WARNING!!
The techniques listed here are still in progress of being edited. Mostly the Words required to learn them (if the technique mentions a number of posts, multiply that number by 100 to get the number of words) will stay the same and the general effect of the ability will remain the same as well. Any mentions of multipliers (EX: Strength x2) will be changed into plus boosts (EX: Strength +10).
The techniques listed here are still in progress of being edited. Mostly the Words required to learn them (if the technique mentions a number of posts, multiply that number by 100 to get the number of words) will stay the same and the general effect of the ability will remain the same as well. Any mentions of multipliers (EX: Strength x2) will be changed into plus boosts (EX: Strength +10).
:: The Flying Citadel ::


A massive Citadel which floats in the air thanks to many engines of an unknown mechanism. It was once a part of its own land of plenty, until Voltaire cast down his dark magick upon the kingdom and turned its king into his first minion... Pride. The kingdom soon decayed; and Voltaire raised the castle into the sky to begin his reign of power. Despite Voltaire's demise; the Citadel remains afloat over the lands of Caer Pelyn; and it is here that the Necromancers study and master their art.
::: Basic Necromancer Skills :::
Quote:
Name: Necromancy - 5 Posts (500 Words)
Type: Support
Element: Dark
Range: Self
Class: Necromancer
Description: The basic skill required before a Necromancer can summon additional minions. Allows the Necromancer to create a new Summon every 25 Reiatsu, until they have gained 4 New Summons.
Other: 25 Reiatsu = 50% of the Necromancer's Base Stats with one power (lvl 25 custom)
50 Reiatsu = 75% of the Necromancer's Base Stats with one power (lvl 50 custom)
75 Reiatsu = equal to Necromancer's Base Stats; with one power (lvl 50 custom)
100 Reiatsu = equal to of the Necromancer's Base Stats with one power (lvl 75 custom)
Name: Fortify: 7 posts (700 Words)
Type: Support
Element: N/A
Range: 30 Feet
Class: Necromancer
Description: Spend any amount of SP to raise the single status of 1 minion by twice the amount spent. Lasts for 5 Gaian Posts; usable once per battle.
Name: Bone Prison: 8 Posts (800 Words)
Type: Binding/Defense
Element: Dark
Range: 30 Feet, or Self
Class: Necromancer
Description: The Summoner is able to call upon a wall of bones to either surround his opponents to entrap them; or act as a shield and defend himself. The wall costs 10 SP to summon, and will have Power equal to the Necromancer's SP
Name: Demonic Legs: 5 Posts (500 Words)
Type: Movement
Element: Dark
Range: Self
Class: Necromancer
Description: At the cost of 2 SP per Gaian Post, increase Speed by *1.25
Name: Amulet of the Undead: 8 Posts (800 Words)
Type: Support
Element: Dark
Range: Self
Class: Necromancer
Description: Transfer Stamina to restore SP. 1 Stamina paid = 1 SP recovered. This skill can only be used once every two Gaian posts
Type: Support
Element: Dark
Range: Self
Class: Necromancer
Description: The basic skill required before a Necromancer can summon additional minions. Allows the Necromancer to create a new Summon every 25 Reiatsu, until they have gained 4 New Summons.
Other: 25 Reiatsu = 50% of the Necromancer's Base Stats with one power (lvl 25 custom)
50 Reiatsu = 75% of the Necromancer's Base Stats with one power (lvl 50 custom)
75 Reiatsu = equal to Necromancer's Base Stats; with one power (lvl 50 custom)
100 Reiatsu = equal to of the Necromancer's Base Stats with one power (lvl 75 custom)
Name: Fortify: 7 posts (700 Words)
Type: Support
Element: N/A
Range: 30 Feet
Class: Necromancer
Description: Spend any amount of SP to raise the single status of 1 minion by twice the amount spent. Lasts for 5 Gaian Posts; usable once per battle.
Name: Bone Prison: 8 Posts (800 Words)
Type: Binding/Defense
Element: Dark
Range: 30 Feet, or Self
Class: Necromancer
Description: The Summoner is able to call upon a wall of bones to either surround his opponents to entrap them; or act as a shield and defend himself. The wall costs 10 SP to summon, and will have Power equal to the Necromancer's SP
Name: Demonic Legs: 5 Posts (500 Words)
Type: Movement
Element: Dark
Range: Self
Class: Necromancer
Description: At the cost of 2 SP per Gaian Post, increase Speed by *1.25
Name: Amulet of the Undead: 8 Posts (800 Words)
Type: Support
Element: Dark
Range: Self
Class: Necromancer
Description: Transfer Stamina to restore SP. 1 Stamina paid = 1 SP recovered. This skill can only be used once every two Gaian posts
::: Summoner Skills :::
Quote:
Name: Restore Summon - 10 Posts (1000 Words)
Type: Support
Element: Dark
Range: Self
Class: Summoner
Description: Costs 30 SP. An undead minion that has been defeated may be brought back at Half its Strength, and will remain back in battle for 3 Gaian Posts. Usable once per battle
Name: Elemental Summon: 8 Posts (800 Words)
Type: Support
Element: Surrounding Area
Range: Self
Class: Necromancer
Description: A unique ability that costs 10SP to initiate. Once activated; all Undead Minions become elemented to an element from the surrounding area. This can be done creatively, as some areas house multiple elements. Once under this effect; all of your summons attacks take on the element they have been charged with; and gain 50% resistance to the chosen element! The chosen element cannot be changed during the battle.
Name: Black Pendant - 5 Posts (500 Words)
Type: Support
Element: Dark
Range: Self
Class: Summoner
Description: Allows a Summoner access to the energies stored within the Netherrealm, a world of black energies from which the Necromancers initially pull the power to summon their minions. These energies passively double the Summoner's Base SP.
Type: Support
Element: Dark
Range: Self
Class: Summoner
Description: Costs 30 SP. An undead minion that has been defeated may be brought back at Half its Strength, and will remain back in battle for 3 Gaian Posts. Usable once per battle
Name: Elemental Summon: 8 Posts (800 Words)
Type: Support
Element: Surrounding Area
Range: Self
Class: Necromancer
Description: A unique ability that costs 10SP to initiate. Once activated; all Undead Minions become elemented to an element from the surrounding area. This can be done creatively, as some areas house multiple elements. Once under this effect; all of your summons attacks take on the element they have been charged with; and gain 50% resistance to the chosen element! The chosen element cannot be changed during the battle.
Name: Black Pendant - 5 Posts (500 Words)
Type: Support
Element: Dark
Range: Self
Class: Summoner
Description: Allows a Summoner access to the energies stored within the Netherrealm, a world of black energies from which the Necromancers initially pull the power to summon their minions. These energies passively double the Summoner's Base SP.
::: Shaman Skills :::
Quote:
Name: Corpse Explosion - 8 Posts (800 Words)
Type: Offensive
Element: Fire
Range: 50 Feet
Class: Shaman
Description: Costs 30 SP, Explode a single minion within 50 feet. The power of the explosion = HALF the minion's Reiatsu. Once exploded, the minion cannot be re-summoned.
Name: Minion Casting - 6 Posts (600 Words)
Type: Support
Element: N/A
Range: 50 Feet
Class: Shaman
Description: Cast a spirit attack through one of your minions within 50 feet. (The minion casts the spell for you) The spirit attack will cost double its normal amount, or if there is no cost; it will cost 5 SP.
Other: This is very useful for extending the range of a spell by casting it from a minion a distance away from you.
Name: Life Tap - 8 Posts (800 Words)
Type: Healing
Element: Dark
Range: Self
Class: Shaman
Description: The Shaman chants and drains energy from the life around him. ((Plants, small animals, etc.)) For every Gaian Post this technique is maintained without interruption, this skill will heal 5 SP and 5 Stamina.
Name: Curse of Three Deaths - 20 Posts (1000 Words)
Type: Drain
Element: Dark
Range: 30 Feet
Class: Shaman
Description: The Shaman chants a spell to drain life from an opponent. If a target has higher SP than the user, that target will be unaffected. It drains 20% Stamina and 20% SP for every post that the technique is being used, when it is interrupted the technique ends. If the Shaman can maintain this technique uninterrupted for Three Gaian Posts, on the Fourth Gaian Post the opponent will be knocked unconscious.
Name: Curse of Blindness - 10 Posts (1000 Words)
Type: Curse
Element: Dark
Range: 30 Feet
Class: Shaman
Description: Costs 15 SP per Gaian Post to maintain. An opponent with less SP than the caster will be put into a state of blindness; making them unable to see.
Other: Cannot be maintained for more than a total 5 Gaian Posts in a battle. Meaning, even if you use it for one gaian post, and then stop; you can only maintain it for up to 4 Gaian Posts the next time you use it.
Type: Offensive
Element: Fire
Range: 50 Feet
Class: Shaman
Description: Costs 30 SP, Explode a single minion within 50 feet. The power of the explosion = HALF the minion's Reiatsu. Once exploded, the minion cannot be re-summoned.
Name: Minion Casting - 6 Posts (600 Words)
Type: Support
Element: N/A
Range: 50 Feet
Class: Shaman
Description: Cast a spirit attack through one of your minions within 50 feet. (The minion casts the spell for you) The spirit attack will cost double its normal amount, or if there is no cost; it will cost 5 SP.
Other: This is very useful for extending the range of a spell by casting it from a minion a distance away from you.
Name: Life Tap - 8 Posts (800 Words)
Type: Healing
Element: Dark
Range: Self
Class: Shaman
Description: The Shaman chants and drains energy from the life around him. ((Plants, small animals, etc.)) For every Gaian Post this technique is maintained without interruption, this skill will heal 5 SP and 5 Stamina.
Name: Curse of Three Deaths - 20 Posts (1000 Words)
Type: Drain
Element: Dark
Range: 30 Feet
Class: Shaman
Description: The Shaman chants a spell to drain life from an opponent. If a target has higher SP than the user, that target will be unaffected. It drains 20% Stamina and 20% SP for every post that the technique is being used, when it is interrupted the technique ends. If the Shaman can maintain this technique uninterrupted for Three Gaian Posts, on the Fourth Gaian Post the opponent will be knocked unconscious.
Name: Curse of Blindness - 10 Posts (1000 Words)
Type: Curse
Element: Dark
Range: 30 Feet
Class: Shaman
Description: Costs 15 SP per Gaian Post to maintain. An opponent with less SP than the caster will be put into a state of blindness; making them unable to see.
Other: Cannot be maintained for more than a total 5 Gaian Posts in a battle. Meaning, even if you use it for one gaian post, and then stop; you can only maintain it for up to 4 Gaian Posts the next time you use it.
