|
|
|
|
|
|
|
|
|
Posted: Sat Jun 22, 2013 6:42 pm
Crusty Bucket
In the eastern rolling hills and sparse trees bordering Old Ashberg, the spring green grass is disrupted on the largest hill with the dead footprint of a rusted, filthy, old metal bucket. To the layman it's just abandoned trash. To those sensitive to the supernatural, the bucket radiates a thick and unsettling energy.
The natural green is otherwise disrupted by hundreds of round white puffy bipedal creatures referred to as "milde". They are sentient and a small number of them do communicate with visitors, the remainder speak a language unique to their species. Often times they can be seen wandering about Old Ashberg as workers and laborers.
Phaeton's note scraps:
On the bucket: "Early observations: 1. The bucket loves puns. This is a warning. Avoid instances like "kicking the bucket." Too many have died doing this. 2. The bucket is content to watch senseless violence. So much that occasionally it will spawn hostile creatures or being, especially if no milde are present on the hill. 3. The bucket is PARANOID and ruthless, don't attack it needlessly. I think this ties into observation #1. 4. The bucket can be very vengeful. For having no obvious observational ability, it seems to be entirely capable of targeting and designating targets for things it creates. 5. The bucket is bottomless, you can drop anything into it and potentially lose it forever. It doesn't seem to resent being used as a waste disposal, but certain types of waste may trigger events from observations #3 and #4. Just, just don't use it as a toilet. You will put yourself and everyone around you in dire jeopardy. 6. The bucket is likely omnipotent. As much as it seems bottomless in consumption of lost or disposed of objects, it seems to have an infinite capacity to create objects and living things.
Before you ask, NO I am not going to attempt to remove it. This will tie into observation #3."
On the bucket #2: "The bucket was once the spiritual prison of a supremely powerful elven wizard. Since his escape, the bucket retains much of its immeasurable power. Without the presence of the wizard, the bucket seems to lack any cognitive direction. It is hard to suggest that the bucket is dead or unaware of its surroundings however."
On the bucket #3: "We used to empty this thing regularly. "We" being primarily me, my brother, and eventually my father. Something would come out of it when we did, "something" being really just about anything. Usually nothing immediately dangerous comes from emptying it as long as it isn't done too frequently. Still, if you attempt this be prepared to run."
On the Milde: "Milde are on average 1.5 to 2 feet in diameter. They have stubby arms that they tuck in and enough working digits to almost anything human hands can. They are white, squishy, and have beady little eyes. A large enough group of them makes the hill look like it has snow cover from far away. I could swear I've seen these things elsewhere but I can't quite pinpoint it.
Either way, these ones are home grown, or uh... bucket grown. Some of them. I don't know if they reproduce on their own, but considering how quickly they multiplied in the early days, it seems likely. They are usually passive but they aren't docile. They can be very dangerous if threatened. Common defense mechanisms are them rolling at high speeds and "cannonball-ing" into enemies. They can also conduct electricity, with larger numbers putting out very high electrical charges."
On the Milde#2: "Fluffy, the first milde to emerge from the bucket, seems to keep track of the rest of his kind and act as a social leader to them. According to him, they are 1600 strong. I'll take his word for it since they are far too sparse and many to do a running headcount."
On the Milde#3: "There is a very large milde, giant even. The rest refer to it as the "Negamilde". Estimates put it at 40 to 45 feet in diameter. Unlike the regular milde who tend to have a high pitched soft voice, the negamilde has a very deep basal voice that shakes the ground within 5 feet of it."
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Sun Jun 23, 2013 8:12 pm
Oddplume kept his hands in his pockets as he silently paced up the hill to the bucket. Once he was standing over the rusted old bucket, he glanced around the sides of the hill feeling an ominous nostalgic feeling. Strange, I NEVER liked this thing.
He crouched all the way to his heels and grabbed the bucket by the sides, then stood up and tipped it over in his hands. A ruddy two-headed cow tumbled out and slid down hill. Oddplume grimmaced at the sight of the creature and the sudden onset of cattle stench. "Disgusting...", he muttered as he dropped the bucket onto its spot, top-down. The mutant cow stood up and each head let out a long low moo before it began wandering about the bottom of the hill picking through the grass.
Oddplume turned around and stepped off the ground, leaning forward and slowly floating away from the hill heading back toward the nearby town.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Mon Jun 24, 2013 3:58 am
Goll ran along the path towards the Bucket at a leisurely pace. He saw Oddplume gliding back towards the town.
"Glad to see he's still around."
He trotted up to the crest of the hill and laid eyes on the rusted portal.
"Oh, good, it's back! Can't wait to see what excitement it brings to the town."
Goll catches a whiff off the mutant cow.
"PAUGH!! Sometimes I hate having super sensitive smelling..."
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Mon Jun 24, 2013 11:28 pm
*walks up the hill and spots the bucket* Aww hell it's back! Crap....
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Fri Jun 28, 2013 4:10 am
"Whaddaya mean 'Crap'?! This thing is one of our only sources of entertainment around here! At least, until another portal or gateway to some nTh dimension opens up somewhere else in the town. Or some scientist goes mad with power and starts making weird abominations that overrun the countryside. ...Did we ever fully mop up that zombie situation?"
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Fri Jun 28, 2013 12:15 pm
Zombies? Crap we forgot to finish cleaning up the zombie mess.....
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Tue Jul 02, 2013 2:09 am
"Well, I don't recall seeing any zombies around the town, so maybe they wandered off. Prolly into the Black Forest. That place draws evil entities from everywhere."
Goll leans over and taps the Bucket with his foot. It rattles then launches a cream pie out and hits him in the face.
"Mother-!"
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Wed Jul 03, 2013 4:18 pm
Phaeton irately drags her feet as she walks up to the base of the hill and stops there. "Must we tempt fate so heedlessly? Just be grateful the walking rotten dead are gone. They probably vanished due to that thing's boredom with them." She pointed at the bucket, practically seething at it. "Besides, the hill is back on the ground and the ruins are gone. So whatever magic drove the zombies probably left them too."
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Wed Jul 03, 2013 4:59 pm
Goll wipes the pie off his face.
"Of course we have to tempt fate! It's the only way we see any action around here! It's been forever since I've seen even an orc to kill..."
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Wed Jul 03, 2013 9:52 pm
"The glades? Out past the forest of death? We never drove out that war tribe encampment." Phaeton sighed, "Friggin Orcs. They're just bigger meatier goblins anyway."
Phaeton took out a set of collars with cow bells on them. She quietly approached the dicephalous cow. As she got within about 5 feet of the cow, one of the heads took notice and it began uncomfortably lumbering away making a step for each one Phaeton took to get closer. After about 7 steps, both heads let out a panicked moo and the beast began to scamper away. "Friggin corruption! It's not like I was even any good with animals in the first place."
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Wed Jul 03, 2013 11:38 pm
Orcs....nasty beasties, you could smell them a mile out regardless of the winds direction. I'd rather not fight them, the smell alone could kill ya.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Thu Jul 04, 2013 5:06 am
"Phae, leave the brahmin alone..."
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Thu Jul 04, 2013 1:47 pm
Phaeton tossed the collars over her shoulder and turned to walk away from the hill.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Fri Jul 05, 2013 3:43 pm
Oddplume approached the hill quietly along Phaeton's path. He smiled and gave her a quick hug and pat on the back before walking around her toward the bucket. He nodded, "Goll, Trunks." as he passed them and the bucket to stop at the nearest tree and sit down.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Sat Jul 06, 2013 12:42 pm
Hey 'Plume. *looks over at the bucket* Huh that thing's been kinda quiet since it reappeared. Think it's recharging? Heh the bucket has a cooldown....*the bucket shoots a orange sphere with four stars on it at Trunks pelting him in the face* Sonofa-.....stupid bucket....oww....
|
 |
 |
|
|
|
|
|
|
|
|
 |
|
|
|
|
|
|