•Creating A Character•
Welcome to your first lesson. This will teach you the basics of character creation.
Here is the basic frame for the average character sheet.
Character/Profile Sheet
Name:Age:Race:Occupation:Appearance:Weapons:Skills/Abilities:Personality:Bio:Other: Let's dissect this form, explaining the use of each one while creating a good example for the upcoming War RP.
The name. The importance of a name can't be stressed enough. It's the name that forwards the character's first impression on the others you are RPing with.
When deciding on a name, think of the
context. By context, think of time period and location. When you're RPing in a Medieval RP, you would need a name that best fits into the theme. A name like Jarred Lion heart, would fit fairly well. The name sounds old, and fits with the time. And from the last name, you would think that he'd either be a knight or a peasant aspiring to become one.
The name
sets the mood for the entire character. Try to add a sense of uniqueness to your characters, as well. Your character is your own, and you should make it sound like no one else. Although, in some cases,
using the standard is okay, and even encouraged.
The age, although minor in some cases,
determines what your character is capable of. Old characters, late forties and so on,
won't be as strong as younger character because
they are older. Unless there is a specific reason, older characters are generally weaker than younger ones. Vice versa,
younger characters, early twenties to late thirties, are
filled with vitality and strength. Characters in that age bracket are encouraged if you are planning to crate a very active character.
Not only does age set your characters physical limitations, but the character's
mental abilities, as well. The younger your character, the more naive they are and less likely to create complex plans or understand more complicated matters,
even if the RPer controlling them understands.Race is another factor in determining your character's physical and mental abilities. Humans, for example, are known for determination, courage, greed, and cowardice. Like wise,
characters of this race will share these qualities. Some characters
are different from others, so how much these traits apply will differ, but in most cases, all characters of that race
will share some form of those traits.
Also, characters with that race are obliged to
accept their race's weaknesses. Human, for example, aren't as strong as demons of dragons.
Unless specified elsewhere in the character sheet, characters of the human race won't ever be as strong as demon characters. Vice versa, all characters
of a particular race will share its strengths. Therefore, all human characters will have strong loyalties and determination, or cunning reasoning abilities and good instincts.
The character's occupation decides
what skills they have. Unless the character is unique in a particular way (more on that later), most will be
bound by their occupation/class. This character for example is Human Solder. This means that his skills will be limited only to what the character can possibly know after undergoing that particular training. In this case, the character would have basic abilities in most forms of weaponry, specializing in one, while having low magical abilities (unless stated otherwise elsewhere).
The occupation/class of the character may,
in some cases, over ride the race's general weaknesses. A solder, for example, will have been trained hard for war, therefore eliminating the cowardice trait common among humans.
Character/Profile Sheet
Appearance: He has brilliant blonde hair that contrasts with his sky blue eyes. His physique his lean and muscular, but no so much that he is just a mass of muscle. His face is well proportioned and even. In any other situation, he'd be a handsome man, someone to be jealous of. But war can do things to people. His once beautiful face is covered in countless scars to an extent he's almost indistinguishable form who he used to be. One of his eyes is permanently closed because he does not like to reveal the empty socket. His clothes are tattered and ratty, draped in a simple black trench coat covering his every day attire that's riddled with holes. He wears old black gloves and standard combat boots, so that he will leave no personal trace. To any tracker, he's just a faceless fighter.
The appearance of a character
doesn't add much to their fighting ability, only to how others will
perceive them. If you make the character sound like a villain and look like a villain, then it's only expected that the character is a villain.
Going opposite, although fun and creates odd characters, seems
overdone and alters the mood of your character, a character that can't seem to make up their mind.
The few things the character's appearance adds to their abilities is
add to their strengths or weaknesses. This character only has one eye, therefore won't see attacks as clearly. Because his clothes are old and filled with holes, they'll make a very audible noise, making stealth attacks difficult. Appearance, although
not always important sometimes applies. In some cases, pictures are preferred than to descriptions. It all
depends on where you are, do what is applicable.
Character/Profile Sheet
Weapons: Standard Knight's Sword
The weapon is the character�s form of
general attacks. Through the weapon decides
how fast and
how strong their attacks will be. This character's sword is simple and lightweight, and only needs one hand. Attacks with this weapon will be at an average speed and deal average damage. Meaning that he can easily flow from attack to defense easier than someone with a larger battle-axe could.
Simply put, the
weapons decide how other characters respond to yours in fights. Thief type characters attack fast, making it hard to defend against them, but they deal nearly no damage, so being hit isn't a concern. But because they move so fast, they can easily return to a defensive stance if they need to. Weapons will sometimes dictate if a character even
has a chance to win a fight. Someone slower and stronger will have a hard time winning against a smaller and faster opponent. Although, the bigger character can't get lucky and end it with one hit.
Character/Profile Sheet
Skills/Abilities: Simple sword tricks
The skills/abilities of a character
reflect the entire character as a whole. Because this character is only a simple solder, he doesn't have access to any magical abilities, or any other amazing talents. Just what he was taught. In most cases like this, where the character is only an extra that forwards storyline, it's
not required to fill in their skills/abilities if they
have none.
Skills/abilities don't have to be
weighed on so heavily, though. In most RPs, people won't check on how your abilities match up with your character as a whole. In those cases, give the character
abilities that are fair and can't be abused to an extent that they are ridiculous. (More on that later)
Character/Profile Sheet
Personality: Calm and collected, constantly vigilant in an effort to stay alive.
The personality is
how the character thinks. It's how the RPer playing the character should think when using the character. Therefore, if a character is cowardly and stupid, if all of his allies are killed, he will more than likely run
unless an extra element is in place. For Example, a stupid character that is also cowardly might forget that his allies are dead if he's already concentrating on a more pressing matter.
The personality also decides how characters
react in situations, and the thing that gets most RPers is that they
forget they're playing the character and not themself. It takes a fair deal of concentration and practice to fall into the role of the character.
Character/Profile Sheet
Bio: Nest was a quiet boy growing up, always staying out of everyone's way. But some bullies didn't like how their little victim was better than them. After some torture, he was thrown into the Forest of Aokigahara. He tried to make due with his living conditions, running whenever he was in danger. But a general found him quickly after, and he was drafted into the upcoming war. He's been hardened into a concentrated warrior, head and shoulders above his peers.
The bio gives other RPers a
quick history on the character. In most cases it doesn't mean anything, but usually, the bio decides what
abilities the character can have. Nowhere does it say that this character trained anywhere else but the barracks, so he only knows what he knows from that brief training period.
The bio also helps the RPer
better assume the role of the character by giving the RPer background information they can use so they can associate with them much easier.
Character/Profile Sheet
Other: Has an inferiority complex
Usually, the Other part will remain blank. Mainly for the reason that most things can be classified under the other fields, but the other area is jsut for little tidbits that don't neccesarily belong in the skills/abilities, but aren't important enough to put in the bio. Not much else to say.
Now that we have analysed every aspect of the character/profile sheet, we should have one well suited for our upcoming War RP.
Character/Profile Sheet
Name: Nest Rees
Age: 24
Race: Human
Occupation: Solder
Appearance:He has brilliant blonde hair that contrasts with his sky blue eyes. His physique his lean and muscular, but no so much that he is just a mass of muscle. His face is well proportioned and even. In any other situation, he'd be a handsome man, someone to be jealous of. But war can do things to people. His once beautiful face is covered in countless scars to an extent he's almost indistinguishable form who he used to be. One of his eyes is permanently closed because he does not like to reveal the empty socket. His clothes are tattered and ratty, draped in a simple black trench coat covering his every day attire that's riddled with holes. He wears old black gloves and standard combat boots, so that he will leave no personal trace. To any tracker, he's just a faceless fighter.
Weapons: Standard Knight's Sword
Skills/Abilities: Simple sword tricks
Personality: Calm and collected, constantly vigilant in an effort to stay alive.
Bio: Nest was a quiet boy growing up, always staying out of everyone's way. But some bullies didn't like how their little victim was better than them. After some torture, he was thrown into the Forest of Aokigahara. He tried to make due with his living conditions, running whenever he was in danger. But a general found him quickly after, and he was drafted into the upcoming war. He's been hardened into a concentrated warrior, head and shoulders above his peers.
Other: Has an inferiority complex
This sheet, is well made, and balanced. The character doesn't scream "Unstoppable" and has plenty of room to grow as the RP progresses. This is a good model to follow when creating 'sheets.
And that was the first lesson. If you have any questions concerning anything covered, please PM me so I may clear things up. If I'm not online, I'll respond as soon as posssible, or you can just PM another active crew member