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A Bleach role-playing guild taking place in a distorted Bleach universe. "Rising from the ashes of great tragedy, we will ascend!" 

Tags: Bleach, Stat-based, Roleplay, Combat, Interaction 

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[TRN] :: Spirit Dojo :: (Humans)

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Natsuki Saomi
Captain

PostPosted: Thu Aug 20, 2015 9:17 am


::Spirit Dojo::


The Human class can come to this dojo situated by Karakura River to learn special skills. The Human class are the ONLY ones that may enter the dojo, and all other classes will not be allowed to enter.

Quote:
Name: Spirit Screech (750 words)
Type: Offensive
Element: Non-Elemental
Range: Anywhere in hearing distance
Class: Human
Description: Stuns an opponent with a loud yell at the cost of 3 Spirit. If the user’s Spirit is higher than the opponent’s Spirit, the opponent will be stunned for their next Gaia post. An opponent can break free with a Stamina higher than the user's Spirit+20. This technique can only be used once every 5 Gaia posts. And can't be used until 2 gaia posts after similar techniques.

= = = = =

Name: Argo Slash (600 words)
Type: Offensive
Element: Non-elemental
Range: Short range, in reach
Class: Human
Description: Creates claws of spirit energy on user’s hands to slash opponent. The power behind this is equal to the user's Spirit+10 and moves equal to the user's Speed. Costs 1 Spirit to use.

= = = = =

Name: Standing Barrier (600 words)
Type: Defensive
Element: Non-Elemental
Range: Short-range
Class: Human
Description: Makes a barrier that reduces the power of physical attacks by -10. The Barrier only surrounds a five foot radius of the user and costs 1 Spirit per turn it's active. For every person other than the user it adds 1 Spirit to the cost of maintaining the barrier and there is only enough space for two other people inside the barrier.

= = = = =

Name: Slicing Counter (800 words)
Type: Offensive
Element: Non-Elemental
Range: N/A
Class: Human
Description: Use 1/10 of your total Stamina to send an opponent’s attack back at them. The power of the attack will be increased by +10. This technique will not work if your Defense is lower than the stat used to attack you and it can only deflect one attack or ability at a time. The move is used by throwing up a shield in front of the user, it leaves the back exposed.

= = = = =

Name: Light Dash (500 words)
Type: Support
Element: Non-Elemental
Range: N/A
Class: Human
Description: By exerting spiritual energy, the user can run at incredibly high speeds. The technique allows you to move at Speed+10 while being used.

= = = = =

Name: Light Tornado (800 words)
Type: Offensive
Element: Wind
Range: 60 feet
Class: Human
Description: This technique utilizes Light Dash. It’s a fast attack that harnesses the power of the wind, able to knock an opponent back up to ten feet. Roll a ten-sided dice to determine the knock back distance. The knock back doesn't do damage unless the user's Spirit is higher than the target's Defense+20, and then it hits them with winds at the power of their Spirit.
Other: Requires Light Dash.

= = = = =

Name: Recharge (800 words)
Type: Support
Element: N/A
Range: Self only
Class: Human
Description: Recharges a user's Spirit at a rate of 5 Spi per 100 words used to recharge, up to a max of 10 Spi for base classes, 25 Spi for upgraded classes and 50 Spi for prestige classes. The user must remain completely still while they are recharging and if they move it is canceled. However, they can still activate defensive abilities. Only your words count towards recharging.

= = = = =

Name: Spirit Explosion (800 words)
Type: Offensive
Element: Non-Elemental
Range: Short, 12 feet
Class: Human
Description: A close-range explosion of spiritual energy all around the user. The force of the explosion is equal to your Spirit+20 and costs 2 Spirit to use.

= = = = =

Name: Equality (800 words)
Type: Draining
Element: N/A
Range: N/A
Class: Human
Description: With a strong enough spirit, the user may nullify the effects of a foe's Fighting Style. The cost is an equal nullification of the user's own Fighting Style.
Example: Johnny is using Tekken Lvl 15 (+75 Str) and his opponent is using Hapkido Lvl 10 (+40 Def, +10 Spi). By reducing his Fighting Style by 10, he is able to reduce the opponent's active Fighting Style by 10. Meaning the opponent's Hapkido no longer has any effect and Johnny's Tekken is now at Lvl 5 (+25 Str).

= = = = =

Name: Barrows Den (600 words)
Type: Trap
Element: Earth
Range: 20 meters
Class: Humans
Description: This technique utilizes precise Spirit control. Pressing your palm against the ground and sending a surge of Spirit into it will cause the earth under your target to rumble with such force that if the opponent remained standing, he would lose his balance and fall to the ground if the opponent is of equal or lower Defense than the user's Spirit. The earth around the target would then up heave and entrap the opponent in a round rock dome, if the target's Defense+20 is lower than the user's Spirit. This technique can only be used once every 5 Gaia posts. And can't be used for 2 gaia posts after similar techniques.

= = = = =

::Clerics::


= = = = =

Name: Heralds Touch (600 words)
Type: Healing
Element: N/A
Range: Hands reach
Class: Cleric
Description: The user imbues the power of their Spirit to his or her hands. They must press their hand against their target, whether it be themselves or someone else. With the touch, it heals 2 (on Base classes), 5 (on Upgraded classes) or 10 (on Prestige classes) points of Spirit and Stamina for every Gaia post the healer makes after the healing begins. Touch must remain constant for it to be work and the Cleric can not attack while doing so, but they can still defend.

= = = = =

Name: Light of Dawn (1000 words)
Type: Supportive
Element: Light
Range: One foot per 10 Reiatsu.
Class: Cleric
Description: Through the concentration of spiritual particles in the area the user may destroy binding techniques used on other people within a given area. By merely pointing with their index finger, the user may destroy a binding effect made against a target of their choice. This technique is able to destroy the bindings of a technique only if the user's Spirit is higher than the stat used which bound the target. This, however, comes with the cost of spending Spirit equal to 1/10 of the binding's stat used. This works on all forms of binding, except for paralysis by the body's means: nerves, fear, etc...

= = = = =

Name: Heart of Honor (1200 words)
Type: N/A
Element: Light
Range: 100 foot radius around the user.
Class: Cleric
Description: The use of this technique requires the expelling of 10 Stamina and Spirit every 200 words or Gaia post, whichever happens first. Anyone within the field lose all stat increases, only able to rely on their base stats alone. This happens to the Cleric using the technique, their enemies and their allies. This effect nullifies items, techniques, and fighting styles which boost stats. The previously mentioned things still function normally, but do not give off the bonuses they would otherwise bring. This field may be brought down at will, though the cost still remains from its prior use.
Other: This may be used in conjunction with the Cleric's physical barrier.

= = = = =

Name: Saviors Hand (1000 words)
Type: Offensive
Element: Light
Range: 20 Feet
Class: Cleric
Description: A Clerics best friend when their Unique Field and basic healing spells have been overcome. This is one of the few techniques that is offensive in the Clerics arsenal. This technique summons forth reiatsu to the hand of the User and fires this attack at the enemy. The Attack is in the form of a powerful light beam that blazes through the opponent. The Attack has the power equal to the user's Spirit+10 and a speed equal to Speed +10. Costs 5 Spirit and has a 2 Gaia Post cool-down.
Other:

= = = = =

: razz lanes Walkers::


= = = = =

Name: Worm Hole (600 words)
Type: Defensive/offensive
Element: Time/Space
Range: Up to 10 feet in front of user
Class: Planes Walker
Description: The user of this technique shall be able to form a worm whole in a 6 foot radius in front of the user. The point if this technique is to absorb both Spiritual projectiles such as a Kidou and physical projectiles like someone shooting a gun or throwing a sword. After being sucked into the vortex, the attack may be held in that hole, and be shot back out towards an opponent at the users will. They may also suck in another attack instead of shoot out an attack they absorbed. However, they are only allowed to store up to 3 attacks, and once they reach the limit, will not be able to absorb any more attacks until they release at least 1 attack. This costs 5 (for Base class attacks), 10 (for Upgraded class attacks) or 25 (for Prestige class attacks) Stamina in order to absorb a technique or shoot out an attack. The user is not allowed to shoot an attack and absorb an attack with the same vortex. The user may not absorb multiple separate attacks with one vortex, nor will the user be able to absorb attacks coming from his sides or behind him. However, the user is able to absorb multiple projectiles from one attack, such as if a Quincy were to use Scatter Shot, the one vortex may absorb all of the shots. The user is only able to suck in attacks that are less or equal to either their Stamina or Defense. Characters may also not be sucked into the vortex, so this doesn't work for physical attacks.

= = = = =

Name: Gravity Well (1200 words)
Type: N/A
Element: Gravity
Range: 100 foot radius around user
Class: Planes Walker
Description: When using this technique, the user shall form a field that will go quite a distance outwards. This field has a special ability which nullifies any ability that allow them to move faster then a user's speed, as well as nullifying any boosts to speed. This forces the user as well as the people inside the field to have to rely on their base speed. This technique costs the user 10 points in either Stamina, Speed or Spirit for either one Gaia post or 200 words, which ever comes first. The user is able to decide which stat that will get drained, however they will not be able to change what stat is being drained in the middle of battle, so once it's chosen, it drains only that stat for the rest of the battle while the shield is up. The ability has a 5 gaia post cool-down.

= = = = =

Name: Rift Sensor (400 words)
Type: Support
Element: Non-Elemental
Range: 500 foot radius
Class: Planes Walker
Description: This ability is active all the time once a Planes Walker learns it. Their sense of the space around them is so developed that they can feel the smallest distortion in the dimension around him. They learn from this technique, how to sense portals in dimensions being opened from up to 500 feet away. They are able to sense a portal opening at such high speeds it's almost as if they sense it the instant a portal begins to form. It's mainly used to sense someone opening a portal like a Hollow trying to open a portal from or to Hueco Mundo. This technique costs nothing in order to use, and is always in effect. The user is allowed to sense multiple portals at one time. It is also a vital ability to another Planes Walker ability.

= = = = =

Name: Dimension Lock (800 words)
Type: N/A
Element: Non-Elemental
Range: 100 foot radius around user
Class: Planes Walker
Description: The person using this technique shall be able to lock the dimensions. First the user must have sensed a portal opening with the Rift Sensor technique and the user's Stamina must be higher than the target's Spirit or other stats used to travel. Once sensed, the user shall, at the cost of 10 (for Base classes), 25 (for Upgraded classes) or 50 (for Prestige classes) Spirit, be able to lock the opening of the dimension in an instant. The person trying to open a dimension, such as a Hollow opening a portal from Hueco Mundo to Earth, will not be able to enter the portal they tried to form, and will be unable to form another portal for another 3 Gaia posts. Multiple portals may be locked at one time, however, this could be very draining to the user. This can also be used to stop people's escape into another dimension by locking it as they open it to run away, the cost is the same.
Other: Requires "Rift Sensor"
PostPosted: Tue Aug 25, 2015 7:57 pm


Morentsu Shinto
User Image

Morentsu arrived at the location that he had been given. It didn't really look like much was special about this place: It simply looked like a normal dojo on the outside. Ever since his 19th birthday Morentsu had been feeling stranger than normal. The weird chain people that he kept seeing were more noticeable to him now and some actually talked to him. The random rumbles of the earth seemed less liked mini earthquakes now and more like some large beast traveling the area, though he still couldn't see the creature that could be the cause. Worse yet, whenever he saw the chain people or felt those large rumbling footsteps, he felt some other force appear. He didn't quite understand why, but he feared this other force more than he did the creatures that would probably be causing the earth to rumble. He couldn't grasp the reason, but there was just something unsettling about them. He never actually saw them of course, but he could always feel them when they were nearby. Sometimes after he felt them, he'd notice certain chain people disappear. He didn't know if the two events were related, but that's partially the reason he was standing at the door of this regular looking dojo. One of the chain people he had talked to mentioned that a lot of people like Morentsu came to this area and got some answers. She seemed to know more than she was letting on, but at least she gave him some sort of lead to follow.

So here he was at the door of the dojo. He knocked on it a couple of times and waited for someone to open the door. When no answer came, he tried opening the door to find it locked. Although it was the week-end, it seemed odd that the Dojo would be closed shortly after mid-day. Knocking on the door again, Morentsu got a little frustrated. It was at that time that he heard the familiar clanging of metal links hitting into each other. Turning around, the chain woman that had directed him here was standing behind him. "What do you want?" He asked somewhat angrily, "Come to have a laugh after tricking me to come here?" She didn't react to his question at first and simply kept her gaze focused above the Dojo. Losing patience, Morentsu turned around and followed he gaze to try and figure out what she was looking at. At first he didn't really see anything, but he could feel as if something was there. He strained his eyes and noticed part of the ceiling had been damaged. "That's weird... I don't remember it-" Before he could finish his sentence the roof of the Dojo cracked as concrete flew away from it. The entire Dojo shook from the force of something large and heavy pushing itself away from it. Morentsu remained stunned for a split second before he bolted away from his location. A second later, a loud crash was heard from behind him. Morentsu looked back and noticed the chain woman standing at the same place she was before, only something was different. The chain that was attached to her chest didn't just fall against her, but went up from where it was attached, as if someone or something was pulling it upward. She swung through the air as if hoping to strike some unseen force, but instead she was lifted into the air by her chain. The ground shook as a monstrous scream was heard and for a split second, Morentsu thought he saw a glimmer of where the scream originated. The thing was not only huge, but it had a wicked looking mask. At that moment, something clicked within him. It was like something that seemed so strange and foreign suddenly felt so normal and familiar. There was something about this beast that almost made him feel, for lack of a better word, comfortable. That feeling didn't last long though, for then they arrived.

As always, Morentsu wasn't able to see them, but he could feel their presence. Something was different this time because he could also hear them. Two people, one sounding female and the other male, spoke to what he could only assume was the creature. They demanded that it drop the 'soul' down or it would get hurt. <A soul? Is that what those things are?... is that what happens when we die?> Morentsu thought to himself. He had heard of ghosts or of spirits lingering on when they had 'unfinished business', but this seemed surreal. The chain woman, or soul, was dropped to the ground and the ground shook as the beast moved. Morentsu felt a large collection of energy before hearing two blasts being fired. When the two blasts collided it was like his eyes had finally been opened. Morentsu could now see the beast, towering in front of him nearly 15 feet tall. The muscles it had were huge and were much larger than an entire person. It opened its mouth as energy was gathered and then released. Following the blast, it almost hit a tall woman dressed in a black robe. She was holding what looked like a katana in front of her as she shouted to the other one to take care of the soul. She leaped forward towards the creature as her partner dashed to the side. The beast swung his head over to the male robbed figure and was about to fire another blast when the female robbed figure reached him. The beast lifted an arm that looked like it was covered in bone. Morentsu swore that he heard the woman say: "Filthy Hollow!". For some reason, that word resonated within him. <Hollow...> He wasn't quite sure why, but he barely had time to think about it when one of the blasts from the Hollow was deflected and landed right next to him. <s**t, I can't just stand here!> Morentsu thought to himself as he turned to run.

The Hollow leaped into the air and landed in front of him with a growl. It's as if it didn't want him to leave. It breathed heavily on him as Morentsu heard shouting from the robbed duo behind him. That's when his father's card came to mind. <Chill... the chill from those people... breath... the breath of the Hollow...> He realized that his father was trying to warn him about the dangers that he hard started to sense. <I haven't felt myself pull something yet...> he thought to himself as he slowly backed away from the Hollow. The Hollow lifted its hand in the air and at that moment Morentsu felt a strange power within him. As if by instinct, energy gathered itself at his feet and he was able to dash backwards to avoid the Hollow's attack. Before he was able to understand how he was able to do that, the woman in black came from above and sliced the Hollow's mask in two, causing it to release a horrible screech as it dissolved into nothing. The woman then turned and walked right past Morentsu, ignoring him. "Hey, don't just ignore me! What the hell was that and who are you?!" The woman ignored him and kep walking towards the soul and her partner. Morentsu got up and ran ahead to stand between them. "I asked you a question!" The woman suddenly flashed and disappeared. Dumbfounded, Morentsu turned around to see her standing in front of the soul and had her weapon raised as if to strike. Morentsu started moving to stop her, but before he could she lowered the weapon and touched the soul's forehead with the butt of the handle. A weird symbol appeared on the soul's forehead and she smiled as she faded away. A strange gate opened in front of the two robbed figures. The male walked through with the female following him. Just before the gate closed, the woman said "We're Shinigami". With those two gone, the chilling sensation that Morentsu felt was gone.

<Hollows... Souls... Shinigami... What kind of a world is this?> He asked himself in his own mind. One thing was for sure, there was a lot that changed that day and it simply brought forward more questions on what really happened to his family...

Morentsu
(You can click the picture to view his Extended Profile)
Morentsu's words: 0 (last count) + 1,384 (this post) = 500 (Light Dash) + 500 (Stamina) + 384 (leftover)

Natsuki Saomi
Captain

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Earth (Everyone)

 
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