Nilo - Druid/Barbarian Gestalt - 1 - N
Name: Nilo
Race: Human
Age: 20
Align: Neutral
Class: Barbarian/Druid
Level: 1
Deity: Gaia

Str: 15
Dex: 12
Con: 14
Int: 13
Wis: 14
Cha: 11

HP: 14
AC: 15
Init: +1

Fort save: 2 (+2)
Ref save: 0 (+1)
Will save: 2 (+1)

Base Attack Bonus: 1

Melee attack: 3
Ranged attack: 2

Melee Weapon:
Scimitar - Dam: 1d6(+2) Critical: 18-20/x2

Ranged Weapon:
Sling - Dam: 1d3 1d4(+2) Critical: 2 Ranged Distance: 50 ft

Inventory:
Sling Bullets (10) x3
Backpack
Bedroll
Belt Pouch
Flint & Steel
Hooded Lantern
3 pints of oil
Trail Ration
Sack
Waterskin
Whetstone


Armor:

Hide Armor - +3 Armor Bonus/-3 Check Penalty/+4 Max Dex
Wooden Light Shield - Dam: 1d3/+1Shield Bonus/-1 Check Penalty


Skills:
Climb (Str) 2 (+2)
Craft (Int) 1 (+1)
Handle Animal (Cha) 3
Jump (Str) 2 (+2)
Listen (Wis) 2 (+2)
Ride (Dex) 2 (+1)
Survival (Wis) 2 (+4)
Swim (Str) 1 (+2)
Knowledge Nature (Int) 3 (+3)
Spellcraft (Int) 2 (+1)
Intimidate (Cha) 2
Heal (wis) 2 (+2)
Concentration (Con) 3 (+2)

Feats:

Power Attack
Toughness

Spells:
x3 Level 0 Spells
x2 Level 1 Spells



Special Abilities:

Animal Companion
Nature Sense
Wild Empathy
Fast Movement
Illiteracy
Rage - Once per Day


Background:
Nilo has been raised as one with the wild, his mother abandoning him out of fear when an oracle had spoke to her village's chief that a firstborn son born on a full moon would bring about mistortune, locusts, and disease if he were to live for more than five months. Nature's embrace had taken him in and he had learned how to be one with the wild. When he was a toddler, a druid couple found him and raised him as one of their own. All was well until six years later when a small group of bandits invaded his home and murdered his caretakers, giving birth to a horrible rage within Nilo, obliterating his gentle nature and replacing it with unspeakable fury and bloodlust. After he tore the throat of his apdotive parents' killer with his own teeth, he found his fathers knife that he used to skin animals and found himself repeatedly stabbing the bandit, screaming in rage in hope that if the Gods heard his angered cries they would give life back to his parents that was suddenly stripped away from him by a greedy no-life bandit. From that point on the line between his relationships with humans and animals thickened, and his life was never the same. Now a young sturdy man, he has learnt how to apply a more protective attitude towards his allies, but shows no restraint in displaying his primal rage against his enemies.

Additional Information:
Nilo has a somewhat savage-looking complex that goes along well with his sturdy and strong build. His sun-bathed skin is decorated with scars obtained over years of living with animals, and even fighting a few that attacked him which left a few more scars than he is comfortable with. His hair is a messy tangle of a wavy sandy brown that mostly obscures his yellow eyes. Most of the time his expression is focused and serious, but can warm up near his animal companions. It takes dedication to be able to call him a loyal ally, and even more dedication to call him a friend, as he is somewhat distant from human relationships.

Special:
(anything else you want to tell me about your character or items)

Quote:
Animal Companion
Level 1
Name: Popolo
Species: Wolf
Str: 13
Dex: 15
Con: 15
Int: 2
Wis: 12
Cha: 6

HP: 13
AC: 14 (+2 Dex, +2 natural), touch 12, flat-footed 12
Init: +2

Fort save: 5
Ref Save: 5
Will Save: 1

Base Attack/Grapple: +1/+2
Attack: Bite +3 melee (1d6+1)
Full Attack: Bite +3 melee (1d6+1)

Skills:

Hide+2
Listen+3
Move Silently+3
Spot+3
Survival+1

Feats

Track
Weapon Focus (bite)

Special Abilities
Trip (Ex):A wolf that hits with a bite attack can attempt to trip the opponent (+1 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the wolf.
Low-Light Vision
Scent
Link
Share Spells

Tricks

Attack (any creature)
Down
Stay
Defend
Guard
Track