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Reply [ ✔ ] Getting Started Guide [ ✔ ] Character Creation ⇨ Human
Getting Started Guide : : Human : : Traits

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MiTaurus
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PostPosted: Sun Aug 04, 2013 4:13 pm


Traits, are the personalized skills that are pulled directly from the character's soul. These special abilities have advantages and disadvantages to them. Each of these abilities can either help a character through the increase of stats or harm a character through the decrease in stats or other abilities that is found deeper in the Souls of the wielder. Everyone is able to take 2 Traits of their choice (unless another choice you've made in your character creation stats otherwise). Be warned some abilities have requirements that must be filled before one is able to be used in rp or approved to have that trait during their character approval process.

Everyone Select 2 Traits
PostPosted: Thu Aug 08, 2013 11:53 pm


██████████████████████████████ Enhanced Endurance:

Description: The ability to survive without supplies, resources, energy, or other items for an extended amount of time. Users can operate on a low power setting, allowing them to operate for an extended amount of time. Those with Enhanced Endurance are able to ignore most of the injuries they sustains in battle (much like a berserker), not suffering any debilitation despite having multiple slash wounds on their body.

Advantages:

[x] When the user has less than 25 Mobility points and have more than 50 Reiatsu points they can convert 50% of their Reiatsu points over to their mobility.
[x] When the user has less than 5 Mobility points the user can convert all their remaining Reiatsu points over to Mobility

Disadvantages:

[x] Bringer Light speed is slower, than Flash Step (Shunpo)

MiTaurus
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Wrathful Mage

11,450 Points
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MiTaurus
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Wrathful Mage

11,450 Points
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PostPosted: Thu Aug 08, 2013 11:54 pm


██████████████████████████████ Enhanced Durability:

Description: The power to sustain numerous blows of internal or external assaults. The user's physical durability (ability to endure/resist damage) is extremely high, allowing them to take numerous blows of internal or external assaults before succumbing to the effects.

Advantages:

[x] Extremely hard to damage physically within normal means. The user can instantly stand after being sent flying for miles and crashing through buildings as if nothing happened depending on the strength and skill of the opponent.

Disadvantages:

[x] Enhance Durability only last for 5 post in a row after that it takes a 5 post cool down before the ability can be used again.
PostPosted: Thu Aug 08, 2013 11:54 pm


██████████████████████████████ Enhanced Speed:

Description: Users can move far faster than the average member of the user's species, some at or above supersonic speed or even faster, possibly reaching or even exceeding light speed. This power is not without any ill effects however, as it can strain the body, but some users may be resistant or even immune to the effects of high speed travel including friction and inertia. Those who have the Enhanced Speed trait and have mastered Bringer Light are said to travel at the speed of Light, much faster than Flash Step and Sonido.

Advantages:

[x] Enhanced Speed allows users to increase the power of their Bringer Light and move at the speed of Light for a total of 5 post in a row before cool down is in effect

Disadvantages:

[x] There is a 5 post cool down before the ability can be used again

MiTaurus
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Wrathful Mage

11,450 Points
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MiTaurus
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Wrathful Mage

11,450 Points
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PostPosted: Thu Aug 08, 2013 11:55 pm


██████████████████████████████ Enhanced Strength:

Description: The power to exert great strength from their muscles. Users have incredible ability to defy weight limitations of the member of their race, but not completely break them. Dense, lengthy, or overweight items are easy to move and simple to use in nearly any manner. Users can crush, lift, throw, or catch items of great weight.

Advantages:

[x] The users strength goes above that of any normal Human, to the point they can effortlessly carry three lifeless bodies over their shoulder that equals up to three times their own body weight.
[x] The physical strength stat for those with this trait is double of what their actual stat states.

Disadvantages:

[x] Bringer Light Skill can not exceed 200 Points.
PostPosted: Thu Aug 08, 2013 11:55 pm


██████████████████████████████ High-Speed Regeneration:

Description: High-Speed Regeneration allows Hollows / Fullbringers to recover from any damage they sustain by allowing them to heal at a drastically increased rate, closing the wounds on their body and growing back any lost limbs within extremely short periods of time. While this ability to regenerate is indeed powerful, it is not without its flaws. Despite the extent to which it can heal the body, internal organs such as the brain cannot be regenerated; if such irreparable damage is sustained, the rest of the body can continue to regenerate, though to no avail. In addition, if the body is damaged before it has the chance to heal, or if enough damage is inflicted at once, it can be destroyed nonetheless.

Advantages:

[x] Physical Wounds on your body heal almost instantly after gaining them. Users with this trait are able to heal their bodies instantly from almost any inure they obtain.

Disadvantages:

[x] The trait will not bring heal major organ, vital, or decapitation injuries. If the user's head is removed they will not be able to heal the injury and will be dead.
[x] The user can only use this ability three times in a single battle.

MiTaurus
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Wrathful Mage

11,450 Points
  • Battle: Mage 100
  • Demonic Associate 100
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MiTaurus
Captain

Wrathful Mage

11,450 Points
  • Battle: Mage 100
  • Demonic Associate 100
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PostPosted: Thu Aug 08, 2013 11:56 pm


██████████████████████████████ Fullbring Resurrection:

Description: Fullbring Resurrection is the power that comes about from one’s Fullbring when specific criteria are met. The user of the Fullbring must have mastered their power to the point of Bringer Light appearing (Fullbring and Bringer Light must be at 500 points). Fullbring is a power that is formed from a balanced union of Human and Hollow spiritual power, but when the Hollow power tips the scale, the Fullbring is capable of Evolving, but when the Human power tips the scale the Fullbring is capable of a Resurrection.

One must go through two training trials. To begin, one must push their body to their absolute breaking point, to the point where one is running on pure will-power alone. In order to compensate for the lacking of physical stamina, all the hollow spiritual energy begins to accumulate inside every part of the body. Because the body is empty of physical stamina, it is running on pure hollow spiritual power. This shift is indicated by an immense dense aura of spiritual power surrounding the user. Once this is preformed, the second trial must then be passed right after. The user will attempt to fight using only spiritual power, meaning that they must feel themselves at one with their energy. This will allow the user to use spiritual power without imposing one's will upon it. Both trials one and two must be performed several times to forge it. Once power is achieved, their Fullbring will turn to a clad type, which means their Fullbring power allows the user to "wear" their powers and release them, allowing them to extend the abilities of their Fullbring and enhance their physical powers.

When Fullbring Resurrection is activated, the object of the user’s Fullbring emits a white, gel-like fluid mixed with reiatsu, which covers the user’s body to a certain extent, which varies based on their armor, and then solidifies, completely forming the armor. In simple appearance it looks as if one is going through Hollowfication process as if they were a Vizard. On another note, when activating Fullbring Resurrection, the name of the Fullbring alters much like when a Shinigami uses Bankai, but it keeps the general theme of the original Fullbring name.


Requirements:

[x] In order to activate Fullbring Mastery must be at 500 Stat Points
[x] In order to activate Bringer Light must be at 500 Stat Points

Abilities Gained:

[x] Fullbring Resurrection Armor
The Fullbringer gains Fullbring Armor with the same theme as their fullbring, while the appearance of the armor varies from user to user. In other words, Fullbringers become one with their Fullbring focus and wear their powers and release them. With the acquisition of this, the Fullbring Armor, Fullbringer gain access to additional and separate source of power – aside from the powers they already possess – Hollow powers dormant in them. The accumulation of both powers greatly augments their power beyond what a normal Human with Fullbring and/or Hollow alone would be capable of.


Techniques Gained:

Technique Name: Lupine Laser
Consumption: Reiatsu decreases by 10 points per use.
Technique Range: Long Rang (20 – 100 Meters)
Technique Description: In a manner similar to Hollows, users of Fullbring Resurrection can utilize an energy beam that looks like a Cero. Unlike standard Ceros, these are typically white or Green and have more power and blast radius than that of a standard Arrancar’s Cero.


Advantages:

[x] Temporary changes Fullbring Affinity Type to Clad-Type if not currently a Clad-Type
[x] Able to gain a new form
[x] Able to gain 2 personalized additional techniques specifically for the Fullbring Resurrection
[x] Able to create a name for their Fullbring Resurrection

Disadvantages:

[x] Unable to activate unless Fullbring Mastery is at 500
[x] Unable to activate unless Bringer Light is at 500
[x] Fullbring Resurrection takes a lot of the Human body so it takes a toll on the body causing it to get weaker as time progresses.
[x] Fullbring Resurrection can only last for 20 Post before it starts to kill the host, any longer a person can last before death is 5 post.


[color=#dc0028][b]Fullbring Resurrection[/b][/color]
[color=265aa9][b]Fullbring Resurrection Name:[/b][/color]
[color=#dc0028][b]Fullbring Resurrection Appearance:[/b][/color]
[color=265aa9][b]Fullbring Resurrection Attacks:[/b][/color]
[color=black]1.[/color]
PostPosted: Thu Aug 08, 2013 11:57 pm


██████████████████████████████ Fullbring Absorption:

Description: Upon impaling a target on their activated Fullbring, The user is capable of absorbing another Fullbringer's ability into his or her Fullbring Object. The actual act liquefies the Fullbring and draws it into the object. The effect of the ability causes what would be normally a physical injury to leave no actual wound although in some cases it the Fullbring may actually puncture or pierce through the flesh and heal the wound it created as it is drawn out. Once a Fullbring has been absorbed the user can then replicate the drawn out ability of the opposing Fullbring against their original master. The method in which they use this new ability and the techniques that came with the Fullbring are completely up to the wielder, making them unpredictable to the original user. They still are able to use their own Fullbring which makes those with this ability very versatile and dangerous.

Advantages:

[x] Is able to steal other's Fullbrings
[x] Is able to use stolen Fullbring techniques and abilities.

Disadvantages:

[x] Can only absorb those who have a lower Fullbring Mastery than your own
[x] Fullbring Absorption will not be permitted unless the original owner is killed. Fullbring Absorption only last for 10 post, also one can only absorb 3 Fullbrings as a single time.

MiTaurus
Captain

Wrathful Mage

11,450 Points
  • Battle: Mage 100
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MiTaurus
Captain

Wrathful Mage

11,450 Points
  • Battle: Mage 100
  • Demonic Associate 100
  • Ultimate Player 200
PostPosted: Thu Aug 08, 2013 11:58 pm


██████████████████████████████ Ability Transference:

Description: Fullbring is a product of Hollow power, meaning that it is essentially the opposite of its Human wilders. Because of this, it is possible for Fullbringers to transfer their abilities to individuals whom possess similar powers – namely other Fullbringers. By doing so, Fullbringers can rid themselves of their powers, effectively becoming ordinary Humans. In addition to other Fullbringers, Fullbringers can trade and share their abilities amongst themselves. When doing so, they can establish certain boundaries as to how their powers can affect one another, posing voluntary limitation in the form of a Soul Binding contract. With such, in order to complete the contract both must agree on terms by exchanging of bodily fluid, notably done through saliva (usually through a kiss). Power Transference doesn’t just end with the exchange of powers, while the original Fullbringer can use their own abilities with the addition to the temporary exchange they were given, because the two or more souls are linked through a contract between their souls they have the ability to sense when the other is in danger and can feel the injuries each other takes on as if they were receiving the same one. If one of the participants of the contract is killed the power exchange is canceled and the Fullbringer will only possess their own Fullbring ability once again.

Advantages:

[x] Able to use another's Fullbring Ability along with your own.


Disadvantages:

[x] Before one is able to transfer powers to another Fullbringer the two parties must make a verbal contract in which they can't break the terms of the contract. If the contract is broken, the powers are instantly stripped from the opposing bodies.
[x] Fullbring Transference can only be used within a maximum number of three people.
PostPosted: Thu Aug 08, 2013 11:58 pm


██████████████████████████████ Evolved Fullbring:

Description: An Evolved Fullbring is a Fullbring that has "evolved" into a more powerful form due to influence from outside sources. There are two ways this is possible, either forcibly merge a Shinigami into their being, or a Fullbringer forcibly merges a Hollow into their being. "Shinigami Evolution" is virtually identical to a Shinigami transfering their powers to a human, however the energy is absorbed by their Fullbring instead of manifesting as a Zanpakuto Spirit. "Hollow Evolution" is rather different, as the Fullbringer must first subdue a Hollow, and then "tug" its soul into them entirely. Doing this transforms them into a being that no longer possesses the spiritual presence of a human, instead they are classified as a subtype of Hollow-Human Hybrid. Something like a Human version of a Vizard. An Evolved Fullbring offers the same powers as a regular Fullbring, however they are more potent, and depending on the type of evolution it went though, the Fullbringer has the potential to develop one of two abilities.


"Hollow" Types are fundimentally stronger than "Shinigami" Types due to the fact "Hollow" Types turn the user into a Hollow-Human Hybrid, while the user of a "Shinigami" Type remains human, and thus their body can't take as much strain.

The only way to activate an Evolved Fullbring is with a release command, similar to a zanpakuto's Shikai. Otherwise, only the original Fullbring manifests.



Shinigami-Type: Psuedo-Zanpakuto:
Once a "Shinigami Type" Evolved Fullbring grows strong enough, it evolves into a Psuedo-Zanpakuto. After its evolution the "charm" that was used to manifest the original Fullbring permenatly manifests into the Fullbring's form and becomes the "Sealed State". The release command that was used to trigger the first form of the Evolved Fullbring is used to trigger a "Bankai", which resembles an enhanced version of the Evolved Fullbring. Due to the fact the Psuedo-Zanpakuto is of a physical nature, it tends to wear down on the Fullbringer quicker than a normal Zanpakuto would a Shinigami. Unlike normal Zanpakuto where the appearance between Shikai and Bankai tend to vary by a large margin a Psuedo-Zanpakuto tends to have much more minor visual differences.

If you select to have a Psuedo-Zanpakuto make sure you add the First Code to your character profile underneath Fullbring Information.


Hollow-Type: Psuedo-Resurreccion:
Once a "Hollow Type" Evolved Fullbring grows strong enough, it evolves into a Psuedo-Resurreccion, after which the Fullbring breaks down into energy and merges itself with its wielder completely, creating a tattoo like mark on their dominant hand. By saying the release command the original Evolved Fullbring had, they undergo a Resurreccion similar to an Arrancar's, causing them to turn into a being resembling a cross between their human forms and the original Hollow they absorbed to gain their Evolved Fullbring. A side effect of this power is that once the Fullbring evolves into it, the users left eye transforms into that of a Hollow's, their sclera turn black and their iris turns yellow.
If you select to have a Psuedo-Resurreccion make sure you add the Second Code to your character profile underneath Fullbring Information.


Requirements:

[x] In order to achieve this power, you must kill and absorb either a Shinigami or Arrancar during the Rp to unlock this new form.
[x] You can only select one type of Pseudo Form.
[x] You cannot have Fullbring Resurrection as a trait

Advantages:

[x] Able to gain more techniques than a normal Fullbringer
[x] Fullbring contains more than a single form

Disadvantages:

[x] Unable to have both Pseudo Resurrection and Pseudo Zanpakuto. Must choose one.
[x] Can't have Fullbring Resurrection as a Trait.



[color=#dc0028][b]Evolved Fullbring (Psuedo-Zanpakuto)[/b][/color]
[color=265aa9][b]Evolved Fullbring Name:[/b][/color]
[color=#dc0028][b]Evolved Fullbring Release Command:[/b][/color]
[color=265aa9][b]Evolved Fullbring Appearance:[/b][/color]
[color=#dc0028][b]Evolved Fullbring Attacks:[/b][/color]
[color=black]1.
2.[/color]


[color=#dc0028][b]Evolved Fullbring (Psuedo-Resurreccion)[/b][/color]
[color=265aa9][b]Evolved Fullbring Name:[/b][/color]
[color=#dc0028][b]Evolved Fullbring Release Command:[/b][/color]
[color=265aa9][b]Evolved Fullbring Appearance:[/b][/color]
[color=#dc0028][b]Evolved Fullbring Attacks:[/b][/color]
[color=black]1.
2.[/color]

MiTaurus
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Wrathful Mage

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[ ✔ ] Getting Started Guide [ ✔ ] Character Creation ⇨ Human

 
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