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Posted: Wed Apr 16, 2014 2:22 pm
---------Basic Information---------Character Name: Sukotto Kirigaya Age: 25 Gender: Male Physical Description: Sukotto is a slender young man, just shy of six feet tall. He has brown hair that lightens in the sunlight and hazel eyes that tend to shift somewhere between brown and green. He is normally a bit pale, but recent outings have tanned his complexion a little. Sukotto wears a variety of clothing. He usually wears dark or black clothing that have brightly colored, deeply saturated designs on them. Personality: This Pokemon Trainer is quiet and humble. In spite of this, he thursts for battle and thrives on strategy. Prior to becoming a full-fledged Pokemon Trainer, Sukotto studied various books that covered battle strategy in order to help realize his dream of becoming one of the most talented Ace Trainers in the world. In spite of his ambition, Sukotto intended on treating his Pokemon with friendship and respect, as his equals. Hometown: Member of Viridian Gym After various disagreements with the previous Viridian Gym Leader involving the treatment of Pokemon, Sukotto decided to begin his own adventure. Fearing that staying in the gym would corrupt his mind, Sukotto thirsted to find his own way and to become his own person along with his Pokemon. ---------Stats---------Level: 1 Max Hp: 70 Current Hp: 70 Base Strength: 12 Str Class Bonus: 1 Str Added Points: 1 Str Total: 14 Str Mod: +2 Base Dexterity: 10 Dex Class Bonus: 0 Dex Added Points: 0 Dex Total: 10 Dex Mod: 0 Base Constitution: 13 Con Class Bonus: 1 Con Added Points: 0 Con Total: 14 Con Mod: +2 Base Intelligence: 10 Int Class Bonus: 0 Int Added Points: 0 Int Total: 10 Int Mod: 0 Base Wisdom: 10 Wis Class Bonus: -2 Wis Added Points: 0 Wis Total: 8 Wis Mod: -2 Base Charisma: 9 Cha Class Bonus: 0 Cha Added Points: 0 Cha Total: 9 Cha Mod: -1 ---------Pokedex---------Seen: 0 Owned: 0 ---------Classes---------Pokemon Trainer Ace Trainer ---------Trainer Features---------Unarmed Strike: Arms Feature Gifted To: Pokemon Trainer At-Will – 3 Melee Effect: 1 Target Damage Check: 1d4 Effect: The Trainer performs a basic unarmed strike, dealing minimal damage. This Feature is useful for more safely weakening a wild Pokemon in order to capture it. You may not add any stats to the damage dealt, but the attack ignores defenses and resistances. Enhanced Training: Ace Trainer Feature Static Trigger: Your pokemon gains experience points. Effect: Each of your pokemon gains 1.2x the amount of experience they would gain normally. This replaces the amount of experience they would normally gain. Improved Attacks: Ace Trainer Feature Static Trigger: Your pokemon’s damage dealing attack hits. Effect: When adding up damage dealt to the foe, add either half of your STR modifier or half of your CON modifier before your foes subtracts their defense or special defense from the attack. ---------Current Pokemon---------Koku Repiv Asura Koiru Kurohane Shikon ---------Stored Pokemon---------None ---------Inventory---------Money: 400 Pokedollars -Pokeballs- 2 Pokeballs -Potions- None -Badges/Ribbons/Medals- None -Weapons- None -Misc- None
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Posted: Wed Apr 16, 2014 2:23 pm
Pokedex
Total Seen: 30
Total Owned: 5
Replace first __ with an X if that Pokemon has been seen.
Replace second __ with an X if you own that Pokemon.
If you trade away an owned Pokemon, you must replace the __ with an X. You must do the same for its pre-evolved forms. Don't forget to also decrease the total number owned by this amount.
Abomasnow __ __ Abra __ __ Absol __ __ Aerodactyl __ __ Aggron __ __ Aipom __ __ Alakazam __ __ Altaria __ __ Ambipom __ __ Ampharos __ __ Anorith __ __ Arbok __ __ Arcanine __ __ Ariados __ __ Armaldo __ __ Aron __ __ Azumarill __ __ Azurill X __ Bagon X __ Baltoy __ __ Banette __ __ Barboach __ __ Bastiodon __ __ Bayleef __ __ Beautifly __ __ Beedrill __ __ Beldum __ __ Bellossom __ __ Bellsprout __ __ Bibarel __ __ Bidoof __ __ Blastoise __ __ Blaziken __ __ Blissey __ __ Bonsly __ __ Breloom __ __ Bronzong __ __ Bronzor __ __ Budew __ __ Buizel X __ Bulbasaur __ __ Buneary X __ Burmy __ __ Butterfree __ __ Cacnea __ __ Cacturne __ __ Camerupt __ __ Carnivine __ __ Carvanha __ __ Cascoon __ __ Castform __ __ Caterpie __ __ Chansey __ __ Charizard __ __ Charmander __ __ Charmeleon __ __ Chatot __ __ Cherrim __ __ Cherubi __ __ Chikorita __ __ Chimchar __ __ Chimecho __ __ Chinchou __ __ Chingling __ __ Clamperl __ __ Claydol __ __ Clefable __ __ Clefairy __ __ Cleffa X __ Cloyster __ __ Combee __ __ Combusken __ __ Corphish __ __ Corsola __ __ Cradily __ __ Cranidos __ __ Crawdaunt __ __ Croagunk __ __ Crobat __ __ Croconaw __ __ Cubone __ __ Cyndaquil X __ Delcatty __ __ Delibird __ __ Dewgong __ __ Diglett __ __ Ditto __ __ Dodrio __ __ Doduo X __ Donphan __ __ Dragonair __ __ Dragonite __ __ Drapion __ __ Dratini __ __ Drifblim __ __ Drifloon __ __ Drowzee __ __ Dugtrio __ __ Dunsparce __ __ Dusclops __ __ Dusknoir __ __ Duskull X __ Dustox __ __ Eevee __ __ Ekans X X Electabuzz __ __ Electivire __ __ Electrike X __ Electrode __ __ Elekid __ __ Empoleon __ __ Espeon __ __ Exeggcute __ __ Exeggutor __ __ Exploud __ __ Farfetch'd __ __ Fearow __ __ Feebas __ __ Feraligatr __ __ Finneon __ __ Flaaffy __ __ Flareon __ __ Floatzel __ __ Flygon __ __ Forretress __ __ Froslass __ __ Furret __ __ Gabite __ __ Gallade __ __ Garchomp __ __ Gardevoir __ __ Gastly __ __ Gastrodon __ __ Gengar __ __ Geodude X __ Gible __ __ Girafarig __ __ Glaceon __ __ Glalie __ __ Glameow __ __ Gligar __ __ Gliscor __ __ Gloom __ __ Golbat __ __ Goldeen __ __ Golduck __ __ Golem __ __ Gorebyss __ __ Granbull __ __ Graveler __ __ Grimer __ __ Grotle __ __ Grovyle __ __ Growlithe __ __ Grumpig __ __ Gulpin __ __ Gyarados __ __ Happiny __ __ Hariyama __ __ Haunter __ __ Heracross __ __ Hippopotas __ __ Hippowdon __ __ Hitmonchan __ __ Hitmonlee __ __ Hitmontop __ __ Honchkrow __ __ Hoothoot __ __ Hoppip __ __ Horsea __ __ Houndoom __ __ Houndour X __ Huntail __ __ Hypno __ __ Igglybuff __ __ Illumise __ __ Infernape __ __ Ivysaur __ __ Jigglypuff X __ Jolteon __ __ Jumpluff __ __ Jynx __ __ Kabuto __ __ Kabutops __ __ Kadabra __ __ Kakuna __ __ Kangaskhan __ __ Kecleon __ __ Kingdra __ __ Kingler __ __ Kirlia __ __ Koffing __ __ Krabby __ __ Kricketot __ __ Kriketune __ __ Lairon __ __ Lanturn __ __ Lapras __ __ Larvitar __ __ Leafeon __ __ Ledian __ __ Ledyba __ __ Lickilicky __ __ Lickitung __ __ Lileep __ __ Linoone __ __ Lombre __ __ Lopunny __ __ Lotad __ __ Loudred __ __ Lucario __ __ Ludicolo __ __ Lumineon __ __ Lunatone __ __ Luvdisc __ __ Luxio __ __ Luxray __ __ Machamp __ __ Machoke __ __ Machop X X Magby __ __ Magcargo __ __ Magikarp X __ Magmar __ __ Magmortar __ __ Magnemite X X Magneton __ __ Magnezone __ __ Makuhita __ __ Mamoswine __ __ Manectric __ __ Mankey X __ Mantine __ __ Mantyke X __ Mareep X __ Marill __ __ Marowak __ __ Marshtomp __ __ Masquerain __ __ Mawile __ __ Medicham __ __ Meditite __ __ Meganium __ __ Meowth __ __ Metagross __ __ Metang __ __ Metapod __ __ Mightyena __ __ Milotic __ __ Miltank __ __ Mime Jr. __ __ Minun __ __ Misdreavus __ __ Mismagius __ __ Monferno __ __ Mothim __ __ Mr. Mime __ __ Mudkip __ __ Muk __ __ Munchlax __ __ Murkrow __ __ Natu __ __ Nidoking __ __ Nidoqueen __ __ Nidoran F __ __ Nidoran M __ __ Nidorina __ __ Nidorino __ __ Nincada __ __ Ninetales __ __ Ninjask __ __ Noctowl __ __ Nosepass __ __ Numel __ __ Nuzleaf __ __ Octillery __ __ Oddish __ __ Omanyte __ __ Omastar __ __ Onix X X Pachirisu __ __ Paras __ __ Parasect __ __ Pelipper __ __ Persian __ __ Phanpy __ __ Pichu X __ Pidgeot __ __ Pidgeotto __ __ Pidgey __ __ Pikachu __ __ Piloswine __ __ Pineco __ __ Pinsir __ __ Piplup __ __ Plusle __ __ Politoed __ __ Poliwag __ __ Poliwhirl __ __ Poliwrath __ __ Ponyta __ __ Poochyena __ __ Porygon __ __ Porygon 2 __ __ Porygon Z __ __ Primeape __ __ Prinplup __ __ Probopass __ __ Psyduck __ __ Pupitar __ __ Purugly __ __ Quagsire __ __ Quilava __ __ Qwilfish __ __ Raichu __ __ Ralts __ __ Rampardos __ __ Rapidash __ __ Raticate __ __ Rattata X __ Relicanth __ __ Remoraid __ __ Rhydon __ __ Rhyhorn __ __ Rhyperior __ __ Riolu __ __ Roselia __ __ Roserade __ __ Rotom __ __ Sableye __ __ Salamence __ __ Sandshrew __ __ Sandslash __ __ Sceptile __ __ Scizor __ __ Scyther __ __ Seadra __ __ Seaking __ __ Sealeo __ __ Seedot __ __ Seel __ __ Sentret __ __ Seviper __ __ Sharpedo __ __ Shedinja __ __ Shelgon __ __ Shellder __ __ Shellos __ __ Shieldon __ __ Shiftry __ __ Shinx X __ Shroomish __ __ Shuckle __ __ Shuppet __ __ Silcoon __ __ Skarmory __ __ Skiploom __ __ Skitty __ __ Skorupi __ __ Skuntank __ __ Slaking __ __ Slakoth __ __ Slowbro __ __ Slowking __ __ Slowpoke __ __ Slugma X __ Smeargle __ __ Smoochum __ __ Sneasel __ __ Snorlax __ __ Snorunt __ __ Snover __ __ Snubbull __ __ Solrock __ __ Spearow X __ Spheal X __ Spinarak __ __ Spinda X __ Spiritomb __ __ Spoink __ __ Squirtle __ __ Stantler __ __ Staraptor __ __ Staravia __ __ Starly X X Starmie __ __ Staryu __ __ Steelix __ __ Stunky __ __ Sudowoodo __ __ Sunflora __ __ Sunkern __ __ Surskit __ __ Swablu __ __ Swalot __ __ Swampert __ __ Swellow __ __ Swinub __ __ Tailow __ __ Tangela __ __ Tangrowth __ __ Tauros __ __ Teddiursa __ __ Tentacool __ __ Tentacruel __ __ Togekiss __ __ Togepi __ __ Togetic __ __ Torchic __ __ Torkoal __ __ Torterra __ __ Totodile __ __ Toxicroak __ __ Trapinch __ __ Treecko __ __ Tropius X X Turtwig __ __ Typhlosion __ __ Tyranitar __ __ Tyrogue __ __ Umbreon __ __ Unown __ __ Ursaring __ __ Vaporeon __ __ Venomoth __ __ Venonat __ __ Venusaur __ __ Vespiquen __ __ Vibrava __ __ Victreebel __ __ Vigoroth __ __ Vileplume __ __ Volbeat __ __ Voltorb __ __ Vulpix X __ Wailmer __ __ Wailord __ __ Walrein __ __ Wartortle __ __ Weavile __ __ Weedle __ __ Weepinbell __ __ Weezing __ __ Whiscash __ __ Whismur __ __ Wigglytuff __ __ Wingull __ __ Wobbuffet __ __ Wooper __ __ Wormadam __ __ Wurmple __ __ Wynaut __ __ Xatu __ __ Yanma X __ Yanmega __ __ Zangoose __ __ Zigzagoon __ __ Zubat __ __
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Posted: Fri Apr 18, 2014 2:20 am
---------Basic Information---------
Species: Onix
Nickname: Kokuyougan
Gender: Female
Type: Rock/Ground
Egg Group: Mineral
Level: 9
Total Experience: 790
Max Hp: 29 Current Hp: 29
Nature: Naïve Nature Bonus: +2 Speed, -2 Special Def.
---------Stats---------
Base Hp: 4 Hp Added Points: 0 Total Hp: 4
Base Attack: 5 Attack Added Points: 0 Total Attack: 5
Base Defense: 16 Defense Added Points: 1 Total Defense: 17
Base Special Attack: 3 Special Attack Added Points: 0 Total Special Attack: 3
Base Special Defense: 5-2= 3 Special Defense Added Points: 0 Total Special Defense: 3
Base Speed: 7+2= 9 Speed Added Points: 7 Total Speed: 16
Physical Evasion: 3
Special Evasion: 0
Speed Evasion: 1
---------Abilities---------
Sturdy It can’t be snapped without first wearing down their defenses; some pokemon are just built that way. Constant Effect: The pokemon is immune to the Moves Sheer Cold, Guillotine, Horn Drill and Fissure.
---------Natural Moves---------
Mud Sport – Ground After covering the target, or themselves, in mud electricity becomes significantly less effective. EOT – None Ranged None Effect: 1 Target, Coat Mud Sport makes a Coat resisting Electric Moves.
Tackle – Normal The user throws themselves at the target, their whole weight impacting them. At-Will – 3 Melee Physical Damage Check: 2d10 Effect: 1 Target, Weight Class For each Weight Class the user is above the target, they deal additional 1d10 damage.
Harden – Normal The user’s skin stiffens, increasing their defense. At-Will – None Self None Effect: No Target Raise the user’s Defense 1 Combat Stage.
Bind – Normal The user holds the target in a grip that renders them both immobile. EOT – 6 Melee Physical Damage Check: 1d8 Effect: 1 Target, Trap Bind Traps the target and the user for 1d4 + 1 turns. At the beginning of each turn the target is Trapped, make a Damage Check of 1d20, the target loses that much HP. Do not apply weakness or resistance to the HP lost. Do not apply stats to the HP lost. Bind may not trap more then one target at a time.
Rock Throw – Rock The user picks up a rock and chucks it at the target. EOT – 4 Ranged Physical Damage Check: 4d6 Effect: 1 Target
---------TM/HM Moves---------
None ---------Basic Information---------
Species: Meditite
Nickname: Mokuso
Gender: Male
Type: Fighting / Psychic
Egg Group: Humanshape
Level: 4
Total Experience: 65
Max Hp: 24 Current Hp: 24
Nature: Adamant Nature Bonus: +2 Attack, -2 Special Atk.
---------Stats---------
Base Hp: 3 Hp Added Points: 2 Total Hp: 4
Base Attack: 4+2= 6 Attack Added Points: 1 Total Attack: 7
Base Defense: 6 Defense Added Points: 0 Total Defense: 6
Base Special Attack: 4-2= 2 Special Attack Added Points: 0 Total Special Attack: 2
Base Special Defense: 6 Special Defense Added Points: 0 Total Special Defense: 6
Base Speed: 6 Speed Added Points: 0 Total Speed: 6
Physical Evasion: 1
Special Evasion: 1
Speed Evasion: 0
---------Abilities---------
Pure Power Some pokemon naturally have both their physical strength and their mental strength put into their physical attacks. Constant Effect: The user’s Attack stat is doubled.
---------Natural Moves---------
Bide – Normal The user spends two turns magically binding their body’s feeling to the target’s, in a few rounds the user will feel twice the pain they’ve endured. Battle – None Ranged None Effect: 1 Target, Interrupt After declaring the use of Bide, the user ends their turn. At the start of their next turn, end their turn. On the turn after that, add up all of the damage the user has taken in the past 2 turns, call that X. Bide’s Target loses HP equal to twice the value of X. Do not apply weakness or resistance to the HP lost as a result of Bide. Do not apply stats to the HP lost as a result of Bide. Bide cannot miss.
Meditate – Psychic The user focuses for an instant in the middle of battle to improve their fighting capability. At-Will – None Self None Effect: No Target Raise the user’s Attack 1 Combat Stage.
---------TM/HM Moves---------
None
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Posted: Tue Apr 22, 2014 4:25 am
---------Basic Information---------
Species: Ekans
Nickname: Repiv
Gender: Female
Type: Poison
Egg Group: Field / Dragon
Level: 10
Total Experience: 1202
Max Hp: 30 Current Hp: 30
Nature: Adamant Nature Bonus: +2 Attack, -2 Special Atk
---------Stats---------
Base Hp: 4 Hp Added Points: 0 Total Hp: 4
Base Attack: 6+2= 8 Attack Added Points: 5 Total Attack: 13
Base Defense: 4 Defense Added Points: 0 Total Defense: 4
Base Special Attack: 4-2= 2 Special Attack Added Points: 0 Total Special Attack: 2
Base Special Defense:5 Special Defense Added Points: 0 Total Special Defense: 5
Base Speed: 6 Speed Added Points: 4 Total Speed: 10
Physical Evasion: 0
Special Evasion: 1
Speed Evasion: 1
---------Abilities---------
Intimidate The user lets out a low growl while looking into the eyes of a foe, discouraging a good performance during battle. Trigger - Hourly Effect: At the beginning of an encounter, you may lower a target’s Attack 1 Combat Stage. Overworld - Cast - Hourly If a wild encounter is about to begin, roll 1d6 and call the result X. Wild foes must be at most X levels below the pokemon using Intimidate. Wild foes flee if they are too low of a level to meet the requirement.
---------Natural Moves---------
Leer – Normal A hex sent through locked eyes weakens the foe’s defenses. At-Will – 2 Ranged None Effect: 1 Target The target’s Defense is lowered 1 Combat Stage.
Wrap – Normal The user wraps their body around the target, holding them in place while squeezing the life out of them. EOT – 5 Melee Physical Damage Check: 1d8 Effect: 1 Target, Trap Wrap Traps the target and the user for 1d4 + 1 turns. At the beginning of each turn the target is Trapped, roll 1d20, the target loses that much HP. Do not apply weakness or resistance to the HP lost. Do not apply stats to the HP lost. Wrap may not trap more then one target at a time.
Poison Sting – Poison A small, poisoned barb is shot at the target. At-Will – 2 Ranged Physical Damage Check: 1d8 Effect: 1 Target Poison Sting Poisons the target on 17-20 during Accuracy Check.
Bite – Dark The user focuses dark energy to their fangs as they sink them into the target’s flesh. At-Will – 2 Melee Physical Damage Check: 3d10 Effect: 1 Target Bite Flinches the target on 15-20 during Accuracy Check.
---------TM/HM Moves---------
None
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Posted: Mon Apr 28, 2014 2:56 am
---------Basic Information---------Species: Machop Nickname: Asura Gender: Male Type: Fighting Egg Group: Humanshape Level: 10 Total Experience: 1045 Max Hp: 60 Current Hp: 60 Nature: Impish Nature Bonus: +2 Defense, -2 Special Atk. ---------Stats---------Base Hp: 7 Hp Added Points: 3 Total Hp: 10 Base Attack: 8 Attack Added Points: 5 Total Attack: 13 Base Defense: 5+2= 7 Defense Added Points: 0 Total Defense: 7 Base Special Attack: 4-2= 2 Special Attack Added Points: 0 Total Special Attack: 2 Base Special Defense: 4 Special Defense Added Points: 1 Total Special Defense: 5 Base Speed: 4 Speed Added Points: 0 Total Speed: 4 Physical Evasion: 1 Special Evasion: 1 Speed Evasion: 0 ---------Abilities---------Guts Despite the fact that the user is afflicted with a hindering status, they gather strength from their pain to punish their enemies. Trigger - Hourly Effect: When Poisoned, Paralyzed, Frozen or put to Sleep, the user’s Attack is raised 2 Combat Stages. When Burned, the user’s Attack is raised 4 Combat Stages. When a pokemon loses the status, their Combat Stages are lowered what they raised. ---------Natural Moves---------Leer – Normal A hex sent through locked eyes weakens the foe’s defenses. At-Will – 2 Ranged None Effect: 1 Target The target’s Defense is lowered 1 Combat Stage. Low Kick – Fighting A low sweep under the target’s body topples the target; the bigger they are the harder they fall. EOT – 2 Melee Physical Damage Check: See Effect Effect: 1 Target, Weight Class If the target is in Weight Class 1, use 1d8 for the Damage Check. If the target is in Weight Class 2, use 2d10 for the Damage Check. If the target is in Weight Class 3, use 3d10 for the Damage Check. If the target is in Weight Class 4, use 5d10 for the Damage Check. Focus Energy – Normal A quick meditation focuses the user’s body, to execute more devastating attacks. At-Will – None Self Effect: No Target The user’s Moves are Critical Hits on 17-20. If a Move already has an extended Critical Hit range, Focus energy extends that range by -3. Focus Energy’s effect cannot be used more then once per encounter unless the user somehow loses the benefit of Focus Energy. Karate Chop – Fighting The user chops their stiffened hand at the target’s head. At-Will – 2 Melee Physical Damage Check: 4d6 Effect: 1 Target Karate Chop is a Critical Hit on 17-20 during Accuracy Check. ---------TM/HM Moves---------None
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Posted: Thu May 01, 2014 1:33 pm
---------Basic Information---------
Species: Magnemite
Nickname: Koiru
Gender: N/A
Type: Electric / Steel
Egg Group: Mineral
Level: 8
Total Experience: 668
Max Hp: 28 Current Hp: 28
Nature: Serious Nature Bonus: None
---------Stats---------
Base Hp: 3 Hp Added Points: 1 Total Hp: 4
Base Attack: 4 Attack Added Points: 1 Total Attack: 5
Base Defense: 7 Defense Added Points: 3 Total Defense: 10
Base Special Attack: 10 Special Attack Added Points: 2 Total Special Attack: 12
Base Special Defense: 6 Special Defense Added Points: 0 Total Special Defense: 6
Base Speed: 5 Speed Added Points: 0 Total Speed: 5
Physical Evasion: 2
Special Evasion: 1
Speed Evasion: 0
---------Abilities---------
Magnet Pull The pokemon begins to generate a magnetic field that controls the movement of near by Steel pokemon. Cast - Hourly Effect: Target Steel Type pokemon may not move more then 20-meters away from the user, or target Steel Type pokemon may not move closer then 20-meters to the user. Overworld - Cast - Daily Roll 1d20; on 1-5, nothing happens; on 6-20, a Steel Type pokemon is drawn towards the user, within reason.
---------Natural Moves---------
Metal Sound – Steel The user scratches metal against metal, which shatters the target’s minds. EOT – 4 Ranged None Effect: No Target, Burst Metal Sound creates a 4-meter Burst. All Legal Targets have their Special Defense lowered 2 Combat Stages.
Tackle – Normal The user throws themselves at the target, their whole weight impacting them. At-Will – 3 Melee Physical Damage Check: 2d10 Effect: 1 Target, Weight Class For each Weight Class the user is above the target, they deal additional 1d10 damage.
Thundershock – Electric A shock focused on hindering the foe’s movement sends a shock through the foe’s body. At-Will – 2 Ranged Special Damage Check: 2d10 Effect: 1 Target Thundershock Paralyzes the target on 17-20 during Accuracy Check.
---------TM/HM Moves---------
None
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Posted: Tue May 06, 2014 5:01 pm
---------Basic Information---------
Species: Tropius
Nickname:
Gender: Male
Type: Grass / Flying
Egg Group: Monster / Plant
Level: 2
Total Experience: 10
Max Hp: 57 Current Hp: 57
Nature: Lax Nature Bonus: +2 Defense, -2 Special Def.
---------Stats---------
Base Hp: 10 Hp Added Points: 1 Total Hp: 11
Base Attack: 7 Attack Added Points: 0 Total Attack: 7
Base Defense: 8+2= 10 Defense Added Points: 0 Total Defense: 10
Base Special Attack: 7 Special Attack Added Points: 0 Total Special Attack: 7
Base Special Defense: 9-2= 7 Special Defense Added Points: 0 Total Special Defense: 7
Base Speed: 5 Speed Added Points: 0 Total Speed: 5
Physical Evasion: 2
Special Evasion: 1
Speed Evasion: 0
---------Abilities---------
Chlorophyll While the sun shines brightly, the user benefits from its plant-like body and greatly increases their speed. Trigger - Hourly Effect: While Sunny, the Speed stat of the pokemon is doubled.
---------Natural Moves---------
Gust – Flying A puff of air is shot at the target. At-Will – 2 Ranged Special Damage Check: 2d10 Effect: 1 Target
Leer – Normal A hex sent through locked eyes weakens the foe’s defenses. At-Will – 2 Ranged None Effect: 1 Target The target’s Defense is lowered 1 Combat Stage.
---------TM/HM Moves---------
None
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Posted: Fri May 09, 2014 3:08 pm
---------Basic Information---------
Species: Starly
Nickname: Kurohane
Gender: Female
Type: Normal / Flying
Egg Group: Flying
Level: 9
Total Experience: 797
Max Hp: 34 Current Hp: 34
Nature: Docile
Nature Bonus: None
---------Stats---------
Base Hp: 4 Hp Added Points: 1 Total Hp: 5
Base Attack: 6 Attack Added Points: 2 Total Attack: 8
Base Defense: 3 Defense Added Points: 0 Total Defense: 3
Base Special Attack: 3 Special Attack Added Points: 0 Total Special Attack: 3
Base Special Defense: 3 Special Defense Added Points: 0 Total Special Defense: 3
Base Speed: 6 Speed Added Points: 5 Total Speed: 11
Physical Evasion: 0
Special Evasion: 0
Speed Evasion: 1
---------Abilities---------
Guts Despite the fact that the user is afflicted with a hindering status, they gather strength from their pain to punish their enemies. Trigger - Hourly Effect: When Poisoned, Paralyzed, Frozen or put to Sleep, the user’s Attack is raised 2 Combat Stages. When Burned, the user’s Attack is raised 4 Combat Stages. When a pokemon loses the status, their Combat Stages are lowered what they raised.
---------Natural Moves---------
Growl – Normal The user lets out a warning growl; it contains a hex that restrains the hearing target’s offense. At-Will – 2 Ranged None Effect: No Target, Burst Growl creates a 5-meter Burst. Growl lowers all Legal Targets Attack 1 Combat Stage.
Tackle – Normal The user throws themselves at the target, their whole weight impacting them. At-Will – 3 Melee Physical Damage Check: 2d10 Effect: 1 Target, Weight Class For each Weight Class the user is above the target, they deal additional 1d10 damage.
Quick Attack – Normal A speedy attack impacts the target before the target can act. At-Will – 2 Melee Physical Damage Check: 2d10 Effect: 1 Target, Interrupt If your foe wants to declare a Move, you instead use Quick Attack on their turn before they can use their Move.
Wing Attack – Flying While flying by quickly, the user strikes the target with their wing. At-Will – 2 Melee Physical Damage Check: 3d10 Effect: 1 Target
---------TM/HM Moves---------
None
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Posted: Mon May 26, 2014 4:07 am
 ---------Basic Information---------
Species: Happiny
Nickname:
Gender: Female
Type: Normal
Egg Group: Fairy
Level: 1
Total Experience: 0
Max Hp: 50 Current Hp: 50
Nature: Lax Nature Bonus: +2 Defense, -2 Special Def.
---------Stats---------
Base Hp: 10 Hp Added Points: 0 Total Hp: 10
Base Attack: 1 Attack Added Points: 0 Total Attack: 1
Base Defense: 1+2= 3 Defense Added Points: 0 Total Defense: 3
Base Special Attack: 2 Special Attack Added Points: 0 Total Special Attack: 2
Base Special Defense: 7-2= 5 Special Defense Added Points: 0 Total Special Defense: 5
Base Speed: 3 Speed Added Points: 0 Total Speed: 3
Physical Evasion: 0
Special Evasion: 1
Speed Evasion: 0
---------Abilities---------
Serene Grace Thing just work for the pokemon, the secondary effects of their attacks come naturally, without any effort. Constant Effect: When a Move’s effect has something that activates during Accuracy Check, but only if you roll high enough, all of those checks’ requirements to activate are reduced by 3.
---------Natural Moves---------
Charm – Normal The user approaches the target with a cute face, tricking them into losing their fighting spirit. EOT – 2 Ranged None Effect: 1 Target Charm lowers the target’s Attack 2 Combat Stages.
Pound – Normal The user pounds the target with whatever body part they see fit. At-Will – 2 Melee Physical Damage Check: 2d10 Effect: 1 Target
---------TM/HM Moves---------
None
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Posted: Mon May 26, 2014 4:08 am
 ---------Basic Information---------
Species: Cubone
Nickname:
Gender: Male
Type: Ground
Egg Group: Monster
Level: 1
Total Experience: 0
Max Hp: 25 Current Hp: 25
Nature: Modest Nature Bonus: +2 Special Atk., -2 Attack
---------Stats---------
Base Hp: 5 Hp Added Points: 0 Total Hp: 5
Base Attack: 5-2= 3 Attack Added Points: 0 Total Attack: 3
Base Defense: 10 Defense Added Points: 0 Total Defense: 10
Base Special Attack: 4+2= 6 Special Attack Added Points: 0 Total Special Attack: 6
Base Special Defense: 5 Special Defense Added Points: 0 Total Special Defense: 5
Base Speed: 4 Speed Added Points: 0 Total Speed: 4
Physical Evasion: 2
Special Evasion: 1
Speed Evasion: 0
---------Abilities---------
Rock Head When the pokemon uses their hard head as a blunt slamming weapon in their attacks, they cannot suffer recoil from the incident; their head is just too thick. Constant Effect: When the pokemon uses Volt Tackle, Wood Hammer, Submission, Take Down, Brave Bird, Double-Edge, Flare Blitz, Head Smash, Jump Kick or Hi Jump Kick they do not lose any HP as a result of the Move’s effect.
---------Natural Moves---------
Growl – Normal The user lets out a warning growl; it contains a hex that restrains the hearing target’s offense. At-Will – 2 Ranged None Effect: No Target, Burst Growl creates a 5-meter Burst. Growl lowers all Legal Targets Attack 1 Combat Stage.
---------TM/HM Moves---------
None
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Posted: Mon May 26, 2014 4:11 am
 ---------Basic Information---------
Species: Snubbull
Nickname: Shikon
Gender: Female
Type: Fairy
Egg Group: Field / Fairy
Level: 8
Total Experience: 565
Max Hp: 53 Current Hp: 53
Nature: Hardy Nature Bonus: None
---------Stats---------
Base Hp: 6 Hp Added Points: 3 Total Hp: 9
Base Attack: 8 Attack Added Points: 2 Total Attack: 10
Base Defense: 5 Defense Added Points: 1 Total Defense: 6
Base Special Attack: 4 Special Attack Added Points: 0 Total Special Attack: 4
Base Special Defense: 4 Special Defense Added Points: 1 Total Special Defense: 5
Base Speed: 3 Speed Added Points: 0 Total Speed: 3
Physical Evasion: 1
Special Evasion: 1
Speed Evasion: 0
---------Abilities---------
Intimidate The user lets out a low growl while looking into the eyes of a foe, discouraging a good performance during battle. Trigger - Hourly Effect: At the beginning of an encounter, you may lower a target’s Attack 1 Combat Stage. Overworld - Cast - Hourly If a wild encounter is about to begin, roll 1d6 and call the result X. Wild foes must be at most X levels below the pokemon using Intimidate. Wild foes flee if they are too low of a level to meet the requirement.
---------Natural Moves---------
Charm – Normal The user approaches the target with a cute face, tricking them into losing their fighting spirit. EOT – 2 Ranged None Effect: 1 Target Charm lowers the target’s Attack 2 Combat Stages.
Fire Fang – Fire Flame is focused to the user’s teeth as they sink their fangs into the target. EOT – 3 Melee Physical Damage Check: 2d20 Effect: 1 Target Fire Fang Burns or Flinches on 19 during Accuracy Check, roll a 1d4 to determine whether the foe gets Burned or Finches. If it's even, the target is Burned. If it's odd, the target Flinches. On 20 during Accuracy Check, the foe is Burned and Flinches.
Ice Fang – Ice After focusing frigid energy to the user’s teeth, a deep bite freezes the target. EOT – 3 Melee Physical Damage Check: 2d20 Effect: 1 Target Ice Fang Freezes or Flinches on 19 during Accuracy Check, roll 1d4 to determine whether the foe gets Frozen or Finches. If the roll is even, the target is Frozen. If the roll is odd, the target Flinches. On 20 during Accuracy Check, the foe is Frozen and Flinches.
Scary Face – Normal The user puts on their ugliest mug and makes the target hesitant while moving. EOT – 4 Ranged None Effect: 1 Target The target’s Speed is lowered 2 Combat Stages.
Tackle – Normal The user throws themselves at the target, their whole weight impacting them. At-Will – 3 Melee Physical Damage Check: 2d10 Effect: 1 Target, Weight Class For each Weight Class the user is above the target, they deal additional 1d10 damage.
Tail Whip – Normal The user casts a charm and spins around, the ridiculous-looking performance distracts the target from noticing their defenses weakening. At-Will – 2 Ranged None Effect: 1 Target The target’s Defense is lowered 1 Combat Stage.
Thunder Fang – Electric Electricity is focused to the user’s mouth as they sink their teeth into their target. EOT – 3 Melee Physical Damage Check: 2d20 Effect: 1 Target Thunder Fang Paralyzes or Flinches on 19 during Accuracy Check. Roll a 1d4. If the roll is even, the target is Paralyzed. If it's odd, the target Finches. On 20 during Accuracy Check, the foe is Paralyzed and Flinches.
Bite – Dark The user focuses dark energy to their fangs as they sink them into the target’s flesh. At-Will – 2 Melee Physical Damage Check: 3d10 Effect: 1 Target Bite Flinches the target on 15-20 during Accuracy Check.
---------TM/HM Moves---------
None
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Posted: Sun Jun 08, 2014 12:29 am
 ---------Basic Information---------
Species: Aron
Nickname: Gusoku
Gender: Male
Type: Steel / Rock
Egg Group: Monster
Level: 10
Total Experience: 1090
Max Hp: 45 Current Hp: 45
Nature: Docile Nature Bonus: None
---------Stats---------
Base Hp: 5 Hp Added Points: 2 Total Hp: 7
Base Attack: 7 Attack Added Points: 1 Total Attack: 8
Base Defense: 10 Defense Added Points: 5 Total Defense: 15
Base Special Attack: 4 Special Attack Added Points: 0 Total Special Attack: 4
Base Special Defense: 4 Special Defense Added Points: 1 Total Special Defense: 5
Base Speed: 3 Speed Added Points: 0 Total Speed: 3
Physical Evasion: 3
Special Evasion: 1
Speed Evasion: 0
---------Abilities---------
Sturdy It can’t be snapped without first wearing down their defenses; some pokemon are just built that way. Constant Effect: The pokemon is immune to the Moves Sheer Cold, Guillotine, Horn Drill and Fissure.
---------Natural Moves---------
Tackle – Normal The user throws themselves at the target, their whole weight impacting them. At-Will – 3 Melee Physical Damage Check: 2d10 Effect: 1 Target, Weight Class For each Weight Class the user is above the target, they deal additional 1d10 damage.
Harden – Normal The user’s skin stiffens, increasing their defense. At-Will – None Self None Effect: No Target Raise the user’s Defense 1 Combat Stage.
Mud-Slap – Ground The user splashes mud towards the target’s eyes, blinding them. Battle – 2 Ranged Special Damage Check: 1d8 Effect: 1 Target, Spray Mud-Slap creates a Spray 2-meters long and 45 degrees wide. All Legal Targets must roll +1 during Accuracy Checks for the remainder of the encounter on 17-20 during Accuracy Check.
---------TM/HM Moves---------
None
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