WARNING!!
The techniques listed here are still in progress of being edited. Mostly the Words required to learn them (if the technique mentions a number of posts, multiply that number by 100 to get the number of words) will stay the same and the general effect of the ability will remain the same as well. Any mentions of multipliers (EX: Strength x2) will be changed into plus boosts (EX: Strength +10).
The techniques listed here are still in progress of being edited. Mostly the Words required to learn them (if the technique mentions a number of posts, multiply that number by 100 to get the number of words) will stay the same and the general effect of the ability will remain the same as well. Any mentions of multipliers (EX: Strength x2) will be changed into plus boosts (EX: Strength +10).
A darker area of Hueco Mundo. This area is where Stronger Hollow, Menos Grande, reside. Killing the weaker ones that attempt to tread into their territory, they tend to enjoy staying with one another as they outnumber the Arrancar and are stronger than the Hollows so they are relatively safe. Residing in the mid section of Hueco Mundo allows them to easily reach either Earth or Soul society as long as there is an opening.
Quote:
::Gillian Techniques::
Name: Cero - 10 Posts (1000 words)
Type: Offensive
Element: Non-Elemental
Range: 60 feet
Class: Any Upgraded Hollow, Vizard or Hueco hybrid
Description: The power of this energy attack is based on the user's combined strength and SP. It can be deflected if the target's SP is greater than the user's total.
Other: For Vizards and Hueco hybrids, this attack and its deflection are based on the user's SP alone.
Other 2: For Hueco hybrids, this technique can only be done when the mask is on.
Name: Regeneration 10 Posts (1000 words)
Type: Passive Healing
Element: Non-Elemental
Range: Self
Class: Gillian
Description: The ability that allows a Hollow to heal most injuries very quickly, with the exception of the destruction of the head or vital organs. Minor injuries [small cuts/bruises, etc.] heal in 1 post at the cost of 3 SP. Moderate injuries [broken bones, shallow slashes, etc.] heal in 3 posts at the cost of 5 SP. Major injuries [Lost limbs, crushed appendages, etc.] heal in 5 posts at the cost of 10 SP. This ability automatically kicks in as soon as a menos has been injured.
=====================
::Adjuchas Techniques::
Name: Pesquisa - 5 Posts (500 words)
Type: Support
Element: N/A
Range: 1 mile for every point in SP
Class: Adjuchas
Description: A sonar-like wave for tracking down reiatsu. For every point of Sp a character has this technique spreads out for one mile to give them a sort of advanced-sonar of their surroundings. They can tell where people are and what class they are. But this can only be used from a stand-still position. If you are tracking someone you must stop occasionally to use it again and see if they've moved.
Name: Sonido - 6 Posts (600 words)
Type: Support
Element: N/A
Range: N/A
Class: Adjuchas
Description: This is the Adjuchas version of Flash Step or Flying Screen Step. Over the years of battling Shinigami and Quincy, the Adjuchas were able to figure out and slight improve upon their speed techniques. It allows the user to travel at a speed equal to 1.35x their base Speed. Flash Step can only be used once for every five points of reiatsu the user has. However, the technique has a draw back due to the fact it is accompanied by a brief static sound.
Name: Hierro - 8 Posts (800 words)
Type: Defensive
Element: N/A
Range: Self
Class: Adjuchas
Description: Toughens the user's skin so that they may deflect normal weapons if their defense is higher than their attacker's strength.
Other: Does not affect SP-based attacks or weapons.
=====================
::Vasto Lorde Techniques::
Name: Dos Cero - 12 Posts (1200 words)
Type: Offensive
Element: Non-Elemental
Range: 60 feet
Class: Vasto Lorde
Description: Fires a cero blast in each hand. They can attack the same area or two different targets from different angles. So when used against one target it is effectively twice as powerful.
Other: Requires Cero. These blasts carry the same properties and restrictions as a normal Cero.
