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Posted: Thu Jun 20, 2013 11:55 am
Here you go. smile (Copyright of MS Paint Adventures Wiki) Thief/Rouge Nepeta, as the Rogue of Heart, is presumably able to give or share her 'heart' with others, as she does ridiculous things for the people she loves. It might also be that she'd be able to give others love, as she dearly wants Karkat to return her feelings, and as The Disciple and The Signless were lovers as well, although all this is speculation. Roxy, as the Rogue of Void, is said to black-out her entire session in the future, presumably via sharing the black-out with her teammates. Roxy also "stole" pumpkins from around the world and shared them with her neighbors, fitting in with the "Rogue = Robin Hood" description. Vriska, as the Thief of Light, is able to steal luck from her allies or enemies, and make herself luckier. It should also be noted that little things Characters do reflect their classes, as Vriska stole the victory by getting the final kill on the black king even though Gamzee did the most damage. Meenah, as the Thief of Life, "stole" her friends' lives (by killing them) so they could continue to exist after the scratch.
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Posted: Thu Jun 20, 2013 12:02 pm
Heir: The exact powers of an Heir are unknown. John (the Heir of Breath) was saved by the Breeze twice before he learned how to willingly use it, and Jack Noir was unable to pick up the source of his scent, as if the Breeze was protecting him. He was also saved in a battle with Jack Noir by turning into wisps of wind and reforming behind him. Equius (as well as his ancestor) was given the ability to not be noticed, which can be seen as an effective form of protection. Equius used his fists as his main weapon, which can be interpreted as him using nothing (Void) to fight and defend himself with. Mituna Captor was also said to have lost his psychic powers (and possibly part of his sanity) while protecting his friends from an imminent disaster. Their placement on the passive–active scale is unknown; they may be the active (-) or passive (+) equivalent to any of the classes of Maid, Knight, Sylph, Witch, or Page. A common speculation for this class is that it is 'one who protects themselves with [aspect]', or 'one who is protected by [aspect]'. That said, they could be the active (-) counterpart of Maid. This is strongly hinted at herewith the quote "The heiress is the Maid." Another definition of Heir may be 'one who is consumed by their aspect', or 'one who is surrounded by [aspect]', since John was surrounded by the Windy Thing, Equius was surrounded by a Void that protected him from Doc Scratch's omniscience, and Mituna was surrounded by the screams of the imminently deceased.
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Posted: Thu Jun 20, 2013 12:05 pm
Maid: The exact powers of a Maid are unknown. Aradia (the Maid of Time) was able to freeze Jack, while Jane was able to heal herself after being stabbed. Likewise, its passive/active alignment is also unknown; it could be the passive or active counterpart to any of the classes Heir, Sylph, Witch, Knight or Page. All seen Maids have been female and it is speculated to be a female exclusive class. One theory is that the Maid class is a pun, and that Maids are 'made of (aspect) or 'provide themselves with [aspect]', which could make it the active (-) counterpart to the Page class which is speculated to "provides others with their aspect'. it is also possible that Maid is shorthand for "Handmaid" or "Shieldmaiden", fitting with its class's apparent focus on protecting/defending. Maid could be the passive counterpart of the Heir class; if Heir is 'one who protects themselves/is protected by [aspect]' then Maid could be 'one who allows others to be protected by [aspect]/one who protects [aspect]'- as in, literally one who serves their aspect, like how Aradia froze Jack to protect others and protected time by maintaining the timeline. And if Heir is 'one who is surrounded by [aspect]', then Maid may be 'one who surrounds others with [aspect]', as seen when Aradia surrounds Jack Noir in a field of stopped Time. Maids may also be the active (-) counterpart to the Sylph class, as healers or repairers, as Sylph appears to be a healer class, while Aradia used time travel to avert doomed timelines, in essence, "repairing the timeline", and Jane repaired her planet and also herself. It is also possible that the Maid is 'one who protects themselves and/or others with [aspect]' since Jane could ressurect herself after being stabbed. Aradia could use her time powers to freeze Jack in time, thus protecting herself with time. There is also a possible example of this later in the comic when Aradia says that she'd slow down Jack while Rose, Dave and the other trolls went ahead during the "race", she might have used her time powers to do this.
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Posted: Thu Jun 20, 2013 12:08 pm
Page: The exact definition of the Page class is currently unknown, as is its passive/active alignment. The Page of Breath, Tavros Nitram, was shown exhaling with breath that resembled the Breath symbol when preparing to wake Vriska with a kiss. However, Pages seem to have a tendency to begin their sessions with a personal deficit in their aspect, which means we haven't seen a great display of powers from them yet. Tavros entered the Medium crippled with dreams of flying, and must overcome this (using a rocket car and robotic legs) in order to become a significant player in the session. Jake begins his session with his dream self dead, making it harder for him to ascend to god tier, and Horuss describes learning more about himself by turning to the void, rebuilding his personality and perceptions of reality from it. Dirk (albeit the splintered version of Dirk that exists only within Jake's subconscious) reveals that Pages have a lot of untapped potential and once they find this potential within them they are adept at using it. In Caliborn 's conversation with Jake, he reveals that if Jake realizes his powers as a Page of Hope, Jake might become powerful enough to defeat him, despite Caliborn being a Lord (one of the two master classes). This corroborates the idea that Pages are extremely powerful, once they realize their potential. Due to the contextual relation in the name, Pages are speculated to be the passive counterpart to a Knight. Knights are thought to be warriors that exploit or equip themselves with their aspect as a weapon: one who wields one's aspect, while the Page may be the passive counterpart: one who equips others with one's aspect. This implies that Tavros, as the Page of Breath, is able to equip others with breath, explaining the Breath symbol that appeared when he prepared to revive Vriska with his kiss. However, 'Page' could also be taken as 'a blank sheet of paper', which would point to the potential they have and possibly make the Page as actually something to do with exploiting potential rather than that just being a side effect of their powers.
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Posted: Thu Jun 20, 2013 12:10 pm
Knight: The Knight is a class assigned to both male and female players. The exact powers of a knight are unknown, but it has been described by Aradia as warriors that exploit their aspect as a weapon. It is unclear where they fall on the active/passive axis. The Knight could be defined as 'one who equips themselves with [aspect]' or 'one who improves themselves with [aspect]', as supported by Aradia's statement, Dave's manipulation of the timeline for his own benefits and Karkat's leadership efforts to make bonds to unify his team and his calls on his teammates against adversaries, which could make it the active counterpart to Page. Knight is also sometimes speculated as a 'protector' or one who uses their aspect to protect their teammates rather than to advances themselves, which could mean it was the counterpart to Heir or Maid instead; Dave has so far saved the lives of all the members of his team, and Karkat tries to protect his team in his leadership, for example from Gamzee and Eridan in their rampages, and in pacifying Gamzee. In a more personal level, it may be interpreted as 'one who protects/conceals their [aspect]', as Dave is responsible for maintaining the timelines; Karkat attempts to keep his mutant blood color a secret; and Porrim strongly suspects that Latula is hiding the true extent of her knowledge. The Knight may have something to do with breeding the Genesis Frog, since in two of the sessions so far, the Knight has assisted the Hero of Space in the breeding. While it may not appear to be a necessary part of the game, both sessions seen thus far that lack a Knight have been doomed to failure from the outset; it is unclear whether this is meaningful, however. All knights we know have been hiding their emotions behind an "act". Dave puts on the aloof coolkid mask, whereas Karkat tries to seem angry and tough. Both are, in a way, shown to be different from this facade they put on, though. Dave being seen to be emotionally attached to his companions, and Karkat being known as the most sympathetic of the post-scratch trolls, even having risked his life to protect others, shoosh-papping the rage out of a sober Gamzee. Latula's rad game girl act fits with this pattern as well. Worth noting as interesting trivia is the connection between the aspect of a session's Knight and a deficit of said aspect among the team. In the beta kids' session, Dave uses his abilities as a Hero of Time to make up for the fact that they had an early reckoning, and in the post-scratch troll session Karkat attempts to rally his co-players together despite an enormous lack of unity (something which could conceivably be related to the Blood aspect). Meenah describes her co-players as stupid throughout her stories of their session, possibly pertaining to Latula's aspect, Mind.
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Posted: Thu Jun 20, 2013 12:11 pm
Seer: The Seer is a passive (+) class, assigned to both male and female players, that uses extensive knowledge to coordinate their team members. According to Aradia, they understand their aspect comprehensively (e.g. Terezi knows all consequences of individual actions, and Rose knows the "most fortuitous path", and what happens in it). Doc Scratch also states that Seers will keep their party from making grave mistakes, as if they had a strategy guide for Sburb imprinted deep in their mind. Two of the Seers can hear the mental commands of the exiles louder than the other players. One of the Mages apparently experienced this as well. The Seer is usually taken as 'one who benefits others with their knowledge pertaining to their aspect' or 'one who leads and guides with knowledge pertaining to [aspect]'. As stated below, a Mage/Seer class pairing is strongly implied.
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Posted: Thu Jun 20, 2013 12:14 pm
Mage The exact definition of the Mage class is unknown, as is its passive/active alignment. The Mage class is assigned to both males and females. The Mage class is most commonly thought to be the active counterpart to Seer, someone that 'benefits themselves with knowledge pertaining to their aspect' and 'guides by setting an example using knowledge pertaining to [aspect]', like how Sollux actively led the surviving trolls away from their doom. The pairing is further alluded to by the fact that, in the Troll session, only the Seer and Mage are blind, and Sollux says that "iit2 kiind of liike how a prophet earn2 hii2 2triipe2, by beiing bliind, liike how an angel earn2 iit2 wiing2." In addition, Mages, like Seers, seem to be more directly cognizant of their exiles' commands. However, Mituna also saw a great doom ahead of time and promptly stopped it despite being the Heir of Doom rather than a Mage of Doom, leading to a possibility that those with the Doom aspect generally have some ability to foresee doom and calamity no matter which class they are assigned to.
Mages could also be speculated as 'one who receives knowledge from [aspect]' as opposed to the Seer's 'one who gains knowledge through [aspect]'. Sollux heard the voices of the imminently dead (THE DOOMED), and Meulin Leijon, despite being deaf, is able to communicate with her ex-matesprit; in essence, she could hear his soul (which could be taken literally, given his use of telepathy, she hears his self).
Another definition is that a Mage is 'one who creates [aspect]'. Sollux created the mobius double reacharound virus, which supposedly works like a curse that resulted in the death of the trolls lusii, although it actually prevented a far more sinister timeline in which Gamzee kills everyone. Sollux's creation of Sgrub, as well as the creation of the virus, could also be seen as evidence that Mages are in fact 'ones who create their aspect' although whether this makes the class active or passive is debatable. Meulin's reputed skills as a masterful matchmaker even bringing together unlikely pairings also supports this view.
Mage class could also be the passive (+) counterpart to the Witch class and can mean "one who manipulates with or through the use of [aspect]", or "one who is manipulated by [aspect]". This can be shown by how Meulin is being manipulated through Kurloz, her former matesprit (which is a quadrant represented by a heart) and how Sollux was manipulated by the voices of the imminently deceased or the doomed, as well as ghostly Aradia.
Yet another speculation is that Mage is synonymous to being "given protection from their aspect's ill effects". Sollux had two dream selves, was able to exit the dream bubble he was in, and only half died, while Meulin seems to have been spared heartbreak despite her romantic troubles.
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Posted: Thu Jun 20, 2013 12:16 pm
Sylph: The Sylph is a magic based class that is thought to specialize in healing. As a Sylph of Light, Aranea healed primarily by helping people to see things, both figuratively and literally. In the figurative sense, she focused on helping people to heal from psychological wounds. In the literal sense, she restores Terezi's eyesight for her. Its placement on the passive/active scale is unknown, although most consider it passive.
Kanaya states that a Sylph is "Sort Of Like A Witch But More Magical", meaning that it is possible that the Witch class could be its active (-) counterpart; it could be that Sylphs benefit others in an abstract or psychological sense of their aspect while Witches manipulate it more practically, in a physical sense, which would be supported by the actions of Jade and Aranea, the two main examples in Sylphs and Witches. However she later states "I Am On Record As Once Having Facetiously Likened It To A Magical Witch", casting that into doubt.
Sylphs and Witches could have something to do with secrets as well. The traditional connotations of sylphs and witches are generally mysterious and secretive. All of the known Sylphs and Witches are friendly, even-tempered or perhaps inconsequential on the surface (Feferi, Jade, Aranea, Kanaya, Damara before she was corrupted) but they were actually all surprisingly powerful in some way, and they could get really fiery if you pushed them to their limits. Additionally, the known Witches and Sylphs seem to have entered their sessions quite late, and according to Jade's comments it was quite a long path realizing herself as a witch, as she was the last to enter, the last to find her powers and the last to god tier. This would be supported by Aranea's unlocking light for others, and Jade's unlocking space by her teleporting, expanding/shrinking and moving powers.
Maids are also speculated to be Sylphs' active (-) counterpart as one who heals or restores. Aradia, as the Maid of Time, used time travel to avert doomed timelines, thus "repairing" the timeline, and Jane, as the Maid of Life, healed herself using her powers, which is similar to Aranea's use of light to heal people. Jane and Kanaya also had similar transformations into absurd creatures who avenged themselves on insensitive characters, with several directly parallel panels.
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Posted: Thu Jun 20, 2013 12:21 pm
Witch The Witch is an active (-) class. The exact definition of the Witch class is unknown. Jade Harley (the Witch of Space) is able to change the size, velocity and position of things in space, and an alternate-timeline Feferi (the Witch of Life), was shown healing WV in a dream bubble. All seen Witches have been female and it is speculated to be a female exclusive class.
The most common definition of a Witch is 'one who manipulates [aspect]', although that seems a little vague. Witches are most possibly the active counterpart to Sylph, which is explored in the Sylph section, as either 'one who physically or literally manipulates [aspect] to benefit themselves' (as opposed to 'one who abstractly or psychologically manipulates [aspect] to benefit others') or else 'one who unlocks [aspect]' (as opposed to 'one who unlocks [aspect] for others').
Another speculation is that Witch is related to "breaking the rules" of their aspect. Feferi was able to establish an afterlife through dream bubbles, therefore breaking the rules of Life. Jade displays powers that completely go against the laws of physics. This could make Witches the active (-) counterpart to Mages, if they are also related to the rules in some fashion as is sometimes speculated, whether it be the Mage enforcing/enacting the rules due to being manipulated by said rules or the Mage having the power to manipulate the rules.
While Witches manipulate their aspect, Heirs appear to be manipulated by their aspect and passively control their aspect. This could make Heirs the passive (+) counterpart to Witches. Witch could also be a pun. Witches might choose "which" of a portion of their aspect they want, such as Jade choosing which Space to occupy, including traveling to another session, and Feferi choosing which Life to lead.
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Posted: Thu Jun 20, 2013 12:29 pm
Bard Bard and Prince are a pair of classes, respectively passive and active, that are exclusively male and deal with destruction. The Prince, as the active, is literally simplified to "destroyer of [aspect]" or "one who destroys via [aspect]". Bards are somewhat stranger, in that they "allow destruction of [aspect]" or "invite destruction through [aspect]". The Bard is also quite the wildcard; unpredictable by nature and thus equally likely to help or hinder his party, often to great effect. In extreme cases they are either single-handedly responsible for their party's massive downfall, their improbable victory, or sometimes even both.
Gamzee, as the Bard of Rage, could enter some sort of berserk mode, causing deep fear in everyone around, and becoming exceptionally strong. When he did he was surrounded by a strange purple lightning which turned red later, and may have been Rage itself considering the purple colours of his god tier robes. This suggests that Bards can use their aspect to improve their own abilities and possibly others. Later on he allows his Rage to be destroyed by Karkat, and sets a trap for Terezi that, by inspiring Rage against Vriska, invites her to commit destruction. During his stay on the meteor, his uncanny ability to inspire Rage in Terezi results in him becoming her kismesis, which proves to be a very negative (or self-destructive, as it were) relationship for her. He has been seen in god tier clothing while in possession of Aradia's music box time machines, suggesting that like the jokerkind strife specibus can use other weapons, Bards can use their aspect to 'mimic' the powers of other aspects. This would be in keeping with the idea that Bards and Princes are an opposite pairing: the Prince overwhelms other aspects entirely, while the Bard exploits other aspects to strengthen their own aspect.
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Posted: Thu Jun 20, 2013 12:35 pm
Muse and Lord Calliope has stated that these two classes (the so-called master classes) are significantly more powerful than the others, and that these are the classes she and Caliborn have. Her class, Muse, is female-exclusive and the most passive of all classes, while Caliborn's class, Lord, is male-exclusive and the most active. Presumably, these classes are paired. It could also be speculated that the muse class is based on the traditional role of a Muse, to inspire. The tale of Calliope's tragedy has inspired hundreds of souls to seek her soul out, or, at the very least, to seek a way to kill Caliborn. this also ties in with the Muse being the most passive class of all, as all Calliope has done to fulfil her role is die at her brother's hands. f Caliborn's rant is anything to go by, progressing as a Lord involves excruciating effort and a large amount of suffering. Also, in place of other players Caliborn, as the Lord of Time, has several underlings with time-themed powers, and apparently must learn to command them in order to make any progress in his session. It is possible that these classes are "master classes" in the sense that they are "master copies", or guidelines for what defines active and passive classes. Aranea, in Act 6 Intermission 5, describes the two options Yaldabaoth offers Caliborn in The Choice. The options may delineate the roles two master classes. Caliborn, of course, as an active player, chooses the more active choice: to prove himself through a series of trials before receiving unconditional immortality and a limitless supply of power, "to destroy anything he wanted, for as long as he wanted." The other option, which could correspond to Calliope's role as a Muse, is for the player to give up all ambition and accept her own death in exchange for the promise that her sacrifice will benefit all who ever lived by ending "a force of unfathoma8le evil and desctuction"- in other words, the player who chose the first option.
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