Awaiting Approval
My name is Cara. However, you may know me as 'That quiet girl', 'What's her name', or 'that girl over there'. I am a proclaimed Archer. I fight for freedom. I am a master of the gift of far sight . I hail from London. I am an adventurer, a force to be reckoned with, and my most dangerous journey begins now.
Player name: IISticksII
Characters Full Name: Cara Marie Bullender
Other Name(s): [Titles and Nicknames] Not that Cara really appreciates
Profession: unsuspected thief, archer, older sister
Gender: Feminine, so I assume Female
Age: 17
Height: 5'6
Weight: 115 lbs
Eyes: Emerald green, with a tint of brown towards the pupil.
Appearance: Cara is a girl of average height from where she reigns. Her hair is a medium length of dark brown shade, rarely worn completely down. Her face is soft and admirable, like an innocent child.Cara's nose is small and Dainty. She doesn't wear makeup, because her mother had always told her it was 'Messing with Perfection' and for the fact, her cheeks were naturally blushing. She enjoys wild flowers in her hair, sometimes a light violet, or a baby blue. Other times, a vibrant orange or a blood stained red flower. With an incredibly feminine apparel, she enjoys short dresses that bellow above her knees. She wears little white shoes, that could only ever fit her small and extraordinarily small small feet. Cara always seems to shine with a glowing complexion.
Personality: Quiet and dull, some might say, but Cara will 'Beg to Differ.' She is majorly convivial, and optimistic. Her eyes won't allow a drop of sadness to leak into her happy face. With a skip in each step, she refuses to let negative comments effect her mood, but rather than deliberately causing an unnecessary confrontation, Cara soon learned to isolate herself from others. Always sitting alone, and never socializing with others, she never feels that 'Lonely Existence.' It's as if she's always surrounded by lively spirits. Her mind is filled with a wisdom that seems to mature with each passing scenario. So basically, she's lively.
Relatives: Cara has a small sister Anna, whom she leaves out of her sight. Not for the reason of ignorance, but safety for her sister. They were both raised with incredible defense strategies of survival, and without those strategies, the two would be living life buried beneath the dirt. Her mother... deceased. Her father... unknown. Her grandparents... deceased. Aunt's and Uncle's... unknown.
History:
Born in a small cottage in the outskirts of London, Cara was conceived. Her mother raised her with a gentle hand but strict lessons along the way. At the age of three, Cara's younger sister Anna was conceived. It was a bond at the first glimpse. The grandfather lived as a widow with the young daughter-in-law and granddaughters.
He insisted on teaching them the basics of survival. He would teach them harsh lessons of life, by leaving them in the wilderness for 3 days with only a small dull pocket knife. Anna would always trail off in search of adventure, where Cara would sit and plan logically. Realizing that a dull pocket knife wouldn't suffice, she began crafting her own arrows, and her own bow. The bow took many attempts to create by simple 'Trial and Error' testing. The first ever animal that Cara regretted killing, was a small bear cub. Anna and she shared it. They felt the power of life crawling through their very own veins. After successfully surviving the cruel lesson, the two girls gained an unbelievable admiration for their Grandfather.
At age 12, Cara and her Anna (who was 9), were witnesses to a horrific tragedy. The Grandfather unfortunately had a terrible habit of gambling, which soon brought the entire family to despair. After living the life of Poverty and cruelty, the large Gambling man came to gather his reward from Grandfather, but he didn't possibly have the money. The man asked instead then, for Grandfather to sell his Granddaughters as a replacement to the money owed, but Grandfather had already sent them on their way. In anger, the large and very loud man began destroying the cottage. Piece by piece. As Grandfather and Mother lay unconscious on the kitchen floor, the man locked them within the cottage... setting flame to the structure. Cara and Anna watched far off in devastation.
They began becoming accustomed to the life of survival. Stealing for money and food and clothing. They used trickery to deceive those with wealthy pockets. A little while later, a man began to suspect their treachery, and soon caught them in the act of pick-pocketing an old man at the subway.
This man was named Francis. He learned of the girls background, and decided to teach them to live a formal way of life. They cleaned up nicely. He sent them to school, in order to become well educated, but they never forgot their survival skills... then one day, Francis just up and vanished.
Equipment: She carries a backpack with a small fuzzy blanket, a water bottle, and a little stuffed fox plushy she uses as a pillow. Also the once dull dagger the Grandfather left them, only now sharpened .
Weapons: Her once hand crafted bow, a small bundle of arrows, and the small sharp dagger.
Abilities: She has an amazing ability of extremely detailed far off sight. Almost resembling instincts.
Attributes: The small Fox plushy.

