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Full Name: Dalfindos D. Killende
Nickname: Dalfin

Age: 21
Birth Planet: Naboo
Gender: Male
Sexuality: Bisexual
Specie: Kiffar

Height: 5' 8"
Weight: 162 Lbs.

Jedi/ Sith Way: "Peace can be achieved in other ways than violence, but if it comes down to it . . . Use of force will be used."
Personality: Quiet, Peacekeeper, Moderator, Calm
Dalfindos is mostly a no nonsense person, a man that wants to keep things running smoothly and such. He views the world as a place where anyone and everyone could get along if they tried. Most people call him a boring person since he doesn't seem to "have fun" with anything. Most of the younger kids know this is a just a false rumor. Deep inside he's just a real softy who enjoys entertaining kids and animals. Dalfin is an optimist, looking at the brighter side of things rather than the negative, but because of his rather stoic nature, people view him as somewhat pessimistic.

As for his intelligence, he isn't the smartest person but rather just above average. Being able to talk out of situation that could become violent is one of his specialties, calming people down, and putting down conflicts before they get worse. When it comes to keeping peace, Dalfin is one of the best. His temper is very subtle and rather gentle, almost like an kind older brother giving advice to a troublemaker brother, but when he does get angry, things tend to explode. He tends to bottle up his anger and put it in the back of his mind until one day something bad happens and it all just comes out. This rarely happens.

Master(s):
• ----
Padawan(s):
• ----

Planet: Naboo
Side: Light
Rank: Knight
Main Class: Jedi Consular
Subclass: Jedi Healer

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Energy Pool: 300
Fighting Style" Medium Style
Force Connection: Light & Universal
Force Color: Forest Green
Force Manifestation: Shows as a flurry of lights (shaped like leaves)
Strengths:
• Close Combat (Hand to Hand)
• Close Combat (Weapons)
Weaknesses:
• Smaller Opponents
• Explosives
Fears:
• Failing Missions
• Gigantic Bugs

Class Attributes:
• Piercing Mind: Resistance to mind trick increased.
• Precision: Accuracy with medical techniques increased.
Reductions:
• Learn light force techniques one [2] post faster.
• Able to learn Medical Force Skills.
Faction: New Jedi Order
Faction Perks:
• Consulars of the New Jedi Order gain [3] one more Force Technique
• Members of the New Jedi Order have access to Jedi Armor
Personal Attributes:
• Spirit Breaking Strike - In hand to hand combat, Dalfin can apply force into every blow, essentially magnifying every strike to dish out extra damage (Costs about 20 energy every time Force is used with an attack, as Dalfin get's stronger, the amount of force and damage dealt will increase, 10+ each rank he goes up)
• Psychometry: As a Kiffar, Dalfin can read the memories of inanimate objects, from every normal day utensils to cold dead corpses.
**As a note, he can't read minds of living things or droids. Reading memories drain energy, depending on the size of the item and what it is)


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Credit: 000
AC:

Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Limitations:
• Force Skills : : 10 / 08
• Healing Techniques: : 06
• Combat Style : : 00 / 02
• Lightsaber/Weapon Styles: : 02 / 01


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Weapon Type: Curved
Weapon Range: Hilt - 25 Centimeters, Blade - 1 Meter
Weapon Weight: 3 Lbs.
Weapon Location: Right Hip
• {please provide a url link to your weapon here}


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▬▬┤|The Force

The Basic Instincts:
• Force Sensing
• Weak Force Jump
• Weak Force Push/ Throw
• Weak Force Speed
• Art of Movement

Light
Force Knowledge
Rank: E
Description:A force skill that allows the user to gain a better understanding and use of other force skills by using this one. This is done by using the force to focus and relax ones mind so that the user is able to feel the flow of the force more easily and act accordingly upon it.

Force Enlightenment
Rank: E to A
Description:A light side Force power. When activated, this power took the defensive Force powers a Jedi was most skilled in, pushing them to the highest degree that the Jedi had previously mastered during his or her routine training. Depending upon the amount of energy you use will determine the affect of this skill.

Force Enforcement
Rank: D
Description: This is a slightly weaker of Force Valor. It slightly increased the resolve, accuracy, and speed of one's self and one's allies. Tapping into the Force, a Jedi could increase the rate at which one's capacities functioned, allowing the body to move more quickly, strike more powerfully, and fight with improved accuracy.
•[-5] per post while in use

Force Blinding, Full
Rank: C
Description: Similar to force flash, but much stronger. Upon use of this technique, a blinding flash of energy emanated from a user's hand, manifesting as a flash of light that overloaded a target's vision, causing temporary blindness. A powerful tool of the light side, a Jedi could obfuscate an opponent's sight, making it difficult for the adversary to spot and attack the Jedi or anyone else. Though many have begun to wear eye protection to counter this skill.
• Those affected will be blind for four [4] post

Universal
Comprehend Speech
Rank: D
Description: A force skill that uses the force to allow jedi and sith to understand the languages of others. This is used when talking to natives or those that do not or will not speak Galactic Standard. This is best used when trying to speak in negotiation.

Telepathy
Rank: D - S
Description: A skill that uses the force to tap into the minds of others. This is done by finding the force connection to the desired individuals mind and than speaking to them. This skill was usually used to talk to others in secrets, those that can not speak, or in combination of other force skills such as Mind Tricks.

Force Throw
Rank: C
Description: This is the well known and for it's regular use. This is a force skill that used the force to grab and throw objects at targets are a very high velocity. This is done by gathering the force in ones hand and than using it to "grab" a large object or many mid to small objects. The user than with a motion sends these objects at the target or targets.

Force Push
Rank: C
Description: the well known and widely used force skill. The user uses the force to push the targets to objects away from them. In some cases sending them flying if they are caught off guard by it. This is done by gathering the force in ones hand and then releasing it in a focal point at the opponent or object in which you seek.

Healing
Force Scan (Diagnosis)
Rank: E
Description: A force skill used to scan the targets body. This helps the user find injuries, determine the cause, and consider the best course of actions on an injured target. This scan works upon the targets entire body.

Force Cleansing
Rank: E
Description: It is not always possible for a healer to practice basic hand washing and other procedures. This technique has the effect of instantly removing bacteria, dirt, blood, and other contaminants from the user’s hands, lower arms, and face. It also insures that any breath that comes from the user’s body will be free of any bacteria or infectious disease. This technique can also be used to clean the wounds of others in order to prevent infection from bacteria. In the event that the healer is using this technique to prevent infection of an injury that has been inflicted upon them, it is used in the same manner as if the healer were using it on somebody else.

Force CPR
Rank: D
Description: While it is possible for anyone to perform CPR without energy, this technique is an improvement. By holding their hands over a patient’s chest a healer is able to use energy of the force to very carefully massage the heart and lungs in to functioning. This technique is not effective if, for some reason, the air passage is blocked. It does not provide oxygen or blood, it only forces air in and out of the lungs and makes the heart continue to beat. A Knight is able to perform this technique on two patients at once if the need should arise. This technique requires that patients be unconscious and still before it will work and as such it will not work to disrupt the breathing and heart rate of anyone who is awake.

Force Coagulation, (Blood Coagulation)
Rank: D
Description: A simple healing technique. The user forces their force energy into a wound to make the blood there coagulate and cause the wound to stop bleeding. This is primarily used as a preliminary treatment option since it does not close wounds. The bleeding from superficial wounds can easily be stopped but deep wounds can require several minutes to stop. Using this technique on deeper wounds will result in scar tissue forming if further treatment is not received.

Force Mending
Rank: C
Description: The user concentrates force energy into their hands creating a ball of healing energy from the force. This energy when concentrated will repair physical damage to another person. This is the first stage of healing all healers are taught, it is not possible to advance past stage three without this technique. The effects of this technique are limited to superficial cuts and injuries though it can reduce the severity of more serious injuries.

Force Acupuncture
Rank: C
Description: Another close combat force skill. The user will gather force energy in the pointer fingers in both hands. The user will than strike the target in pressure points to cause tension and numbness in the targets muscles. This tenseness and numbness is caused when the energy is releases from the users fingers upon making full contact with the targets body.



▬▬┤|Combat Style

Sazanami

Pi Qua Quan



▬▬┤|Lightsaber/Weapon Style

Form V: Shien / Djem So
S t a g e O n e [1]
Ready Slash
Simple :: Rank E
Upon entering combat, the user slash his or her blade when they see an opponent or the opponent is going to engage them. This is to make sure you are not caught off guard and put in a sticky situation.

Basic Deflect
Practice :: Rank E
Similar to that of form III. The user simple deflects a blaster shot or an opponents weapon away from them with the wave of their blade. This can be done multiple times. Thought basic it has its uses.

Shien Slash
Complex :: Rank E
The user draws this weapon and while slashes at their opponent in a close sweep like slash. This is done to also block incoming blaster shots.
• Best used while in Shien Variant Stance

___S t a g e T w o [2]
Stead Stab
Simple:: Rank D
Similar to Form II though a bit more aggressive. The user will stab or thrust his or her blade at the target intended. This was the usually don after deflecting an attack or blaster shot and when closing in on distance.

Back Deflect
Practice :: Rank D
Similar to the form III deflection, but he user deflects a blaster shot back at the individual or weapon that fired it. This is the first of the defense-offensive skills of this style. Never underestimate this skill because of its simple execution.

Djem So Slash
Complex :: Rank E
The user hold the blade over his or her head. When the opponent or target gets with in range, the user will slash with the weight of the swing and arm. This is to insure a decent clash or cut. It is best used against one opponent.
• Best used when in Djem So Attack Stance

___S t a g e T h r e e [3]
Shien Swirl
Simple :: Rank C
The user will move his or her weapon around their body when opponents usually more than two are blasting or attack attack them. This allows the user to deflect blaster shots from multiple enemies and send just over half back at them. In the case of a weapon to weapon, the user can more easily deflect attacks from multiple opponents are close range.
• Best used while in Shien Variant Stance

Shien Strike
Simple :: Rank C
The user attacks their opponent with a slash from any direction and angle aimed at the torso. This attack not only slash but if the opponent is shot in will deflect their shot. This should be not mistake for Form III Advance Deflecting Slash.
• Best used while in Shien Variant Stance

Shien Counter
Complex :: Rank C
A very useful defensive skill. The user will take a wait for an opponent to attack. He or she will than parry the opponents attack downward toward the ground. The user will than quickly spin behind the target and counter with an upward slash at the targets back.
• Best used while in Shien Variant Stance

Shien Variant Stance
Training :: Rank C
The Shien opening stance was a high guard position, with the lightsaber hilt held in a two-handed grip above the user's head and the blade angled upward and behind the user. The dominant leg was held back, enabling powerful step-through strikes to be utilized. Another Shien position consisted of a horizontal attack stance that was used to perform long, sweeping strikes to take down several enemies at a time. This stance and variant is best used again multiple opponents, allowing for and relying on effective and efficient counter attacking, making this more of a defensive stance.
• Shien Variant Stance II

___S t a g e F o u r [4]
Djem So Drop
Simple:: Rank B
The user will jump in the air stab downward at their target when in weapon to weapon combat. In the case of blaster fire, the user would still jump in the air, but upon impulse deflect any shots at them before stab at their target when within a suitable range.
• Best done in Djem So Attack Stance

Djem So Sweep
Simple :: Rank B
When in the Djem So Variant Stance, the user will lunge forward at their target while slashing. Any blaster fire deflected with this attack will head right back at the source if it has not moved. It is very similar to the advance Deflecting Strike of form III, but it should not be mistaken for such.
• Best done in Djem So Attack Stance

Djem So Engagement
Complex :: Rank B
The user will engage at single target while in Djem So Attack Stance. This skill allows the user to overwhelm the opponent or target by moving forward and deflecting blaster fire or in a duel stance batting their attacks and defense back with quick and powerful slashes.
• Best done in Djem So Attack Stance

Djem So Attack Stance
Training :: Rank B
The Djem So attack stance consisted of holding the lightsaber above the head, angled back and down at an approximately forty-five degree angle. This stance greatly increases the power and strength of offensive attacks, able to greatly bombard and overwhelm an opponent, although reducing the effectiveness of blast bolt deflection.

___S t a g e F i v e [5]
Shien Dance
Simple :: Rank A
A weaker version of the great Barrier of Blades technique. The user would defend the him or herself from blasterfire and redirected some of the incoming blasts bat at the source or at another enemy target.
• Best used in the Shien Variant Stance

Falling Rain
Simple :: Rank A
A weaker variation of the powerful Falling Avalanche. The user would do overhand power blow that crashed down upon an opponent with great force. It was not as powerful as it's father, but useful to show even strong opponents you are not to be toyed with.
• Best used in the Djem So Attack Stance

Shien Deflection
Complex :: Rank A
A bit more complex then its similar and weaker cousin attack. The user would simultaneously deflect weapons fire and leap towards an opponent. While moving, they would still deflecting attacks making it a very powerful counter move.
• Best used in the Shien Variant Stance

Fluid Riposte
Simple :: Rank A
A Technique that involves smooth transitions from parrying an attack to counter-striking with multiple slashes. This concept and skill was widely used against opponents that were over confident or to catch their target off guard.
• Best used in the Djem So Attack Stance. This technique can be repeated up to a maximum of 5 posts, and has a cool down equal to the number of posts this technique continues.

Telekinetic Lightsaber Combat

Free Spirit


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As a Kiffar on the planet Kiffu, every child have tattoos put on their face at a very young age. This is to tell who is in which clan and such. But Dalfin was born on Naboo, and his parents who had left the planet to pursue their professions and dreams were no longer in a clan. Thus Dalfindos had not received a tattoo of any kind. In Naboo he and his parents lived near the Jedi Temple, and at a young age, Dalfin began to want to become one of them, something both his parents considered fine and worthy of doing. Another reason why he wanted to become a Jedi is because he saw what they did, in order to keep the peace, they negotiated peaceful ways to end confrontations. Young Dalfin admired that very much.

As he got older, Dalfin started to notice that he had a talent, he could heal things. His parents excited by the news immediately enrolled him into the Jedi Academy. There, he learned much, about what they were there for, what things were for, what they did. The boy excelled at whatever he did, being able to keep calm and concentrate on his tasks. But he wasn't perfect. He did make mistakes, and got angry at other students. But that was life. Dalfin made many friends at the Academy, he always help them out with things or ran errands for them. He realized later on that most of them were taking advantage of his kindness and stopped helping them so much. Leaving him with only a handful of people he could call true friends.

Dalfin graduated, doing his best to complete any missions but he's only a Padawan. Just a beginner. Since his attitude towards everything was in an emotionless mask, he was deemed a pessimist while deep down in reality he did care about many things. It was just his inability to speak aloud about everything that caused problems. Dalfin tries his best to keep the peace and do his job right. As the years went buy, he did enough good work to become a Jedi Knight. He continues to work hard everyday, hoping to understand more about the Force.