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[Grand Opening] Concept Contest - CLOSED!

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Children of Rekkadar
Captain

PostPosted: Fri Nov 29, 2013 7:21 pm


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Artist: keiiii
Unique lineart pet!
Full sized uncert

This thread is only for submitting your entry!
Questions and discussions go in the main thread.

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MUST Read:

      • His mane is not actually made of fire. It's regular hair flowing with warm psionic energy. So in spite of its dramatic appearance, it is not hot enough to harm, nor does it have the ability to ignite anything on its own. When it's wet, it looks like regular wavy hair, although it may continue to give off light.

        This is an involuntary byproduct of his psionic powers. It's not activated by the use of psionics; it's always "on." What kind of consequences does this have on him? Does he revel in his uniqueness, resent it, or neither? How does it affect his daily life? Having a bright fiery mane may not be desireable when you want to sneak up on prey... And what about his social life?

      • The strength of his power is not any greater than outlined as acceptable within the shop's rules, as this is merely a visual aesthetic. He is NOT some God of Fire.

      • We will be looking for believable characterization/ history as well as your understanding of the lore as reflected in your entry. That doesn't mean you should cram in all the lore trivia you can think of, though! Also, decent grammar never hurts.

      • This contest will remain open for entries throughout the entire event: that is, till Dec 28th 11:59PM PST.

      • This pet is exempt from the "two free pets" limit for the event.

      • CoR staff may not enter.

      • NO bad sportsmanship. Unless the winning entry is a stolen work (and you have proof), no negative comments about the outcome.

      • All entries must conform to Gaia's rules as well as CoR shop/ RP rules.

      • If we do not receive at least five qualifying entries, the contest may be extended. "Qualifying" means following all the rules and containing no significant lore-breaking elements (e.g. an entry that describes the pet as having godly powers does not count). In addition, the questions marked with *** in the form must be answered in detail.
PostPosted: Fri Nov 29, 2013 7:24 pm



Entry Form

[size=20][b][u]Essentials[/u][/b][/size]_____________________________________
[list]
[color=dodgerblue][b]Name of the character:[/b][/color]

[color=dodgerblue][b]Place of residence:[/b][/color]

[color=dodgerblue][b]Is he a member of a pride? If so, which one?[/b][/color]

[color=dodgerblue][b]Personality***:[/b][/color]

[color=dodgerblue][b]Background*** (if possible, include upbringing):[/b][/color]

[color=dodgerblue][b]How has his unique condition been affecting him?***[/b][/color]
[/list]

[size=20][b][u]Optionals[/u][/b][/size]_____________________________________
[list]
[color=dodgerblue][b]His goals/ motivations:[/b][/color]

[color=dodgerblue][b]What kind of people is he the most likely to get along with and/or respect?[/b][/color]

[color=dodgerblue][b]What kind of people is he the LEAST likely to get along with and/or respect?[/b][/color]
[/list]



Sample Form
Also a good example of "too derpy to qualify," incidentally. xd

Quote:
Essentials_____________________________________

    Name of the character: Bob

    Place of residence: Rekkadar

    Is he a member of a pride? If so, which one? Dar-vatta

    Personality***: He's a chillbro

    Background*** (if possible, include upbringing): He went to kitty school!

    How has his unique condition been affecting him?*** He's chill about it.


Optionals_____________________________________

    His goals/ motivations: World peace

    What kind of people is he the most likely to get along with and/or respect? Good guys

    What kind of people is he the LEAST likely to get along with and/or respect? Bad guys

Children of Rekkadar
Captain


Children of Rekkadar
Captain

PostPosted: Fri Nov 29, 2013 10:37 pm



Preemptively Answered Questions

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        Q. What does the *** mean?
        A. Read all of the stuff under "MUST READ" and you will find out!

        Q. Will I hurt my chances by not answering the optional questions?
        A. Think of the optionals as extra credit questions. You don't necessarily hurt your chances by not answering them, but you miss out on the opportunities for bonus points.

        Maybe you ARE hurting your chances a little, if you are competing against people who are answering them... Ultimately, though, we want you to focus on quality. This is where the optionals differ from extra credit questions on tests: low-quality answers WILL hurt your chances. If you can't think of good answers, leave them blank.

        Q. Can I revise my entry after it's been submitted?
        A. Yes, as long as the deadline has not passed.

        Q: Is it OK if my entry gets really long?
        A: Can you still fit everything in a single post? Then yes, it's OK. Just use the spoiler tags so you don't stretch the page.

        Q. If I win, will I be required to RP this pet according to my entry, or can I do things a bit differently?
        A. We understand that sometimes, characters don't always follow the plans of their creators. They have a mind of their own; they do unexpected things. And that's OK! However, you must at least use your entry as a starting point and a backbone. Isn't that the whole point of doing a contest like this?

        Q: Is this pet RP required?
        A: No, but it will break keiiii's heart if you win him only to have him collect dust. crying

        Q: May I request feedback/ critiques on my submission?
        A: Feel free to request feedback from non-CoR staff. As for staff feedback, we will answer any lore-centric questions you may have, but we won't be offering characterization-centric feedback during the duration of the contest. We can give you all sorts of critiques after the end of the contest, if you'd like.

        Q: Will his offsprings inherit the unique lineart?
        A: No. They might inherit his other edit traits such as the fiery mane, though.
PostPosted: Sat Nov 30, 2013 9:05 pm


Reserved

Children of Rekkadar
Captain


robot kitten

Tipsy Pirate

PostPosted: Mon Dec 02, 2013 8:31 pm


Essentials_____________________________________

    Name of the character: R'zet Solaris pronounced Rr-zet Soul-ar-is (rhymes with rosette)

    Place of residence: His home pride's territory is high up in the mountains along the Southern Shore. They do have a few small boiling hot springs in their territory. These tend to be full all winter long since the heat keeps the freezing cold away for a bit. They don't sit in the springs, but instead sleep near them to keep warm.

    Is he a member of a pride? If so, which one? A proud member of a small tribe/pride that is part of the Hurin pride.

    Personality***:
    Calm: When you first meet him, R'zet is not like his fiery appearance at all. He firmly believes that violence is bad and will only harm another living person if he is attacked first and has no other option or when defending cubs. He is difficult to piss off, though once angered, it's certainly a sight to see! That's when his fiery appearance is very much justified! But even when angered, he will do his best not to kill or harm the offender too much. He'd probably take his aggression out on the ground surrounding the offender to frighten them off.

    Prideful/vain: Because he has tried to live his whole life by his people's philosophy and believes their way is perhaps the bet way to eventual peace and happiness, R'zet tends to be quite arrogant in many ways. He see's his way as, more often than not, the better way. He doesn't like being corrected, but if done in a respectful way he will not mind. He also likes being the center of attention, not hard when you look the way he does! R'zet could, and sometimes does, spend hours grooming himself. Teasing him about this is the only thing he doesn't hold grudges for; he merely assumes you are jealous of him. His looks and how he came to have them have also made him arrogant, he see's them as a blessing from S'hem and that makes him important!

    Grudges: He tries his best, he really does. But as peaceful and calm as he tries to be, once really angered he never forgets who angered him or how. He will nurse that grudge for a very long time until he gets back at the offender (in a non physically harmful way) or the offender apologizes honestly and means it... though sometimes he can't see that the person actually meant the apology and will hold the grudge none the less. This is where he differs alot from his tribe who tend to anger easily and forgive just as fast. He is hard to anger, but doesn't forgive easily. It has caused some problems in the past.... His family say that at any time he either has too much water in him, or too much fire(water for calm, fire for angry grudge holding times)... he needs more balance.

    Responsible: R'zet wants to be worthy of the gift (or blessing from S'hem as he see's his appearance) and does his best to meet people's demands and help others. He wants to be dependable and trustworthy as ell as some one others will turn to in times of need. R'zet looks upon honesty as a virtue that he needs to abide by. Because if he lies to others, than he is dishonoring the gift he has been given. He will admit that his grudge holding isn't a good thing and that he does do it.. he doesn't like too, but he will admit it. Just as he is aware that he's a bit too vain... but he likes looking good, dang it! He doesn't hold other's looks against them, but likes to look better than others....

    Eager to Learn: R'zet is always eager to learn; the more he knows, the ore he can help others. Plus there's less chance of him being wrong if he learns more... He knows that he is not yet the wisest person, and seeks to remedy this. You cna always catch his attention with obscure stories and legends as well as odd facts.

    Background*** (if possible, include upbringing): R'zet was born to a small tribe that lives further up and away from the hot springs than the main Hurin pride. As such, they tend to be a bit more aggressive than their Hurin cousins. The winters are cold and long which means higher chances at tempers flaring. They still abide by the Hurin teachings though, so once spring comes around, they tend to forgive each other.
    R'zet was both a rather ordianry cub with a brown fur coat and black mane. He had light copper highlights along his body as well. He was a particularly quiet cub, and he seemed far more passive than his siblings. At least until he threw his first temper tantrum, then his parents saw the aggressive side. Ever since then, they keep telling him not to bottle the fire up, let it mix with the calm waters, but he just never understood what they meant. He was fine just the way he was! Not his fault that his little brother was such an irritating twit who kept stealing his food and toys....
    And so he grew up, becoming strong and gaining a rich and thick mane that was his pride and joy. He was quite vain about it and would often sneak off to groom it to perfection. He manged to become something of a peacemaker in his village because of his normally calm nature. His grudge holding was something that people had to beware; but since he never physically harmed anyone, just played some humiliating pranks on them, the small pride didn't mind it too much.

    As he grew to adult hood, he learned to use his psionic powers and found himself drawn to the Fire shanak. For a while he was disappointed, as he felt he should be more of a Water psion, but eventually he realized that it didn't matter what shanak he was apart of, they were all equal.

    It was during his first transformation to a humanoid form that an accident happened and he gained his unique fiery appearance.

    Like most first transformations, he wasn't trying to shift at all. He was actually heat up a rabbit he'd caught and cook it. But in the midst of heating the meat up, he sneezed... and the sneeze did much more than cause his head to jerk. To him, it felt like his entire body was sneezing, and it hurt! The odd stretching feeling in his limbs, the sudden chill along his now almost fur-less body, the odd creaking sensation in his bones and muscles. He sat in shock for a while and stared at the strange spider like appendage where his paw should have been. Carefully shifting about until he managed to get a good look a most of this new and interesting body, R'zet was unsure of how to feel. He'd sneezed.. and transformed? How inelegant! He'd get laughed at if he told anyone...
    He stomach rumbled and reminded him that, new body not withstanding, it was to be fed! He ate the half warmed meat to sate it then tried to stand up. After several tries, some of which caused him to fall on his face, he managed to stand upright.

    "How shaky these legs are," he muttered to himself as he tried balancing. His first few steps were more falling and tumbling than steps. And he ended up traveling further from falling than from walking. But after a few (well, more than a few) minutes he managed to get the hang of moving in this new form.
    "Now, how do I turn back?" he wondered out loud as he shakily staggered towards a small hotspring that he was using as a camp while out hunting.
    The answer for that question eluded him for a few days. During which he went hungry and cold as the panic set in. How did one go back? He didn't know how to hunt in this form! And his magic acted funky! As he was panicking, he reached out with his psionic powers and tried to access the hotsprings heat. Maybe if he could get power from it it would help.... Days of worrying and little food caught up to him as he did this and he half fainted and tipped forward, splashing into the boiling hot spring.
    His mind still reached for that heat to make it his own to help him turn back, and it's what saved him from boiling to death. Instinct took over and to keep from boiling, his own body heated up and took on the fire of teh hot springs. In doing so, his mind remembered what it was like to be a Coreo, and the form that it used to dwell in. So when R'zet gasped and shot out of the spring, he was back in his original body.. but changed. His mane now emanated a warm glow, red for the fire that heated him, blue for the water that nearly boiled him.

    He was shocked for a while, but soon got over it. After all, now he was much more handsome! This new look suited him!
    When he finally returned to his family, they too were shocked at his new looks and demanded to know what had happened. R'zet decided to tell them the whole story, including the embarrassing parts.. after all, he did not like to lie! And maybe the Pride shaman could tell him why this happened exactly...

    He soon realized that there was an added boon to his new fiery looks besides the warmth and good looks; people looked up to him and listened to him more. Where once he was a mere peacekeeper and that calm guy who you didn't want to piss off, now he was someone who was more important...

    This, in the end, laid down the path he would walk for the majority of his teen years and into his adulthood. He began to seriously learn about the surrounding prides and the history of his people. He also did his best to take on responsibilities to see if he could meet people's demands and grow to be a better person, some one worthy of the gift he'd been given. He wanted to learn about others so that he could understand them, and also learn from their mistakes.

    Soon after he turned into an adult, R'zet left his tribe to go seek out other Prides, to learn from them and maybe see what exactly he was meant to do.

    How has his unique condition been affecting him?*** He adores it! The warmth from his fur is a boon to his tribe since they live so high up in the mountains. His vanity likes being the center of attention too. Plus it makes people a bit more likely to listen to him... He also see's it as a potential sign that he is meant to do something great, or that S'hem has plans for him.


Optionals_____________________________________

    His goals/ motivations: Meet many people and try to become a leader. He wants to also make the Prides less violent and find a better solution to the necromancers. Perhaps some way of turning them back needs to be tried...
    Be the best he can be and lead others by example. He will do his best to be worthy of the gift of his new looks and do his best to help others.

    What kind of people is he the most likely to get along with and/or respect? Those that respect him, those that try their hardest even if they don't succeed. People who are willing to listen and give peace a chance.
    What kind of people is he the LEAST likely to get along with and/or respect? Those who are too violent and crass. Vulgar people disgust him, though he will still talk to you. Necromancers: R'zet doesn't like the way the hurt the earth and desecrate the dead. The dead should be left in peace!
    He has no respect for those who don't respect others or themselves. He will do his est to try and help them change their views.... though some people are hopeless causes...
    Those who do something to piss him off (like cutting off his mane, insulting his family/Pride, deliberate cruelty, harming of cubs, that sort of thing) these he will hold grudges against until apologizes have been given or vengeance has been done.

PostPosted: Wed Dec 04, 2013 6:53 pm


Essentials_____________________________________

    Name of the character: Sanbo-Kojin

    Place of residence: Currently Former Karlaf Territory

    Is he a member of a pride? If so, which one? Is pride less an option for now?

    Personality***: Overall Kojin is mild tempered. However, he is extremely set in his ways and his beliefs. He will try and convince someone to act in a way of righteousness and good. He’s not necessarily “peace on earth, good will towards man”, but he pretty much wants harmony and will do what he has to do in order to maintain a type of balance; even if it’s only within those that are close to him. He’s a bit of a charmer, once you get past his whole “Purge the corruption” exterior. He’s extremely loyal to those who earn his trust and companionship and will put himself between them and harms way if need be. He’s sometimes a bit of a spitfire if someone becomes confrontational with him, but that doesn’t mean he’ll hate you if you rub him the wrong way once. It’s once you do it two or more times that he sets his foot down and turns a cold shoulder your way.

    Background*** (if possible, include upbringing): He had heard the stories of how their homelands had been destroyed by the tainting and from an early age he had decided he was going to help prevent something like that from ever happening again. He was the sole cub to Uwathi, an Avre and Khetlre, a Karlaf [If you decided to look down their family tree]. He lived with his parents to the far south in a place that knew nothing of where their ancestors came from unless you spoke about it. It was as if his family had been trying to forget that part of their lives. However, they had decided to tell him about it because it was a part of who he was. He didn’t agree with their logic of “putting the past behind you” and wanted to know more about their homelands and vowed when he was old enough, he would go back home and possibly help restore it to its former glory. He was ostracized growing up by others because of his “condition”[his core] as they liked to call it. It made him hate being who he was, until he realized how wrong everyone was about him being weird. The fact that he had psionic abilities over fire made him realize how awesome he really was and that his “condition” was more an asset than anything else. During his adolescence his parents did the best they could to teach him about focusing on his psionic abilities and strengthening his weaknesses and widening his boundaries. His Mother was a Water Shanak and his father was Fire, which worked out wonderfully for him because his mom could target his weaknesses and his father could help him learn control. It was a win win. The bond he had with them was deep, but not deep enough to share the same desire to never return to Rekkadar. Being old enough to finally leave and have most of everything under control, he left to head back to his homelands and perhaps one day his parents might decide to come back as well. Maybe he’d leave and come back to where they were now. One could never really tell.


    How has his unique condition been affecting him?*** He quite fancies himself as he is. Sure, the fact he glows every so lightly sometimes does make it hard for him to hunt prey beasts, but there are other forms of food out there. Stealth isn’t something that he has a luxury of having; he does have brute force and agile moves to make up for it. Mother Nature has a way of leveling the playing fields sometimes. As an adult he completely accepts himself, when he was younger it was a tad different story.


Optionals_____________________________________

    His goals/ motivations: His goals/motivations are pure and simple; purge the impurities from those around him. Obviously we aren’t all perfect, and he’s understanding of that. However, he will not allow those with tainted hearts infect others around them. The fact that their history was created on those that were corrupted, he feels it is in his nature to weed out and help purge those that feel the need to repeat history, so to speak. He won’t kill anyone, just simply try and urge them to choose a different path of life.

    What kind of people is he the most likely to get along with and/or respect? Those of good intentions and pure spirit at heart. No one is 100% pure and good. He just likes those who try their best and that’s all he wants.

    What kind of people is he the LEAST likely to get along with and/or respect? Those that are impure and destructive by nature, or just rub him the wrong way.

AstoriaFallen

Winter Wolf


JetAlmeara

Eloquent Raider

PostPosted: Fri Dec 06, 2013 10:07 am


Essentials_____________________________________

    Name of the character: Pyrrhos

    Place of residence: Rekkadar

    Is he a member of a pride? If so, which one? Dar-vatta

    Personality***:

    Pyrrhos was born a happy go lucky cub and for a great deal of his youth he was content to live a quiet life in a quiet pride, harboring little to no ambitions towards greater things. But the exiling of his mother and the death of his father changed everything, consumed by the 'why', embittered by the losses and lost in a role he was not ready to play Pyrrhos has become driven by the need to solve the mystery behind Necromancy, by the desire to find a cure and bring his mother home..something that he is convinced will fix everything and restore the happy times of his youth.

    His search has cost him everything, he is no longer speaking to his family, he was abandoned by his youthful love and has left his home to search for answers. As such there was nothing in Pyrrho's life but the search itself. He has become a driven individual, willing to go to almost any length in his search for answers and unwilling to let anything stand in his way.

    That is not to say that he is an entirely foul tempered creature to be around - quite the contrary, Pyrrhos goes to great length's to seem charismatic and charming, he does not want to be seen as a creepy Necromancer chaser..or even someone who is sympathetic to their plight, he seeks to show himself as a researcher...a benevolent soul attempting to right a great wrong. He is a hero thank you very much..or he will be when he finds a cure. As such Pyrrhos can be quite wonderful to be around - as long as you listen to his theories about the past, humans and technology without too much arguing..but he can be impatient and sometimes condescending if you fail to fall into line.

    Pyrrhos sees himself as enlightened, a Corleo that others should follow..a leader that will bring everyone to a greater place if they would just listen to him. Humans who meet either him or those who have become his 'followers' might whisper the word 'cult' in relation to the belief system that he is starting to follow and share.

    Background*** (if possible, include upbringing):

    Pyrrho's cubhood was one that most would consider fairly typical, he along with his siblings were born within a small family oriented pride located in the mountains north of Rekkadar. It was a loving and happy cubhood filled with more fond memories then foul ones and Pyrrhos grew up counting himself blessed by the Gods and looking forward to a quiet life. As a youth Pyrrhos was not a particularly ambitious Corleo, he grew, he learned and he fell in love as most of his age were prone to doing. The future looked as bright as his wonderful glowing mane..but looks can be deceiving and such a bright and happy future was not to be.

    It was a hunting accident that came to be the beginning of the end, Pyrrhos' father was gravely injured, rushed back to the pride for medical attention as quickly as possible, the pride's most accomplished healer was Pyrrhos' mother and though the injuries were grave and the other healers had their doubts Pyrrhos' mother, filled with grief and fear was not about to be dissuaded from saving him. While his mother was working Pyrrhos' father died, his injuries far to grave and a tragedy onto itself...but the loss was double edged as his mother fell victim to Necromancy. With his father dead and his mother exiled according to Dar-vatta law, Pyyrho's found his life, quite suddenly, turned upside down - while he was grown and capable of looking after himself he was still young and certainly not ready to be the father figure his parents latest, now orphaned, litter needed from him. Pyrrhos tried, he truly did, but the grief of loosing his father, the anger of his mothers exile and the stress of attempting to be a parent eventually got to him, spiraling downwards Pyrrhos turned away from the happy, cheerful Corleo he had once been and became an angry and somewhat bitter creature. It was too much for his love to handle and she left him, the cubs were eventually taken in by an older sister and alone, no longer feeling as though he belonged in his pride - where so many terrible memories could haunt him - Pyrrhos drifted away.

    A new ambition had begun to stir within him, a new goal...why had his mother turned? Oh he knew the theories as much as any other, but were they true? Was there something else? Was there possibly a cure? Despite the social rejection he might face in following this ambition Pyrrhos became obsessed with Necromancy - oh not in the creepy way some Corleo did and certainly he never condoned or accepted the practice the way other, more open minded, Corleo tended to do...but he wanted to fix it. It was as though Pyrrhos had decided that his life would once more make sense if only he could restore his mother to the Sacred Shanak. It would fix everything...he was sure of it.

    To that end Pyrrhos began to learn about Necromancer's...gathering what stories and knowledge he could from those who were willing to tell it, as he did so he started to think there must be something more, something missing and he began to question the beliefs that he had been raised with. Pyrrhos began to believe that something has started the necromancy curse..perhaps some discovery of the past, some seemingly 'wonderful' technology or technique that had gone wrong, changed the Corleo somehow and brought about this terrible curse. Had they done it to themselves in the thirst for knowledge that had plagued their ancient brethren? Pyrrhos believed that they had and while he is not quite sure where this will lead him quite yet one thing is for certain...technology and the knowledge of the past should be left alone. These humans with their knowledge of strange devices and ideas that sounded rather suspiciously like the 'paradise' stories of the time before the taint could not be trusted...should not have been allowed to stay....would probably lead them all to destruction.

    How has his unique condition been affecting him?***

    Pyrrhos learned at a rather early age that his appearance was striking..and both a boon and a hinderence. It was attractive to females and what young male doesn't appreciate that? But it was a pain to hunt with and as such he has adopted a mostly vegan diet, dining on meat only when luck is on his side. As he has grown older he has learned to use his looks to help further his goals, while his psionics abilities were no greater then any other of his Shanak it certainly gave him a more powerful looking presence and Pyyrhos is not above using this to his advantage..either as a bluff or as an attempt to seem charismatic.



Optionals_____________________________________

    His goals/ motivations:

    Pyrrhos ultimate goal is to find a way to reverse necromancy and restore those so affected to the Sacred Shanak where they belong. He believes that doing so would be righting not only a great wrong in his life but a great wrong done to Corleo kind.

    In light of that ultimate goal and because of the beliefs that he has developed during his search his secondary goals are to get the humans exiled before they cause a second tainting with their knowledge and strange devices, to get technology of any sort banned altogether (seeing other Corleo wearing bits of broken technology literally makes him cringe) and to do this it's likely he will decide he needs to gather a band of followers or helpers to help spread the word, gather information and meet his goals. Great things are rarely accomplished on ones own yes?

    What kind of people is he the most likely to get along with and/or respect?

    Pyrrhos is most likely to get along with those who are open minded or gullible enough to listen to him. He holds a soft spot for other who have been affected by the exile of family members and is likely to be more patient and understanding when dealing with them.

    What kind of people is he the LEAST likely to get along with and/or respect?


Humans, while he doesn't have anything against them personally he has come to believe that the strange devices and knowledge of wondrous sounding things will bring about a second tainting. As such he is also unlikely to get along with those Corleo who associate too closely with the humans or those who wear bits of found and broken technology from the past.
PostPosted: Sun Dec 08, 2013 7:46 pm


Essentials_____________________________________

    Name of the character: Kha'doru

    Place of residence: Hurin

    Is he a member of a pride? If so, which one? Hurimmus

    Personality***: Quick-tempered, yet very open-minded: As his appearance suggests, Kha'doru tends to act first, and think later.

    Generous, and caring: Due to his childhood circumstances, he knows first-hand what it feels like to be unwanted and scorned. Therefore, he tends to show more kindness and mercy to those that remind him of himself as a cub.

    Knowledge hungry: He has an insatiable appetite for knowledge about his psionic ability, and he won't let anything stand in his way to finding that knowledge.

    Background*** (if possible, include upbringing):
    Kha'doru, or Doru as those favored enough to be considered his friends call him, never knew his Xottri or Ngondi. Both were killed shortly after his birth, and he was raised by various members of the pride. Childhood life was not easy for the orphan cub, and he would spend much of his time roaming his mountain homeland. Life among the hurin was anything but idyllic. Doru had to constantly defend himself from his peers. It wasn't until his rite of passage that he was finally given the respect he had always wanted.

    Most of the other young males of the pride who had participated in the rite, had simply splashed themselves with barely a drop of the hot water from the spring. He had determined to show them all that he was not afraid of the heat. So on the day of his rite, he marched down to the spring, head held high, showing all who watched that he was not afraid, and he sank his front paws into the scalding water. He stood there for what seemed like an eternity, feeling the skin under his fur beginning to burn. He steeled himself to the pain, and instead turned his thoughts to controlling the heat. He began to feel a strange sensation spreading through his body, but he was unaware of the transformation taking place within him. All he knew was that the water of the spring was not quite as hot as it had first seemed. As he stepped out of the water and turned around, he saw looks of awe on the faces of his pride mates, and knew something had happened. As he approached them, they moved away from him. What was wrong? The pride leader stepped forward, albeit hesitantly, and indicated he should look at himself. Look at himself? Had the water done something to his fur? He turned his head to look at his back and nearly jumped out of his fur. There were orange flames all over his back, and blue ones running down the length of his tail. He turned back to his pride leader, a look of distress in his eyes. To his relief, and joy, his leader stepped forward, placed a paw on his shoulder, thereby showing all present that the flames were not harmful, and declared that Doru had successfully completed the rite of passage.


    How has his unique condition been affecting him?***
Though he gained respect after his rite of passage, the effects of his psionic ability had a tendency to get him into trouble. Not that trouble was anything new to him, but the fights became more frequent, and he found himself becoming angry at the smallest things. A word, a look, a gesture seemed to be enough to set him off. However, he was not without remorse, or a sense of pity when the fight was over, and he took a moment to reflect on what it was that had set him off. He was always quick to apologize, and make amends to those he hurt, if he determined that he was at fault. As he matured, he learned to curb his temper, and the fights decreased exponentially. Friends were hard to come by too, as his propensity for fighting tended to keep others from getting close to him. And not everyone in the pride was entirely sure that the flames running across his body were entirely safe, especially the females of the pride. Nothing he did could persuade them to come anywhere near him. His greatest fear was that he would spend his life alone, without a mate, and without children.


Optionals_____________________________________

    His goals/ motivations: Doru is motivated by the idea of unity, and he spends a great deal of his time traveling into nearby Dar-vatta, attempting to unify the Corleos there with those of his own pride.

    What kind of people is he the most likely to get along with and/or respect? Doru respects any of his kind who show him due respect in return. He prefers to socialize with like-minded Corleo, who are as interested in unification of the species as he is, and are strong-minded and strong-willed. He is also very respectful of any Corleo with more knowledge of his own psionic ability than he has himself, for he wants very much to grow more powerful in his ability.

    What kind of people is he the LEAST likely to get along with and/or respect? Unfortunately, Doru does not have much luck with the ladies, and therefore tends to turn them away in social circles. Not that he doesn't find them attractive, or alluring, but none has ever shown him the smallest bit of interest in his life thus far, and right now he doesn't have the time to devote to changing that. He still holds out hope that one day he will find that perfect female, but right now in his life, there are more important issues to attend to. As to respect, if someone shows weakness, or cowardice, Doru will not hesitate to call them out on it, or shun them altogether. Those are two characteristics he cannot stomach in a Corleo. And as for humans, as far as he is concerned, they are a scourge on the land. He detests having to transform himself into their form, and will only do so under extreme duress.

Shanra the Dragon Bard

Devout Worshipper


tricksterthought

Beloved Aggressor

PostPosted: Thu Dec 12, 2013 2:07 am


completely finished 12/27, I promise I won't touch it again
Essentials_____________________________________

    Name of the character: D'an-net Vu (Sun's Eyes)

    Place of residence: Nomad! He is currently heading out to explore the world that he heard so many stories about. While he aims to go to the Hurin, even he isn't sure if he will stay there, or even if that's his first stop. It has been a long time since he has been in these lands, and he wonders exactly how things have changed...Or haven't.

    Is he a member of a pride? If so, which one?
    No. He wants to find out more about the world before he settles.

    Personality***:
    D'an is a quiet fellow, keen to observe before speaking, though his words come across as severe when he does speak. He has always been quiet, thinking much and preferring to let his actions do the talking. His reserve comes off as unfriendly at times, especially when coupled with his bold and uncensored manner of speaking. He never was good at holding his tongue once he had something to say. He is not very patient with others, but will tolerate much before he advances beyond irritation. His quiet and severe nature can lead others to believe that he does not care, when he does so deeply.
    When he does finally blow, the results are usually rather spectacular. With such a long fuse, when he does finally get angry every thing he has bottled up will come out. The peaceful will of the Karlaf taught him control. Their ways were to never lose control, never resort to violence. D'an has learned these ways well, but at his core, he has his mother's temper. Ra'ann's raising and tutelage has tempered this, but his blood mother will always have shaped him in his most formative years. There are very few things that can make D'an lose his temper. Annoyances, he can handle. The mistreatment of a child will set him to edge. He's never cared for children, but it was his Xoxo who taught him that children are to be protected and cherished, not abused.
    Knowing his own background, he makes a point to accept others as they are, rather than wishing they'd change or telling them how he thinks they should live. While readily accepting, however, he is also very, very slow to trust. There are simply some things he will never tell anyone, and other things, treasured memories, are to be shared with a very select few.
    He bears an indomitable will, and when he has his eyes set on something, nothing will stand in his way. In a strange mix of his blood mother's ferocity and his Xoxo's calm persistence, he will pursue what he wants until it is his.
    In the strangest mix of teachings between his blood mother and his Xoxo, D'an believes that when one sees the opportunity to step in, and make a difference they are obligated to do so. To ignore that need, in his eyes, is as evil as doing outright bad.
    When it comes to authority, he holds them to high scrutiny. If he finds them to be hollow or superficial, they will get no respect from him. In his mind, a leader should embody their ideals, and any person who demands his respect had better be willing to earn it. He has made a point to learn more of exactly what the Harbringer has done, and why. In D'an's eyes, he has ignored the impact of his actions and that makes him a coward. With age he has come to understand the exile of the necromancers, but the way he gave the oasis to his 'exiles' after stealing it from the Karlaf has earned him no love, and should he ever run into the korliyo he will likely bring it up. For him to offer lands was an insult, in D'an's mind. He needed to right the wrong he caused, and restore the Karlaf's land, not try and force them into joining his big, ever loving pride of misfits. He doesn't mind the Dar-vatta on the whole, just.. The Harbringer. He wants an explanation at least, and action at best.
    Background*** (if possible, include upbringing):

    "Move," His mother snarled as a paw snaked out and struck at the scarcely seven year old cub. D'an-net Vu scampered quickly out of the way, much used to his mother's ways. She had been in her twenties when she'd had the damnation of pregnancy. But for now she had the blessing of a fresh kill, and though the children had long stopped nursing, their very presence taxed her. They could wait to eat. D'an-net Vu and his siblings sat, watching their mother take her fill. She looked up with a snarl, as if she could feel their very eyes on her back. There was a twisted smile to her eyes, "You expect me to feed you?" The cubs squirmed beneath her gaze, unwilling to meet her eyes or offer response. Their mother's face wrinkled with disgust. What stupid, weak children she had spawned. They would learn, one of these days. You got nothing in life unless you stole it from another's hands. Even in hunting, they stole life from another, and for her that was proof enough. The harsh life of a necromancer had only cemented this ideal in her. Fine. If they would act as if the gods hadn't given them a spine, they could act as if the gods hadn't given them an empty belly either. "Find your own meal."

    The life of a necromancer was hard. Even before these damnable children she had roamed all over their little continent, moving from one region to the next before the locals could find her. To them, she was evil and death incarnate--and the monicker brought a twisted smile to her face. She had been a daughter of Hurin once. A little sacred healer with a temper that boiled hotter than the spring she would never be christened in. When her mother and father were caught in a rockslide, her father had been killed instantly--buried in the mountain rubble that had served as their shelter. Her mother however.. With her chest caved in, and dreadful red leaking from her mouth and nose, she gasped for air with those wild and terrified eyes. She could not speak, and the only sound that came from her had been a dreadful wheeze. Her little sacred daughter did her best to heal the dieing mother, and when she failed there was a new power that welled up. It was filled with hate at the world, at the powers of the gods and how little they had used them. She had wished so hard for her mother to get up, stand up and be fine, and the corpse did as it was bidden. She was chased out from her home, by the people who had loved and helped to raise her. It was that night when her mother's corpse shambled clumsily back home, and if it had not been for the watchful eyes of the pride, she would have shambled right into that sacred spring. In the mean time, years had passed. Now she was constantly pestered with the presence of three stupid little cubs. D'an-net Vu, whose tail was licked with flame, Dhamir, the largest of the three--and the most stupid, and finally little Lessa. A sacred user, just like mommy. She didn't know if she should be proud or disgusted.

    D'an-net nosed his brother's shoulder as he rose, and the larger brother followed as their small sister bounced along. This was becoming a more common occurance. Even when their mother had plenty she was swatting them away from her kills. They had been clever--and lucky--enough to find enough sustenance in their foraging, at least thus far. Lessa scampered before them. It seemed like no matter how bad things got, she still found some way to smile. She took dear care of D'an, and kept Dhamir laughing and playing. "Look!" Her little voice was bright with giggles away from their mother's presence. "Black berries!"
    The three of them gorged themselves until their mouths were stained purple and their bellies were full.
    "Come on," D'an rose as he spoke. His little belly was tight, and it made him want nothing more than to roll over and sleep, but their mother would be finished eating soon. "We can't get left behind again. Mom won't wait and you know she's cross when we lag behind." Dhamir groaned, with quite the pout on his face. "Can't we stay just a little longer? I'm still hungry." Lessa laughed, "You're always hungry DahDah." She pawed at her bigger brother and giggled as she tugged at his ear, "Come on. Grumpy old D'an is right. Momma will be cross." Dhamin groaned, determined to keep his rear planted, even as his sister tried to tug him along. "But Momma's always cross. Whatsit matter if we're late or not." D'an's eyes narrowed, his tail beginning to lash behind him in irritation as his ears turned back. "You wanna be the one she's mad at? Fine. But if I don't have to, I aint gonna be." Dhamir gave another groan as he rose. Lessa scampered ahead, breaking into giggles all over again. D'an wasn't sure whether to marvel at her bravery, or smack her for her stupidity. "C'mon," she shouted back at her grumpy faced brothers, "Let's make it a game of tag!" Dhamir's face brightened as he agreed and bolted after her. D'an, grumpy as ever, ignored the game for as long as he could--but then the both of his siblings nearly trampled him, and all of a sudden the child started acting like a child, and joined in the game.

    The kill hadn't been half finished when they returned, and their mother was nowhere to be found. Something was wrong. There hadn't been near enough finished to fill their mother's belly, and it had been a while since she had brought down a good meal. She should have gorged. Lessa's bright expression paled in fear, "Did..did momma leave us?" Dhamir said nothing, looking more frightened than anything. D'an looked hard at the kill--something was wrong. He was sure he could feel eyes on him, he could feel something, someone watching. The young cub crouched, bright eyes wide. His voice was scarcely above a whisper, hushed and rushed, "We have to go." Dhamir began to groan, loudly as always, and his brother cut him off with a hiss. "Something is wrong. We have to run." Lessa scampered behind D'an, her bright blue eyes daring about the high grasses of the plains, "D'an, D'an I'm scared.." Dhamir got the message, he crouched low and slunk to his brother's side, but the fear was plain on his face. D'an could have sworn that he saw something move in the brush, he kept his voice low, just barely audible. "We follow momma's scent, and we move quiet." His siblings nodded, and followed as close and quiet as they could manage. Lessa had always thought that out of the three of them, D'an was the most like momma. But he wasn't mean like her, he wasn't cruel. He was the one who watched what momma did, he saw the purpose in it even when she was cruel. D'an was the one, at least in Lessa's mind, who kept them safe.

    The cubs followed their mother's scent in the underbrush. She had been careful not to leave any visual trace. Hihel'khlai knew well enough when trackers were on her trail. She paused mid stride, scarcely moving as she scanned the forest around her. Something was coming, she could feel the eyes upon her back. With a snarl and a lightning swipe of the claw, she whirled around. Something caught in her grasp before she could even see what it was, and with a yowl it flew, impacting hard against a tree. D'an's vision blurred as he shakily stood, blood welling up from the cuts in his face. His mother's face looked surprised, and for a second almost remorseful before it turned cross once again. "What in S'hem's name do you think you're doing, sneaking up on me you little brat?!" Her voice was low, near a whisper. Lessa rushed forward from where she had huddled behind Dhamir. "We were just trying to find you momma," The little ninja's voice was sweet and as quiet she could manage--she even did well keeping much of her distress out of her tone, "D'an knew something was wrong, he knew we needed to find you and we needed to be quiet, he didn't mean to scare you momma, he really didn't!" His mother's face wrinkled into the beginnings of a snarl as she looked between Lessa and D'an. Those two at least stood a chance in life. That little coward Dhamir--she would be surprised if he survived cubhood. With a low growl she turned, and resumed her pace, wasting no breath on explanations for children who lacked the intellect to understand them. Lessa and Dhamir rushed to their brother's side, Dhamir offering support as Lessa worked at D'an's wounds. Mother would be angry if his blood left a trail for whatever tracked them.

    That was when they heard the crashing, when whatever had been following them decided it no longer needed concealing. Three beasts almost twice their mother's size swept around the cubs, and judging by the commotion ahead, more had swamped their mother. D'an, Dhamir and Lessa huddled under the dark eyes of three large males, and when the commotion settled their mother was pushed to them. In a rare display of maternal instinct, she crouched low and growling over her children. D'an couldn't help but notice the way their mother kept her weight off of one paw, how her side heaved in pained gasps. The warriors of the plains had tracked not their mother, but the children. She was just too clever, they explained. They had been on her tail for weeks, ever since she had the misfortune of crossing into their territory. "You would be dead now," Their leader said, his face grim. "If it were not for your children." The hair on the back of D'an's neck stood on end as the gargantuan hunter continued. "Give them to us, leave our territory, and we will let you live."
    Hihel'khlai snarled, hackles raised, "You will never take them from me. They. Are. Mine."
    The hunter's face turned grim. "Then it's the death of the lot of you." He hardly seemed pleased with her decision. Her death had already been decided, he had only lied for the sake of the children. But now, when cubs snarled at him and stared with livid eyes, there would be no saving them. He would not have his pride straining to feed mouths that would never hold anything but contempt. Yet still, they were children... His eyes had found the stare of one of the cubs, one with bright, livid orange eyes, who despite everything snarled and stared right back. He turned his back on the terrible little family. "We will walk fifty lengths east. When we have reached the end of that fifty lengths we will resume our hunt, and when we find you, we will kill all of you." The words were cold, matter of fact. He might as well have told them the time of day. "Run while you can."
    Hihel'khlai wasted no time. "Slow down momma!" Lessa begged, "Just let me help you!" Her mother backhanded her with a snarl. "We have no time you stupid, stupid girl," With a grand sweep she pushed the cub to her feet and pushed her forward. "Now run!"

    They ran until their wind was long gone. Ran until their feet hurt, and bled. Just before sunset they came to the treacherous Eastern Canyon cliffs. Hihel'khlai looked at her children with panic in her eyes, where was the path?! There were few, so few safe paths down the cliffs, and she knew not where a single one lay. Hihel'khlai swallowed hard, and turned her eyes to the canyon below her. "We must climb down. If we can make it across the river, we will be safe." Her voice was so rushed, there was no room for malice or sarcasm, only fear. She leaped down to the nearest overhang, a sheer, ten foot drop. Fluidly she shifted, holding her arms out above her. The children hesitated, and her face turned wrathful. "Jump, you stupid little creatures! They will slaughter you if you stand there and stare."
    D'an looked at his siblings, and back to the sheer drop. Dhamin stood frozen, and Lessa's face twisted as if she were about to cry. "Lessa!" His voice held the same sharpness as their mother. His sister recoiled as if he had struck her. He took a breath, and steadied himself. "Lessa, you first. Momma will catch you." His sister bit her lip, tears welling up. D'an forced a smile. "Go on, you'll be fine. It will all be fine."
    Shakily, Lessa leaned far off the edge, and dropped into her mother's arms. "Now you, Dhamin." His brother shook his head, but D'an found that smile again. "Momma will only be angry if you don't." With a groan, his brother followed into his mother's arms. D'an was poised to follow when the hunters came rushing through the grasses. In a panic, he fell just shy of his mother's arms, just shy of the ledge on which she perched. The sharp rocks of the canyon opened up their maw as if to swallow him whole, and yet they stopped with a grand yank. D'an gave a yowl of pain, looking up for the source. There, he found his mother's panicked eyes, her hand gripped around his firey tail. She mercilessly pulled him up, and gathered her three children tight to her chest as the hunters leaned over the edge. She could have ripped those smug smiles off of their faces and fed it to the carrion birds.
    "Look at the little cornered ninja, fellows. Look how she's done our job for us." With that, their leader left the edge of the cliff, and soon, his hunters followed. Hihel'khlai had no doubt that they would wait. They would be sure that she left their lands or died trying. She held her breath for a long moment before releasing her grip on her children. "We're fine. We're fine. They won't follow us into the cliffs, not here. We just have to make it to the other side, and we will be fine." D'an didn't want to ask his mother why the hunters would not follow. He was pretty sure he knew the answer, anyway. Hihel'khlai's arms slowly relaxed, and slipped away from her children. The sun was low in the sky now, and Hihel'khlai lacked the light to find a solid path down. Carefully, she sat back down on their ledge, the children watching her with large, fearful eyes. There'd be no escaping the little beasties now. Maybe she should have just given them to the Almeera hunters, the stupid would never make it down the cliffs. "We sleep on the cliff tonight. Tomorrow we climb." The children swallowed their fear. Tomorrow they would face the cliffs but for now, their tired, sore feet needed rest.

    "We live in Cities, The like you'll never see
    Not very pretty, but we sure know how to run free
    Livin in ruins of a grand place within my dreams
    But you know, we're on each other's team..."

    "Shut your trap, Lessa!" Her mother's words cut the cub's singing short as she stared with teeth bared. She would have knocked that smile out of her stupid little face with a well inentioned smack, but the cub danced along a ledge far to high for Hihel'khlai to reach. D'an and Dhamir knew, though. Lessa had always had her little songs, her little tunes she sang when things got scary. Most times, they were nonsense, but she always said it made her brave. That it was a way to let go of all the fear or the hate or the sorrow without it having to shatter your heart to get out. D'an was never sure how right she might have been, but with little Lessa dancing like the world wasn't watching, and singing like her mother wouldn't care, he did feel a bit braver. Lessa cut her song and dance short, and with a deep breath faced that sheer drop one again. Another little song bubbled up, little more than a whispered melody, "And we're so happy... Even when we're smiling out of fear.." The little cub gave a wiggle of the rear, testing her balance for a split second before she simply rolled off the sheer drop. The cub let out a scream, some strange mix of elation and fear. There was one terrifyingly long moment when the world swelled beneath her, when suddenly she realized exactly how far that jump had been. What had looked like only a few lengths earlier now seemed to be miles upon miles, and yet the thrill she felt couldn't quite be called fear. She was dropping out of the world, falling til she hit the sky like one of the great birds of prey. Then suddenly, the earth shuddered beneath her as she landed in her mother's arms, and her cry dissolved into adrenaline driven giggles. "What next, momma?" Hihel'khlai frowned at her child. While she couldn't be entirely angry with the girl, she wanted to tell her to take things more seriously, to be properly afraid of the world around her... But Hihel'khlai saw something in the child, a spark that had long died out in herself. For her, that spark had been trampled when her family had been caught in a landslide, and her pride chased her out. She should.. she should preserve it in the little one.. She couldn't bear to put her through the same pain... She mustered a frown, "Don't look so happy you little twit." Lessa only giggled as she joined her brothers at the edge of another ledge. It had almost become a game. Their mother would jump, fall and climb her way to the next suitable ledge, and the cubs would follow--but who would it be to spot the way? Dhamir stretched out a paw, his expression bright and excited, "There, that one! It's close enough, right?" Their mother half snarled at him, "No you dolt, it would take a miracle for you to make that jump." D'an began to worry as he scanned the canyon wall below him. There were still several hundred lengths before they would be able to leap down safely, but he could see no other overhang or grip that even their mother might be able to reach... Lessa must have noticed the same. "But momma, there's no other way..." She looked up at her mother with those big blues, and her mother frowned. She always frowned. Hihel'khlai scanned the cliff walls--that couldn't be the only way. There were more holes in this canyon than there were in coral. There had to be another way, perhaps she just couldn't see it... She shimmied forward, but to her dismay nothing else came to view.. A string of curses tumbled forward as she coiled tight and launched herself at the forever faraway ledge. Hihel'khlai hit the edge hard, her chest slamming into the unforgiving stone as her claws scrambled for a hold. It was a long moment before the panting coreleo pulled herself onto the rocky ledge.
    The children watched in a terrified silence as their mother collapsed, panting on the hot canyon stone. Finally Hihel'khlai pulled herself to her feet. The limp in her back foot hadn't yet healed, and there were two more ribs broken. Such stupid children. This never would have happened if it weren't for them. With a snarl she lifted herself, shifting to her spiderpaw once more. "Get your asses over here." The hate and malice had gone out of her voice, worn out of her. Where there would have been taunts or disbelief, the children only looked to each other as if silently debating who would go first. With reluctance plain on Lessa's face, and fear on Dhamir's, D'an's shoulders dropped with a sigh. The length was six times the length of their mother, head to tail, and twice as far down. He was no where near even half her size. He took a deep breath, and launched himself along the canyon wall. For a moment it seemed he might make the leap, but as gravity began to have its way, and that undeniable force began to drag him straight down D'an realized that he was yet two lengths short. Lessa's eyes went wide and a scream began in her throat. Dhamir clawed to the edge, poised as if perhaps he could leap after his brother, and somehow bring him to safety.
    Hihel'khlai felt her heart drop right into that river. As D'an began to drop entirely too short, she was sure, but her child sat clawed to the stone like a spider lost its grip, and he was no where within her reach. In a panic his claws found in the unmerciful stone, a tiny miracle of a ledge--hardly enough to perch upon, and just jagged enough for a child's claws to hold tight too. Desperately, the little child scrambled to the sanctuary of that tiny ledge and his breath refused to come to his body until he was secure.
    His mother's face turned wrathful, "Spat Child! Kill us all for fear."
    D'an swallowed and after a few tries, managed to stop his limbs from shaking and tear his eyes away from that deep, sheer drop. He gathered his courage, the next jump was little more than two lengths long, short but with a fair drop. He launched himself into his mother's arms, and clung to her. For once, his mother seemed to cling back. She clutched him to her, as if jealous that the stone might have tried to take him. She rubbed his back, the gesture was rough and unpracticed, but she soothed her child until those claws unhooked form her fragile spiderpaw skin and she could set him securely upon the ground.
    "Dhamir, you next." Her voice was steady and strong, "Aim for the ledge, and then to me."
    Lessa nuzzled her brother, cupping his face in her paws before giving him a kiss on the nose. "Don't worry Dahdah, you'll be fine!" That bright smile could have chased the fear from everything. Dhamir found his ever shaky courage and leaped, but as his claws found the tiny ledge, it gave an ominous crack beneath his weight. He froze in panic, but as the stone held strong, he launched himself to the other side. His mother refused to breathe until he had landed in her arms. She set him down and looked to Lessa, but the child was already in the air, leaping from that solid cliff to the little cracked perch. She landed with all the lightness of a bird, and that wonderful beaming smile that brought all the sun's warmth to their harsh, dark little family. She began to laugh, with those beautiful bright blue eyes. All that bravado, and the gods couldn't have known how terrified she was. Or perhaps it was that the gods couldn't have cared.
    In a blink, eternity stretched. An irreversible cracking and crumbling of stone echoed over the walls in an instant as the beautiful child slid down with stone still beneath her paws. Even her smile was denied the chance to flee before she plummeted down.
    It wasn't real.
    It couldn't be real.
    No.
    Lessa had been right there. She had made the jump. She only had one more hop and she'd be right there beside them.
    The child was disappeared, swallowed by the earth and the river by the time her mother rushed to the edge of the stone.
    Hihel'khlai screamed. The boys could only run the scene again and again and again in their minds, hoping to understand it as the cliffs reverberated with the howl of their broken mother. It was only one sound, long and rending.
    As it came to an end, she breathed as if drowning until she found the will to swallow it all. D'an sat wide eyed, numb with disbelief. Dhamir had begun to cry, a silent flow of tears that contorted his little face with pain.
    Hihel'khlai slapped the child hard enough for his head to bounce off the stone wall. "Stop your snivelling," Hihel'khlai's voice turned quiet and dark, knotted with pain, "Or you'll be the next to fall."


    "D'an, do you ever think about Lessa?" The smaller adolescent gave a shrug. He didn't wish to remember their sister in detail. Every time he did, all he ever saw was that smile, and those eyes. They'd been blue like the sky, and her smile was the sun. He heard her laughter. How did that hurt more than anything? "...No." He lied, his voice laced with irritation. There was no use in going over it again, but Dhamin never seemed to see the sense in that. "...You ever think that's gonna happen to us?" D'an-net's brow turned hard, his nose wrinkled and his mouth formed an angry scowl. "Just suck it up Dhamin." His eyes hardened as he turned to his brother. Dhamin might have been larger, even stronger, but he never seemed to harden up. "We haven't made it this far by being weak, Dhamin. It's a luxury we don't get." D'an-net's voice turned impatient, but had somehow softened as his pace quickened as his brother lagged behind. "I know, D'an... I just..I can't help it..." D'an-net paused, if only for a moment. "...I know.. But momma said the world won't give time for that. You know it won't." His little voice drifted off. Lessa died, and spring still came, so did summer. The world carried on--it didn't care that someone who hadn't deserved it didn't make it through. "...We have to keep moving. Else we'll end up the same." Dhamin went silent.
    It had been six years since they had been chased into the Eastern Canyon cliffs, since lovely little Lessa had disappeared from their world. Their lives were now filled with desert nights, foraging and hunting what little game there was to be found. They had made their home not terribly far from the Karlaf pride's oasis, and for six years they had narrowly eeked out a living. The two adolescent males were entirely comprised of bone and sleek muscle, far thinner than they ever should have been. Now, as D'an's mane began to come in, it made it hard to hunt, and their mother often left him to care for his brother. They had learned to make and set traps, and spent most of their nights checking and setting. Some nights they ate well. Others they went hungry while their mother hunted.

    Where had those idiot children gotten to? It was nearly dawn and they were still trouncing about in the sand. They should have been old enough to start taking are of themselves, and here they were still bouncing about the desert near sun-up. Despite herself, and the irritation those children incessantly caused, Hihel'khlai found herself looking for those two naieve idiots. She had shouted their names, checked the places she thought those dim little things to hide, and nothing. That was when she heard the beginnings of the rukus. Roars, yowls and screams that sounded dreadfully familiar made her blood run cold. Despite herself, terror ran through her as she bolted to the source of the sound.

    The scene unfolded at the edge of a pitiful excuse for a pond, filled with long stagnant water. Fire whirled all around them, lighting fur and scorching the desert sand in the night. Some large scarred male, none Hihel'khlai had ever seen, was at the heart of the flinging sand and fire. She could see D'an's bright eyes, blazing even against the beginnings of dawn as he bit down on the back of the male's neck--struggling to find purchase through that thick, matted mane. Beneath them. In the scarred maw of some whore's son was Dhamin's throat. D'an must not have known--or perhaps he did. Either way he still fought for his brother as the male dropped the limp body and whirled to now take the bothersome creature on his back. Rage welled up in Hihel'khlai, it boiled in and through and out of her. The adolescent's corpse moved with a quickness, a cleverness it never should have had--one that had never been expected. The strange, scarred male dropped dead in the sands.
    Mother said it wasn't Dhamin any more. Just a side effect. It didn't stop the empty body from following them for the rest of the night.

    D'an-net crouched low in the dunes, watching in the night, waiting. His fur was caked with mud, but in the desert nights, it was all he could do to camouflage the beginnings of his flickering, firey mane. His mother's voice spilled out into the dark and the sound of hooves sliding in the sand, that compressed crunch, came hurtling his way. D'an-net was poised, but as the beast lit past he nearly missed his chance. The young corelion launched himself into the air, claws extended and grasping for their mark. His grip slipped, and for a panicked moment he feared he would fall beneath the terrified creature, but he found purchase on the beast's shoulders. The sheer force of his mother's impact sent the beast reeling and D'an with it. Their meal went down quickly, briefly struggling beneath the duo before it stilled and went silent. His mother's silence as she settled down to their supper was the best commendation he would get, and the son took it gratefully. Things had changed after that day. Rather than leaving D'an-net to his own devices when she hunted, his mother had begun to teach him. So long as he helped, so long as he earned his piece, she allowed him to eat. They worked in pairs, and never left each others sight--much to the displeasure of them both.
    It had been three summers since they had lost Dhamin. D'an still dreamed of his brother. Never the long talks they've had or the times they'd laughed. Just his brother, broken and empty, shambling after them. Something had hardened in him that day, and it hadn't softened since. This world didn't care about them, and so, the young coreleo refused to care for the world. His mother however, she was barely thirty-five but the world seemed to have worn heavily on her. More and more she questioned her decisions, muttered to herself when she should have been resting in the heat of the day. D'an-net would not admit to himself that he had begun to worry.

    They settled in to their meal, eating as quickly as they could. The antelope was large, and the scuffle had been all but quiet. Scavengers would soon come looking and the dawn would burn the sands beneath their feet. It was the best meal they'd had in a while. Both D'an and his mother had worn thin, more skin than muscle, more bone than skin. At least it had dulled the glow of his mane. As the sun began to peek over the horizon, and the few creatures of the day began to stir, the mother and son headed toward their den. Their bellies were tight with food, and as the daylight intensified, they couldn't help but be a tad clumsy. The warmth made them sleepy, and their full bellies numbed the mind. His mother never noticed the snake in her path until the creature reared back, and struck at her face. With a lash of flame D'an struck down the beast. Such a pitiful and fragile creature, but so deadly. Panic welled up in the son's heart. Things between him and his mother, they had never been easy. She had always been hard, harsh and cruel when the times provoked, but she had been his mother. She hat clutched him on those days when she thought she might lose him. Through loss after loss it was those two, just him and his mother who clung to one another in the dark of the desert. Life with her might not have been pleasant. Life without her was unfathomable. His mother scrambled, thrashing as if she could throw out the venom burning in her veins. He tried to plead, he tried to beg--she would, or could, hear none of it. His dark face rippled in anger, twisting to the beginnings of a snarl, "Mother."
    The tone was new to her ears, the wrath behind it enough to force a pause.
    "If you want to writhe in the sands until you burn, then go ahead."
    She could have sworn in the heat of the morning that her own voice came from her son's throat, but something shifted. An almost imperceptible change took the wrath out of his voice, leaving only the sheer will and honesty behind, "But if you ******** don't, be still."
    The Mother did as her son told, her body trembling as the venom spread. Until now, she had not realized how large the boy had become. It seemed as if only days ago he was small enough for her to hold to her chest. It seemed as if only days ago that he had walked with his brother by his side, with his sister bouncing along. The fight went out of her.

    D'an slid beneath his mother as gently as he could manage, streching her arm over his shoulder and the rest of her atop his back. He pushed on to their den, the way was not far. He laid her down as gently as he could before determinedly plodding back into the day. The Karlaf oasis was little more than half a night's journey from their den. If he hurried in the day... Perhaps he could reach them by sundown.

    D'an plodded on at a slow, determined pace. His black coat soaked in the sunlight, made him burn down to his core. The sweltering heat left him panting and thirsty. Travel durring the day was death, his mother had always said--but who was she to talk now? Two nights and she would speak no more, unless he could find a healer in time. He knew so little of what healers were capable of, but if they could heal the way he could turn the flames, then they should be able to fix his mother, no? He pushed on. Kept pushing. Keep the pace. Keep the pace. His thoughts began to wander in the desert heat, and for a moment he could have sworn he had heard, he had seen that dreaded corpse shambling after him. No. That was just the desert's tricks. For a moment.. For a moment he saw a cub, with bright blue eyes and a sunny smile. For an instant he could have sworn it was Lessa, but as the little creature darted off, the laughter was unmistakably male. How.. How utterly strange. With a shake of the head he put his mind back to his pace. He couldn't slack off or he would never reach the oasis in time. He couldn't afford to let his mind wander, lest he lose the way and simply be lost in the desert until he too was dead. With a start he stopped so quickly he landed on his rear in the sands. There it was again, this time just before him. How had he missed the strange little cub?
    He giggled at D'an, "Where are you going?"
    That big sunny smile, those bright blue eyes, but a boy.
    D'an looked at the little cub, puzzled. His answer was hesistant, he shouldn't be telling some desert mirage anything. If anyone saw him they'd be sure he was a loon. "I.. I have to find a healer.. for my mother.."
    Somehow the words just elicited another chorus of giggles from the little creature. "Seems silly to me, since you're going the wrong way."
    D'an frowned, "I head west, to the Karlaf..."
    "You are heading East."
    With that the little thing was gone.
    D'an stood panting in the heat of the desert summer day, how long had it been? It had been noon not long ago, he was certain. He had looked down and watched his shadow slip beneath him. He looked to the sun, only to find its blinding brightness behind him. His eyes went wide as he turned about, and began to lope west. Panic sent another surge of adrenaline and clarity through his mind. How much time had he lost? How far away had he put himself from his goal? To the sand with the slow pace. D'an kept his loping pace, and rushed westward. Gradually his mind began to falter, going in and out even as his body rushed forward. At one moment, he woke, face first in the sands, and in desperation pulled himself up to carry on. He had to keep going. He must keep going. Just keep going. Just a little further. Just until.. Until the world went black and hot.

    He woke in the small shelter. It was a meager little shelter, dug deep in the sands and reinforced and lined with stone to keep the heat at bay. The world around him blurred and trembled when he moved, and the young male pawed at his eyes. "Well. It looks like you've finally woken." The old woman's voice was warm, calm. It almost sounded like she was laughing at him. D'an's brow creased in annoyance as he tried to stand on shaky legs. "I don't have time for this... I need to find a healer..." He took a few steps on the cool stone before he stumbled and nearly lost his feet.
    The old woman offered no help, merely gave a lighthearted laugh at his efforts, as if he were a cub attempting its first steps. 'You need water is what you need, sidya."
    D'an's irritation flared, and he snarled at the old woman. "I need a healer--"
    The old woman's walking stick slammed the stone floor, her expression gone from lighthearted. The lady who stood before him now bore a severe countenance, and D'an was rather sure that if he hadn't cut his words short, the next thing that stick slammed would be his hide. "You listen to me boy. You are in my house, and you will do as I say if you ever want hope of getting my help." She waited a moment, glaring into him, but when D'an offered no response, her expression gentled back to that warm smile and she offered him a pitcher. "Now drink. I don't feel like listening to heat-addled words. Then you can explain what you need me for."
    The young man did as he was told, drinking deep. The water was cool and sweet, fresher than he had known since he and his family had cleared the East Canyon river. Once he began, it wasn't long before he found that he had drained the pitcher. The old woman took the pitcher from him with frail hands and set it in its place near the door.
    "Now, sidya, what is it that you need of old Ra'ann?"
    Though he did his best to speak slowly and clearly, he found himself tripping over his words as they all tumbled out--how his mother needed a healer for a snake's bite, how he had gotten lost in the desert and how now, he didn't even know how long it had been. His expression remained like stone, and even though his worry he kept his temper cold.
    "Calm, calm child." She patted his shoulder with a smile. There was not much she could do for such a snake bite. Perhaps if she would have been there the moment she had been bitten she could have helped, but with a full day for the venom to set in, and still half a night--at least--before she could be of any help? Old Ra'ann stood, and gathered what herbs she had. Some for pain, others for sleep. D'an watched as she moved about her stores, stuffing this and that into her little pack and slung it over her shoulder. Soon, she was standing at the door, looking back at him rather expectantly. "Well, are you coming?"

    They reached the den but a few hours before dawn. D'an found his mother limp, her face swollen almost beyond recognition. She muttered and rambled, half delirious from the effects of the venom. In moments she laughed through her terribly swollen maw, in others, she cried. D'an sat next to his mother's side--comforting her completely alien to him.
    The old healer's face twisted with pity for the poor korliyo as she applied what herbs and medicines she had brought. When she finished her work, she motioned to D'an to follow as she moved out of the den. D'an was hesitant to leave, but reluctantly followed. Old Ra'ann's face was drawn, as if pulled taught by a heavy heart. "Child, you must listen to me, and listen quietly."
    D'an gave the old woman a hard look. He was fifteen, and unsure how he felt about being called 'child,' but the look the old healer had given him made him suspect that was not the worst thing. He nodded after a guarded moment, and the elder continued.
    "...There is nothing I can do for your mother, beyond easing her suffering. The venom.. it is too deep for me to draw it out." She said the words as gently as she could, her tender as her eyes settled heavily on the ground. At first she had thought she might have been able to at least prolong the woman's life. Now, seeing the wound.. There had been more venom delivered than she had seen in a long time, and in such a place... "...She may live a day, but little more."
    D'an turned to return to the den, his movements sharp, agitated. He paused at the entrance. "...Dawn will break soon. You can stay the day, if you wish, and I will escort you back tomorrow night." While old Ra'ann would have much preferred to sleep the day in her own cool bed, she agreed, and settled herself down in a cool corner.

    D'an returned to his mother's side. Through the day she never slept. First, she was mostly herself. The herbs had left her groggy, and more relaxed than he had ever seen his mother. She told him not to cry. That he wasn't some girl, or some baby. He was her son. He should keep making her proud, and keep his spat together. Then her mind began to wander. She began to apologize for the way she had raised them, for the loss of his brother and his sister. If she would have just been able to keep her powers under wraps, if she simply would have been able to hold back, perhaps they would never have been found in the Almeera's land. As things became more clouded, she began to weep. D'an wrapped his arms around his mother and held her gently.
    "So all the world got broke, Shards beneath our feet
    But it wasn't our fault,
    And everyone's competing, For a love they won't receive
    'Cause what this world really wants is release
    We live in Cities, The like you'll never see
    Not very pretty, but we sure know how to run free
    Livin in ruins of a grand place within my dreams
    But you know, we're on each other's team..."


    "D'an-net Vu.." Her voice was weak now, but somehow the pain had left it. "..Where is Lessa? ...And Dhamir?"
    D'an heaved a deep sigh, biting the inside of his cheek as he smoothed his mother's hair. "They're commin momma. Don't you worry. They'll be with you soon."
    A smile, though faint on her swollen face, creased her bright blue eyes as she looked up at her beautiful boy. Oh, how had he gotten so big? And then her eyes were just beyond him, they were focused on something far away. Her smile widened, but her voice was a weak whisper, little more than a breath. "Oh, there they are..."
    There was no family tree at which to bury his mother. His sister lay in the depths of the river. His brother lay wherever the shambling of his corpse had taken him. D'an burned his mother's body by the last light of day


    His steps were slow as he escorted the old healer home under the cool of night. His mane had grown longer, but still had much growing in left to do. Still, it provide more than enough light for the trek back to the Karlaf's oasis. They walked much of the way in silence, at least until the old woman reached her door.

    D'an turned to head back to his home, but old Ra'ann cut him off mid-step. "And where do you think you're going child?' D'an paused, looking back to the old woman with empty eyes. Her smile was soft, "I do expect payment for my services... And I have this sneaking suspicion that you might just make a proper one." D'an-net Vu looked at the woman with muted skepticism, "But I am a fire-user."
    "No matter," Ra'ann smiled. "I'm sure I'll find some use for you."


    And so D'an stayed with the old healer. There was nothing left for him in the desert, and no life he could have survived on his own anyhow. The first few months he passed in silence, but eventually he began to open up. It was strange to him at first, living without survival monopolizing every waking moment. He began to learn all he could about anything Ra'ann would teach him, but most of all he loved her stories. Tales about lusher lands and strange places. He spent his days dreaming of the Yonak falls, the Serpent's road, the Lotus. So many things that Ra'ann had painted as beautiful, wondrous and dangerous places. Slowly, D'an began to smile, then laugh. No one other than Ra'ann seemed to want him in their little settlement around the oasis, but he didn't care. He was happy.
    There were days when he wondered if his mother had ever learned any of these things. What her life could have been to make her the hard and cruel thing she became. There were days when he found himself thinking of his brother. He begun to think of him, not as the empty corpse, shambling after him in his nightmares, but as the bright, kind brother that he'd never gotten a chance to appreciate. He wished Dhamin could have known Ra'ann, and on darker days, couldn't help but feel like it was Dhamin who deserved to reach this place, not him. He dreamed of what Lessa would have been like if she had ever grown, but even as he wondered and dreamed, he was at peace. He was happy.

    The years began to pass faster. Life was still hard, but now it was so much more worth it. Soon his mane began to grow and flourish. Ra'ann seemed more delighted with it than anyone else. "Look at my little fire-butt, growing up all big and strong." D'an-net could do little more than smile. As he grew older, and they grew closer, Ra'ann became the mother he'd never had. As she aged, D'an became the one taking care of her, and he was happy to. Over the course of ten years, her bones turned stiff, and she became touched with shades of silver and white. Her frame lost its leather sturdiness, and curled under her own weight, but she never paled. "That's it, stop your fussing D'an." The old woman chided as her feather light hands pushed his away. "I might be old, but I'm damned well not a cripple." D'an-net couldn't help but smile, and oblige. She seemed more tired than normal of late, but she managed to move about the little den perfectly fine. Shakily, she sat, and those bright green eyes sombered as she watched D'an move about. "D'an," He paused and looked up. In all truth he needed to get down to the oasis, the fish would be moving soon and he wanted to catch enough for a fine supper, but there was a fragility to his Xoxo's voice that rang strange. With a breath, Ra'ann continued. "What will you do when I am gone?" D'an frowned. "Xoxo, you shouldn't be speaking like--"
    "I am one hundred and three years old, D'an. I speak like I want." She cut him off in comically exaggerated fashion. D'an couldn't help but smile, and satisfaction gleamed in her mischievous green eyes. Again she sobered. "And today is my birthday, so answer the question."
    D'an took a breath. "I don't know... I haven't quite thought about it."
    Ra'ann gave a yawn, "You should go and see the world. Get out of this dusty place." She rose on shaky legs and hobbled back to her bed. "...I think I'll take just a wee bit of a nap. Wake me when you come home, will you?"
    D'an gave a smile as he slung his pack over his shoulder. "All right, Xoxo. Sleep well."
    "Ratumisha, Rizu."
    D'an paused, the note of honesty in her voice strange. She had never quite called him that, not so plainly. It had always just been D'an, even when he had accidentally called her Xoxo, and never really stopped. Confusion and worry began to bubble in him.
    "Ratumisha, Xoxo." He half forced a smile as he began to leave.
    "Yor x'ajam."
    "S'hemingu, Xoxo."

    When he returned with the fresh fish, larger than he had ever caught before, he was met with bigger smiles and stories of many 'big fish that got away'. There was no more serious talk, only the smell of good food, and the sound of good company. They laughed and celebrated, talking the night away about things that did not and would never matter. They teased and joked and laughed even more. In some way, perhaps both of them already knew that Ra'ann would not wake the next night. But in typical fashion particular to them both, they would let nothing spoil their time with one another.

    When D'an tried to wake Ra'ann the next night, and found the light had left her, there was no confusion. No wondering. Just a raw, bleeding wound opened and not even anger to comfort it. He had never realized how much of a comfort it had been to be so angry, to hate rather than feel. But when his Xoxo passed, passed peacefully and ready and content, it left him with nothing but loss, and not a soul or idea to turn to. It wasn't like pain, at least not any he had known. It was missing. It was grasping for that one thing that had always been there, and now it seemed even in his own heart it was gone. He cried more sorely than he had ever in his life, not with a scream or a howl, but a whispering, soft pain. She had taught him everything that was wonderful in the world, and now--with a smile on her face--she was gone. He buried the old healer next with her family.

    He lingered at the edge of the oasis for hours, staring. For all the world he felt like the child staring across the river once more, but this time there was no Ra'ann to stare back.
    "You should go and see the world. Get out of this dusty place."
    The words were like a whisper he knew he hadn't heard.
    So many amazing places she had told him about, so many fantastic people... Perhaps he would make his way to the Hurin, or the Dar-vatta.
    And so, at the age of twenty-five, D'an-net Vu began his exploration into Rekkdar...
    Let's pray his sense of direction has improved. But as the now 25 year old korliyo took the first steps of his adventure, the exiles closed in. Hardly three days after his departure, the exiles rousted the Karlaf from their home. Life with the Karlaf had already told him what would transpire. Ever since he had heard word of the exile, he and Ra'ann had waited for it...

    How has his unique condition been affecting him?***
Hunting at night has become a problem, officially. While he spends most of his time trapping fish and other small animals, he is also beginning to use the art of pursuit predation more. In this, he tracks the animal incessantly--for days if need be. Large game can easily spot him so he uses this to his advantage. In pursuit predation the quarry is tracked and pursued in a manner that gives it no rest. The quarry will eventually wear out, and if the predator has done things proper and kept his pacing, he will easily be able to take down his kill. In some cases, certain more frail creatures will simply die as their heart gives out from exhaustion. As with others... he does his best not to notice. As he leaves his small world with the Karlaf, it begins to become more and more apparent he is not like anyone else. However, he doesn't see this as quite a bad thing. He is not a vain creature, but if his appearance earns him more time to himself and less time pestered by others.. Well, that's not so bad, now is it?

Optionals_____________________________________

    His goals/ motivations:
    He wants to see the world, know its people and their cultures. He wants to find his way to the Hurin and find Ra'ann's family, thank them for everything she did for him, and let them know what happened to her. After that... who knows?

    I may work on the side of the Karlaf, but don't you think for one second that I am one.
    Part of him wants to seek out the Harbringer--ask that korliyo exactly what he thinks of stealing pridelands from peace loving prides and giving them to murders. While some of the necromancers might not be wholly evil, murders and thieves worthy of exile should never have been set upon the Karlaf lands. There is an ever growing idea in his head. Call it a dream, if you will. In this dream, he finds a group. Together they march out into the desert, and in one fell swoop they reclaim the Oasis. D'an goes to the Karlaf, and returns to them their land. He and his group guard the oasis and its people from thieves and murderers. They care for those of the Exiles that adhere to the Karlaf's law of peace, the Necromancers that keep their taint away from the Oasis and they will destroy any who threaten the peace they wish to preserve. Perhaps, just maybe, if he could ever tell this dream to the Harbringer, maybe he would be willing to help. It would be an end to serve them both, after all.

    What kind of people is he the most likely to get along with and/or respect?
    Be who you are, live up to your ideals the best you can and he will respect you. He believes that everyone has their reasons, and given his own heritage, he will always try his best to be accepting and understanding. His favorite people are people who speak their minds, who don't worry about being everyone else's version of perfect.

    What kind of people is he the LEAST likely to get along with and/or respect?
    People who are all talk will work his nerves, and he will likely try to test their mettle.
    People who judge others without knowing them, and People with remarkably small views of the world who think their ways are the only right ways. Say one thing but do another, refuse to take responsibility for your actions, or blame others for our own faults and you will only get the worst of him.
PostPosted: Fri Dec 27, 2013 2:34 pm


Essentials

_____________________________________

    Name of the character: A'lar

    Place of residence: Currently in the unclaimed lands surrounded by Dar-Vatta, Avre and S'hurrel.

    Is he a member of a pride? If so, which one? He was, but is no longer. There was a small pride between the Dar-Vatta and Avre lands that was absorbed by the former. It was a self-important pride that founded itself in displays of strength and providing for a sense of worth, and thus kneeled to the might of the Harbinger and all the respect he commanded. Unfortunately, A'lar's mistrusting nature did not give him implicit belief in the Harbinger, and he's not yet been willing to be under his wing.

    Personality***:
    A'lar has two faces: the one that is first met, and the one that is true.

    Upon first meeting, A'lar is extremely guarded. Years of a life less ordinary have taught him to be wary, hiding his mistrust and discontent beneath the guise of confidence. He's discovered that Corleos were less likely to give him a hard time or linger too long if he offered a front of being satisfied and proud of his appearance. If he talked himself up, then no one could talk him down. However, with the loss of his pride and fending for himself and viewing the world through his own opinions rather than what he'd been taught to believe, his arrogance has been tempered into a more simmering sort of scorn: he's less haughty about himself and more in disdain of how shallow others can be. He still wears the mantle of arrogance to keep others at bay, but it's not nearly as overbearing as he used to be.

    Balanced between his pretense and who he is at his core, A'lar is quite the pessimist, typically assuming the worst of everyone until proven otherwise. From the first moment his hair 'caught fire,' he'd been under intense ridicule and pranks from his pride, for who could look at a hunter who burned as bright as the sun and take him seriously? Even those who would have been potential mates and trusted friends looked down on him for his appearance, something that stuck with him. A'lar was unerringly loyal to his pride and working as a unit, but when it came to a personal level, when it came to trust, he learned not to. It has made him doubtful of those with the best intentions, for they are far more difficult for him to believe in, not really having met those with inherent good in them. It makes him rather gruff in his dealings with others, blunt to the point of being abrasive without intending to be.

    A'lar isn't all bad, however, if one can stand his aloof pretense for more than a few minutes. Beneath the facade of nonchalant arrogance and despite his rather dour look on life, A'lar possesses great kindness. Generous, he's not above sharing a meal with a lone Corleo or even hunting for a small band in passing. It affords many chances to be taken advantage of, but A'lar subscribes to the belief of treating others as he might like to be treated in turn - insofar as surviving matters. He doesn't mind going out of his way to help and doesn't need a sob story to be spurred into acting. His time growing up has given him an encompassing pride mentality and taking care of those who might not be able to do so themselves for whatever the reason may be. He's a born leader and isn't afraid to take a position of leadership for the success of a temporary alliance.

    Despite his graciousness, he tends to be stern and rigid in how he interacts with others. He doesn't mean to standoffish but he is not so well versed on what it means to be polite or well-mannered by another pride's standard. A'lar doesn't have the greatest sense of humor which also serves as a hurdle in communicating with others. He's not exactly eager to fix this mentality he has, but he's not so close-minded that he isn't willing to learn something new. If one desired a terse traveling companion that has little interest in personal affairs, one would not find a better option than A'lar.

    Background*** (if possible, include upbringing):
    In the beginning, his life was as normal and unremarkable as any other cub in his pride. Raised as a community effort and not by any single parent, A'lar was accepted amongst his brethren, all coal fur and pale white mane, very nearly 'boring' in appearance and it suited him just fine. He wrestled with his fellow pride mates, learned to hunt with them, tended to their weaknesses and injuries to help them better themselves just as they did the same for him. He made friends just as easily as he had friendly rivals; A'lar had a promising future as a hunter as he grew according to the pride's whims, maturing quickly and learning twice as fast. He grew with his friends and out-grew most of them, perhaps the only different quality he had amongst his kin. Hunting came easy, as did the sense of belonging and protective nature that was nurtured. It was normal, and life was good.

    Everything changed when it came time to focus on their shanak and come into their own as providers rather than students. He was not the first to attain his human form, but in his attempts to return to his natural form, A'lar's cream-white hair caught fire, burning hot enough to show the blue of the most intense flame possible. At first, his pride was in shock: they'd never seen a reaction from psionic power such as this. The wonder lasted until he managed to return to his Corleo form, his mane aflame all the way down his tail, his longer patches of fur similarly ablaze. For a moment, he thought this would be a good thing, that it would set him apart. In a sense, he was right: it set him apart, but when the first bit of laughter peeled into the sky, a roar of laughter joined it, and A'lar's life was never the same.

    Normalcy was no longer an option. He was jeered at, laughed at, taunted; those who were once counted on as friends didn't want to be associated with the worthless hunter. Distance was maintained by those he'd grown closest to, and with a mounting sense of despair, A'lar sought solitude on the outskirts of the pride territory. Looking out over the land blanketed by night, he thought about running. He thought about leaving, starting over. He thought about making his own way. But A'lar was a proud creature, and as the sun touched the land and set it ablaze, he realized he was much of the same: his appearance was laughable to the night that didn't know any better, but at his core, he was still an integral part of the circle of life. Sucking up his wounded heart and deciding to not be a coward afraid of his own visage, he returned to his pride and began to shine his light with the first shreds of false arrogance.

    When his fellow hunters joked that he couldn't sneak up on a blind calf, A'lar decided he would not have to rely on subterfuge to succeed, but instead face his prey and outwit them with utilizing his surroundings - and when it suited him, fear of his appearance to his benefit. Large in body as he was, he was lithe and learned to use dexterity against his environment (such as rounding a sharp alcove wall to corner his prey), utilizing speed and strength rather than the element of surprise. Where his pride used stalking and silence, he charged and roared his presence. A'lar became the opposite of what his pride knew to be, but his results were undeniable; the goading and teasing began to fade the more decorated he became from his successful kills, fueling his faux arrogance into something more genuine. A'lar realized he could do this and it wasn't in spite of his appearance, but because of it. He was coming into his own, just as he'd been taught to do, just with different methods.

    He practiced his shanak to utilize it, to own it, so he could use his appearance and his power to greater ends than he was ever believed to be capable of. A'lar was not exceptional or unusual in his psionics, but he was strong and confident in what he was capable of, which set him apart further. As time marched on, A'lar proudly wore his symbols of conquest and success around his front legs. He became one of the most decorated of his pride, a stalwart provider and reliable contributor. A'lar was often looked up to, but kept at a safe distance, the likes of which suited him just fine. When his legs were in threat of being too heavy with his trappings of success, he wove them into his hair, the very fabric of what had spurned him to begin with. Some of his greater tormentors couldn't look him in the eye, and A'lar's pride soared. He was all but poised to take over the pride itself, and he could have challenged for the right if he was so inclined. He was not, however, a fool; he knew that if he sought that position, it would have to be for the pride, and not because of something as base as his appearance.

    A'lar never had the chance to live up to his potential as a leader, as whispers of the Harbinger became howls of reality. He thought he saw him, once, when his pride submitted to the other, but it was a time of turmoil for him and he couldn't be sure. All he knew was he had worked too hard to let go of all he'd gained, and something as insignificant as words would not buy his loyalty. He was a hunter, decorated in his accomplishments; stories didn't have to be told to show proof of what he'd managed in his years. A'lar took his ignorant way of thinking and left the pride then, much to the shock of those who had come to rely on him. It was truly arrogance that turned him away, something he could only admit much later.

    Since the separation of all he knew, A'lar has traveled the lands on a philosophical level, trying to determine the difference of what was good and what was right. He's not yet found a satisfactory answer and to this day, he roams, searching for purpose.


    How has his unique condition been affecting him?*** It's been rough, but he never believed he was less for it. A'lar struggled with overcoming his 'condition' for many years before he realized he didn't have to overcome anything -- that it was a part of him and not something to be spited or treated as a challenge to his daily life. More recently, he's embraced his unique appearance and while he's accepted it, he can still be touchy when others make assumptions or look down on him for it. If anything, his pride has become more genuine with the passage of time, learning that yes, he is different -- but that it's to be celebrated, not condemned.


Optionals

_____________________________________

    His goals/ motivations: A'lar was taught to believe that his purpose was the survival of the pride, that he was born a hunter and nothing else much mattered. When he and his pride separated ways, he found he didn't know what to do with himself if not in service of the absent pride, and as such, his goal is to find somewhere to belong. In his heart of hearts, he wants to find a home that is unmarred by the taint of ignorance and shallow minds, perhaps even nursing the notion of forming his own pride. A'lar's motivations are simple: survival, a sense of self worth and the belief that there is a better tomorrow and that he can be a part of it.

    What kind of people is he the most likely to get along with and/or respect? Respect does not come easy to A'lar, not even if it's due. For the most part, he's not sure what to weigh the idea of respect against with his pride's assimilation and his own ideals coming to fruition. He is most likely to tolerate those who reserve judgment, and ultimately respect kin that think for themselves and aren't just a product of their upbringing. Objective minds - or open minds, at least - are most likely to get the best response from him. A'lar seeks understanding and knowledge and will deal with those who have a similar mindset.

    What kind of people is he the LEAST likely to get along with and/or respect? Those that he calls 'herd material': those driven only by the will of their pride without their own thoughts. A'lar was once such a being and he has little patience for the herd mentality now, preferring to stay away from the 'sheep' and 'cattle,' as he calls them. He also takes obvious issue with those who are cruel and unnecessarily abusive (physically or mentally) to others, especially if on the basis of something aesthetic. Of course, there's the obvious Necromancers, but not so obvious a reason for him; he knows what it's like to be judged by one's cover. Not that he'd trust them further than he could lob a fireball, but that's hardly because of what they are and more because of who he is. A'lar seeks understanding and tries not to be hypocritical about it if he can manage.

Chrystali

Enigmatic Gatekeeper


oo Ded

Lonely Phantom

PostPosted: Fri Dec 27, 2013 9:15 pm


Essentials_____________________________________

    Name of the character: S'hadh Elwe-ri

    Place of residence: A lone wanderer, S'hadh is currently located in the mountainous region just west of the Dar'vatta territory and north of the Midnight Forest.

    Is he a member of a pride? If so, which one? Former member of a small pride from the desert. Currently alone.

    Personality***:
    Nonconfrontational (+/-) S'hadh has a tendency to keep his business his, and to not get involved in the affairs of others. If faced with an aggressive sort of character, he'd be more likely to back out and talk his way through things then to go head-first into a fight. This attitude goes towards most korliyo, not just aggressive ones. He's hesitant to talk to others. This may make him come off as having a(n ironically) cold shoulder. He may come off as a bit brash towards stranger, but he promises that he's kind underneath it all.
    Temperamental (-) If someone were to press him, though, there is only so much he could take. When pushed too far S'hadh would release a bunch of that pent up emotion and go off on whatever was pushing his buttons. That being said, though, he has learned how to keep himself rather…
    Controlled (+/-) S'hadh knows that he's a bit of a boiling pot. All considering, he's rather self-aware of his emotions, and is—more often than not—capable of keeping everything in check. When he's feeling particularly agitated, this may result in him taking time to meditate alone to work through his emotions. He's become self-reliant on his emotional needs, and thusly doesn't really talk to others about his issues (especially after what happened with Fax'ia, the last person he became close to—perhaps even loved).
    Wary (+/-) The pride S'hadh was born in had a culture different enough from those he is around now to make it so he's not quite sure what to expect wherever he goes. That combined with the fact that, in his past, getting emotionally close to others didn't really fare well for him, made for a part of him that second-guesses everyone that he meets. Don't get me wrong, S'hadh would love to find someone who he can place all of his unconditional trust upon. It would take a lot, though, to make him think that such a relationship could be possible.
    Loyal (+) But if S'hadh were to find some korliyo who he trusted deeply, they would have his unconditional loyalty. S'hadh cares fiercely about those that he has a close connection with. They would need only ask and he would deliver, no questions asked.

    It's worth mentioning that, at this point in life, S'hadh has a bit of an angsty streak. He's yet to grown out of this phase, but he'd probably work his way through it as time passed.

    Background*** (if possible, include upbringing):

    'S'hem, hear our plea…'

    The Fahrel were fierce souls. With ancestors hailing from the inhospitable lands of the western Deserts, their blood had flowed hot for a long while. A group of nomadic warriors, Farhel society revolved around intrapridal brawls and organized fighting. Worth was found not in beauty or nobility or leadership, but rather from power—power that they believed to exist separately from psionics. Such abilities, they believed, only diminished the raw strength of the blood. The only shanak that was remotely socially acceptable among the Fahrel was Sacred shanak, which was found to be vital for such a group that chanced injury so often. Battle ran deep in Fahrel veins. It was less sport, and more a way of life.

    With such an atmosphere, it takes little to explain the amount of pride that existed amongst the nomads. Yes, during times of strife the names of gods could be heard on hushed lips, but prayers were acknowledged to belong only out of public eye. So when Kalvu and his wife began to pine for children, little was heard or shown outside of their home. As time passed and Radwi's womb remained woefully empty, no sign of desperation showed on their prideful faces. When his brother and leader Denebh's wife grew swollen and full, quiet prayers were whispered onto the desert's moonlit breeze.

    S'hadh was born on the coldest of nights, and was the only of his litter to survive past but a few moments. A tragedy, perhaps, but Kalvu still puffed his chest with pride and spoke of how it surely meant that strength pumped through his son's blood. He was born but a single moon after his cousin Ngava, also the only daughter of a difficult pregnancy, and the two became instantly inseparable. From the time they could walk the two were sparring partners. As Ngava was groomed to become the tribe's next leader, S'hadh was there to lend an ear to the laments of his uncle's high expectations. As S'hadh grew and it became clear there was something different about him, his cousin became his only sympathetic companion.

    Long before his first shift, before the average korliyo would have found any skill in psionics, which were foreign enough to the child from the taboo his people held, S'hadh began to have this energy about him. This effervescent glow that gave sign to perhaps a natural propensity for the psionics. From even that early in his life, the korliyo could feel his connection with his people slipping. Warriors laughed, likening the young male as being 'feebler than the mirage child.' Others said how Choqlehut must have done quite a number, if such a flashy show was needed to hide the weakness in his blood. As S'hadh aged further and the psionic glow licked like flames down his spine as his mane grew, becoming more full and more bright, the insults only continued. Even the pride in Kalvu's eyes became dim and though Radwi held only love for her only son, he could see the pain in her smiling comforts.

    When S'hadh reached his late teens and attempted to sheer his mane with a sharpened stone, Ngava was the only one to catch his hand. She looked to her cousin with a worried brow and compassionate eyes. "Ngatte," she crooned, cradling his hand with hers and wiping teary eyes dry. "Nijul," she continued. The two were each other's siblings that they never had. The exaggeration of affection made him snarl. "Bojwame," he hissed, pushing her away. He needed no sympathy. Ngava had become the gem of the tribe. And S'hadh? This place could no longer be a home to him. Any attempts to prove himself became lost to claims of him hiding behind his shanak. S'hadh had become a token of cowardice. "I haven no place here, Ngava. Not like this, I don't. I am no Farhel. No fighter."

    "The others are fools," Ngava scoffed in return, "Light show or not, you can easily best them. I might even say that you're a worthy opponent to me," she finished with a playful smirk. S'hadh gave an amused snort at his cousin's overplayed conceit, only to follow it with a heavy sigh as his head fell into his hands. In his shifted form, his hair flared about his face. The glowing red and blues blinded him from the rest of the world. "Even if that were true, what could I do about it?"

    Ngava only shrugged and gave a resigned, "Perhaps nothing." The sudden passivity made his brow crease. His cousin leaned back, casual in her shifted form with her ankles crossed and hands folded behind her head. She shrugged again, then looked at him pointedly before standing, holding a hand to the side of his face. "Your time will come," she assured before shifting and leaving S'hadh to contemplate her words.

    Less than two years later, a time of change had indeed come. In a distant land, a leader sent his kingdom's criminals to the Karlaf's Oasis, and the main pride of the desert left. The ideals of the peaceful pride may have clashed with those of the Farhel, but necessity brought the two together. The Farhel may have had small numbers but compensated with hearty souls, brunting through travels to deep parts of the desert to bring back worthy wares that were of value to the Karlaf. The Farhel economy became dependant on trade to the Desert Pride, and with sudden changes came bubbling turmoil. Unrest settled over the warriors' hearts. There was talk of leaving. There was no more room for the tribe to flourish now that the Karlaf were gone. It was in the pride's best interests to move on. After all, they were strong enough to forge a new path wherever they wanted. This was met with defiance towards the idea that the Farhel could possibly be so dependant on another pride, let alone one who valued weak and placid blood. If the Farhel were strong enough to make a place elsewhere, why not continue pressing onwards where their ancestors had lived and bled? A few lowly criminals surely would pose no threat, and they could made do with trading with whoever they could, even if it meant expanding their bounds.

    It wasn't long until petty arguments led to brawls, which threatened to lead to all out civil war. Denebh and other traditional Farhel were faced with a rebellious splinter group that advocated for a new home and S'hadh found himself caught in the middle. Ngava fought loyally at her father's side, while Kalvu spoke of his brother's foolery. "Appan nijul speaks without understanding," he would mutter, low and quiet in the tense desert air while Radwi watched with concern, caring not for these silly arguments and worried for the sake of her family. Of her people. "Such action will bring our people to their downfall," he spat, and when Radwi's gaze met that of her son, S'hadh found it appropriate only to walk away and deliberate which side he stood upon. Ngava had been just as forward as Kalvu, if not for being in the other direction. She disdained her uncle for deepening the rift in the family and for giving the rebellion a powerful voice. Even more so, she disdained him for the position he had pressed onto his son. Her tone, that of a general addressing her army, softened only to comfort her troubled cousin. Still, S'hadh found no solace.

    What he did find, though, was a stranger.

    The desert sun was dipping low into the sky, shadows growing long and vast against the endless sands, when he saw her unfamiliar form amongst the weeds. She was dark-pelted and bright-eyed with a crack down her core that made him wince. The korliyo made S'dadh take pause. Never before had he met such a stranger. She had a presence about her that made him shudder. With trepidation or intrigue, he couldn't say.

    "Fax'ia," the korliyo explained with a charming smile as he inquired, giving her food and drink as he did so. "My name is Fax'ia, and I come from a land far to the east."

    An exile, she explained. The words made her frown and S'hadh felt instantly a connection with this korliyo that he hadn't had with another, before. Not even Ngava. Fax'ia told how she became exiled from her land. Deemed a criminal, whose only crime had been that of circumstance. She showed him the deep scar, the upside-down V that marked her side, and closed her eyes as she recounted the story.

    S'hadh knew well enough that prides in the east treated psionics differently than his people did—he had no expectation that his was the normal society. So when Fax'ia recounted how she was once a powerful user of the water shanak, revered by her village, he was hardly surprised. The village, she explained, was run politically by a sort of monarch. A lord and his wife. The pair of them served as the head of a council that ran the tribe's affairs. Fax'ia served as a spiritual leader; her capabilities with the water shanak made her spiritually connected to the ocean, upon which the fishing village relied heavily for food, and to Inura, the village's main deity.

    Life was good for the korliyo. She was well respected amongst her people, and her village was in a time of peace and prosperity. Then the lord's heart turned to greed. He wished for power over his people in every regard, and sought to take Fax'ia's position for himself. Being a user of the Sacred shanak, the tribe would not believe him to be capable of holding the role of a spiritual leader, so he tried other ways. When the lord approached Fax'ia, the stars bright and diamond-like on the ocean's shores, with a silver tongue and seduction in his eyes, she turned him down, not wanting to taint her position. The clever lord was quick to turn the situation around. He spoke of how Fax'ia had attempted to court him. To steal him away from his wife and make him but a puppet of a monarch. The village grew furious. Words of exile spat from sharp tongues.

    They brought her to the Desert's edge. They carved the exile's mark into her side. They brought Electo psions powerful enough to crack her core enough to where it would take months to mend.

    S'hadh felt waves of sympathy and remorse. He lay a paw on her core, still with a long crack down the center, and explained how she could make a home, here. If not in his tribe, than near it. Fax'ia gave him a sad smile. And with that, S'hadh had a friend.

    The Farhel would have none of it. The presence of a stranger—an exile, at that—only exacerbated the already worsening tensions. Ngava didn't trust the newcomer. Her cousin's psionics she had no problem with, but her culture's taboos and seclusionist tendencies still made her distrustful. S'hadh believed his cousin to be over exaggerating. Fax'ia seemed to be harmless. It started to make a rift.

    "Still, Ngatte. We must be wary, especially now. Things around here are becoming unpredictable. The last thing we need is another wild card in all of this mayhem." Ngava was frustrated. More acts of violence were erupting around the pride. Denebh and Kalvu were only perpetuating it all with their unwillingness to compromise.

    "She's the only one who understands me, Ngava. Who understands what I'm going through. How am I supposed to just turn her away?"

    "By just turning her away, S'hadh! There will be more psions. It's not like she's the only one, or anything. Couldn't you wait until it would be more reasonable?"

    "But now is the most reasonable time! With everything that's happening, I need someone where who can help me. She's teaching me t-"

    "Oh she's teaching you!" Ngava's voice turned to a hushed scolding. There was pause and both cousins only watched each other solemnly before Ngava broke the silence. "Ngatte, I only worry for you. You know what you mean to me."

    S'hadh sighed and looked upwards towards the cloudless desert sky. "Qya. I know."

    Ngava moved close, setting her maw into his warm, glowing mane. "Ratumiyu." He responded with a sad smile. "Ratumiyu," he murmured back quietly. It would be the last time she would speak those words so fondly.

    S'hadh was becoming more and more skilled and honing his shanak. Fax'ia, though not a Heat psion, helped him recognize feelings and capabilities within himself. She had started to become his greatest ally. Farhel members would watch from a distance with scorn as they trained in the desert's twilight hours. Ngava looked on with worry. The sunrise after S'hadh celebrated with Fax'ia his progress, his first honed fireballs, witnessed in the dark by a number of pride members, a body was found. On the edge of the tribe, Denebh's corpse lay, beaten and scorched.

    The blame fell quickly, and S'hadh fled to his home as warriors followed. Just as the psion scum learned to use his abilities, the leader of the pride that scorned him was found dead. How could that possibly have been a coincidence? Ngava led the charge with tears of betrayal in her eyes. She no longer used the titles of kinship towards her cousin. He was an enemy, and no longer family.

    In the shadowy den, he was met by Kalvu's dark silhouette. "Ngondi, I didn't do it. I don't know how-"

    "Leave." Kalvu's voice was cracking, as if it were forced. Pained. S'hadh paused, tears welling. Golden eyes moved over his home, knowing it would be the last time, and the korliyo turned towards the exit.

    It was the labored breathing, like the last breaths leaving a corpse, that made him stop. He turned back towards his father and noticed the twitching. As he moved closer and his mane's glow illuminated the room, he saw the dead eyes… "What is this." S'hadh's voice was only a horrified whisper.

    "Oh, only too clever, little dear." Fax'ia's voice sounded as it never had before as she moved from the back of the den. "And still so easy to fool. Sad, sad S'hadh. The bleeding heart so willing to show compassion to a damsel in distress." Her words turned sharp and she snapped by his ear. S'hadh hadn't noticed that, for days now, her core had been completely healed.

    A necromancer. It was so clear, now. The tales of her home were but a lie. He had been used. Yes, she was an exile, Fax'ia explained. But not for any fairytale reasons worth spilling tears over. Fax'ia was tainted. A criminal that killed and used those corpses to fulfill horrid deeds. Kalvu had been such a victim. A heat psion as well, though he had hidden it from his son. Easily killed and used to frame the murder.

    "And now this place is mine. This tribe of prideful fools. So many powerful bodies. So much can be done with them, don't you think? All of them rippling with potential. And that delicious cousin of yours. Do you hear her, now? She calls your name with disgust. She calls for your blood. What a lovely little puppet she would ma-" Her voice cut off as snarling fangs sunk into her throat, S'hadh's mane flaring. A last guttural breath left her maw. It almost sounded like a laugh.

    S'hadh ran from the den, blood soaking his maw, only to come eye to eye with Ngava. He could almost feel her rage, her horror at seeing her cousin, freshly soaked with blood. There was a pause as he only stared, wondering what he could possibly say to make this all right. What must it look like, to her? To see her cousin, for whom she adjusted her morals, covered in blood and the only logical suspect in the murder of her father.

    "Njatte, it's not-"

    "Don't," Ngava snapped, snarling and tearing, "don't ever call me that. You are no family of mine." She spoke between clenched teeth. She was alone. It was her duty, she explained to the rest. Her cousin, her family, her responsibility. In just an evening, she had become a leader. A warlord. Still, she didn't know what she was supposed to do, now. Her own cousin? It was an obstacle she wasn't ready to face.

    "You have one chance to leave, S'hadh. I will allow you to leave in peace, if only for the good times we've had. If you stay, there will be blood." Ngava's voice had become stoic and cold. "If there is any care for us left in you, S'hadh. Go."

    He had no choice but to run to the borders, moving swiftly along the sand that had been his home until he could hear the calls no longer. As the sun set on his last day in what would never again be called his home, S'hadh collapsed.

    "Rizu," the voice was so soft and gentle, S'hadh believed it to be a mirage until he looked up and saw the sad, warm eyes of Radwi standing over him. He froze, ready again to run. As his mother's nose nuzzled into his mane, his muscles melted and he collapsed into tears. "I saw it all happen, S'hadh. It's okay, I understand." His mother shifted and ran her spider-paw fingers through his mane. "Go, now. Find your home," she whispered, close and loving, "Find where you belong, and burn brightly, there."

    How has his unique condition been affecting him?***
    S'hadh has a complicated relationship with his condition. While he can acknowledge that it comes off as being rather impressive and ultimately something to be proud rather than shameful of, he can't help but feel a twinge of disdain for the aspect of himself that resulted in so much ridicule in his past, and the disjunction between himself and his home pride. There was a time in his life when S'hadh held only disdain for his psionic glow. He had grown to be even a little proud of his capabilities when learning with Fax'ia, but those feelings were shattered by her betrayal. He still has room and time to grow, however, and his attitudes may change with age.


Optionals_____________________________________

    His goals/ motivations:
    As cheesy as it may sound, S'hadh wants to find a home. His black sheep existence has made him feel like there isn't a place where he belongs, or an overlying purpose to his existence, but this new land has left him more determined than ever to find those things. S'hadh would, more than anything, like to find a korliyo(or a group of korliyo) that he could place his faith in. Though his home pride may have not been the most welcoming to him, it was still a tight-knit group and S'hadh is a little sad being all alone. He has this dream that he wouldn't dare telling a soul of having a family—sibling-figures like Ngava was, and parents that were close and caring, and maybe even a love?

    What kind of people is he the most likely to get along with and/or respect?
    S'hadh has respect for those who are self-sufficient, and still caring and compassionate towards other. Honestly, it'd be pretty easy to get onto S'hadh's good side. Though he's been hardened through his past, he's a bit naïve when it comes to korliyo outside of his home pride. Anyone who was straight with him would probably get onto his good side pretty quickly. He understands that everyone has flaws, and tries to be pretty open with the mindset and reality of others, and can be a pretty easy guy to get along with, provided that you get through his hard shell to his gooey core.

    What kind of people is he the LEAST likely to get along with and/or respect?
    Those who are intolerant of others are at the bottom of S'hadh's totem pole. Being the odd one out for such a long time, S'hadh has come to understand that every individual operates on a different level and mechanism. Those who are close-minded towards the individuality of others would be extremely infuriating for him. Those who are too straightforward could also be frustrating for him. S'hadh like to keep his personal life under his control, and he wouldn't appreciate someone trying to press. It should be noted that these intolerences go for all ages. He doesn't have the patience for obnixious little ones, even if they are still children and don't know better ("Where I'm from, you learn respect from the time you can crawl!").
PostPosted: Sat Dec 28, 2013 4:00 pm


Essentials_____________________________________

    Name of the character: Ri Keshe

    Place of residence: Ri Keshe lives on the north western edge of the Avre and Uhawe territory.

    Is he a member of a pride? If so, which one? Ri Keshe was born into Miru Chamar Pride. In the lower western peaks, this small and selective pride resides in patchy forests and valleys that the Avre and Uhawe have left untouched. With their brothers and sisters the wolves, they prowl their lands in small packs and negotiate confrontation through a small council under the full moon. In fact they conduct most of their activities under the moons glow, including hunting.
    This heavily nocturnal tribe takes its hunting style from the wolves and utilizes their high level of team work to take down the small amount of prey that resides on their territory. Due to pack cohesion being a major factor, all cubs are raised by the strongest/head pack until they become of training age(7). At the age of seven, they begin a training regimen and take part in trial runs with each pack. Once they become of age for the hunt, they are drafted by the packs that believe they would mesh with them at the council of the full moon. If not desired by a pack, the corleo has the choice of starting their own pack or moving into a different pride altogether.
    As far as religion, the tribe prays to Choqlehut, the God of Weakness. By training their cubs from a young age and picking only the best for their packs, the Miru Chamar believe that their god will take favor upon them and bring weakness to their prey. New packs started by draft rejects are said to be weakened by Choqlehut. This prejudice makes it extremely difficult to create new packs, as members of the pride are afraid to be tainted by that weakness. A pack created by a reject are often referred to a mubi's as an insult.
    Due to their connection with Choqlehut, any illness or injury received by an individual is seen as a burden that corleo must overcome on their own. As such, those corleo's blessed with the sacred Shanak re not allowed to use this gift for others. They are also seen as less valuable to any pack in the pride as that is one less heat, water or electric shanak to help in the hunt.

    Personality***:
    Born into a pride with very high standards, Ri Keshe has spent his life trying to live up to the impossible. It's a wide known fact that most cubs born into the pride are rejected by their friends and family and sent into the unknown world simply because they failed to master the art of the hunt. Knowing this from the moment he understood speech, Ri Keshe refused to become like those weak and lost cubs before him. No matter what his shortcomings...he would master the hunt. He would beat his fellow trainees. He would not be rejected from his home.
    All of these thoughts and goals however, seemed to drain Ri Keshe of his positivity. Nothing could ever be good enough. Not the way he trained. Not the way he interacted with the packs. Not the way he hunted...nothing. Of course, Ri Keshe wasn't the only one not good enough. Having the pride's standards and each packs style memorized by heart, Ri Keshe became highly judgmental and negative towards his peers. No, not his peers. His competition. They were too slow. Too loud. Too friendly. Too eager. Too much restraint. Ri Keshe could find a flaw in all of them. And while that should have pleased him, he couldn't help but be disgusted by their weakness. Or was he simply too disgusted by his own?
    As far as interpersonal communications, Ri Keshe can be rather blunt. While some would bite their tongues to let the competition think better of themselves, Ri Keshe holds nothing back. From his demeanor...you wouldn't know that he hated himself down to each hair follicle. With a strong posture, Ri Keshe takes every criticism as if he's stone and puts up the facade that he is a confident and well adjusted hunter. Of course for some reason, a smile simply isn't on Ri Keshe's well adjusted list. If anything, he tries to keep his facial expression neutral, as no one likes a giddy or grumpy member of a pack. Instead of trying to fit one pack, Ri Keshe tried to keep himself a possibility for all of them. Of course his neutral and strong demeanor often doesn't come off the way he desires when his tongue lacks the same filter.

    Background*** (if possible, include upbringing):

    "It's a...boy." The lowest member of the pack went to hand the cub to its mother only to find her shrinking away from it. "Don't you wish to see your son?" She wished that she could smile, offer the mother some sort of encouragement, but if it were her cub? She wouldn't even be able to look at it. Glowing brilliantly with all the hues of flame, this cub lit up her pale tones and even reflected off the snow. He was a beacon. A liability. A weakling from birth. "Well, if you aren't going to take him at least name the boy so we can deliver him to the Chamar-Od'es. Our Axu does not like to be kept waiting."
    The mother looked at the boy with disgust while mumbling something about his weak and incompetent father being the one to blame. It had to run in his side of the family...yes. Oh well, it wasn't as if she couldn't bear more cubs. This weakness was bestowed upon the cub...not a reflection of her. "Ri Keshe."
    "Ri Keshe?" The other corleo scoffed a bit and shook her head, "Is that really the name you wish him to bear?"
    "Shadow mane? Of course, what else fits a mongrel that casts a shadow even in the dead of night?" And with that, Ri Keshe found his way into the Miru Chamar pride. A cub who cast a shadow on his own life.
    As the seasons went by, Ri Keshe began to understand the looks and odd treatment. From the moment he was able to grasp or even acknowledge speech, his Axu would spin tales of Choqlehut, the God of Weakness and how being weak would only result in having to leave their pride forever. One in three would be rejected. One in three would be weak.
    It wasn't hard for Ri Keshe to look about his fellow cubs and notice that he was different- and not in a good way. As they all grew up together under the Chamar-Od'es, they began to emulate their Axu in simple cubs games: Hide and seek became a test of stealth and cunning, Tag a test of speed and agility, Friendships a test of leadership and trust. While Ri Keshe found himself thriving tag, his stealth abilities? Well lets just say its hard to hide at night as a sun spot. In fact it became so easy for the other cubs to locate Ri Keshe that their Axu declared Ri keshe was to be the main locator so the others cold test their skills. He wasn't even given the chance to hide. Without a chance to try, how was he supposed to overcome his weakness?
    It was then that Ri Keshe began to feel the way his peers treated him. Not with pity, but not as a competitor. They had written him off as one of the rejected. A friend to enjoy until the fated council came and went. A passing shadow in the night.
    Well that was unfortunate for them because Ri Keshe had no intention of being rejected. The more he was left out of the competition, the more Ri Keshe began to fight for his spot in the line up. No more were the games merely for fun, or his friends for comfort and support. Everything became about beating the others and joining a pack. He ate more, found every other cub faster than the hide and seek game before, ran faster and turned tighter. He became so focused and so driven that his Axu began to forget he was already written off as a liability. Instead of the smiling and playful cubs that surrounded him, Ri Keshe stood out as an obedient and driven trainee before he even became of age. The Chamar-Od'es Angju began to refer to him as the pace maker. Even if he knew Ri keshe was worthless as a pack member he would at least push the others to up their game. Perhaps even his own cub Soru.
    At the age of Seven, Ri keshe and his peers were gathered at the council of the full moon. Padding slowly into the circular clearing, he kept his posture and face neutral while he watched the others nearly sweat bullets as they felt the gaze of each pack's Angju. Ri Keshe wanted them to look, he needed them to see that despite his shortcomings, he was a strong competitor.
    The Angju of the Chamar-Od'es left his spot along the clearings edge and walked up to the new trainees, his eyes cold and judgmental. "Today is the first day of your official training. No more will you waste time with silly games or arbitrary friendships. Odds are, the majority of your peers will not make a pack with you or even a pack at all. If you can not prove to the Angju of this pride that you are worthy of our leadership and have overcome weakness, then you will be rejected. If you have delusions of joining my pack prepare yourselves to be let down. Anyone with such goals is weak of the mind. If you haven't started to pray to Choqlehut by now, I would make it a daily ritual. For under this moon there are but the strong and the weak. Nothing in between."
    The other Angju began to nod along with the speech and draw themselves up into more regal positions. Something about the Chamar-Od'es Angju drove them all to act the part. Ri Keshe wanted to roll his eyes but held back his own feelings. It was almost natural to do so now. While he was an overrated and outdated puffball, the head pack's Angju was not a corleo he wanted to upset.
    "You will now be separated into pairs and begin your one year of training with each pack separately. As I call your names, please choose the pack you wish to begin training with. The last pair will be training with lowest ranking pack and work up from there. May Choqlehut have your favor..."
    Ri Keshe kept his eyes glued to the Angju as he read off the pairs one by one. It became quite obvious as the list ran down that Ri Keshe was not going to get his choice of pack. In fact he wasn't even going to get his fifth choice of partner.
    "Ri Keshe and Soru, you will begin training with the last remaining pack available. Make your way to your new Axu and Angju for the year." Soru's father didn't even look at either of them as he spoke. In fact he was already walking back into the forest and to the Chamar-Od'es.
    "Soru? Soru is my..." Ri Keshe couldn't believe that he'd been paired with Soru. For the head pack Angju's daughter she had fallen quite a ways from the tree. Overly friendly, kind, clumsy as all hell. She was a rejected if he ever saw one, but she at least knew who she was and clung onto it with every fiber of her being. He had to give her that.
    "Ri! We get to be partners isn't that great! I can learn so much from you, and working our way up? We'll grow so much faster that way wont we!" Her excitement showed not only in her eyes, but through her entire body. The ninja was almost wiggling, her fluffy wolf like tail waving to her father as she called after him. "Bye Ngongo!" Ri Keshe could almost swear he saw the Angju flinch.
    As training began, Ri Keshe did his best to separate himself from Soru and take in advice and knowledge from all members of the pack. From the lowest to the Angju. While Soru was wrong about many, many things, she wasn't wrong about being able to grow and learn from starting at the bottom. While the lowest rank pack wasn't as strong as the Chamar-Od'es, they had a lot of ideas of how to compensate.
    It was in this year of training that Ri Keshe began to get ideas of his own. For example, why couldn't he be a distraction or misdirection during a hunt? Get the Ghem to see him instead of the pack closing in on them. Or why not use the flora around them as camouflage by making a suit of sorts from it if your fur is too brightly colored to blend in? Trickery of course was never used in the higher ranks. They focused on stealth and brute strength as mere features of their pack. But why not branch out?
    In their next year, Ri Keshe and Soru were taken to the next pack up in the rankings. Just like the pack before, this one had a things to try and compensate for. For example, they were quite old for hunters. Old, but not dumb.This pack focused on formation and the element of surprise as well as the ability to pick out the weakest prey possible from the Ghem. For Ri Keshe and Soru, this was very helpful. Soru being fast but clumsy needed prey that might be as clumsy as her. Ri Keshe needed prey that may be too ill to notice his bright presence in time. It was also in this pack, that Ri keshe began to give Soru more credit. While the older hunters found help from Ri Keshe to be rude and unwanted, Soru was able to help them without insulting their pride or making them feel weak. He realized that without members like Soru, a pack could find itself in confrontation for no reason. But if that were the case, why were corleo like Soru always rejected?
    Ri Keshe kept this question among others in his mind as both Soru and himself moved from pack to pack. As Ri Keshe became stronger, faster, and smarter Soru became a true member of every pack they visited. She was a glue that seemed to drive each pack's hunting to further heights. Ri Keshe, while always helpful and looked upon with favor, never made those bonds. As a cub, he had cut off his emotions so well, that his neutral side seemed to have taken over.
    As their final weeks of training began to sink in, Ri Keshe took to training three times as hard. He rarely slept and practiced every form of stealth he possibly could. Soru began to follow him in the daylight, or well, try. While she had learned a lot about silent tred, she still hadn't perfected it and Ri Keshe could hear the fool padding after him in the sun. "Soru, every adwi in a three mile radius probably knows you're there. Just come out will you? What are you even doing here?"
    Half tripping, Soru padded over to Ri Keshe with a beaming smile and shrugged. "I could ask you the same thing Ri Ri, why are you out here? Don't we have a hunt tonight?"
    "I have a hunt tonight, you have camp duty Soru." Ri Keshe sat down and wondered how she could possibly be so happy with that or call it a hunt. She was only guarding the pack homes. He wasn't even sure she could do that.
    "Heeey, camp duty is just as much a part of the hunt as the members hunting. Without me there, they wouldn't feel comfortable leaving their homes." Soru puffed up a little at his comment but kept he smile strong, "Anyways I already know I'm not going to be chosen."
    "And that doesn't infuriate you Soru? That you are seen as weak?" Ri Keshe's tone remained even but his eyes laid more judgement on her than he would have liked. He couldn't help it, inside he felt on fire.
    "Ri Ri, if you're angry why not just yell at me? And why don't you smile?" Soru blinked at him and took a few steps closer, her nose almost touching his own. "How come huh?"
    'What does...that has nothing to do with what I just asked you Soru. Focus."
    "Of course it does, I can smile and act how I want because I know what my strengths are and what I want to do. That doesn't involve a current pack. What about You Ri Ri?" Ri Keshe found himself lost for words. She didn't want to be in a pack and she knew her strengths? He only knew what his weaknesses were, what he needed to improve on.
    "Me, I wish to be a member of any pack and remain in my home."
    "Oh I do to!"
    "But you just said-"
    "Oh I meant stay at home! I'm going to start my own pack!" As Ri Keshe looked over her, he almost saw that same seven year old wiggling from head to tail in excitement.
    "You're going to start a Mubi? Really?" Soru gasped at him and whacked him with her tail.
    "Don't call it that, my pack will be more than that. Who cares if everyone else thinks were tainted by weakness. I don't. As long as we can hunt, who cares.There's more than one way to chase down a deer right?" Soru shrugged and gave him another small smile.
    "You're right, "
    "Oh I am? Good because I wasn't sure, " She giggled and poked him with her paw. "So, why don't you smile tough guy?"
    Ri Keshe sighed and shrugged himself, "I simply haven't done so in so long that my muscles have forgotten how. Is that a sufficient answer? Not to mention it looks carefree and-"
    "Weak?"
    "Yes, Soru, it looks weak." Twitching his ears, Ri Keshe began to look slightly more frustrated than normal. What was she up to?
    "Am I weak when I smile?"
    "Is this some sort of ninja trap? As a hunter, yes you are weak."
    "As a pack member?"
    "Y-" Ri Keshe cut himself off and thought about that for a moment. Through the years he had always known she was hopeless in the hunt, but in the pack? In the pack she was valuable. "Okay, no, you are not a weak pack member."
    "Well thanks, you say that so nicely," Rolling her eyes, Soru giggled once more and then poked him with her paw again. "So why not smile and be the strong man huh?"
    "Fine. Fine you want a smile? Here." pausing for a few moments in concentration, Ri Keshe forced himself smile slightly and looked over at Soru, the ninja instantly falling to the floor in laughter.
    "Okay maybe you shouldn't smile..."
    Ri Keshes's ears pined back into his mane as he growled gently at her. "Well maybe I won't, and just because you're okay with a mubi doesn't mean that I am." And with that, Ri Keshe stalked off into the trees leaving Soru behind in her laughter.
    Sighing softly, Soru smiled after him and shook her head. "Well, you'll get your wish Ri keshe because I'm going to pick you for my pack. A pack that casts a shadow even at night? Wouldn't that be something..."


    How has his unique condition been affecting him?*** Ri Keshe was named for his condition, a cruel joke from a disappointed mother to lacking son. Shadow mane, one who casts shadows even at night. As the Miru Chamar are a nocturnal pride, all activities including hunting are done at night when Ri Keshe's condition is most noticeable. Since the pride's focus is hunting- at night- Ri Keshe has been seen as a liability since he was born. His brilliant mane is a serious determent to remain unseen by prey.
    While he could always try hunting during the day, the glow would still alert his prey long before he could make the kill. Unlike his brothers the wolves, Ri Keshe doesn't have the ability or endurance to outrun his prey whether under the sun or moon.


Optionals_____________________________________

    His goals/ motivations:
    Ri Keshe's main goal is to stay within his pride despite the attitude his peers hold towards him. This goal however is not as simple as making it into a pack when he comes of age. Ri Keshe must also find a way to overcome his weakness and prove that his strengths by far outweigh any consequences his glow may bring.
    In addition to remaining in the pride, Ri Keshe has plans to move up through the ranks and eventually become a part of the decision and hunt planning process. The hunt has remained the same for generations and Ri Keshe knows that if the leaders would just listen, new policies and tricks could dethrone the head pack that has dominated the rest since their creation.

    What kind of people is he the most likely to get along with and/or respect?
    Ri Keshe tends to respect those that have enough respect for themselves to overcome their own weakness. He respects hard work and steadfast dedication the art and its evolution. Ri Keshe also tends to flock to those who are innovative or specialists in one area or another. Anyone that he can learn something from or gain experience with is always welcomed, even if they are annoying as all hell.
    While he respects those who can teach him, Ri Keshe secretly has a soft spot for those who could never teach him a thing. The ones that while physically weak or tactically confused, somehow manage to make up for that weakness with a grand strength of their own. Unfortunately, the rest of the pride doesn't see things the same way and Ri can only express his true feelings with these corleos while away from the pack or pride.
    What kind of people is he the LEAST likely to get along with and/or respect?
    Ri Keshe hates those who refuse to adapt and evolve in the art of the hunt. There is more than one way to chase down a deer and the majority of pack leaders don't seem to think that way. This of course tends to lead Ri Keshe to reject his authority figures. Ri Keshe also tends to avoid those who speak more than necessary or have very high energy levels. Oxygen and energy are wasted on bubbly bouncy fools. Perhaps those Ri Keshe avoids the most are the corleos that simply gave into their weakness. Especially those tho faulted him for his own weakness while not overcoming their own. Ri Keshe also loathes those who lie or take part in rumors. Trust is everything for pack cohesion, and without it a pack could starve or lose respect.


saphria201


Eloquent Dabbler


Mkvc

PostPosted: Sat Dec 28, 2013 4:04 pm


Story_____________________________________

Darvatta mothers with rural origins sometimes tell their sleepy-eyed cubs a story about the mighty Hixa pride and the disaster it so narrowly avoided thanks to the diligence and personal sacrifice of one meek korliyo. Many moons ago, before the Harbinger appeared in the Fabled City, the Hixa reigned as one of the largest self-sufficient nomadic groups in all of Sildat. They traveled across the great continent and back every year, seldom interacting with other prides and following the herds they hunted that moved with the seasons.

The Hixa were and still are famous for one thing: their devotion to family. Claiming (though perhaps falsely) to trace their heritage all of the way back to the Golden Days, they cherished their pure, untainted line. For centuries the Hixa never produced a necromancer. They also enjoyed a society with extremely little crime, despite their lack of a judicial system. They did not need one, for all Hixa were raised to cherish their kin above all else, even themselves. Both transgressions such as fighting, stealing, or dishonesty and punishments such as exile or execution weakened their sacred blood and were avoided at all costs. Those who harmed their relations were expected to leave on their own or risk losing their honor and being pitied for the rest of their lives.

Although this solidarity sometimes made the Hixa unpopular with the locals they crossed, as they had no protections whatsoever for outsiders and no moral qualms with mistreating them, it also made them strong. Adults had no choice but to accept and trust each other. Cubs grew up surrounded by clarity and pride. Although their traditions were sometimes inflexible and unforgiving, no Hixa ever doubted that he or she would have a place to belong, for to be loved was a guaranteed birthright. It was in this strict but warm environment that Hinxa and Arrim were born only moments apart - a fierce older sister and a crying baby boy - as the offspring of the reigning patriarch. They timed their entry into this world well, for they were seldom separated afterwards. Hinxa and Arrim quickly developed a relationship that was close even for Hixa. They played together. They finished each other's sentences. They shared their secrets and never fought. Their bond only grew deeper and deeper as they matured.

Hixa leadership was not a matter of inheritance. Nonetheless, it was clear from the very beginning that Hinxa was destined for greatness. She was clever, quick, and possessed a commanding presence. Her first transformation came at an early age and mastered her new form quickly. She was a star of her generation, but one of her gifts stood out boldly from the others. Her ability to manipulate the sacred shanak was so powerful that the likes of it had not been seen by her pride for generations. By comparison, Arrim was pitifully unremarkable. Puberty hit him hard, and he was weak and clumsy for most of his youth. His personality was quiet and timid, and he often tagged along at Hinxa’s heels instead of developing his own interests. Worst of all, he struggled with psionics. He shared an inclination towards heat with his father, but even with such an expert mentor he simply could not manage to learn anything beyond the most basic abilities. It was almost as though Hinxa was sapping away all of his good fortune and using it for herself. Hinxa cast a daunting shadow over Arrim that only grew into a total eclipse as they matured. When they came of age, the elders of their tribe had such faith in Hinxa that they selected her as the next matriarch. Although admittedly jealous, Arrim, too, was content, for he had the best angwa in all of the wilds. They might have finished out the rest of their lives together had the claws of misfortune not taken hold of them.

While on a routine hunt, their ngondi made a mistake and was rewarded with a hard hoof in his chest. The hit was small but well-placed. Within minutes, Choqlehut claimed him. He succumbed to his wound and passed on to join his many ancestors. This unexpected turn of events should have been tragic but transient. After all, their next in line was competent and more than ready to succeed his responsibilities. Unfortunately, while Hinxa was destined for greatness, greatness does not always imply good. She tried to save him. Even as the warmth slowly faded from his lifeless body, she continued to desperately use her psionics. In her arrogance, she ignored all efforts to stop her. She would make him move again!

Eventually she was successful. He stirred and drew his feet beneath him. Although he clumsily managed to stand, he was no longer a Hixa. Hinxa had attempted to overturn death. Her reward for her hubris was to turn. In the same moment, Hinxa became the only necromancer in Hixa history and the rightful leader of her tribe. For the first time, the Hixa were forced to consider an awful question. Which did they hate more - harming family or necromancy? For most prides, the answer would have been simple. For the Hixa, the idea of treasuring all of their kin no matter what was too deeply ingrained. They had survived the vile Tainting, had no lands that would suffer, and had not turned against one of their own for any reason in over a century. Thus, they hesitated. Over the next week, their functions froze. Many hope that Hinxa would slip away in the night to spare them the hardship that was inevitably coming. Yet, when the sun rose each morning, she stubbornly remained.

Hinxa was unashamed of what she had done and what she had become. Even worse, she believed that the strength of the Hixa was enough that they did not need to change. When word got out that they were headed by a dark one, they would immediately become a target of hatred and even aggression. Some might even try to wipe them out. They could run. They could defend themselves. They would survive. In her mind, the Hixa could lead the world by proving that there would be no second Tainting and that the fifth shanak could be a precious tool if allowed to flourish. Her charisma had not been harmed in her transition, and despite her naïve ambition she converted a surprisingly large number of fools to her side. Ultimately, when it became clear that this issue would not quietly resolve itself, the elders decided to leave whether or not she could stay to a vote. Her fate –and the fate of the pride- was in the hands of the Hixa.

Most Hixa will not speak of what occurred the following dusk, for it proved to be one of the tensest events in their history. A tally was quietly taken. It resulted in a perfect draw. Never before had the tightly unified clan been so drastically split. At first, panic and frustration settled over them. What were they supposed to do if no consensus could be reached? Much arguing followed until Hinxa herself observed that there was an adult member missing from this dark “election”. Arrim was promptly discovered hiding on the outskirts of their encampment. He had not wanted to participate in the judging of his sister. His reluctance had backfired. Now everything was up to him.

Arrim still cherished her more than anyone else, in spite of everything. She had defiled his father. She was putting them in danger. She was a monster. Even so, she was still his best friend. Down to his core, he wanted to help her. Losing her would be losing his hero. No one would have blamed him for clinging to her after so recently losing his father. In the end, fear conquered his love. Hinxa’s plans were naïve and dangerous. He needed her, but for the sake of everyone else he also needed to let her go. With a heavy heart, he uttered a soft but firm “exile”. With that, the Hixa narrowly escaped a violent future.

The next evening, Hinxa was driven from their territory. Her mother would not see her off, and instead chose to mourn her two losses in solitude. Arrim, on the other hand… Arrim watched her leave. As she slowly disappeared over the horizon, in a sudden burst, like a flood of water rushing out from a compromised dam, brilliant flames blossomed all over his body. Arrim had made hard choice – he had sacrificed his own sibling for the good of his family and for the good of all Corleo. He became a literal beacon of light for the Hixa, as though to reassure them in that the shadow on their future had passed. According to the legends, his brilliant form is a reward for his courage to remain steadfast against evil despite his personal feelings. Making the right choice is not always easy or clear cut and simple, even when something as wicked as necromancy is involved!

Yet there are whispers beyond the outskirts of civilization that this legend is not the whole story! Some say that he actually absent because he had been coerced by his relatives into voting Hinxa out against his will. To them, the fire is not a symbol against necromancy, but a punishment for his weakness. The glowing flames ensure that this bitter coward, who was too afraid to stand up for his own flesh and blood, can never run or hide again. These days only Arrim himself knows the truth of the affair, and he is not exactly forthcoming about details of his past.


Essentials_____________________________________

    Name of the character: Arrim

    Place of residence: His pride was nomadic, and so is he! He currently is curious about Darvatta and can sometimes be spotted around their territory. Otherwise, he prefers to stick to rural areas and avoid being seen. He never attends large gatherings of Corleo.

    Is he a member of a pride? If so, which one? He is no longer a member of any pride. The pride that raised him, the Hixa, never quite recovered from the necromancer scare. Hinxa's taint was permanent. They had been divided, and that large fissure only grew. Some were angered by Hinxa's exile and left immediately. Others began to question the infallibility of family (if something bad happened to them, would they, too, be turned away?) and left seeking new prides. Without a strong leader, their hunts suffered and their food supply dropped. They declined steeply, and most joined Darvatta shortly after it was formed. Only a few dozen remain, comprised mostly elders of those that were to prideful to consider joining other tribes. Arrim himself left shortly after the events involving his sister when it became clear that he was expected to assume leadership on his her behalf. He has been wandering on his own for almost a decade now.

    Personality***:

    In many ways, Arrim's looks are deceiving. He seems quite flashy, but he has always been a quiet, muted, introverted individual. Unless he is extremely passionate about something, he would prefer to listen to people than to talk. He is very comfortable on his own and will rarely actively seek out the company of others. He does not like being the center of attention, which is often a problem now that he has such an outstanding appearance.

    As a child, his first instinct when faced with new situations was to hide away unless Hinxa was at his side. He no longer has that option. Because he is usually on his own and stands out so much, he has learned to be more confident. For most conflicts or decisions, he will readily yield to others as getting his way is not worth his energy. However, if he thinks something is important he will put his foot down, step up, and persist until it is made right. He has almost nothing left to lose, and not much intimidates him anymore.

    Surviving on his own has made Auric into a pragmatic individual. He is judicious, sensible, and unemotional. He sees things as they are and is not easily distracted by drama or idealizations. He performs well under pressure, especially in unpleasant situations, and is talented at figuring out the best means to an end. As a result, he sometimes winds up being pessimistic, cynical, and lacking in imagination. Yet, he is also extremely reliable.

    Arrim is inherently humble. The more he learns, the more he is aware that he knows so very little both the world and himself. Although he has seen many places, he did so among the very isolated Hixa. Thus, he feels he still has much to experience in terms of other peoples' cultures. He knows he relied on Hinxa far too much while growing up. He never figured out how to connect deeply to those outside of his immediate family and does not remember how to have fun.

    All of these traits sum up to a rather calm, level-headed, individual. Arrim is non-confrontational, patient, and extremely difficult to provoke. He does not lose his temper or and he does not lose his head. These days he would fare much better in a pride than he did when he was young, but he has no intentions of settling down any time soon.

    Background*** (if possible, include upbringing):

    The Hixa tribe dislikes outsiders and thus is somewhat isolated from other Corleo cultures. They worship their ancestors in addition to the normal gods and consider speaking ill of kin to be a sin. They have a strong sense of pride and honor. Generally, they scorn frivolity, trouble making, and laziness. Cubs were raised very strictly and were expected to be obedient, quiet, diligent, and respect their family above all else. A Hixa may only be disciplined until he or she comes of age. Beyond that point, they are expected to be old enough to understand and adhere to family traditions.

    A child is considered to have come of age when he or she can successfully shift into his or her human form with ease, participate in a hunt, and pass a basic psionics demonstration. Those that appear to be wiser and more thoughtful than the others are assigned to the Hixa's council, an assembly that exists to advise the leader. Those that are outstanding and trustworthy like Hinxa are assigned into various roles, the most notable of which is the patriarch or matriarch (this title does not extend to one's spouse). If selected, one becomes a "vice" and shadows adults of his or her destined social classing. A vice does not actually come into a power until a position is opened up by either voluntary retirement or death and succeed strictly by seniority. Others Corleo are considered normal citizens. There is nothing shameful about not being chosen for a governing body, as few generally are.

    This environment is very unforgiving but loving. When he was still a member, Arrim felt pressured to work hard to carry his own weight and to not inconvenience anyone else. A significant part of his childhood timidness came from the fact that he was afraid that his failures would burden others... and you can't fail if you don't try!

    After Hinxa left, the Hixa had no successor, as it was unheard of to have more than one vice-matriarch or vice-patriarch at once. In the following confusion, many hinted that Arrim might be selected to lead in her place. While he did not have an outstanding record of past achievements, they took his sudden ignition and key decision to be a sign that he should take over. Besides, one of his main weaknesses, his inability to properly use the heat shanak, had suspiciously disappeared with his sister.

    Arrim was not willing to accept so much responsibility. He had been admittedly a little jealous of Hinxa's good fortune while growing up, but he took the events of her downfall to be a lesson in "being careful what you wish for". The vote had taught him the hard way that leadership involves making choices that make or break lives. Although his commanding appearance was a decent substitute for charisma, he did not have his sister's courage. He believed that he was a thousand years too young to be deciding the futures of other. Any attempts he made to explain this were mistaken for humility and applauded. Therefore, before the council had a chance to properly consider him for succession, he removed himself from the running by leaving the family. After all, a Hixa is expected to act for the greater good and he genuinely believed that his selection would have been a mistake. How could he protect an entire pride when he could not protect his own angwa!?

    Since moving on, Arrim has diverged from his Hixa roots somewhat and become much more open minded and confident. Although he is usually alone, he is much happier. Similarly, his kin who joined Darvatta several years later have relaxed their values a great deal. Those that remain independent are still as xenophobic and inflexible as ever.

    How has his unique condition been affecting him?*** The Hixa see Arrim's condition as a sign that he made the right choice to exile his sister. Rumor suggests that it was a punishment for his cowardice instead, sent by the gods to force him to change his ways. Practically, it is a royal pain. It attracts moths at night, makes stealth and therefore hunting nigh impossible, and draws too much attention. Arrim himself simply considers it a part of who he is - a part that only surfaced when the security of his former life was threatened. When Hinxa rose, he fell. When she fell, he rose in turn. His fire is the burden he must carry for betraying his sister, but it is also the light that guided him away from the Hixa which allowed him to grow into who he is today.


Optionals_____________________________________

    His goals/ motivations: Arrim has found life without the Hixa to be surprisingly free. He aims to use that freedom to see the world and different places. Part of him is seeking a new place to belong and another part of his is trying to come to terms with what he did to his sister. He believes that by investigating the leadership of different prides he will gain some new perspectives on his decision. One of his specific goals is to meet the Harbinger and find out why he chooses exile for necromancers. However, this might be easier said than done, as he is unwilling to go too far into Darvatta territory for fear of meeting any former Hixa there.

    What kind of people is he the most likely to get along with and/or respect? Arrim expects people to be honest. He's not naive enough to assume that others care about being honorable or have the same morals as he does, he does not care as long as someone is not pretending to be something he is not.

    What kind of people is he the LEAST likely to get along with and/or respect? Arrim is not a fan of extremists who are inflexible and accept things without thinking in the name of tradition. Since leaving the Hixa, he has found a lot of their customs to be narrow-minded and ignorant and believes that maybe the pride would be in a better state if they were willing to learn from outsiders.

PostPosted: Sat Dec 28, 2013 5:31 pm


Essentials_____________________________________

    Name of the character: Segren-net Keshe (Because his mane looks like the northern lights; goes by Keshe)

    Place of residence: Dar-Vatta

    Is he a member of a pride? If so, which one? Part of a splinter group from a small pride in Almerra.

    Personality***:
    According to his family, Keshe's personality can be summed up in two words: thick-skinned and antisocial. It's not true, of course, but they do like to tease him. Outwardly, Keshe plays the grump, but only in a playful, teasing manner. In actuality, he’s about as easy-going as you can get. He may not be the jolliest looking guy, bouncing around and giving people hugs; he uses insults to show affection and he always plays things up like a terrible inconvenience, when really he doesn't care. But this is all part of the act. Anyone who knows him knows that he’s only kidding. Inside it all, he’s actually happy, and he'll let people know it if he ever thinks they've genuinely forgotten.

    Being teased as a child has made Keshe more accepting of others, though perhaps a little less trusting. He's tried to pay back the acceptance and welcome he received when they arrived in Dar-Vatta by returning in kind to any others that find refuge here, which -while he finds them thoroughly strange and a little bit off-putting- has led to his recent attempts to study the human language and culture, as the ultimate demonstration of his gratitude (although no one else has any idea what he's on about).

    Yet Keshe was not always the calm, considerate person that he is today. He had a short temper as a child, and lashed out at people at random. He was competitive in everything, and the more he lost, the more he tried to prove himself by competing. But his ability did not match his ambition and he was often put down, damaging his ego and causing him to lash out even more, in a vicious cycle. But Keshe's personality did a flip-flop in his late childhood; from real hot-head, he became unusually calm. He can't pin-point any particular cause or event.. at some point he just realized he wasn't angry anymore.

    The other aspect of his personality that changed dramatically over time was his self confidence, but in this case, there was a definite cause. Keshe’s pride were almost exclusively hunters, catching up to 95% of what they eat. Couple Keshe’s mediocre ability with a mane he was already getting teased about, which also happens to alert everything in a mile radius of your presence, and it’s a recipe for disaster. This led to a habit, even now, of selling himself short. Or, more specifically, refusing to see the positive for all the negatives. He only knows he’s slower than all his siblings, he never considers that he’ stronger than them. He cites poor range and power as his proof of his lack of ability in psionics, without mentioning his higher than average stamina. In the best case, he comes off as modest, in the worst, as insecure.

    But coming to Dar-Vatta changed him. He became, if not confident, as least comfortable with himself. He no longer stresses about appearance, or whether his power exactly measures up to this person’s. He is, at most times, calm, taking everything in his stride. But even now, not quite all of the old Keshe has disappeared. For one, he’s still extremely competitive, he’s just a little better at hiding it. He won't go boasting or challenging everyone in the pride, but in his head, he's still always thinking 'I'll bet I can run faster than him, hold a flame for longer than him, beat him in a fight..' Strangely, he’s never as competitive with females, but it’s not what you might think. Growing up with sisters, he's just gotten used to losing to girls.

    And, while he might seem calm most of the time, he still has a little of that old temper on him too. If you insult him, Keshe will walk away, but if you follow him, Keshe lashes out with ferocity, often in excess of what would be reciprocal or fair. But even then, it takes some pushing. Especially with females, or with friends. For them, he's willing to put up with a lot. With males, he's not as forgiving. It all harks back to that competitive nature of his.

    He's actually something of a pushover, especially when it comes to his sisters. Like many fatherless sons, Keshe once tried to do the 'I'm the man of the house' routine, but that was swiftly beaten out of him by his older sisters and Keshe just had to accept that he would spend most of his life being bossed around by girls. He lets them get away with murder and, in return, they've stuck by his side through everything. He takes the same attitude with his friends.


    Background*** (if possible, include upbringing):
    Keshe was raised in a small pride in Almerra, in a family of all females. He had one littermate; his nemi, Kara. And four angwa, from two litters. His father died shortly before he was born. It was one of those things he felt he ought to feel sad about, but didn't. Keshe never met him, and his mother never spoke of him. So, to him, it was like he never had one to begin with.

    As a young child, Keshe was as playful and friendly as any. But he was often teased him about his unusual appearance, until he became the thick-skinned, antisocial cub that would eventually be a long running joke among his sisters. He was a stubborn child, and too prideful to be nice to people that teased him. He had a bad temper and a tendency to lash out at people, so whenever he did manage to make a friend, it was only with the help of his charismatic nemi.

    It didn't help that in hunting he had already begun to lag behind his peers. In natural ability, he was about average, but his luminous mane made for one heck of a handicap. There was even talk of leaving him behind while the others were taken to hunt (which likely would have shattered his already fragile self-confidence), but thanks to much arguing on the part of his mother, the idea was eventually dropped.

    Yet all of this -he was certain- would be worth it once they began developing their powers. With such brilliant fur, he was sure to be a powerhouse in the psionics department, or so he boasted. But sadly, it was not to be. He was -if anything- below average in power, and while his stamina was considerably higher than the others, this is hardly impressive to a group of cubs that just want to fling fireballs around. In time, Keshe’s power caught up to his stamina, but this did nothing help the crisis of confidence that defined his early childhood.

    Yet, even with all these little childhood struggles, Keshe would never say he was unlucky or unhappy with his life. He didn't have many friends, but he had a loving and close-knit family to support him, and that can get you through a lot. And so, as they grew into teens, Keshe was able to become more confident in himself, more comfortable with himself, and secure in the belief that as long as they were together, they could get through anything. Until an argument woke them in the middle of the night.

    It was when Kara and Keshe were just reaching the age of their transformation. Their mother -a sacred shanak- had gone out that night to help an elderly man who'd fallen extremely ill. She'd had reservations about it, knowing the limitations of her ability, but seeing his family's desperation, and being the only sacred in the pride, she'd agreed to go. She wasn't back by nightfall, and it was long after the cubs had gone to sleep that an angry voice woke them.
    "No, I don't understand!" Their mother’s voice was loud and shrill and it startled him from his dreams. "Wasn't it you who begged me to save your father’s life? Is this the thanks I get for trying?"
    "Thanks? Why do you think we're even sending you to the desert, instead of-"
    "Where’s mother going?” Keshe asked sleepily. The two adults exchanged looks.
    "You’re the one who’s taking their mother away, you tell them!"
    "You mother was healing an old man when he died. She’s become a necromancer."
    "But.. but maybe she won’t!" Keshe argued "Not everyone does. Maybe it won’t happen to her!" But his mother was already shaking her head.
    "No, rizu, I’m afraid it already has."
    "What’s going to happen to Xoxo?" asked a voice on her edge of tears. It was Kara. She was awake and listening.
    "The Dar-Vatta send their necromancers into the desert," he said, a little more softly this time. "We’ve sent a message asking them to take her next time they come through. They agreed."

    Their mother had wanted to take them with her. She was adamant that they would be better off in the desert, with her, than here with a pride of 'ignorant cowards', as she repeatedly called them. Finally, her brother managed to talk her down, arguing that a desert (filled with criminals!) was no place for children and if she cared at all about their well-being, she would tell them to stay. In the end, their uncle won. She would be sent into the desert, and they would be taken care of by their oldest sister.

    It would be two weeks before the next Dar-Vatta party reached the edge of Almerra territory. In that time, the pride waited with a sense of restless anticipation. They were eager to get this over with, and have the land-polluting necromancer off of their soil. But for Keshe and his sisters, it was with a sense of dread that they counted the days until the escort party arrived. Until then, they were allowed to see their mother, although she was under heavy guard. But, whether or not the necromancy was the cause, she had changed. The mother who once lectured them on unity and loyalty to the pride now cautioned them not to trust anyone but each other and never believe what the pride told them. She must have known what would happen next.

    In the weeks that followed their mother’s exile, rumors ran rampant throughout the pride. Their sister just told them to ignore it, until Karra came home with a bloody nose.
    "What happened?" she cried.
    Kara wriggled her nose and wiped blood from it with her paw. "They said Xoxo was a criminal. But she wasn’t, she didn’t do anything wrong. It’s not fair what they say about her."
    The adults exchanged glances. Finally, their sister spoke. "I think we should leave here." she said, with a sigh.

    Once the decision was made, they were surprised to find they were others who felt badly about what happened, and didn’didn't think it was right what people were saying about her. And then there were others who just wanted a fresh start for different reasons, or an escape from this lifestyle. And so, by the time they left, a group about a third of the size of the pride had chosen to come with them to Dar-Vatta.

    Once they got there, the remaining members mostly split up, but Keshe and his extended family all stayed together. While they lived on Dar-Vatta territory, they didn't consider themselves part of the pride. If anything, they were their own pride now, made up of just their close family, and they still harbored some resentment towards Dar-Vatta for its part in their mother's exile. They became more insular unit, and the oldest four remained as bitter and suspicious as ever.

    But it was impossible for Dar-Vatta not to have some affect on the younger two, growing up there as they did. Since the Darx'on were, in general, more open and accepting than those of his pride, Keshe found people were more interested by his strange defect, than afraid of it. And fewer people made fun of him. Keshe thrived in the new environment. There was less of a focus on hunting than in their home pride, giving him a chance to develop at his own pace. With a fresh start, he was able to make friends easier and grew in confidence. After a while, Keshe even forgave Dar-Vatta’s part in his mother's exile, realizing that this was a necessary evil, and at least better than many other prides, who killed necromancers indiscriminately.

    Now, Keshe considers himself about half-and-half; in a way, part of Dar-Vatta and, in a way, part of something different too. He’s more open than the rest of his family, something that cause some tension between them. But if it ever came between his family and his new home, he’d still choose his family. Every time.


    How has his unique condition been affecting him?***
Keshe’s feeling towards his 'birth defect' (as he still jokingly calls it) have varied drastically over the years. At first he hated the thing that made him different from others and singled out for ridicule. Later it became a nuisance (on the flat planes of Almerra, you couldn't come up with a more difficult way to hunt if you tried) and -in a way- a crutch for everything that was wrong with his life. He didn't have any friends because of his mane, he couldn't hunt because of his mane, he even blamed his lack of power on his stupid mane taking up all his energy. It took him growing up a little before he realized that his mane wasn't the only force at work here.

Throughout adolescence, he was able to accept it, as others accepted him, but he never saw it as a boon. It was only thanks to his sister (who adapted her hunting style to complement his, favoring a decoy/sneak-attack combo) that he was finally able to look at it as an asset rather than a burden.

Nowadays, it's still not something he's excessively proud of, but he's come to appreciate it as part of who he is and what made him into the person he is now. Because of his mane, he had to work harder than others to be a good hunter, and while it sucked at the time, he appreciates that now. When it's just his sisters around, maybe even a little bit of pride sneaks in. They've always told him that it's pretty. As children, Kara loved to snuggle up to him at night, his warm glow like a night-light that never went out. Now she mostly teases that it’s impossible to fall asleep with him around. But he still maybe thinks -just a little bit- that it is, maybe, a little attractive.

Optionals_____________________________________

    His goals/ motivations:
    Right now, 'motivated' isn't really Keshe’s style. He's content in the Dar-Vatta pride, and only wishes that the rest of his family would loosen up a bit and be more open. However, he still hasn't forgotten about his mother, and he knows something more needs to be done for the necromancers than just exiling them into the desert, he just doesn't know what else can be done.

    What kind of people is he the most likely to get along with and/or respect?
    Although he'll deny it, Keshe has a thing for strong (bossy) women. In fact, he tends to have more female friends than male, since even now, he feels like it's easier to relax around them when he's not always thinking about competing. He doesn't like wishy-washy or 'I'm so sweet and delicate' women, but otherwise, he’s not picky. With males, he tends to befriend people who are equally easy going. While he looks up to strong leaders with strong personalities, he finds it hard to compete with them, and so he tends to avoid them.

    He respects people for their abilities and achievements, but respects them more if they had to work to get them, like he did.

    What kind of people is he the LEAST likely to get along with and/or respect?

While it's otherwise hard to get on Keshe's bad side, anyone who talks down at necromancers (which, admittedly, is a lot of people) may find themselves at the wrong end of Keshe’s hatred. He'll never say it out loud; when they came to Dar-Vatta, their family made a pact not to tell anyone about their mother, so they could have a normal life here. The offender may never even know why Keshe always brushes them off, and when pressed, he’ll say something along the lines of ‘just something about their face pisses me off’.

The same is true with anyone who looks down on women, but Keshe is much more vocal about this, putting him at odds with anyone who comes from Uhawe pride. He's a hard-core feminist, you could say. Well, with his family, it would be hard not to be.

Hypocritically, Keshe doesn't like competitive people. Since he maintains a façade of not caring (but secretly does), when people challenge him openly, he finds it hard not to get riled up. The only exception is when he beats them, in which case he loves brushing it off with a ‘I don't know, I really wasn't keeping track’ while exulting at his victory inside his head.

DruidTigeress

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Gomeric

PostPosted: Sat Dec 28, 2013 11:40 pm


Code:

Essentials_____________________________________

    Name of the character: Pyrros

    Place of residence: No place of residence since he is on a journey.

    Is he a member of a pride? If so, which one? Originally part of the Pezong, but he has left to go on a journey.

    Personality***:He tends to be wary of others and tries to keep to himself if at all possible. Tries to reserve judgement and to be fair until he knows the circumstances of the situation better. Does not like confrontation but will fight if he has to.

    Background*** (if possible, include upbringing):
    As a cub there was not much that set Pyrros apart from the rest of the Corleo cubs. He looked the same as any other. It wasn't until he and the other cubs were growing older and reaching their adolescence that it was becoming clear that he realized he was lacking something. No matter how hard he had no psionic abilities. Pyrros was soon labeled as a cripple. The other young Corleos soon far surpassed him and he no longer fit in with them. The strongest of the adolecents lead the other youths into bullying him, jeering at him that a cripple was useless. Only one other young Corleo stayed by his side as a friend, but because of his friendship he also became a target.
    In anger and disgust at the other Corleo's loyalty to the cripple as the years went by, the leader of the bullies decided to show what would happen if you chose to go against the wrong Corleo. Without the help of the elder Corleos to protect them the youths were forced into a confrontation. With little fighting ability and fewer numbers they were quickly backed up to the edges of the cliffs. Suddenly Pyrros was rammed over the edge, his friend flew after him, and they both plummeted to the rocky beach below them. The tide was high that day but the waters were not deep enough to save them from harm. He blacked out as he became consumed by intense pain.
    When he awoke again much later he found himself being taken care of by a Corleo he did not recognize. The Corleo explained that he had found him and his friend washed up on the rocky beaches. His friend couldn't be saved and Pyrros mourns his loss. Pyrros himself had sustained much damage. He had broken two of his legs, some ribs, and his core was cracked heavily. And such a traumtic force had cracked not only the protective shell of his core but a special and unusual shell that had been coating root of the core. That shell was what had been hindering his ability to use his psionic abilities and his true appearance. His appearance had changed to reflec the shanak his psionic abilities naturally leaned towards. It was like a hyper active scar tissue build up that was even now building up around his root core again. As long as that scar wrapped around his core his psionic abilities would be limited. The stranger gave him a bangle. He told the youth to wear it and it would slowly deteriorate the scarring tissue around his root core, but not completely. He psionic abilities would be very weak until he found another solution. Pyrros realizes that the Corleo is using dark shanak, but accepts the bangle. Before he could question anything more the Necromancer leaves him and Pyrros attempts to crawl after him but the pain of his injuries stop him. There's not much he can do since he is still healing. He would take the knowledge and offering of the Necromancer and grow stronger and find a way to release his psionic powers.



    How has his unique condition been affecting him?*** His unique appearance makes him stand out and causes some to see him as a threat since his appearance makes him seem intimidating. He gains attention he does not want including others challenging him since they see him as a potential opponent to bring up their own reputation.


Optionals_____________________________________

    His goals/ motivations: He's trying to find a way to stop the scarring tissue over his root core so that he may use his psionic abilities freely and no longer be a cripple.

    What kind of people is he the most likely to get along with and/or respect?

    What kind of people is he the LEAST likely to get along with and/or respect?
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