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This is a semi-literate Rp guild in the world of the Fairy Tail anime. 

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Kaya Tsukino - Guild Master - Fairy Tail [A] Goto Page: 1 2 [>] [»|]

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Kaya Wolf Moon
Vice Captain

Mystical Wolf

10,125 Points
  • The Wolf Within 100
  • Rebel Spark 50
  • Frozen Sleuth 100
PostPosted: Sat Nov 08, 2014 7:48 pm



_____________[│║║█║▌][ρ є я ѕ σ η α ℓ - ∂ α т α]

User Image
Full Name: Kaya Tsukino
Nickname: Midnight Fang
Age: 18
Guild: Fairy Tail
Rank: Guild Master
Gender: Female
Sexual Orientation: Straight
Height: 5’6”
Weight: 122 lbs.
Guild Mark Location: Right shoulder
Guild Mark Color: Midnight blue
Tattoos/scars/birthmarks: Moon-shaped scar on left side
Appearance: Kaya has shoulder-length spikey raven's blue/purple hair that she typically keeps pulled back in a ponytail. Her eyes are an ice blue. Like other Dragon Slayers, Kaya has elongated canine teeth. She wears a tan sleeveless vest, a white sleeveless undershirt, tan elbow warmers, blackish blue knee-length short-pants, black sandals, a pouch secured around her right thigh, and a crystalline necklace.
Personality: Kaya always has a goofy grin plastered on her face. Hardly anything seems to get her down. She is very laidback, carefree, and fun-loving which often gives the impression that she doesn’t take anything seriously. Her happy-go-lucky attitude belies the sadness of her past- something that very few know about. Kaya is also extremely loyal and considers everyone in the guild to be family, being willing to put her life on the line in order to protect them. As such, she is quick to anger if anyone threatens or hurts her friends.
Personal Skill: Playing musical instruments
Favorite Food: Chocolate ice cream
Favorite Drink: Water
Least Favorite Food: Liver
Likes: Winter, moon, night, water, friends, music, ice cream, and meat
Dislikes: Summer and extremely hot weather
Hates: People who kill for pleasure or use magic for evil


_____________[│║║█║▌][¢ σ м в α т - ∂ α т α]
Magic
Primary Magic: Water Dragon Slayer Magic
Magic Type: Dragon Slayer Magic
Spells:
1. Spell Name: Water Dragon's Secret Art: Death Knell
Spell Rank: S+
Magic Type: Caster
Spell Description: Kaya focuses water around her right hand. Thrusting forward, she unleashes the water in the shape of a claw and latches onto her opponent. Once the connection is made it is nearly impossible to break. Kaya is then able to draw water out of her opponent’s body until they are incapacitated…or worse. To partially remove water from the body, incapacitating the target, takes 4 posts. To fully remove water, ultimately causing death, takes 7 posts. Range= 15 feet.

2. Spell Name: Water Dragon's Poison Strike
Spell Rank: S+
Magic Type: Caster
Spell Description: A variation of the Death Knell spell. Kaya grabs the target and uses this connection to increase the water inside the body. The result is a potentially fatal disturbance in brain functions that results when the electrolytes in the body are pushed outside normal safe limits by overhydration- known as water intoxication, water poisoning, or dilutional hyponatremia. It takes 3 posts of direct and unbroken contact to kill an opponent, 2 posts to cause sickness and severe pain, and 1 post to cause sudden pain and vomiting of straight water. Range= 0 feet.

3. Spell Name: Water Dragon's Secret Art: Midnight Palm
Spell Rank: S
Magic Type: Caster
Spell Description: Kaya focuses water around her arms and swipes them in a circular fashion. The move generates long torrents of water that are highly destructive and powerful. 1 post. Range= 300 feet.

4. Spell Name: Water Dragon's Ripcurrent
Spell Rank: S
Magic Type: Caster
Spell Description: Kaya places the base of her palms together and creates a swirling vortex of water. The vortex sucks opponents into its center and utilizes pressure to prevent escape, ultimately leading to unconsciousness. The amount of time it takes for an enemy to be rendered unconscious takes approximately 2 posts which is also the maximum length of time the technique can be used unless otherwise dispelled. Although powerful, an opponent can escape by nullifying the vortex through the use of techniques more powerful than it. Range= 300 feet.

5. Spell Name: Water Dragon's Raging Drill
Spell Rank: S
Magic Type: Caster
Spell Description: Kaya concentrates large amounts of water around her arms and hands. She then angles her body upside down and begins to spin. As she does so, she releases the water in a dense, rotating stream towards her target. The more focused the stream, the more damage it can do. The stream is so dense and focused that it can cut through heavy metals or utterly annihilate flesh and bone. 3 posts. Range= 30 to 250 feet.

6. Spell Name: Water Dragon's Pressure Bomb
Spell Rank: S
Magic Type: Caster
Spell Description: Kaya condenses water into small spheres which she spreads throughout the battlefield. When an opponent makes contact with one, the change in pressure causes a repercussive blast to be released, setting off a chain reaction. The detonations are powerful enough to blast small craters into the earth or cause blunt force trauma. Additionally, Kaya can combine the spheres into larger bombs to localize the effects. This attack is unique in that its explosive properties increase significantly when used underwater. 2 posts. Range= 60 feet.

7. Spell Name: Water Dragon's Serpent Dance
Spell Rank: S
Magic Type: Caster
Spell Description: Kaya summons forth spinning columns of water which take on the forms of snakes. These snakes have a mind of their own, being capable of twisting and chasing targets around the battlefield. Once an opponent is ensnared, the serpent reverts to a river which sweeps the target away. The concentration of water makes the spell resilient and difficult to destroy by normal means. Additionally, Kaya can summon up to three each time she uses this spell, with the spell itself lasting until the snakes are destroyed or dispersed. 5 post cool-down. Range= 25 to 2000 feet.

8. Spell Name: Water Dragon's Roar
Spell Rank: A
Magic Type: Caster
Spell Description: After gathering a large quantity of water in the mouth, Kaya releases it and shapes it into a powerful wave. Such a wave can inflict blunt damage to the opponent due to 1) sheer force and 2) accumulated projectiles. 1 post. Range= 100 feet.

9. Spell Name: Water Dragon's Wing Attack
Spell Rank: A
Magic Type: Caster
Spell Description: Kaya produces a large stream of a water from each of her arms, launching them at the opponent. The blunt force of the attack sends her opponents flying off. 1 post. Range= 100 feet.

10. Spell Name: Water Dragon's Secret Art: Replenishing Rain
Spell Rank: A
Magic Type: Caster
Spell Description: Kaya summons rain from nearby clouds. She supplements the rain with a set amount of her magic reserves, essentially transferring it to her friends, giving her the ability to renew or boost their magic power. Although the amount of magic put into the technique can vary, individuals affected will only experience an increase in power proportional to the amount input. This technique cannot be used if she is extremely low on magic since it draws from her reserves and can only be used once per battle. Thus, she only uses it as a defensive maneuver and only when absolutely necessary. 2 posts. Range= 20 to 300 feet.

11. Spell Name: Water Dragon's Secret Art: Purifying Elixir
Spell Rank: A
Magic Type: Caster
Spell Description: A mixture of healing and dispel magic. Kaya encases an individual in a thin layer of water that allows her to pinpoint the exact source of the affliction. She then works to remove, dispel, or heal the effects of certain magics by gently forcing water through the skin, essentially pushing/pulling the ailment out of the body. Magics which are counteracted by this technique include poison, possession, and virus. Depending on the severity of the malady, the spell can take anywhere between 1 and 3 posts. Range= 0 feet.

12. Spell Name: Water Dragon's Secret Art: Serpent Needle
Spell Rank: A
Magic Type: Caster
Spell Description: Water in the form of a snake wraps around Kaya’s arms and hands. The attack concentrates water into needle-like projectiles which are released from the snake’s mouth. These needles have the ability to deeply penetrate skin and can be manipulated to contain elevated levels of either Hydrogen or Oxygen that target the central, pulmonary, and sensory systems. Exposure to the Oxygen enriched version can lead to disorientation, breathing problems, vision changes, seizures, severe cell damage, collapsing of the lung(s), and retinal detachment. Side effects of the Hydrogen-rich technique include: severe headaches, ringing in the ears, dizziness, drowsiness, nausea, vomiting, unconsciousness, and depression of all senses. In order for this spell to be effective, the opponent must be hit with no less than 100 needles. 3 posts. Range= 250 feet.

13. Spell Name: Water Dragon's Piercing Claw
Spell Rank: A
Magic Type: Caster
Spell Description: Kaya gathers water around her fingers and focuses it into fine, sharp points. She strikes at her opponents in a slashing maneuver. As contact is made with the opponent, the built up water is released from the fingertips in the form of heavy blades powerful enough to amputate limbs. 1 post. Range= 20 to 50 feet.

14. Spell Name: Water Dragon's Cascading Bullet
Spell Rank: A
Magic Type: Caster
Spell Description: Kaya forms small vortexes of water around her left and right arms. Clasping her hands together, she uses the water to create a shield in front of her from which she can continuously fire bullet-sized projectiles of water. The technique condenses the magic to the point that it creates heavy and dense water bullets that can inflict severe tissue damage, inflict penetrating wounds, and break bones. 4 posts. Range= 70 feet.

15. Spell Name: Water Dragon's Secret Art: Poseidon’s Wrath
Spell Rank: A
Magic Type: Caster
Spell Description: Kaya gathers a large amount of water roughly 80 feet above the battlefield. She then drops the water onto her opponent(s), essentially crushing them. The technique can vary in its size and effects, ranging from a shallow puddle that merely gets the target wet to a deep lake that can crush or suffocate. Lasts for 2 posts. Area covered= 0 feet (at its smallest) to 3000 feet in circumference (at its widest).

16. Spell Name: Water Dragon's Azure Shard
Spell Rank: A
Magic Type: Caster
Spell Description: Kaya shoots numerous, extremely large jets of water from her mouth at high speeds. The water appears normal, however, anything hit by it will be cut clean in two as if a bladed weapon had made impact. 1 post. Range= 0 to 350 feet.

17. Spell Name: Water Dragon's Storm Fist
Spell Rank: B
Magic Type: Caster
Spell Description: Engulfing her fist in water, Kaya swipes her hand in a claw-like fashion, unleashing an incredible pressurized stream of water at her opponent. 1 post. Range= 20 feet.

18.Spell Name: Water Dragon's Crashing Fury
Spell Rank: B
Magic Type: Caster
Spell Description: Kaya unleashes a continuous barrage of punches, her hands covered with water, creating a crushing impact with each subsequent contact. 1 post. Range= 10 feet.

19. Spell Name: Water Dragon's Moonlight Blade
Spell Rank: B
Magic Type: Caster
Spell Description: Grabbing her enemy, Kaya supports her attacking arm with the other and blasts her opponent at point-blank range. The attack releases a vast amount of churning water that can blow the target a great distance away. 1 post. Range= 0 feet.

20. Spell Name: Water Dragon's Siren Wail
Spell Rank: B
Magic Type: Caster
Spell Description: After gathering a large quantity of water, Kaya shapes it into the form of a large sphere. She traps her opponents within this sphere and yells into it. The water amplifies the sound exponentially, causing temporary disorientation and deafness. While the technique itself is short-lived, the side effects can last much longer. Spell itself lasts for 1 post while its side effects last for 4 posts. Range= 10 to 60 feet.

21. Spell Name: Water Dragon's Pervading Rain
Spell Rank: B
Magic Type: Caster
Spell Description: Kaya creates a rainstorm from overhanging clouds. Anyone hit by the rain will be unable to hide from her as she can use it to sense their locations. 1 post. Range= 0 to 1000 feet.

22. Spell Name: Water Dragon's Tail Whip
Spell Rank: B
Magic Type: Caster
Spell Description: Kaya jumps high into the air and gathers water around her arms and legs. She begins to rotate, gaining momentum with each turn. Once her desired speed and power are achieved, she unleashes the attack which resembles the tail of a dragon. 1 post. Range= 50 feet.

23. Spell Name: Water Dragon's Second Sight
Spell Rank: B
Magic Type: Caster
Spell Description: A rare form of water magic used by Water Dragons. This spell allows Kaya to determine whether a person is real or not by viewing the water flowing in their bodies. The technique itself manifests in her eyes when activated, giving her this ability. If a person is authentic, then their water will appear as a blue hue while an impostor's or possessed person’s water will be black. 1 post. Range= 10 to 1000 feet.

24. Spell Name: Water Dragon's Domain
Spell Rank: B
Magic Type: Caster
Spell Description: This spell creates a dome of water around Kaya and her friends. The concentrated water is firm and resilient while also maintaining an adaptive nature, as well as allowing for breathing by those it protects. As such, this technique has both offensive and defensive qualities. Defensively, the dome is capable of withstanding a barrage of attacks. Offensively, the orb allows Kaya to produce many sharp whips of water that can be directed towards and impale multiple targets. These whips can also change direction in mid-trajectory, bending to seek out the targets. 3 posts unless dispelled sooner or destroyed. Range= 1 to 800 feet.

25. Spell Name: Water Dragon's Trident
Spell Rank: B
Magic Type: Caster
Spell Description: Kaya summons forth a trident of water used for melee combat. The water itself has been concentrated to where it becomes physical enough to inflict damage. With each swing, the trident releases waves of water in its wake that are enough to cause damage to anyone hit. The waves can reach a maximum height of 6 feet. 3 posts. Range= 20 to 50 feet.

26. Spell Name: Water Dragon's Shadow Dance
Spell Rank: B
Magic Type: Caster
Spell Description: Kaya has the ability to create multiple clones from water. These clones are capable of moving and speaking on their own, but lack the use of magic. This spell is mainly used in situations where Kaya is in need of a decoy to perform a surprise attack or to obtain information. The downside to this technique is proximity. The further a clone is from Kaya, the less stability it holds. 3 posts. Range= 0 to 1600 feet.

27. Spell Name: Water Dragon's Cloak
Spell Rank: B
Magic Type: Caster
Spell Description: Kaya covers her body in a layer of water. She uses this as a form of armor during short range combat. The cloak also has tentacle-like arms capable of grabbing, whipping, blasting, or throwing her enemies. 4 posts. Range= 0 to 35 feet.

Secondary Magic: N/A
Magic Type: N/A
Spells:
1.
2.
3.
4.
5.


Motto: “Even the faintest of light can brighten the darkest of places”
Battle Strength:
•Enhanced physical abilities
Battle Weakness:
•Motion sickness


_____________[│║║█║▌][ѕ т α т ι ѕ т ι ¢ α ℓ - ∂ α т α]
ƒ ι g н т ѕ - ω σ η : 0
ƒ ι g н т ѕ - ℓ σ ѕ т : 0

Mana: 850

Physical Offense: 120
Magical Offense: 135
Physical Defense: 120
Magical Defense: 130
Mobility: 120
Intelligence: 95

Missions Attempted: 0
Missions Successful: 0
Missions Failed: 0

_____________[│║║█║▌][є q υ ι ρ - ∂ α т α ]
Magic Equipment List

Head:

Arms:

Hands:

Fingers:





Chest:

Waist:

Legs:

Feet:

Eyes:

Ears:



Jewels: 000
Extra Magic Equipment:







_____________[│║║█║▌][H ι s т σ я y - ∂ α т α]

Family:
• Father (deceased)
• Mother (deceased)
• Katuzo Tsukino
Watatsumi (adoptive father)
• Yuki (Exceed)

Background History:
• Kaya's Early Life:
One night, while everyone in the house was asleep, her village became overrun by dark mages. Kaya's father told his wife and son to hide while he went to retrieve her. He never made it though as the the dark mages killed him while in the process of kidnapping her, leaving the village in ruins. Kaya was three when that happened. She was kept by the Master of that dark guild as a sort of pet. His plans were to ship her to another dark guild in Caracal (I think that's the kingdom's name) as a means to solidify an alliance between them. However, before the ship reached its destination, it came under attack by some unknown force. Kaya was the only survivor.

Kaya's Present Life:
Kaya has very few memories of her early life. She was found by Watatsumi, the Water Dragon King, adrift in the ocean. She was battered and bleeding with broken chains around her wrists and ankles. Watatsumi took pity upon the young child and took her in, raising her from the ages of 4 to 9. During this time, Kaya grew to view Watatsumi as her only family and strove to make him proud.

The duo lived in peace until, on the eve of her 9th birthday, Kaya was made to leave their home. Bounty hunters had ventured onto the island where the duo lived, seeking to steal two fabled jewels protected by Watatsumi. The dragon fought the bandits off but, alas, not before they apparently succeeded in their goal. Unbeknownst to the bounty hunters, the authentic jewels managed to survive the chaos of that day. Watatsumi decided that, in order to prevent such a disaster from occurring again, he would take one with him to the deepest parts of the ocean. There he would slumber and keep the jewel from reaching human hands. The other was given to Kaya in the form of a crystal. After receiving final instructions from her father, Kaya watched silently as he slipped away into the moonlit water. His last words to her were “Remember my child, even the darkest of places can be brightened by the smallest of lights.”

At least, that is mostly what Watatsumi wished her to believe. Kaya was actually born over four hundred years ago. She- along with her brother and the legendary Natsu Dragneel, Gajeel Redfox, Wendy Marvel, Sting Eucliffe, and Rogue Chenney- was brought to the future through the Eclipse Gate courtesy of two Celestial Spirit Mages in order to fulfill Igneel's plan to defeat Acnologia. However, something happened during the journey and Kaya ended up being sent a little further in the future than the others. The day that Kaya remembered Watatsumi leaving her, in reality, had been the day she arrived in the future.

Kaya spent the next month journeying across the continent, searching for a place to call home. It was during this time period that she stumbled upon a large white egg with silver markings from which hatched her closest friend- a faintly silver-haired Exceed she named Yuki. Two months later, the duo was found by a member of Fairy Tail and invited to join the guild. Kaya happily joined and is currently serving as Fairy Tail's Guild Ace.


Theme Song: Through It All - Spoken
PostPosted: Tue Nov 11, 2014 5:58 pm


I edited a few things, I fixed a part of the format that I messed up on and hadn't noticed till reading over your character. I placed the numbered amount of mana where you placed "D" and I re-added the equipment data. Since this is your character this will be edited as anything changes, that includes gaining magical equipment and jewel. Work on your spells (you get to create them from scratch) just let me know when they are done by either quoting me or PMing me, either way once they are finished I will look them over and give a verdict on your character.

Shikairu Nara
Captain

Dangerous Lover

10,925 Points
  • Partygoer 500
  • Campaign Manager 500
  • Marathon 300

Kaya Wolf Moon
Vice Captain

Mystical Wolf

10,125 Points
  • The Wolf Within 100
  • Rebel Spark 50
  • Frozen Sleuth 100
PostPosted: Wed Nov 12, 2014 12:29 pm


Shikairu Nara
I edited a few things, I fixed a part of the format that I messed up on and hadn't noticed till reading over your character. I placed the numbered amount of mana where you placed "D" and I re-added the equipment data. Since this is your character this will be edited as anything changes, that includes gaining magical equipment and jewel. Work on your spells (you get to create them from scratch) just let me know when they are done by either quoting me or PMing me, either way once they are finished I will look them over and give a verdict on your character.


The spells have been added. smile I wasn't sure what all to put as far as attack power, mana used, or things like that.
PostPosted: Wed Nov 12, 2014 6:17 pm


sheppardkid
2. Water Dragon’s Ripcurrent- Kaya places the base of her palms together and creates a swirling vortex of water. The vortex sucks opponents into its center, preventing escape and ultimately causing unconsciousness. Used for long range combat.


The bold area of the text is something I might have a problem with. If it prevents escape, that means that there is no escape after getting caught in it, that wouldn't be a problem if the other part of the spell didn't pull you in and the last part render the trapped person unconscious. If it is one where someone is able to escape this spell it would be fine. There should be a way to escape, such as using a spell that is more powerful than yours to dispell it. Other than that this technique is fine.

All the techniques that last longer than a post need a post limit, such as your shield that fires projectiles, the above mentioned spell how long does it last and how long will it take to be rendered unconscious as well as the final spell how long will the opponent be trapped in the water, and for how long do the side effects of being disoriented and deaf last.

Once these few things are stated and fixed quote me again and I will look it over once more. Thank you for your patience.

Shikairu Nara
Captain

Dangerous Lover

10,925 Points
  • Partygoer 500
  • Campaign Manager 500
  • Marathon 300

Kaya Wolf Moon
Vice Captain

Mystical Wolf

10,125 Points
  • The Wolf Within 100
  • Rebel Spark 50
  • Frozen Sleuth 100
PostPosted: Wed Nov 12, 2014 10:05 pm


Shikairu Nara
sheppardkid
2. Water Dragon’s Ripcurrent- Kaya places the base of her palms together and creates a swirling vortex of water. The vortex sucks opponents into its center, preventing escape and ultimately causing unconsciousness. Used for long range combat.


The bold area of the text is something I might have a problem with. If it prevents escape, that means that there is no escape after getting caught in it, that wouldn't be a problem if the other part of the spell didn't pull you in and the last part render the trapped person unconscious. If it is one where someone is able to escape this spell it would be fine. There should be a way to escape, such as using a spell that is more powerful than yours to dispell it. Other than that this technique is fine.

All the techniques that last longer than a post need a post limit, such as your shield that fires projectiles, the above mentioned spell how long does it last and how long will it take to be rendered unconscious as well as the final spell how long will the opponent be trapped in the water, and for how long do the side effects of being disoriented and deaf last.

Once these few things are stated and fixed quote me again and I will look it over once more. Thank you for your patience.


Okay, thank you for checking over that for me. I've edited the techniques. I hope I included everything you were looking for. I'm such a newb at this. And thank you for adding the ranks.
PostPosted: Thu Nov 13, 2014 12:08 pm


sheppardkid
Okay, thank you for checking over that for me. I've edited the techniques. I hope I included everything you were looking for. I'm such a newb at this. And thank you for adding the ranks.

You indeed covered everything I was looking for.
Your character is accepted.
I look forward to RPing with you. Make sure you get a posting layout made. If you would like to wait I will be making mine in the next few days, you can copy mine for a guideline and just add your characters information and picture to it. It is fairly simple, I can only create a very basic layout if you want a fancy one in the art forums there are people who create more complicated ones.

Shikairu Nara
Captain

Dangerous Lover

10,925 Points
  • Partygoer 500
  • Campaign Manager 500
  • Marathon 300

Eleryia
Vice Captain

Demonic Warlord

PostPosted: Fri Nov 14, 2014 6:55 pm


I have no qualms with any of your techniques. Just take out the time limits. Not the post limits. But each post is more like 30-45 seconds in battle. As long as you have the post limit down you will be fine. I say this because n your ripcurrent spell, you say two minutes is two posts. In your sirens spell, you say ten minutes is three posts. See where that is confusing? Change that and you will be golden.
PostPosted: Fri Nov 14, 2014 7:48 pm


You indeed covered everything I was looking for.
Your character is accepted.
I look forward to RPing with you. Make sure you get a posting layout made. If you would like to wait I will be making mine in the next few days, you can copy mine for a guideline and just add your characters information and picture to it. It is fairly simple, I can only create a very basic layout if you want a fancy one in the art forums there are people who create more complicated ones.

Awesome! biggrin

I look forward to RPing with you as well. I think I'll wait until you've posted yours so I can use it...if you don't mind. A basic layout is good for me since I've never used one before in my posts.

Black_Mist_Sapphire
I have no qualms with any of your techniques. Just take out the time limits. Not the post limits. But each post is more like 30-45 seconds in battle. As long as you have the post limit down you will be fine. I say this because n your ripcurrent spell, you say two minutes is two posts. In your sirens spell, you say ten minutes is three posts. See where that is confusing? Change that and you will be golden.


Okay I'll edit out the time limits. I wasn't sure if time limits and post limits were both required so I put those just in case. I also think in real time since I haven't done an RPG like this one before. Thanks for the pointer!

Kaya Wolf Moon
Vice Captain

Mystical Wolf

10,125 Points
  • The Wolf Within 100
  • Rebel Spark 50
  • Frozen Sleuth 100

Kaya Wolf Moon
Vice Captain

Mystical Wolf

10,125 Points
  • The Wolf Within 100
  • Rebel Spark 50
  • Frozen Sleuth 100
PostPosted: Thu Apr 23, 2015 12:57 am


User ImageUser Image

Guild- Fairy Tail | Rank- Ace | Magic- Water Dragon Slayer | Job- None


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✸ MOVE LIST ✸

1. Spell Name: Water Dragon's Secret Art: Death Knell
Spell Rank: S+
Magic Type: Caster
Spell Description: Kaya focuses water around her right hand. Thrusting forward, she unleashes the water in the shape of a claw and latches onto her opponent. Once the connection is made it is nearly impossible to break. Kaya is then able to draw water out of her opponent’s body until they are incapacitated…or worse. To partially remove water from the body, incapacitating the target, takes 4 posts. To fully remove water, ultimately causing death, takes 7 posts. Range= 15 feet.

2. Spell Name: Water Dragon's Poison Strike
Spell Rank: S+
Magic Type: Caster
Spell Description: A variation of the Death Knell spell. Kaya grabs the target and uses this connection to increase the water inside the body. The result is a potentially fatal disturbance in brain functions that results when the electrolytes in the body are pushed outside normal safe limits by overhydration- known as water intoxication, water poisoning, or dilutional hyponatremia. It takes 3 posts of direct and unbroken contact to kill an opponent, 2 posts to cause sickness and severe pain, and 1 post to cause sudden pain and vomiting of straight water. Range= 0 feet.

3. Spell Name: Water Dragon's Secret Art: Midnight Palm
Spell Rank: S
Magic Type: Caster
Spell Description: Kaya focuses water around her arms and swipes them in a circular fashion. The move generates long torrents of water that are highly destructive and powerful. 1 post. Range= 300 feet.

4. Spell Name: Water Dragon's Ripcurrent
Spell Rank: S
Magic Type: Caster
Spell Description: Kaya places the base of her palms together and creates a swirling vortex of water. The vortex sucks opponents into its center and utilizes pressure to prevent escape, ultimately leading to unconsciousness. The amount of time it takes for an enemy to be rendered unconscious takes approximately 2 posts which is also the maximum length of time the technique can be used unless otherwise dispelled. Although powerful, an opponent can escape by nullifying the vortex through the use of techniques more powerful than it. Range= 300 feet.

5. Spell Name: Water Dragon's Raging Drill
Spell Rank: S
Magic Type: Caster
Spell Description: Kaya concentrates large amounts of water around her arms and hands. She then angles her body upside down and begins to spin. As she does so, she releases the water in a dense, rotating stream towards her target. The more focused the stream, the more damage it can do. The stream is so dense and focused that it can cut through heavy metals or utterly annihilate flesh and bone. 3 posts. Range= 30 to 250 feet.

6. Spell Name: Water Dragon's Pressure Bomb
Spell Rank: S
Magic Type: Caster
Spell Description: Kaya condenses water into small spheres which she spreads throughout the battlefield. When an opponent makes contact with one, the change in pressure causes a repercussive blast to be released, setting off a chain reaction. The detonations are powerful enough to blast small craters into the earth or cause blunt force trauma. Additionally, Kaya can combine the spheres into larger bombs to localize the effects. This attack is unique in that its explosive properties increase significantly when used underwater. 2 posts. Range= 60 feet.

7. Spell Name: Water Dragon's Serpent Dance
Spell Rank: S
Magic Type: Caster
Spell Description: Kaya summons forth spinning columns of water which take on the forms of snakes. These snakes have a mind of their own, being capable of twisting and chasing targets around the battlefield. Once an opponent is ensnared, the serpent reverts to a river which sweeps the target away. The concentration of water makes the spell resilient and difficult to destroy by normal means. Additionally, Kaya can summon up to three each time she uses this spell, with the spell itself lasting until the snakes are destroyed or dispersed. 5 post cool-down. Range= 25 to 2000 feet.

8. Spell Name: Water Dragon's Roar
Spell Rank: A
Magic Type: Caster
Spell Description: After gathering a large quantity of water in the mouth, Kaya releases it and shapes it into a powerful wave. Such a wave can inflict blunt damage to the opponent due to 1) sheer force and 2) accumulated projectiles. 1 post. Range= 100 feet.

9. Spell Name: Water Dragon's Wing Attack
Spell Rank: A
Magic Type: Caster
Spell Description: Kaya produces a large stream of a water from each of her arms, launching them at the opponent. The blunt force of the attack sends her opponents flying off. 1 post. Range= 100 feet.

10. Spell Name: Water Dragon's Secret Art: Replenishing Rain
Spell Rank: A
Magic Type: Caster
Spell Description: Kaya summons rain from nearby clouds. She supplements the rain with a set amount of her magic reserves, essentially transferring it to her friends, giving her the ability to renew or boost their magic power. Although the amount of magic put into the technique can vary, individuals affected will only experience an increase in power proportional to the amount input. This technique cannot be used if she is extremely low on magic since it draws from her reserves and can only be used once per battle. Thus, she only uses it as a defensive maneuver and only when absolutely necessary. 2 posts. Range= 20 to 300 feet.

11. Spell Name: Water Dragon's Secret Art: Purifying Elixir
Spell Rank: A
Magic Type: Caster
Spell Description: A mixture of healing and dispel magic. Kaya encases an individual in a thin layer of water that allows her to pinpoint the exact source of the affliction. She then works to remove, dispel, or heal the effects of certain magics by gently forcing water through the skin, essentially pushing/pulling the ailment out of the body. Magics which are counteracted by this technique include poison, possession, and virus. Depending on the severity of the malady, the spell can take anywhere between 1 and 3 posts. Range= 0 feet.

12. Spell Name: Water Dragon's Secret Art: Serpent Needle
Spell Rank: A
Magic Type: Caster
Spell Description: Water in the form of a snake wraps around Kaya’s arms and hands. The attack concentrates water into needle-like projectiles which are released from the snake’s mouth. These needles have the ability to deeply penetrate skin and can be manipulated to contain elevated levels of either Hydrogen or Oxygen that target the central, pulmonary, and sensory systems. Exposure to the Oxygen enriched version can lead to disorientation, breathing problems, vision changes, seizures, severe cell damage, collapsing of the lung(s), and retinal detachment. Side effects of the Hydrogen-rich technique include: severe headaches, ringing in the ears, dizziness, drowsiness, nausea, vomiting, unconsciousness, and depression of all senses. In order for this spell to be effective, the opponent must be hit with no less than 100 needles. 3 posts. Range= 250 feet.

13. Spell Name: Water Dragon's Piercing Claw
Spell Rank: A
Magic Type: Caster
Spell Description: Kaya gathers water around her fingers and focuses it into fine, sharp points. She strikes at her opponents in a slashing maneuver. As contact is made with the opponent, the built up water is released from the fingertips in the form of heavy blades powerful enough to amputate limbs. 1 post. Range= 20 to 50 feet.

14. Spell Name: Water Dragon's Cascading Bullet
Spell Rank: A
Magic Type: Caster
Spell Description: Kaya forms small vortexes of water around her left and right arms. Clasping her hands together, she uses the water to create a shield in front of her from which she can continuously fire bullet-sized projectiles of water. The technique condenses the magic to the point that it creates heavy and dense water bullets that can inflict severe tissue damage, inflict penetrating wounds, and break bones. 4 posts. Range= 70 feet.

15. Spell Name: Water Dragon's Secret Art: Poseidon’s Wrath
Spell Rank: A
Magic Type: Caster
Spell Description: Kaya gathers a large amount of water roughly 80 feet above the battlefield. She then drops the water onto her opponent(s), essentially crushing them. The technique can vary in its size and effects, ranging from a shallow puddle that merely gets the target wet to a deep lake that can crush or suffocate. Lasts for 2 posts. Area covered= 0 feet (at its smallest) to 3000 feet in circumference (at its widest).

16. Spell Name: Water Dragon's Azure Shard
Spell Rank: A
Magic Type: Caster
Spell Description: Kaya shoots numerous, extremely large jets of water from her mouth at high speeds. The water appears normal, however, anything hit by it will be cut clean in two as if a bladed weapon had made impact. 1 post. Range= 0 to 350 feet.

17. Spell Name: Water Dragon's Storm Fist
Spell Rank: B
Magic Type: Caster
Spell Description: Engulfing her fist in water, Kaya swipes her hand in a claw-like fashion, unleashing an incredible pressurized stream of water at her opponent. 1 post. Range= 20 feet.

18.Spell Name: Water Dragon's Crashing Fury
Spell Rank: B
Magic Type: Caster
Spell Description: Kaya unleashes a continuous barrage of punches, her hands covered with water, creating a crushing impact with each subsequent contact. 1 post. Range= 10 feet.

19. Spell Name: Water Dragon's Moonlight Blade
Spell Rank: B
Magic Type: Caster
Spell Description: Grabbing her enemy, Kaya supports her attacking arm with the other and blasts her opponent at point-blank range. The attack releases a vast amount of churning water that can blow the target a great distance away. 1 post. Range= 0 feet.

20. Spell Name: Water Dragon's Siren Wail
Spell Rank: B
Magic Type: Caster
Spell Description: After gathering a large quantity of water, Kaya shapes it into the form of a large sphere. She traps her opponents within this sphere and yells into it. The water amplifies the sound exponentially, causing temporary disorientation and deafness. While the technique itself is short-lived, the side effects can last much longer. Spell itself lasts for 1 post while its side effects last for 4 posts. Range= 10 to 60 feet.

21. Spell Name: Water Dragon's Pervading Rain
Spell Rank: B
Magic Type: Caster
Spell Description: Kaya creates a rainstorm from overhanging clouds. Anyone hit by the rain will be unable to hide from her as she can use it to sense their locations. 1 post. Range= 0 to 1000 feet.

22. Spell Name: Water Dragon's Tail Whip
Spell Rank: B
Magic Type: Caster
Spell Description: Kaya jumps high into the air and gathers water around her arms and legs. She begins to rotate, gaining momentum with each turn. Once her desired speed and power are achieved, she unleashes the attack which resembles the tail of a dragon. 1 post. Range= 50 feet.

23. Spell Name: Water Dragon's Second Sight
Spell Rank: B
Magic Type: Caster
Spell Description: A rare form of water magic used by Water Dragons. This spell allows Kaya to determine whether a person is real or not by viewing the water flowing in their bodies. The technique itself manifests in her eyes when activated, giving her this ability. If a person is authentic, then their water will appear as a blue hue while an impostor's or possessed person’s water will be black. 1 post. Range= 10 to 1000 feet.

24. Spell Name: Water Dragon's Domain
Spell Rank: B
Magic Type: Caster
Spell Description: This spell creates a dome of water around Kaya and her friends. The concentrated water is firm and resilient while also maintaining an adaptive nature, as well as allowing for breathing by those it protects. As such, this technique has both offensive and defensive qualities. Defensively, the dome is capable of withstanding a barrage of attacks. Offensively, the orb allows Kaya to produce many sharp whips of water that can be directed towards and impale multiple targets. These whips can also change direction in mid-trajectory, bending to seek out the targets. 3 posts unless dispelled sooner or destroyed. Range= 1 to 800 feet.

25. Spell Name: Water Dragon's Trident
Spell Rank: B
Magic Type: Caster
Spell Description: Kaya summons forth a trident of water used for melee combat. The water itself has been concentrated to where it becomes physical enough to inflict damage. With each swing, the trident releases waves of water in its wake that are enough to cause damage to anyone hit. The waves can reach a maximum height of 6 feet. 3 posts. Range= 20 to 50 feet.

26. Spell Name: Water Dragon's Shadow Dance
Spell Rank: B
Magic Type: Caster
Spell Description: Kaya has the ability to create multiple clones from water. These clones are capable of moving and speaking on their own, but lack the use of magic. This spell is mainly used in situations where Kaya is in need of a decoy to perform a surprise attack or to obtain information. The downside to this technique is proximity. The further a clone is from Kaya, the less stability it holds. 3 posts. Range= 0 to 1600 feet.

27. Spell Name: Water Dragon's Cloak
Spell Rank: B
Magic Type: Caster
Spell Description: Kaya covers her body in a layer of water. She uses this as a form of armor during short range combat. The cloak also has tentacle-like arms capable of grabbing, whipping, blasting, or throwing her enemies. 4 posts. Range= 0 to 35 feet.


✸ MANA ✸

Physical Offense: 100
Magical Offense: 125
Physical Defense: 100
Magical Defense: 120
Mobility: 120
Intelligence: 95

Mana= 800/800


✸ OOC ✸



[imgleft]http://i491.photobucket.com/albums/rr277/sheppardkid/Fairy Tail OCs/Kaya Hisakata v3_zps1pbpllcd.png[/imgleft][imgright]http://i491.photobucket.com/albums/rr277/sheppardkid/Fairy Tail OCs/Exceed Yuki_zpseqzs8agu.png[/imgright]

[align=center][size=12][color=midnightblue][b][i]Guild[/i][/b][/color]- Fairy Tail | [color=steelblue][b][i]Rank[/i][/b][/color]- Ace | [color=midnightblue][b][i]Magic[/i][/b][/color]- Water Dragon Slayer | [color=steelblue][b][i]Job[/i][/b][/color]- None [/size][/align]

[align=center]☽❄ [color=lightslategray]████████████████████████████████████████████████[/color] ❄☾[/align]
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[align=center]☽❄ [color=lightslategray]████████████████████████████████████████████████[/color] ❄☾[/align]










[align=right][color=darkblue]✸ MOVE LIST ✸[/color]
[spoiler][size=9][color=navy]
1. [b]Spell Name:[/b] Water Dragon's Secret Art: Death Knell
[b]Spell Rank:[/b] S+
[b]Magic Type:[/b] Caster
[b]Spell Description:[/b] Kaya focuses water around her right hand. Thrusting forward, she unleashes the water in the shape of a claw and latches onto her opponent. Once the connection is made it is nearly impossible to break. Kaya is then able to draw water out of her opponent’s body until they are incapacitated…or worse. To partially remove water from the body, incapacitating the target, takes 4 posts. To fully remove water, ultimately causing death, takes 7 posts. Range= 15 feet.

2. [b]Spell Name:[/b] Water Dragon's Poison Strike
[b]Spell Rank:[/b] S+
[b]Magic Type:[/b] Caster
[b]Spell Description:[/b] A variation of the Death Knell spell. Kaya grabs the target and uses this connection to increase the water inside the body. The result is a potentially fatal disturbance in brain functions that results when the electrolytes in the body are pushed outside normal safe limits by overhydration- known as water intoxication, water poisoning, or dilutional hyponatremia. It takes 3 posts of direct and unbroken contact to kill an opponent, 2 posts to cause sickness and severe pain, and 1 post to cause sudden pain and vomiting of straight water. Range= 0 feet.

3. [b]Spell Name:[/b] Water Dragon's Secret Art: Midnight Palm
[b]Spell Rank:[/b] S
[b]Magic Type:[/b] Caster
[b]Spell Description:[/b] Kaya focuses water around her arms and swipes them in a circular fashion. The move generates long torrents of water that are highly destructive and powerful. 1 post. Range= 300 feet.

4. [b]Spell Name:[/b] Water Dragon's Ripcurrent
[b]Spell Rank:[/b] S
[b]Magic Type:[/b] Caster
[b]Spell Description:[/b] Kaya places the base of her palms together and creates a swirling vortex of water. The vortex sucks opponents into its center and utilizes pressure to prevent escape, ultimately leading to unconsciousness. The amount of time it takes for an enemy to be rendered unconscious takes approximately 2 posts which is also the maximum length of time the technique can be used unless otherwise dispelled. Although powerful, an opponent can escape by nullifying the vortex through the use of techniques more powerful than it. Range= 300 feet.

5. [b]Spell Name:[/b] Water Dragon's Raging Drill
[b]Spell Rank:[/b] S
[b]Magic Type:[/b] Caster
[b]Spell Description:[/b] Kaya concentrates large amounts of water around her arms and hands. She then angles her body upside down and begins to spin. As she does so, she releases the water in a dense, rotating stream towards her target. The more focused the stream, the more damage it can do. The stream is so dense and focused that it can cut through heavy metals or utterly annihilate flesh and bone. 3 posts. Range= 30 to 250 feet.

6. [b]Spell Name:[/b] Water Dragon's Pressure Bomb
[b]Spell Rank:[/b] S
[b]Magic Type:[/b] Caster
[b]Spell Description:[/b] Kaya condenses water into small spheres which she spreads throughout the battlefield. When an opponent makes contact with one, the change in pressure causes a repercussive blast to be released, setting off a chain reaction. The detonations are powerful enough to blast small craters into the earth or cause blunt force trauma. Additionally, Kaya can combine the spheres into larger bombs to localize the effects. This attack is unique in that its explosive properties increase significantly when used underwater. 2 posts. Range= 60 feet.

7. [b]Spell Name:[/b] Water Dragon's Serpent Dance
[b]Spell Rank:[/b] S
[b]Magic Type:[/b] Caster
[b]Spell Description:[/b] Kaya summons forth spinning columns of water which take on the forms of snakes. These snakes have a mind of their own, being capable of twisting and chasing targets around the battlefield. Once an opponent is ensnared, the serpent reverts to a river which sweeps the target away. The concentration of water makes the spell resilient and difficult to destroy by normal means. Additionally, Kaya can summon up to three each time she uses this spell, with the spell itself lasting until the snakes are destroyed or dispersed. 5 post cool-down. Range= 25 to 2000 feet.

8. [b]Spell Name:[/b] Water Dragon's Roar
[b]Spell Rank:[/b] A
[b]Magic Type:[/b] Caster
[b]Spell Description:[/b] After gathering a large quantity of water in the mouth, Kaya releases it and shapes it into a powerful wave. Such a wave can inflict blunt damage to the opponent due to 1) sheer force and 2) accumulated projectiles. 1 post. Range= 100 feet.

9. [b]Spell Name:[/b] Water Dragon's Wing Attack
[b]Spell Rank:[/b] A
[b]Magic Type:[/b] Caster
[b]Spell Description:[/b] Kaya produces a large stream of a water from each of her arms, launching them at the opponent. The blunt force of the attack sends her opponents flying off. 1 post. Range= 100 feet.

10. [b]Spell Name:[/b] Water Dragon's Secret Art: Replenishing Rain
[b]Spell Rank:[/b] A
[b]Magic Type:[/b] Caster
[b]Spell Description:[/b] Kaya summons rain from nearby clouds. She supplements the rain with a set amount of her magic reserves, essentially transferring it to her friends, giving her the ability to renew or boost their magic power. Although the amount of magic put into the technique can vary, individuals affected will only experience an increase in power proportional to the amount input. This technique cannot be used if she is extremely low on magic since it draws from her reserves and can only be used once per battle. Thus, she only uses it as a defensive maneuver and only when absolutely necessary. 2 posts. Range= 20 to 300 feet.

11. [b]Spell Name:[/b] Water Dragon's Secret Art: Purifying Elixir
[b]Spell Rank:[/b] A
[b]Magic Type:[/b] Caster
[b]Spell Description:[/b] A mixture of healing and dispel magic. Kaya encases an individual in a thin layer of water that allows her to pinpoint the exact source of the affliction. She then works to remove, dispel, or heal the effects of certain magics by gently forcing water through the skin, essentially pushing/pulling the ailment out of the body. Magics which are counteracted by this technique include poison, possession, and virus. Depending on the severity of the malady, the spell can take anywhere between 1 and 3 posts. Range= 0 feet.

12. [b]Spell Name:[/b] Water Dragon's Secret Art: Serpent Needle
[b]Spell Rank:[/b] A
[b]Magic Type:[/b] Caster
[b]Spell Description:[/b] Water in the form of a snake wraps around Kaya’s arms and hands. The attack concentrates water into needle-like projectiles which are released from the snake’s mouth. These needles have the ability to deeply penetrate skin and can be manipulated to contain elevated levels of either Hydrogen or Oxygen that target the central, pulmonary, and sensory systems. Exposure to the Oxygen enriched version can lead to disorientation, breathing problems, vision changes, seizures, severe cell damage, collapsing of the lung(s), and retinal detachment. Side effects of the Hydrogen-rich technique include: severe headaches, ringing in the ears, dizziness, drowsiness, nausea, vomiting, unconsciousness, and depression of all senses. In order for this spell to be effective, the opponent must be hit with no less than 100 needles. 3 posts. Range= 250 feet.

13. [b]Spell Name:[/b] Water Dragon's Piercing Claw
[b]Spell Rank:[/b] A
[b]Magic Type:[/b] Caster
[b]Spell Description:[/b] Kaya gathers water around her fingers and focuses it into fine, sharp points. She strikes at her opponents in a slashing maneuver. As contact is made with the opponent, the built up water is released from the fingertips in the form of heavy blades powerful enough to amputate limbs. 1 post. Range= 20 to 50 feet.

14. [b]Spell Name:[/b] Water Dragon's Cascading Bullet
[b]Spell Rank:[/b] A
[b]Magic Type:[/b] Caster
[b]Spell Description:[/b] Kaya forms small vortexes of water around her left and right arms. Clasping her hands together, she uses the water to create a shield in front of her from which she can continuously fire bullet-sized projectiles of water. The technique condenses the magic to the point that it creates heavy and dense water bullets that can inflict severe tissue damage, inflict penetrating wounds, and break bones. 4 posts. Range= 70 feet.

15. [b]Spell Name:[/b] Water Dragon's Secret Art: Poseidon’s Wrath
[b]Spell Rank:[/b] A
[b]Magic Type:[/b] Caster
[b]Spell Description:[/b] Kaya gathers a large amount of water roughly 80 feet above the battlefield. She then drops the water onto her opponent(s), essentially crushing them. The technique can vary in its size and effects, ranging from a shallow puddle that merely gets the target wet to a deep lake that can crush or suffocate. Lasts for 2 posts. Area covered= 0 feet (at its smallest) to 3000 feet in circumference (at its widest).

16. [b]Spell Name:[/b] Water Dragon's Azure Shard
[b]Spell Rank:[/b] A
[b]Magic Type:[/b] Caster
[b]Spell Description:[/b] Kaya shoots numerous, extremely large jets of water from her mouth at high speeds. The water appears normal, however, anything hit by it will be cut clean in two as if a bladed weapon had made impact. 1 post. Range= 0 to 350 feet.

17. [b]Spell Name:[/b] Water Dragon's Storm Fist
[b]Spell Rank:[/b] B
[b]Magic Type:[/b] Caster
[b]Spell Description:[/b] Engulfing her fist in water, Kaya swipes her hand in a claw-like fashion, unleashing an incredible pressurized stream of water at her opponent. 1 post. Range= 20 feet.

18.[b]Spell Name:[/b] Water Dragon's Crashing Fury
[b]Spell Rank:[/b] B
[b]Magic Type:[/b] Caster
[b]Spell Description:[/b] Kaya unleashes a continuous barrage of punches, her hands covered with water, creating a crushing impact with each subsequent contact. 1 post. Range= 10 feet.

19. [b]Spell Name:[/b] Water Dragon's Moonlight Blade
[b]Spell Rank:[/b] B
[b]Magic Type:[/b] Caster
[b]Spell Description:[/b] Grabbing her enemy, Kaya supports her attacking arm with the other and blasts her opponent at point-blank range. The attack releases a vast amount of churning water that can blow the target a great distance away. 1 post. Range= 0 feet.

20. [b]Spell Name:[/b] Water Dragon's Siren Wail
[b]Spell Rank:[/b] B
[b]Magic Type:[/b] Caster
[b]Spell Description:[/b] After gathering a large quantity of water, Kaya shapes it into the form of a large sphere. She traps her opponents within this sphere and yells into it. The water amplifies the sound exponentially, causing temporary disorientation and deafness. While the technique itself is short-lived, the side effects can last much longer. Spell itself lasts for 1 post while its side effects last for 4 posts. Range= 10 to 60 feet.

21. [b]Spell Name:[/b] Water Dragon's Pervading Rain
[b]Spell Rank:[/b] B
[b]Magic Type:[/b] Caster
[b]Spell Description:[/b] Kaya creates a rainstorm from overhanging clouds. Anyone hit by the rain will be unable to hide from her as she can use it to sense their locations. 1 post. Range= 0 to 1000 feet.

22. [b]Spell Name:[/b] Water Dragon's Tail Whip
[b]Spell Rank:[/b] B
[b]Magic Type:[/b] Caster
[b]Spell Description:[/b] Kaya jumps high into the air and gathers water around her arms and legs. She begins to rotate, gaining momentum with each turn. Once her desired speed and power are achieved, she unleashes the attack which resembles the tail of a dragon. 1 post. Range= 50 feet.

23. [b]Spell Name:[/b] Water Dragon's Second Sight
[b]Spell Rank:[/b] B
[b]Magic Type:[/b] Caster
[b]Spell Description:[/b] A rare form of water magic used by Water Dragons. This spell allows Kaya to determine whether a person is real or not by viewing the water flowing in their bodies. The technique itself manifests in her eyes when activated, giving her this ability. If a person is authentic, then their water will appear as a blue hue while an impostor's or possessed person’s water will be black. 1 post. Range= 10 to 1000 feet.

24. [b]Spell Name:[/b] Water Dragon's Domain
[b]Spell Rank:[/b] B
[b]Magic Type:[/b] Caster
[b]Spell Description:[/b] This spell creates a dome of water around Kaya and her friends. The concentrated water is firm and resilient while also maintaining an adaptive nature, as well as allowing for breathing by those it protects. As such, this technique has both offensive and defensive qualities. Defensively, the dome is capable of withstanding a barrage of attacks. Offensively, the orb allows Kaya to produce many sharp whips of water that can be directed towards and impale multiple targets. These whips can also change direction in mid-trajectory, bending to seek out the targets. 3 posts unless dispelled sooner or destroyed. Range= 1 to 800 feet.

25. [b]Spell Name:[/b] Water Dragon's Trident
[b]Spell Rank:[/b] B
[b]Magic Type:[/b] Caster
[b]Spell Description:[/b] Kaya summons forth a trident of water used for melee combat. The water itself has been concentrated to where it becomes physical enough to inflict damage. With each swing, the trident releases waves of water in its wake that are enough to cause damage to anyone hit. The waves can reach a maximum height of 6 feet. 3 posts. Range= 20 to 50 feet.

26. [b]Spell Name:[/b] Water Dragon's Shadow Dance
[b]Spell Rank:[/b] B
[b]Magic Type:[/b] Caster
[b]Spell Description:[/b] Kaya has the ability to create multiple clones from water. These clones are capable of moving and speaking on their own, but lack the use of magic. This spell is mainly used in situations where Kaya is in need of a decoy to perform a surprise attack or to obtain information. The downside to this technique is proximity. The further a clone is from Kaya, the less stability it holds. 3 posts. Range= 0 to 1600 feet.

27. [b]Spell Name:[/b] Water Dragon's Cloak
[b]Spell Rank:[/b] B
[b]Magic Type:[/b] Caster
[b]Spell Description:[/b] Kaya covers her body in a layer of water. She uses this as a form of armor during short range combat. The cloak also has tentacle-like arms capable of grabbing, whipping, blasting, or throwing her enemies. 4 posts. Range= 0 to 35 feet.
[/color][/size][/spoiler][/align]

[align=right][color=dodgerblue]✸ MANA ✸[/color]
[spoiler]
[i]Physical Offense:[/i] 100
[i]Magical Offense:[/i] 125
[i]Physical Defense:[/i] 100
[i]Magical Defense:[/i] 120
[i]Mobility:[/i] 120
[i]Intelligence:[/i] 95

Mana= 800/800
[/spoiler][/align]

[align=right][color=darkblue]✸ OOC ✸[/color]
[spoiler]
[/spoiler][/align]
PostPosted: Wed Apr 29, 2015 3:25 pm


sheppardkid



Hey!! Me and Nara have decided that after our test fight, that our spells are a bit too much. We've decided that E-D ranks can only have 1 A rank level spell, 2 b's, and the other 2 at c's or below. So all we ask is to go ahead and change that.

Eleryia
Vice Captain

Demonic Warlord


Kaya Wolf Moon
Vice Captain

Mystical Wolf

10,125 Points
  • The Wolf Within 100
  • Rebel Spark 50
  • Frozen Sleuth 100
PostPosted: Wed Apr 29, 2015 6:22 pm


Sepharius Necromicon
sheppardkid



Hey!! Me and Nara have decided that after our test fight, that our spells are a bit too much. We've decided that E-D ranks can only have 1 A rank level spell, 2 b's, and the other 2 at c's or below. So all we ask is to go ahead and change that.


Done and done. ^_^ I think I picked the right rankings for each spell.
PostPosted: Thu Apr 30, 2015 4:47 am


sheppardkid
Sepharius Necromicon
sheppardkid



Hey!! Me and Nara have decided that after our test fight, that our spells are a bit too much. We've decided that E-D ranks can only have 1 A rank level spell, 2 b's, and the other 2 at c's or below. So all we ask is to go ahead and change that.


Done and done. ^_^ I think I picked the right rankings for each spell.


Good job! Thanks much!

Eleryia
Vice Captain

Demonic Warlord


Eleryia
Vice Captain

Demonic Warlord

PostPosted: Fri Aug 21, 2015 7:14 am


sheppardkid



Still interested in this character and guild?
PostPosted: Fri Aug 21, 2015 7:49 am


Sepharius Necromicon
sheppardkid



Still interested in this character and guild?


Yes! biggrin

Kaya Wolf Moon
Vice Captain

Mystical Wolf

10,125 Points
  • The Wolf Within 100
  • Rebel Spark 50
  • Frozen Sleuth 100

Tobi Kaito

Sweet Punk

28,275 Points
  • The Edgiest 250
  • The Sweetest 250
PostPosted: Mon Aug 24, 2015 10:25 pm


I hope you are okay with Urs Fullbuster having a crush on you. I just decided to do so but I don't want to make it a thing if you disapprove of it. sweatdrop
Reply
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