
Jurobei
Age
25
Gender
Male
Nation
Plains of Jord
Marital Status
Single
Species
Human
25
Gender
Male
Nation
Plains of Jord
Marital Status
Single
Species
Human
Appearance
A small framed individual of average height, Jurobei doesn't stand out in a crowd from any specific details of his appearance. Blending naturally into a crowd of any nation, Jurobei's only outstanding features would be scars and muscle development in which neither are visible while clothed.
Height
5'11
Weight
143
Eyes
Brown
Hair
Black (Long)
Skin tone
White/Slightly Pale
Personality
Jurobei is a social minimalist who doesn't take to participating in crowd events often outside of business. An individual who prefers solid one on one time or small gatherings, Jurobei can often be found alone. A driven individual who is often seeking out his next adventure or challenge, the young adult is often searching for his next pay day or big score. Restlessly pushing himself to surpass his last achievements. Because of these many factors, Jurobei can be anti-social unintentionally, occasionally rude and despite any given situation he will not request aid. Jurobei has be accused of being pathological, but he has no medical condition, he is simply secretive and will lie if he finds it easier. Verbal communicate is not one of Jurobei's strongest talents, he is critical and blunt to the point of error, making new relationships doesn't come easy. (worked flaws into personality, hope this is fine)
History
A boy born within a small village on the perimeter Terra solo, Jurobei was raised to care for a farm, and socialized mostly with family living within the same village. Life was peaceful and simple, until the drought took left the farmers with barely any goods to sell or feed their own families. Outside of the city limits, there was no aid to be found and many died or suffered greatly for several years. In order to keep his family alive, Jurobei took to the streets as a thief. His first attempts were failures but his young age kept the law from being to hard on him. These failures and the desire to survive tuned his tactics and his methods surpassed even his own expectations. The thrill of the hunt had seeped into Jurobei's character and even when the farm lands flourished once more the thieving did not stop. Disapproving of his actions, Jurobei's father forced him out, declaring it as greed. Jurobei accepted this response and left home at the age of 15, he hasn't stepped through that doorway since.
Several years past before Jurobei face popped up in any major cities, the young man remaining quite under the radar as a thief and black market smuggler. However his next job, required more time in the public face, and would likely have him imprisoned for life if caught. Tempted by a pay check and accepted for the challenge Jurobei took on his first bounty at the age of 20, and has been taking jobs of such nature ever since.
Class
Thief/Assassin
-Skills: There is a lightness to Jurobei's steps, and a steady hand acquired from years of living within the shadows. His eyes are keen even in the dark and his skills with small arms such as knives and needles in hard to beat. Agile and fast, Jurobei doesn't rely on strength but acrobatics to strike down his foes and quickly disappear.
Examples of skills:
The Wallrun - Jurobei can perform a short wallrun to reach greater heights or distances
The Three Strikes - Jurobei can throw three knives at once with near perfect accuracy
Occupation
None, he however has performed several jobs as a part time worker to remain in a city for intel purposes.
Talents
Though considerable more agile and physical capable then the average human, the only special talent Jurobei acquired that isn't form his training and years of execution is a alternate "adrenaline rush". Until most human who simply get adrenaline rushes, Jurobei triggers his own on command. Flooding his body with adrenaline, Jurobei enters a state of mind that retrieves and display a great deal of information at such a rate time appears to have slowed to a crawl. During his phase Jurobei can easily discern methods of escape or vitals to strike. However this technique has no physical benefit, offering no boost of speed once the mental phase is complete.
A strenuous ability that puts a great deal of pressure upon the eye and connecting nerve endings it not without its drawbacks. Vein rupture is a common occurrence within iris and sclera, leading to bloodshot eyes if used to numerously or triggered for long periods of "time". Though a single use is harmless, continuous use without proper rest can lead with pain and even temporary blindness with accumulative recovery time.
Weapons
Knives/shurikens/needles (poison variants)
Scimitar blade
Armor Set
Unique/Magical Weapon: Anacletus, a black glove like article that travels up shoulder blade on his left arm. Golden plates in assorted locations like disconnected puzzles pieces on a black sheet. Anacletus takes the form unique to each owner, it cannot be destroyed by simple means but it can be removed by means of limb dismemberment in which it takes the form of a simple gold and black ring.
Ability: The invoker, as it is translated to is a weapon linked to a pocket of space outside of human reach. Capable of storing limitless amounts of material accessible only by the beholder. Functioning as a nearly limitless armory, while wearing this item Jurobei has no limits to the knives, etc on his person.
Limitations: Anacletus can store any amount of material of any size, however the storing process takes a fair amount of time, and the time only increases with the object. Because of this, the invoker cannot be used to absorb magic or weapons that threaten Jurobei. Leaving stationary unguarded items the most practical.
Retrieval of items within the pocket is a much easier task, as Jurobei can retrieve a set of knives in a matter of seconds, retrieval is limited by the amount of an object stored. Though retrieval is a faster process then the storing, the Invoking process does vary on size/density of objects. As the emergence hole is limited and particle reconstruction does take time. A single knife may be retrieved in .5 of a second, but compiling more knives does increases the invoke time by 75% of a single object. Larger objects of course take more time, a sword often taking 1.5 to even 4 seconds to properly compile.
It should also be stated that though Jurobei isn't effected by the total weight of the objects within the pocket space of the "invoker" the space in which he can store things in limited to 50lbs. This limitation is not because of the weapon but his own mental capabilities.
Additional Images http://aponya.ru/images/b953f9e209f938386fc58166feaf149c.jpeg

