WARNING!!
The techniques listed here are still in progress of being edited. Mostly the Words required to learn them (if the technique mentions a number of posts, multiply that number by 100 to get the number of words) will stay the same and the general effect of the ability will remain the same as well. Any mentions of multipliers (EX: Strength x2) will be changed into plus boosts (EX: Strength +10).


::The Underground City::

User Image

Beneath part of Karakura lays a hidden underground civilization where the Yōkai dwell in peace after the humans slowly began to stop believing in them. Here they welcome the Karas with open arms as they are protectors of both the humans and the Yōkai themselves, though of course the evil Karas normally end up finding this area as well as it's difficult to tell the difference between the Undying and the Exiled. There are several buildings, a bar, even a couple hotels and plenty of homes in this underground city. It functions like a normal city for the most part but it's more of a utopia for the Yōkai. Down here Karas can freely train their skills and learn the advanced techniques without worrying about harming others. The location of this city is hidden to all those that aren't Karas.


:: Kamen Rider/Kaijin Skills ::

Quote:
Name: Aerial Mode: Missile Upgrade- 9 posts (900 words)
Type: Offensive
Element: N/A
Range: 100 yards [15 foot radius explosion]
Class: Kamen Rider/Kaijin
Description: Coming equipped with stored missiles during Aerial Mode they are created from reishi but only four can be stored at a time. Once out of missiles they must wait two posts to replenish their four missiles again. Each missile is equal to 2x the Karas's Strength or Spiritual Power [whichever is higher] and each one costs 5 SP/Strength when fired.

Name: Terrain Mode: Missile Upgrade- 9 posts (900 words)
Type: Offensive
Element: N/A
Range: 100 yards [15 foot radius explosion]
Class: Kamen Rider/Kaijin
Description: Coming equipped with stored missiles during Terrain Mode they are created from reishi but only four can be stored at a time. Once out of missiles they must wait two posts to replenish their four missiles again. Each missile is equal to 2x the Karas's Strength or Spiritual Power [whichever is higher] and each one costs 5 SP/Strength when fired.

Name: Raven Step- 10 posts (1000 words)
Type: Movement
Element: N/A
Range: N/A
Class: Kamen Rider/Kaijin
Description: The Karas equivalent to Shunpo [Flash Step], however, due to the Karas being use to carrying so much weight around because of their armor, the have become more powerful from it and thus much more faster when using this technique. Dubbed 'Raven Step' When this movement occurs, the Karas moves at 2.5x their speed while at the same time leaving black feathers in their wake and their body becomes a blur. One use for every 50 natural reiatsu.

Name: Spirit Magic: Imbue- 11 posts (1100 words)
Type: Elemental Booster
Element: Any
Range: Self
Class: Kamen Rider/Kaijin
Description: With spirit magic the Karas is able to incorporate an element of their choosing into their weapon of choice, not only dealing elemental damage but raising the weapon's power by 1.75x. Costs 15 SP.

Name: Spirit Magic: Magic Chains- 11 posts (1100 words)
Type: Binding
Element: N/A
Range: 25 foot radius
Class: Kamen Rider/Kaijin
Description: For the cost of 25 SP the Karas forms a magic circle around the opponent within a 25 foot radius. A plethora of chains erupt from the ground and swiftly wrap around the opponent, not only binding them for a single turn but also draining 10% of their Spiritual Power and Stamina. Can be used once every three posts.

Name: Spirit Magic: The Guardians Light- 13 posts (1300 words)
Type: Protective
Element: Light
Range: Self
Class: Kamen Rider/Kaijin
Description: A powerful defense spell that grants the user a post to become invulnerable to any attack. They cannot attack while using this technique.This technique can only be used once in a battle and sacrifices 100 points of Stamina.

Name: The Raven's Descent- 15 posts (1500 words)
Type: Attack
Element: N/A
Range: All Range
Class: Kaijin
Description: Known to those only by those that have devoured Yōkai, unlocking a devastating attack that are unknown to the Kamen Rider. The Kajin will tap into the absorbed Yōkai's power; melding their energies together. This fusion of energies is one of the most powerful techniques that a Kaijin can use. The channeled energies will summon forth a massive raven, neither physical nor spiritual. Releasing its wrath around the battlefield. The raven's speed and power are equal to double the Kaijin's highest stat. It lasts for 5 posts and 1 additional post for every 500 points of natural reiatsu the Kaijin has and costs 25 SP per post to maintain. Can only be used once a battle.

Name: True Synchronization- 15 posts (1500 words)
Type: Booster
Element: N/A
Range: Self
Class: Kamen Rider
Description: During Yōkai Summon, the Karas and one of its Yōkai allies can truly become one. With a glow forming around the Karas warrior, the power of their fusion with the Yōkai as increased by a vast amount. With a 100 SP cost when fused, each of the Karas's stats are doubled for 5 posts. This can be used once per battle.