Description: A square stone platform raised three feet off the ground. A stadium of a crowd surrounds the entire field (so ignore the backdrop in the above picture).
Field Measurements:
Stone Platform - 40 x 40 yards Surrounding Grass - 15 yards between the platform and the audience
Ten Count Boundary: As soon as both feet touch the grass, the ring out count begins. Going higher than forty yards into the air starts a ten count.
Posted: Fri Jan 11, 2013 2:34 pm
Wearing nothing but a military undershirt, dual belts, and tattered jeans tucked into buckled boots, Clash stepped onto the platform.
He carried a stout stick in his right hand, holding the weapon as one would a knife, his fingers wrapped securely around one end, allowing approximately three inches of the stick to protrude out in front of his hand.
The remainder of the stick lay along his forearm, forming a straight line from the point to his elbow.
As he strode toward the middle of the platform, he allowed the long end of the stick to drop to his side, barely brushing the outside of his right knee.
Sakaki sat quietly in the contestant waiting room. The noise outside was barely reaching his ears, but considering how thick the walls were and how many it had to cross, the crowd was clearly in an uproar. "Shall we?" Sakaki stood up and began to wander out to the arena. He made his way through the opening to the arena and walked out at a balanced pace.
He looked around a bit with a smile, waving occasionally at people in the crowd. When he arrived at the stage however, his expression changed. He saw before him a familiar face. He eyed his opponent to make sure that it was indeed him. "It's been a while, Clash." Sakaki shot him a smile and drew his sword.
He stabbed it into the ground at his right, "I see you've started using weapons now. A tonfa if I'm not mistaken?" His eyes focused in on Clash's weapon for a second before moving back up to Clash's face. He nodded lightly, almost as if he were using this motion to give a more appropriate hello.
OOC :: I figured we could use our little encounter from HoH to make this more interesting. If you'd rather it be left out, I can edit my post.
Abilities Used This Post
Durations and Cooldowns
Posted: Fri Jan 11, 2013 4:23 pm
Sanctified by Dreams
His eyes focused in on Clash's weapon for a second before moving back up to Clash's face.
As Sakaki scanned Clash's weapon, the stick fighter placed his left foot forward, assuming the boxer's stance.
He advanced his right foot, closing with his opponent and, with a driving, piston-like action of his stick arm, attempted to smash the end of his stick directly into the solar plexis of his adversary.
Sakaki's cheerful expression faded when he saw Clash's body shift, "Straight to battle are we?" As Clash moved his own left foot forward, Sakaki moved his left foot back. Considering his opponent's weapon was in his right hand, and his left was forward he'd have to take a deep right step to close the gap; with Sakaki's left foot back he'd be harder to hit with a right jab.
As the low right jab came in, Sakaki pivoted counterclockwise on his right foot, moving his body out of the line of attack. With Clash's body now in front of Sakaki facing a perpendicular direction, he pulled his sword from the ground with his right hand and thrust his left hand out. If his opponent decided to counter attack, he would stiff arm him.
Otherwise, Sakaki's goal was to pull Clash's left shoulder such that he'd step deeper into where Sakaki used to be, giving him the advantage to attack from behind with his sword. In either scenario, Sakaki would be thrusting straight at Clash's hip level while he spaced the two with his left arm.
All the while, though it would be hard to notice, Sakaki's forearms were changing. Beneath his jacket his forearms were shifting form; they were changing shape and density to match that of a praying mantis' arms. Not only were they now protected by a layer of "bone", but they had spiked edges on the outer side making them harder to deal with. These spikes were still hidden beneath his coat of course.
Abilities Used This Post
+ Oracle Body: Transformation – Taking advantage of his bodies strange composition, Sakaki can transform, or alter, parts of his body (on rare occasions the whole thing; full body transformations will be colored green). These parts are sized proportionally, unless used for a full body transformation; in that case, the body will be as it should (smaller or larger). Generally, Sakaki can only use two at a time, and can only generate one per post. Any damaged sustained while transformed will reflect exactly on the original location in question.
• Praying Mantis: Sakaki is able to copy a praying mantis’s forearms so that he now has a protective sleeve with a spiked edge on his forearms. The density and durability is very similar to that of bone.
Posted: Fri Jan 11, 2013 5:08 pm
Clash followed through by supinating his right wrist, whipping the long end of the stick into his left hand.
His stick became a horizontal bar, gripped in both hands, held at midsection level.
Advancing into the stiff arm, Clash smashed the bar up under his opponent's chin with the full power of his arms and shoulders.
As his opponent adjusted Sakaki couldn't help but wonder what his plan was. It takes time to lower one's body and change direction entirely for such an attack. As Clash tried to push through Sakaki's left arm, he simply let his arm catch under his chin. It wasn't comfortable, but with a slight jump from Sakaki, the impact would push Sakaki up and back a few feet. The spikes on the side of his praying mantis guard would stab into his tonfa, however, and either shred it's structure or rip it out of his hands.
All the while, Sakaki would still follow through with his stab as intended. If by some miracle his opponent managed to dodge it after ignoring it, it would still provide a great spacer. If it hit directly, the sword would stab into his waist a few inches and probably cripple his walking motions, only to be thrown out by the impact of his opponent's attack. If it only managed to glanced him it would still make left directional movements difficult.
After landing from the throw provided by his opponent's attack, Sakaki flourished his blade and nodded, "Still pushing in deep for the killing blow I see. I know I look old, but you've gotta give me more credit than that." Sakaki grinned. Having some space between the two gave him a moment to use another ability. A rumbling began to surge across his back; it was subtle, and still out of his opponent's view, but something was coming.
Abilities Used This Post
• Praying Mantis: Sakaki is able to copy a praying mantis’s forearms so that he now has a protective sleeve with a spiked edge on his forearms. The density and durability is very similar to that of bone.
Posted: Fri Jan 11, 2013 5:40 pm
Sakaki blocked Clash's strike on the way up, so Clash drew the stick back to himself and attempted to smash the bar across the bridge of his adversary's nose on the way down.
As Sakaki flew back his opponent chased in. His dropping attack narrowly missed thanks to the momentum he himself had given Sakaki. His opponent was still trying to charge in, but Sakaki was more than ready. With his sword poised straight between them after the flourish that may have even hit his opponent who eagerly chased in, Sakaki simply waited, wondering if his opponent would continue to ignore the sword that already hit him once.
As his opponent neared him, Sakaki's jacket was torn open by two large red and orange wings. Immediately Sakaki took to the offensive. The gap between the two wasn't large and his opponent was already charging in; he flapped his new wings sending him rushing in at his opponent at great speeds. He swung his sword down on a diagonal towards his opponent's right, his only viable dodging direction considering his position and Sakaki's speed.
Abilities Used This Post
+ Oracle Body: Transformation – Taking advantage of his bodies strange composition, Sakaki can transform, or alter, parts of his body (on rare occasions the whole thing; full body transformations will be colored green). These parts are sized proportionally, unless used for a full body transformation; in that case, the body will be as it should (smaller or larger). Generally, Sakaki can only use two at a time, and can only generate one per post. Any damaged sustained while transformed will reflect exactly on the original location in question.
• Phoenix: Sakaki is able to copy a phoenix's wings. These wings increase Sakaki's over all size by a fair some being roughly 5 feet long each and over 2 inches thick at the base and about 2 feet wide making him a much larger target. These wings do not allow Sakaki to fly; they give him thrust allowing him to jump about 12 feet into the air and thrust himself to the sides abruptly at roughly 20 mph. These wings are also capable of throwing a small barrage small flaming feathers that will have only a minor impact (getting hit with a ball) and leave a light burn. These feathers will travel at roughly 20 mph over a distance of roughly 20 feet. These feathers require a one post charge to be thrown.
• Praying Mantis: Sakaki is able to copy a praying mantis’s forearms so that he now has a protective sleeve with a spiked edge on his forearms. The density and durability is very similar to that of bone.
Posted: Sat Jan 12, 2013 5:10 pm
Beads of blood trickled down the front of Clash's shirt.
As Sakaki grew wings and rushed him, Clash stood tall and, leading with his right foot, attempted to smash the bar between his opponent's eyes.
Seeing his opponent move to attack caused Sakaki to swing his sword prematurely. He had hoped to harm Clash directly, but it seemed that wasn't going to happen. He let loose a cut on a diagonal moving from his right to his left aimed at his opponent's tonfa. If all went well, it would be cut in half, otherwise, he'd either hit Clash's forearm and take a slight beating himself, or he'd hit it clean out of Clash's hand.
Either way, without a direct impact on Clash the two were now going to collide. Considering that, with his wings, Sakaki was now much larger in mass and moving at over twenty miles per hour, the resulting collision would easily send the two tumbling. During the roll, if one payed enough attention however, they would notice a faint glow resonating from Sakaki's wings, signifying a charge being built up.
As the roll progressed, Sakaki would wait for his perfect chance and flap his wings to throw him off the ground and about ten feet away from Clash, hopefully before anyone could get up. From their, Sakaki would poise his sword between the two once again, and allow his Praying Mantis ability to fade away, returning his arms to normal.
Abilities Used This Post
• Phoenix: Sakaki is able to copy a phoenix's wings. These wings increase Sakaki's over all size by a fair some being roughly 5 feet long each and over 2 inches thick at the base and about 2 feet wide making him a much larger target. These wings do not allow Sakaki to fly; they give him thrust allowing him to jump about 12 feet into the air and thrust himself to the sides abruptly at roughly 20 mph. These wings are also capable of throwing a small barrage small flaming feathers that will have only a minor impact (getting hit with a ball) and leave a light burn. These feathers will travel at roughly 20 mph over a distance of roughly 20 feet. These feathers require a one post charge to be thrown.
[Phoenix Charge + 1]
Posted: Sun Jan 13, 2013 11:54 am
Clash received a cut on the outside of his right forearm.
As the two rolled, Clash used his left hand in an attempt to grab Sakaki by the shirt somewhere near his right shoulder and returned his stick to forearm position.
As Sakaki flapped his wings and flew off, he would be taking Clash with him.
Sakaki's slash connected with his opponent's arm, but at a small cost to him. His tonfa connected with Sakaki's forehead and the ridge of his nose between his eyes. He cringed and threw his face down upon impact, but his momentum didn't stop. As Sakaki flew passed his launching point, he noticed something. He was heavier than usual.
When Clash grabbed on Sakaki grinned. He edited his plan for something much more intense. While Clash held on to Sakaki's right shoulder, limiting his sword arm's movement, he also lined up his wound at a face to face level with Sakaki. Sakaki took his wings and began to thrust straight up. He wouldn't get too far, and couldn't really "fly" but vertical thrust was simple enough.
On the way up Sakaki would slam his right knee into Clash's wound from earlier and slowly formed his left hand into a blue dragon's head and use it to clamp down on Clash's right shoulder, mirroring their grip on one another. This way, it would be very hard for either of them to attack with anything but their legs.
The difference being, Sakaki still had his wing's attack. They peaked at roughly 30 feet in about 4 seconds due to the fact that his wings thrust at over 29 feet per second with an over all thrust reach of 12 feet a flap. Considering the tournament's flying regulations this meant he had to hit ground in 6 seconds or be disqualified.
As soon as they peaked, instead of flapping his wings again to rise higher, he thrust them forward and curled them in, unleashing a barrage of flaming feathers all over the opponent trapped within their reach. The resulting barrage would surely be enough to loosen his grip enough for Sakaki to struggle free and push him down towards the ground. If not, Sakaki's plan still had an option, simply smash him into the ground beneath Sakaki's body weight.
Whether his opponent was falling away or not, Sakaki thrust himself at the ground just outside the arena with the intent to run his sword through Clash's left leg, pinning him to the grass outside the arena. Were he to sit up, or struggle to remove the sword, the matching wound on his left hip would surely make his life hell.
Upon impact, Sakaki would thrust his wings one last time, propelling him back to the stage, where he awaited Clash's reaction, readying his dragon heads ability. At this point, his wings would start to recede leaving only holes and the battle scene before them to tell the tale of their presence.
Abilities Used This Post
+ Oracle Body: Transformation – Taking advantage of his bodies strange composition, Sakaki can transform, or alter, parts of his body (on rare occasions the whole thing; full body transformations will be colored green). These parts are sized proportionally, unless used for a full body transformation; in that case, the body will be as it should (smaller or larger). Generally, Sakaki can only use two at a time, and can only generate one per post. Any damaged sustained while transformed will reflect exactly on the original location in question.
• Dragon (Ice): Similar to the preceding dragon part, this one functions the exact same, but it breathes ice. This ice needs to maintain a 5 second “grasp” on the target to completely freeze it, ie, encase the limbs in question in ice. This ability can not encase an entire person in ice, only about a third of their body, or a limb and a little past it. Any amount of time less than the 5 seconds required to freeze a target may result in numbness and slight difficult in use of the limb. A frozen limb will only remain so for 1 post. This transformation can only be used twice per battle, and will fade after four posts with a one post charge time per breath. There will be a two post cooldown before it can be used again.
• Phoenix: Sakaki is able to copy a phoenix's wings. These wings increase Sakaki's over all size by a fair some being roughly 5 feet long each and over 2 inches thick at the base and about 2 feet wide making him a much larger target. These wings do not allow Sakaki to fly; they give him thrust allowing him to jump about 12 feet into the air and thrust himself to the sides abruptly at roughly 20 mph. These wings are also capable of throwing a small barrage small flaming feathers that will have only a minor impact (getting hit with a ball) and leave a light burn. These feathers will travel at roughly 20 mph over a distance of roughly 20 feet. These feathers require a one post charge to be thrown.
[Phoenix Charge 1/1 -1]
Posted: Wed Jan 16, 2013 9:12 am
As Sakaki thrust himself at the ground, Clash ducked low and attempted to smash his adversary with the short end of the stick before impact, shrugging his right shoulder in an attempt to aim a smash at his opponent's groin, hoping to cause enough pain to get Sakaki to release him and forget about sticking him with the sword.
As they fell Sakaki noticed that Clash still had enough strength to wiggle out an attack despite Sakaki's dragon head biting into his shoulder and the slash across his arm. Between the drop and the impact his tonfa would indeed get some added strength, but with the partially timed thrust of Sakaki's wings he wouldn't take that hard of an impact.
Considering the attack was aimed at Sakaki's groin, one would imagine he'd be in a great deal of pain. However, Sakaki wasn't exactly human; he was an Oracle, and being an Oracle meant that he had no true testicles to feel the excessive level of pain (see ability: "Oracle Immunity"). With this in mind, Sakaki would still be able to stab through Clash's leg as planned. As Sakaki fluttered back to the main stage, he would cringe, and even gasp a bit from the heavy impact, but it was not enough to cripple him as Clash had hoped.
Not giving his opponent the time to try anything else, Sakaki jumped from the stage and to the grass. Considering his own opponent's ten count had begun regardless of their position, Sakaki had not much to worry. He aimed his blue dragon head at Clash's left leg, where the sword had been impaled and opened it wide.
A burst of a bluish fog of fire came from the mouth and began to envelope that leg entirely. At this point, Sakaki's count was probably at 2 seconds. With the breath taking 5 seconds to encase it fully in ice, and clash probably being at 4 or 5 seconds, he had little time to avoid the inevitable. He had to fight through the cold, eventual ice, and the sheer pain of his wound on his hip, the slash on his right arm, the burns from the dive, and the sword through his leg.
When Sakaki was sure the ice would be ready, he began to back up towards the stage so that, should the worst happen, he'd be able to return before his time had run out. For further safety measures, Sakaki began to form his right hand into a red dragon's head. In this light, he'd be able to fire another round of fire to prevent reentry to the stage.
Abilities Used This Post
+ Oracle Immunity: Being an Oracle, Sakaki lacks many things comparatively to a human. Missing a primary vascular system and nervous system gives him a strong resistence to most poisons, bacteria, viruses and widespread paralysis. However, his muscular system is still susceptible to limb based paralysis and he has his own form of a vascular system that does allow him to bleed out. This vascular system will also delay the effects of any poisons, bacterias, etc, by 2 posts. Having no internal organs also makes him immune to hemorrhaging and a dangerous combination of intermingling fluids, and nutshots. This ability in no way makes Sakaki immune to pain, it simply disallows him to feel pain based on organs (ex; testes). His muscular system and vascular system, as well as body are plenty capable of feeling pain, without being connected to the normally human nervous system.
+ Oracle Body: Transformation – Taking advantage of his bodies strange composition, Sakaki can transform, or alter, parts of his body (on rare occasions the whole thing; full body transformations will be colored green). These parts are sized proportionally, unless used for a full body transformation; in that case, the body will be as it should (smaller or larger). Generally, Sakaki can only use two at a time, and can only generate one per post. Any damaged sustained while transformed will reflect exactly on the original location in question.
• Dragon (Fire): Sakaki can take and use the head of a fire breathing dragon. The head he creates can indeed, breathe fire. This fire can extend about 8 feet out and 3 feet wide in a cone shape over a 2 second period and last for up to 5 seconds. The fire is only strong enough to creates second degree burns, but is still fire after all. This transformation can only be used twice per battle, and will fade after four posts with a one post charge time per breath. There will be a two post cooldown before it can be used again.
• Dragon (Ice): Similar to the preceding dragon part, this one functions the exact same, but it breathes ice ("This fire can extend about 8 feet out and 3 feet wide in a cone shape over a 2 second period and last for up to 5 seconds"). This ice needs to maintain a 5 second “grasp” on the target to completely freeze it, ie, encase the limbs in question in ice. This ability can not encase an entire person in ice, only about a third of their body, or a limb and a little past it. Any amount of time less than the 5 seconds required to freeze a target may result in numbness and slight difficult in use of the limb. A frozen limb will only remain so for 1 post. This transformation can only be used twice per battle, and will fade after four posts with a one post charge time per breath. There will be a two post cooldown before it can be used again.