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A guild for the wolf-based B/C shop: Amarok. 

Tags: Wolf, Wolves, Roleplay, Breedable, Amarok 

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[PAK] Kalluk

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Zasshurou
Crew

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PostPosted: Tue Oct 15, 2013 4:57 am


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Table of Contents
History
Beliefs
Hierarchy
Joining and Members


Name Meaning: "Thunder"
Range: Southwestern reaches of the Forest of Spirits and coastal lands.



Credit for elements in the banner goes to
xxsimplicity-stock for the background photo.
Font used is Aniron from dafont
PostPosted: Tue Oct 15, 2013 5:00 am


History:


x In a time not long after Sila breathed life into Amarok's children, there was a motley pack that roamed the coast of Nuna. Neither great warriors nor great mystics, they were a weak pack by all rights, and were constantly harried by stronger packs. One pack in particular hunted them like no other, raiders that lived in the Forest of Spirits. It was great sport for them to keep the weaker pack clinging to the fringes of the coastlands, where shelter was scarce and food scarcer yet.
x On one fateful day, the pack had made a much needed kill. A lone deer had been driven out towards the coast, startled by a particularly vicious storm. The pack was weak, but desperation drove them to victory. Alas, their luck ran out then. The forest pack had been tracking the deer, seeing it as easy prey. Coming across their prey laying at the feet of what they saw as a lesser pack infuriated them. They attacked without mercy. The weakened alpha fell first, her beta soon after.
x The pack would've been wiped out then and there, had a young wolf not made her stand then and there. Barely out of her youth, she charged the other pack's alpha with a snarl like thunder from the storm that raged above. It was a short fight, one that she won. After a lifetime of being hunted, it was their turn to drive the other pack back into the shadows of its forest home.
x This surge of strength allowed the pack to define a territorial border through the forest, and they scratched out a living, growing strong with proper prey available. On that day the Kalluk pack was officially named under the leadership of the First Alpha, and the tradition of female only alphas was established.
x This tradition was broken only once, with disastrous results that nearly destroyed the pack. The grandson of the First Alpha ascended when his only sister fell in battle. This wolf had not been raised to lead, only to follow and enforce his sister's command. When a rival pack came calling, he fumbled the pack's defenses and fell quickly against the rival's alpha.
x This rival pack seized control of the Kalluk pack's territories, and while they spared most of the pack, the Kalluk members were expected to serve and hunt for the rival pack. This hold was broken only when yet again, a young female inspired by the stories of the First Alpha led an uprising that overthrew the rival pack's alpha.
x With the power balance shifted, the Kalluks reclaimed their territory and even supplemented their numbers from the ranks of the rival pack. Ever since, the pack has been nigh militant about the alpha being female only, even selecting successors from the pups of other pack members rather than those of the alpha alone.

Zasshurou
Crew

Loyal Spirit

10,500 Points
  • The Wolf Within 100
  • Elysium's Gatekeeper 100
  • Battle: Knight 100

Zasshurou
Crew

Loyal Spirit

10,500 Points
  • The Wolf Within 100
  • Elysium's Gatekeeper 100
  • Battle: Knight 100
PostPosted: Tue Oct 15, 2013 5:03 am


Beliefs:


Cultural:
xx Due to their history, the pack has become highly matriarchal. While males are not worthless, they are considered to be lesser and thusly need to work twice as hard to achieve equal footing with a female of the same rank. With only one exception in their history, the Alpha has always been female.
xxx Unlike other packs, where Alpha and Beta pairs work on the same level of authority, the males of the pairs are given far less power than their mates. Instead of governing the pack, they act as emissaries between the other males and the Alpha and Beta, providing input when necessary or airing grievances.
xx- Gender Roles
xx The pack as a whole is highly wary of outsiders, though lone wolves get better treatment than wolves from another pack. Lones are considered potential additions to the ranks, whereas wolves with ties to other packs are regarded with suspicion as potential spies. Whenever a stray wanders into their territory, the pack sends at least one warrior along with whatever scout found them to deal with them. Whole packs that infringe on the territorial boundary are met with the full force of the pack to drive them out.

Spiritual:
xx The pack honors all gods and spirits equally, of the opinion that they owe their survival to all of them in some way. Some wolves pick "patrons" of sorts, gods that they pay particular homage to during rites and festivals. Particular attention is paid towards spirits responsible for storms and other such weather, as is fitting, being the namesakes of the pack.
xx While no specific wolf is ever designated "rite master", it usually falls to either the current alpha or the retired matriarch to lead the pack through offerings to the spirits or other rites. Occasionally alphas have been known to delegate this role to others who show more aptitude for it, creating a temporary rank in the hierarchy of the duration of that wolf's service.

Rites and Festivals:
xx Rite of Maturation - Yearling pups are encouraged to explore all ranks and roles within the pack, and upon achieving adulthood, they must seek permission to join the ranks of their chosen path. This culminates in a springtime festival, held on the first half moon after spring's flowers begin to bloom. This time is chosen to indicate the crossroads in the newly matured individual's life.
xxx The rite itself is an all-day affair in which the pack as a whole gathers. The pup's go through a formal petition to the head of their new profession, be it the lead warrior or the lead scout. Since permission has to be gained before the rite, it is very rare for any denial to occur during the rite.
xxx After all petitions are made, the new adults line up and are given their pack tattoos. It is customary for each pack member to help design the tattoo, resulting in abstract shapes from a dozen different paws. The Alpha and Beta female always are the ones to establish the first stroke, the parents of the pup are given the honor of the last stroke to finish the tattoo.

xx Rite of Ascension - This is a rare rite that only occurs when one alpha steps down and raises their successor to their position. In situations where the alpha has passed, this is performed by the former alpha's next-of-kin after a new alpha has staked their claim. (Typically through battle)
xxx Despite the importance of this rite, it is very simple in execution. A brief speech is made, about the importance of an alpha to a pack, and at the end the former alpha names the new alpha. After this, the former alpha bestows a necklace who's pendant is a part of a deer's antler. It is said to be the antler of the very same deer that the original pack felled.
PostPosted: Tue Oct 15, 2013 5:04 am


Heirarchy:


Ranked in level of authority, descending from most powerful.

Alpha
Lead Beta
Matriarch - Retired Alphas.

Alpha's Mate
Lead Beta's Mate

Betas - Chosen based on skill in profession and loyalty to the pack.
xLead Warrior
xLead Hunter
xLead Scout

Gammas:
xWarriors - In charge of the pack's defense and defending the pack from invaders. They are almost always female.
xHunters - In charge of food acquisition primarily, they occasionally serve as backup to both the Warriors and the Scouts. They have the most even gender split of all roles in the pack.
xScouts - In charge of tracking herds for the Hunters, and patrolling borders in order to alert Warriors to inbound threats. There tend to be more males in this rank than females.

Omegas:
xPupsitters - In charge of keeping an eye over the newest generation, often harried to the extreme by particularly adventurous pups.
xHeralds - In charge of running messages between the outskirts of the territory and the rest of the pack. Always paired with a Scout when out on patrol.

Zasshurou
Crew

Loyal Spirit

10,500 Points
  • The Wolf Within 100
  • Elysium's Gatekeeper 100
  • Battle: Knight 100

Zasshurou
Crew

Loyal Spirit

10,500 Points
  • The Wolf Within 100
  • Elysium's Gatekeeper 100
  • Battle: Knight 100
PostPosted: Tue Oct 15, 2013 5:06 am


Joining:


Think you have what it takes to run with the pack?
Good!
Joining is easy for now, just fill out this quick form and you'll be added to the list!

Wolf Name:
Rank:
Role Desired:
Questions/Concerns/Comments:


----------------------------------------------------------------------------------------------------------


Memberlist:


Alpha Female: Pine Bark
Beta Female: River
Matriarch - Retired Alphas:

Alpha's Mate:
Beta Male:

Lead Gammas:
xLead Warrior:
xLead Hunter:
xLead Scout:

Gammas:
xWarriors: Sparks Fly
xHunters: Glow Fly
xScouts: Drops Fly, Black Earth

Omegas:
xPupsitters: Frost Briar
xHeralds:
PostPosted: Wed Jul 23, 2014 11:44 am


Wolf Concepts:


Since Pine Bark, River, and Windchill were the only wolves designed specifically with this pack in mind, I'm going to drop some other designs here for people to look at. Hopefully it will help if you decide to tattoo your wolf after they join~
Some of these are made for people in particular, and some of these may be used later for customs, and given out in contests to build up the pack, with Mikey's approval of course~
I may do a few for people to "adopt" for customs too, if they'd like~

Dark Grey w/ Light Blue Tattoos (For Retroxic)
Red Wolf w/ Green Tattoos (Possible RP Contest)

Zasshurou
Crew

Loyal Spirit

10,500 Points
  • The Wolf Within 100
  • Elysium's Gatekeeper 100
  • Battle: Knight 100
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[OOC] Plotting

 
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