WARNING!!
The techniques listed here are still in progress of being edited. Mostly the Words required to learn them (if the technique mentions a number of posts, multiply that number by 100 to get the number of words) will stay the same and the general effect of the ability will remain the same as well. Any mentions of multipliers (EX: Strength x2) will be changed into plus boosts (EX: Strength +10).


::Kariya Cavern::


Kariya Cavern is an ancient cavern that use to be the link for Soul Society and Earth before less physical links could be established. It was what the Bounts used to flee from Soul Society in their times of persecution. Soul Society sealed it shut afterwards but it could never be completely shut off. Inside the cave there is a crystal that hides reiatsu signature, making it safe and undetectable to hide in. If a Quincy aids the Bounts the portal to Soul Society can be reopened but it has sat unused for many years.

In this ancient cave it is safe for young Bounts to learn the techniques of their race.


Quote:
::Bounto Techniques::

Name: Doll Creation
Type: Doll
Element: N/A
Range: N/A
Class: Bount
Description: At the cost of 30 stat points, you may come here and create a new doll with 30 starting stat points. Use the same skeleton found in the profile to make a post in the update reports so that the new doll may be added to your profile.

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Name: Body Shift (500 words)
Type: Movement
Element: N/A
Range: N/A
Class: Bount
Description: The Bount equivalent of Flash Step. It allows the user and Doll to move at extreme speeds. It allows the user to travel at a speed equal to their Speed +10. An interesting aspect to this skill is that both Doll and Bount can use it once it is learned and they can move to separate locations.

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Name: Unified Front (800 words)
Type: Defensive
Element: None
Range: Self
Class: Bount
Description: When the Bount and Doll are standing right next to each other for the cost of 3 Spirit each they can throw up a shield that is the concentration of the Bount’s Defense + the Doll’s Defense. The unified front they both present is stronger than either of them could do defending themselves alone.

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Name: Multi-Point Offensive (1000 words)
Type: Offensive
Element: None
Range: Self
Class: Bount
Description: A techniques that utilizes the high speed movements of the user, whether naturally or aided by a movement technique. The Bount and Doll move to either side of the target and then put on a burst of speed equal to their Speed +20 to slam into their target from either side with the combined force of the Bount’s and the Doll’s Strength. This costs 3 Stamina from the Bount and Doll to use.
Other: Requires Body Shift

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Name: Particle Healing (1000 words)
Type: Supportive
Element: Non-Elemental
Range: User Only
Class: Any Upgraded Bount
Description: By using this ability, Bounts will gain an advanced ability involving absorbing Spirit Particles in the air at in a very fast rate. In order to use this technique, a Bounto must be in either Soul Society or Hueco Mundo. By using this technique, Bounts may heal minor wounds all over the body for small cost of 5 Spirit from the user. All major wounds may be healed with a cost of 20 Spirit, but it takes 500 words in order to gather the necessary amount of Spirit Particles in the air. And to heal all near-fatal wounds, the user must pay 50 Spirit, and it will take 1000 words in order for the technique to take effect. The user may still move around while using this technique, but are not allowed to attack in any way at all, since they are too busy absorbing Spirit Particles, however, Doll's may attack. The Bounts doll's are allowed to use this technique, but the Doll pays the Spirit cost and restrictions still apply for the doll. If a person is hit while using this technique to heal Major and near-Fatal wounds, they must restart the technique, including recounting the words. As an added bonus, when a Bount uses this, there clothes are also restored, so if a Bount has a wound, and a giant hole in their shirt, they may heal the wound, and also restore the shirt to it's original state. Restoring clothes does not add anything extra to the healing cost, however it is a nice extra to have for those cheap Bounts who wish not to have to keep buying new clothes from having their clothes ruined from all the battles they have been in.
Other: Not usable on Earth