1~ Each student receives 50 energy. Once this is gone, you are out. Things that consume energy can be hits or semblances/auras. Semblances/auras that are mentioned not to be very tiring you only lose 2. If you use a stronger aura, you lose 5. This makes your semblances consistently usable like in the show but still limiting.
2~ No cheating. No deleting posts. If you mess up, please just make a separate roll post.
3~ No auto hitting. It relies entirely on your rolls.
4~ Please don't be a sore loser. It's all in good fun!
5~ Keep in mind all of the normal rules in this guild
6~ If you win a spar, you can add 1 to ONE of the following categories: Evasiveness, Defensiveness, Accuracy, Energy and Damage. If you win 5 tournaments, you can get a new semblance or add plus 2 to each of the stats. Please indicate these in your posts and these will add to your rolls (except energy, which will, obviously, increase your energy levels). Please note this is the one and ONLY leveling system that is planned for the guild. Any changes later on, however, can be suggested through PM or quotes.
7~ If you wish to practice sparring, make a topic called "Practice: Character Name #1/Character Name #2". You can have more than two for team fights, in which case, it would look like "Practice: Character Name #1+#2 (and so on)/Character Name #3+#4 (and so on)". (Uneven team matches are allowed as long as all parties agree and you post in ORDER) If you're in a team match and you wish to attack multiple people, each separate weapon gets its own attack roll. Seeing how the max weapon amount is two, you should only be able to strike two people at once.

I reserve the right to add and change things as I see fit.