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BhelliomBlue-Rose Vice Captain
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Posted: Mon Oct 21, 2013 9:46 am
I can't find any way to transfer the stories more than a post at a time. With ten pages of it, and 53 on another, that'd be a long job.
She's deleted the background info for them: I think I stopped her before she got to the RPs themselves. Or maybe not. But the RPs themselves are still there.
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Posted: Mon Oct 21, 2013 6:50 pm
Hm.. Well, I don't need the whole thing. Just the last couple of posts should be good, like maybe the last 2, or three. I can redo all the background info, don't worry. I've memorized most of it.
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BhelliomBlue-Rose Vice Captain
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Posted: Fri Dec 05, 2014 7:17 pm
That reminds me: You didn't write down what Pure magic does, in the magic sections. Wasn't it mainly the manipulation of magic itself? Or was it everything that doesn't fit well under the existing categories? Chaos and Order magic were left out, too.
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Posted: Sat Dec 06, 2014 12:52 pm
BhelliomBlue-Rose That reminds me: You didn't write down what Pure magic does, in the magic sections. Wasn't it mainly the manipulation of magic itself? Or was it everything that doesn't fit well under the existing categories? Chaos and Order magic were left out, too. That's because, in the end, Pure magic was kinda taken out. When Alexria was made magic wasn't a very well founded concept. I could still try to find a place for pure magic, I suppose. Order magic is the power of the Angels of Order. Thus, being innate with their being (not from a FP) it is an Inner Power. As for Chaos.. Hm.. Yeah, forgot about that. I think it'd best fit as a type of spacial magic. i.e. old Chronomancy. I'll add it in when I have the convenience of a keyboard.
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BhelliomBlue-Rose Vice Captain
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Posted: Sat Dec 06, 2014 6:47 pm
The DREAM JESTER BhelliomBlue-Rose That reminds me: You didn't write down what Pure magic does, in the magic sections. Wasn't it mainly the manipulation of magic itself? Or was it everything that doesn't fit well under the existing categories? Chaos and Order magic were left out, too. That's because, in the end, Pure magic was kinda taken out. When Alexria was made magic wasn't a very well founded concept. I could still try to find a place for pure magic, I suppose. Order magic is the power of the Angels of Order. Thus, being innate with their being (not from a FP) it is an Inner Power. As for Chaos.. Hm.. Yeah, forgot about that. I think it'd best fit as a type of spacial magic. i.e. old Chronomancy. I'll add it in when I have the convenience of a keyboard. Here's an idea: It's the basis for most other magics. It deals directly with destruction and creation, hence the reason learning too much changes one physically. Eventually, magical combat boils down to one of two words: "Yes", or "No". Order makes sense, but it might be best to put down the entry, given its pitfalls. Chaos is change and probability manipulation, not merely of space. Space and time manipulation might mimic it, but they cannot achieve the spontaneity of this discipline without more work than most Divines could pull.
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Posted: Sun Dec 07, 2014 2:06 am
BhelliomBlue-Rose The DREAM JESTER BhelliomBlue-Rose That reminds me: You didn't write down what Pure magic does, in the magic sections. Wasn't it mainly the manipulation of magic itself? Or was it everything that doesn't fit well under the existing categories? Chaos and Order magic were left out, too. That's because, in the end, Pure magic was kinda taken out. When Alexria was made magic wasn't a very well founded concept. I could still try to find a place for pure magic, I suppose. Order magic is the power of the Angels of Order. Thus, being innate with their being (not from a FP) it is an Inner Power. As for Chaos.. Hm.. Yeah, forgot about that. I think it'd best fit as a type of spacial magic. i.e. old Chronomancy. I'll add it in when I have the convenience of a keyboard. Here's an idea: It's the basis for most other magics. It deals directly with destruction and creation, hence the reason learning too much changes one physically. Eventually, magical combat boils down to one of two words: "Yes", or "No". Order makes sense, but it might be best to put down the entry, given its pitfalls. Chaos is change and probability manipulation, not merely of space. Space and time manipulation might mimic it, but they cannot achieve the spontaneity of this discipline without more work than most Divines could pull. Problem with that is the core root of all magic is undiscovered. It makes sense, yes, but if the core of all magic was discovered, the Forbidden Order would've quickly taken, and hid, all evidence of it. Alexria taking place LONG before the Order's downfall would mean it couldn't be known by the characters. Unless of course they broke into the Forbidden Order's archives. But if that were the case Alexria would be attacked faster than some metaphor saying really fast. I kinda placed chaos as a "nobody really knows what this is".. Or.. At least that's what I remember doing. I might make a separate thread for Inner Power. Problem is I don't have a nickname for it, like magic, showing how undeveloped it is! x_x
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BhelliomBlue-Rose Vice Captain
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Posted: Sun Dec 07, 2014 6:00 pm
The DREAM JESTER BhelliomBlue-Rose The DREAM JESTER BhelliomBlue-Rose That reminds me: You didn't write down what Pure magic does, in the magic sections. Wasn't it mainly the manipulation of magic itself? Or was it everything that doesn't fit well under the existing categories? Chaos and Order magic were left out, too. That's because, in the end, Pure magic was kinda taken out. When Alexria was made magic wasn't a very well founded concept. I could still try to find a place for pure magic, I suppose. Order magic is the power of the Angels of Order. Thus, being innate with their being (not from a FP) it is an Inner Power. As for Chaos.. Hm.. Yeah, forgot about that. I think it'd best fit as a type of spacial magic. i.e. old Chronomancy. I'll add it in when I have the convenience of a keyboard. Here's an idea: It's the basis for most other magics. It deals directly with destruction and creation, hence the reason learning too much changes one physically. Eventually, magical combat boils down to one of two words: "Yes", or "No". Order makes sense, but it might be best to put down the entry, given its pitfalls. Chaos is change and probability manipulation, not merely of space. Space and time manipulation might mimic it, but they cannot achieve the spontaneity of this discipline without more work than most Divines could pull. Problem with that is the core root of all magic is undiscovered. It makes sense, yes, but if the core of all magic was discovered, the Forbidden Order would've quickly taken, and hid, all evidence of it. Alexria taking place LONG before the Order's downfall would mean it couldn't be known by the characters. Unless of course they broke into the Forbidden Order's archives. But if that were the case Alexria would be attacked faster than some metaphor saying really fast. I kinda placed chaos as a "nobody really knows what this is".. Or.. At least that's what I remember doing. I might make a separate thread for Inner Power. Problem is I don't have a nickname for it, like magic, showing how undeveloped it is! x_x Not what I meant. Not Source, but the natural base discipline. Not root access, but the simplest possible interaction, something that works with lines between. Perhaps a form of dimensional manipulation, given that it seems to deal with the shifting between states; physical, mental, spiritual... Chaos is what it has always been: change. Elemental change, however, can only be guided, not controlled, so... Yeah; chaos magic. Not sure you need to. Read up on Merlin and the common definitions of wizardry. Inner Powers are more about talking to the world around you, and triggering the natural responses inherent in them.
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Posted: Sun Dec 07, 2014 10:57 pm
BhelliomBlue-Rose The DREAM JESTER BhelliomBlue-Rose The DREAM JESTER BhelliomBlue-Rose That reminds me: You didn't write down what Pure magic does, in the magic sections. Wasn't it mainly the manipulation of magic itself? Or was it everything that doesn't fit well under the existing categories? Chaos and Order magic were left out, too. That's because, in the end, Pure magic was kinda taken out. When Alexria was made magic wasn't a very well founded concept. I could still try to find a place for pure magic, I suppose. Order magic is the power of the Angels of Order. Thus, being innate with their being (not from a FP) it is an Inner Power. As for Chaos.. Hm.. Yeah, forgot about that. I think it'd best fit as a type of spacial magic. i.e. old Chronomancy. I'll add it in when I have the convenience of a keyboard. Here's an idea: It's the basis for most other magics. It deals directly with destruction and creation, hence the reason learning too much changes one physically. Eventually, magical combat boils down to one of two words: "Yes", or "No". Order makes sense, but it might be best to put down the entry, given its pitfalls. Chaos is change and probability manipulation, not merely of space. Space and time manipulation might mimic it, but they cannot achieve the spontaneity of this discipline without more work than most Divines could pull. Problem with that is the core root of all magic is undiscovered. It makes sense, yes, but if the core of all magic was discovered, the Forbidden Order would've quickly taken, and hid, all evidence of it. Alexria taking place LONG before the Order's downfall would mean it couldn't be known by the characters. Unless of course they broke into the Forbidden Order's archives. But if that were the case Alexria would be attacked faster than some metaphor saying really fast. I kinda placed chaos as a "nobody really knows what this is".. Or.. At least that's what I remember doing. I might make a separate thread for Inner Power. Problem is I don't have a nickname for it, like magic, showing how undeveloped it is! x_x Not what I meant. Not Source, but the natural base discipline. Not root access, but the simplest possible interaction, something that works with lines between. Perhaps a form of dimensional manipulation, given that it seems to deal with the shifting between states; physical, mental, spiritual... Chaos is what it has always been: change. Elemental change, however, can only be guided, not controlled, so... Yeah; chaos magic. Not sure you need to. Read up on Merlin and the common definitions of wizardry. Inner Powers are more about talking to the world around you, and triggering the natural responses inherent in them. Hm.. So really the very basic you could get. I suppose that already does exist in the world. Rarely is it really ever used by such a small source. Manipulation of such a base element of magic would actually take a great magical source being carried with you at all times.. Well.. That was the Inner Power's original concept. But, like a lot of things you've given me, it's changed. It could be described as "naturally occuring magic" as it is right now.
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