WARNING!!
The techniques listed here are still in progress of being edited. Mostly the Words required to learn them (if the technique mentions a number of posts, multiply that number by 100 to get the number of words) will stay the same and the general effect of the ability will remain the same as well. Any mentions of multipliers (EX: Strength x2) will be changed into plus boosts (EX: Strength +10).


::Karakura Skyscraper::

User Image

One of Karakura's massive buildings. For the most part it is in fact an ordinary skyscraper, people come and go on business whenever they need to. A business place among the living and the average human, which is why it makes the perfect training spot for the Karas. Because it's so massive and the roof so wide, the Karas train upon the reinforced roof of this skyscraper without having to worry about it caving in. Furthermore, with this being one of the most highest points in Karakura, the Karas has a clear view of the entire city so that they may watch over them and spring into action when ever and where ever they are needed. Here Karas can learn the techniques that are unique to their kind.


::Karas Skills::
Quote:
Name: Karas Cloak- 3 posts (300 words)
Type: Support
Element: none
Range: Self target
Class: Karas
Description: This Cloak of sorts is embedded within the armor. When it is needed, it will come out of a compartment in the back of the suit of armor like a wild chain of sorts. A Technique required for Aerial Mode and Terrain mode and can defend against attacks weaker than 1.35x the user's Defense

Name: Karas Speed- 4 posts (400 words)
Type: Support
Element: none
Range: Self
Class: Karas
Description: The Karas have always been powerful when it came to speed. They would normally attack foes at such a speed that all their enemies lie before them in a blink of an eye. This technique is similar to Sonido and Flash Step and gives the user the ability to increase their movement speed 1.35x. This can be used one time for every 25 reiatsu the user has.

Name: Karas Strength- 4 posts (400 words)
Type: Support
Element: none
Range: Self
Class: Karas
Description: A technique which shows the true strength of the Karas. This technique grants the user 1.35x strength at a cost of 10 SP for five posts.

Name: Aerial Mode- 5 posts (500 words)
Type: Summoning
Element: none
Range: Self target
Class: Karas
Description: With this Technique the user uses the Karas cloak to envelope themselves within it, dawning an aerial craft (such as a plane or jet) around them in which they can control from within, step out and control remotely, or become the vehicle themselves using their soul infused armor as a transformation device. The Technique lasts one post every 50 points in speed. while inside of this vehicular machine flight is enabled and speed is doubled. Requires Karas Cloak before you may use this technique.

Name: Terrain Mode- 5 posts (500 words)
Type: Summoning
Element: none
Range: Self
Class: Karas
Description: With this Technique the user uses the Karas cloak to envelope themselves within it, dawning an armored car (such as a car, truck, or bike) around them in which they can control from within, step out and control remotely, or become the vehicle themselves using their soul infused armor as a transformation device. The Technique lasts one post every 50 points in speed. while inside of this vehicular machine speed is doubled. Requires Karas Cloak before you may use this technique.

Name: Living Armor Upgrade- 5 posts (500 words)
Type: Support
Element: none
Range: Self
Class: Karas
Description: A special Technique that imbues the use to create small weapons out of portions of its armor. This meaning that small daggers and blades are able to protrude from the armor, and can even be fired out at the enemy with a power of 1.5x the user's Spiritual Power or Strength. Each blade dawned can be used as a melee weapon as well, being up to four feet in length.
Name: Spirit Magic: Eyes of Judgment- 6 posts (600 words)
Type: Support
Element: none
Range: 40 feet
Class: Karas
Description: A Special eye technique that is able to read the reiatsu signatures of any within the range of the user as well as their alignment, knowing if they are friend or foe in their eyes.

Name: Aerial Mode: Blaster Upgrade- 7 posts (700 words)
Type: Attack
Element: none
Range: 30 Feet
Class: Karas
Description:This technique enables the user to create dual reaitsu blasters at the front of their plane while in Aerial Mode. Blasters have the strength of the users Spirit Power. Each Volley costs the User 5 SP.

Name: Terrain Mode: Blaster Upgrade- 7 posts (700 words)
Type: Attack
Element: none
Range: 30 feet
Class: Karas
Description: This technique enables the user to create dual reaitsu blasters at the front of their car while in Terrain Mode. Blasters have the strength of the users Spirit Power. Each Volley costs the User 5 SP.

Name: Spirit Magic: Living Weapon- 8 posts (800 words)
Type: Attack
Element: none
Range: 30 feet
Class: Karas
Description: This technique gives the user the ability to manipulate his mystical item for a post, making it so the User can fight with it while not actually holding it.

Name: Sky Scraper- 10 posts (1000 words)
Type: Other
Element: N/A
Range: Varies
Class: Karas
Description: A powerful technique that boosts the powers of the Saviors Mystical Item. It grants the user the ability to increase the length of their blade 1 foot for every 100 points of reaitsu they have while also increasing its abilities by 1.5x. This blade can cleave only objects that the Karas Savior sees as an enemy, not the innocents. Costs 5 points of Stamina per post to maintain.