___________[│║║█║▌][ρ є я ѕ σ η α ℓ - ∂ α т α]
Full Name: Mizuki Aquaria Kagehoshi
Nickname: Mizu
Age: 15
Guild: Blue Pegasus
Rank: D
Gender: Female
Sexual Orientation: Straight
Height: 5'4"
Weight: 115 lbs.
Guild Mark Location: Right shoulder/upper arm
Guild Mark Color: Crimson
Tattoos/scars/birthmarks: A crescent-shaped scar runs along the front of her neck. She also has a star-shaped birthmark on her left abdomen.
Appearance: Mizuki has messy, shoulder length cerulean hair with a slightly longer braid extending down from the right side. A brown headband typically keeps her hair from falling into her vibrant blue eyes while a reddish-pink scarf hides a crescent-shaped scar running along her neck. Her outfit consists of mesh armour, brown tank top, pink top with rose emblem, brown shorts underneath a pink skirt with similar rose emblem as her top, wrist guards, finger-less gloves, and brown ankle-high open-toed boots. Mizuki also carries two pouches on her at all times. One- attached to her garments- holds items such as her house keys and money while the other- wrapped around her right thigh- holds her Spirit Keys.
Personality: Mizuki tends to act childish and rash at times. Although she has outbursts of emotions, she is more recognized for her energy and boisterous demeanor. People have said that Mizuki is a very kind and naive individual who has a loving nature, which probably explains why animals are drawn to her and why she makes friends easily. Mizuki cares deeply for those around her and has a habit of taking action without thinking things through when she sees someone in trouble.
Personal Skill: Baking and playing the pan flute
Favorite Food: Seafood
Favorite Drink: Tea
Least Favorite Food: Vegetables
Likes: Fall, all of the celestial bodies, animals, rain, snow, cherry blossoms, music, training, her Celestial Spirits, adventure
Dislikes: Being forced to do something, being ignored or lied to, extremely hot weather, dresses or any formal attire
Hates: People who abuse others, anyone who puts her friends or family in danger
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Magic
Primary Magic: Celestial Spirit
Magic Type: Holder
Spells:
1. Gate of the Hunter/Rigel: Cosmic Destruction: Rigel draws together both of the elements of light and dark. He concentrates them into a large sphere which he then fires at his target. Once the sphere has drawn the target in, it condenses until reaching critical mass at which point is releases a massive explosion. The explosion is so powerful that it can destroy an entire forest in one go. The downside to this spell is the amount of power it requires to use. It can severely task a Celestial Mage's magic reserves, but the effect isn't as great if Rigel is summoned by two Celestial Mages. However, in such a case, neither mage can summon another Celestial Spirit until Rigel's gate is closed. Takes 1 post to summon and 1 post to enact the spell. Range= 0 to 5000 feet in width, 500 feet in height. Spell rank= S-rank.
2. Star Dress: A Celestial Spirit Magic Spell in which the user incorporates the power of a Celestial Spirit into their body by placing the key of the Spirit in question on their chest. The power manifests itself in the form of a wardrobe change (similar to Requip), in this case in the form of a dress centered around the Spirit in question's own wardrobe. Also, the user, by adopting the powers and appearance of the Spirit they choose, also adopts a portion of their powers, being able to make use of their Magic. This adoption of power is not limited solely to the Spirit's Magic, but also includes their Magic Power itself which allows the user to make use of spells of their own that may require more than one person due to the tremendous amount of Magic Power required to cast it. The user can only utilize one Spirit's power at a time when using this spell. Lasts for 4 posts with a 3 post cool-down. Spell rank= A-rank.
3. Akatsuki: Casting his arms above his head, Tsukuyomi summons forth a large red orb resembling the moon. This orb is roughly 20 feet high by 18 feet in circumference. The fully formed orb is then launched at the target. Upon contact, the orb begins to draw in nearby debris and non-secured objects which bombard the opponent to cause damage. Additionally, this technique can cause further, more severe damage by condensing the debris into a compact ball and launching it at the ground. Increased gravitational pull makes it difficult for the target to escape this attack, though not impossible. The downside to this technique is that it takes a significant amount of energy to utilize. Tsukuyomi cannot use it if either he or his summoner are low on magic. Range= 50 to 325 feet. Rank= A-rank.
4. Cannon Form- Energy Blast: In this form, Caelum appears as a high-tech cannon. Its body expands, gaining two black structures on its bottom that resemble legs and two metal parts on its sides that resemble arms. Its center protrudes, forming a white cannon covered in black metal that has a green center. Caelum's top lifts up like a hood. It can launch powerful blasts of green energy, one of which was shown to incapacitate both Loke and Aries and send them back to the Celestial Spirit World in one shot. Spell rank= B-rank.
5. Tokinomikado: Tsukuyomi closes his eyes as he thrusts out his right hand in front of him. A golden yellow light, similar to starlight, engulfs his hand before shooting out in several directions to create a barrier around the targeted area. Time is this area is altered in the sense that an opponent's spells are slowed in order to make dodging or avoiding the attacks easier. Conversely, this technique will increase the speed of an ally's spell. The range of this technique can vary based on the amount of magic his summoner possesses, as well as his own personal desire. Additionally, Tsukuyomi can choose to negate the effects on any item or individual he wishes, which is usually his summoner. Range= 0 to 500 feet. Rank= B rank.
6. Sword Form: In this form, Caelum transform into its namesake, a large chisel which is used as a sword-like weapon. The sphere transforms and protrudes a long, dark metal bar tipped with a chisel cut that is surrounded by its metallic, halo-like structure in the center. The sphere also features a black handle which can be used as a hilt for the wielder to hold. Spell rank= C-rank.
7. Inner Body: Horologium is able to keep people safe within his clock body and narrate for those inside him. He can be used in both non-combative and combative situations. In combat, he can protect the person inside him with his hard, wooden body. However, Horologium does not seem to have combative moves. He is also mostly on a time limit: he will transport back to the Celestial Spirit World once the time is up, leaving his occupant behind, regardless of any danger she may be in. He is also able to force-open his Celestial Gate. Lasts for 4 posts unless his gate is closed otherwise. Spell rank= C-rank.
8. Mikadzuki: Similar in form to Akatsuki, Tsukuyomi summons forth a blue orb in the palm of his hand. This orb is roughly 2 feet high by 2 feet in circumference. He then launches the orb high into the air where it begins to expand and take on the appearance of a full moon, reaching a height of 220 feet and a circumference of 200 feet. Once fully formed, the orb causes an increase in gravitational pull which sucks the opponent into the air where it becomes more difficult for the target to dodge attacks and avoid damage. Range= 50 to 350 feet. Rank= C-rank.
9. Summer Triangle: Deneb jumps high in the sky, attacking his target with lightning three times in a triangular pattern to sending them flying. Spell rank= D-rank.
10. Telepathy: Crux is able to mentally communicate with his owner without being summoned. Spell rank= D-rank.
11. Cannon Form- Expert Detection: In this form, Caelum is able to detect unseen opponents, such as Racer, and target them with near precision. Spell rank= D-rank.
1. Gate of the Hunter/Rigel: Cosmic Destruction: Rigel draws together both of the elements of light and dark. He concentrates them into a large sphere which he then fires at his target. Once the sphere has drawn the target in, it condenses until reaching critical mass at which point is releases a massive explosion. The explosion is so powerful that it can destroy an entire forest in one go. The downside to this spell is the amount of power it requires to use. It can severely task a Celestial Mage's magic reserves, but the effect isn't as great if Rigel is summoned by two Celestial Mages. However, in such a case, neither mage can summon another Celestial Spirit until Rigel's gate is closed. Takes 1 post to summon and 1 post to enact the spell. Range= 0 to 5000 feet in width, 500 feet in height. Spell rank= S-rank.
2. Star Dress: A Celestial Spirit Magic Spell in which the user incorporates the power of a Celestial Spirit into their body by placing the key of the Spirit in question on their chest. The power manifests itself in the form of a wardrobe change (similar to Requip), in this case in the form of a dress centered around the Spirit in question's own wardrobe. Also, the user, by adopting the powers and appearance of the Spirit they choose, also adopts a portion of their powers, being able to make use of their Magic. This adoption of power is not limited solely to the Spirit's Magic, but also includes their Magic Power itself which allows the user to make use of spells of their own that may require more than one person due to the tremendous amount of Magic Power required to cast it. The user can only utilize one Spirit's power at a time when using this spell. Lasts for 4 posts with a 3 post cool-down. Spell rank= A-rank.
3. Akatsuki: Casting his arms above his head, Tsukuyomi summons forth a large red orb resembling the moon. This orb is roughly 20 feet high by 18 feet in circumference. The fully formed orb is then launched at the target. Upon contact, the orb begins to draw in nearby debris and non-secured objects which bombard the opponent to cause damage. Additionally, this technique can cause further, more severe damage by condensing the debris into a compact ball and launching it at the ground. Increased gravitational pull makes it difficult for the target to escape this attack, though not impossible. The downside to this technique is that it takes a significant amount of energy to utilize. Tsukuyomi cannot use it if either he or his summoner are low on magic. Range= 50 to 325 feet. Rank= A-rank.
4. Cannon Form- Energy Blast: In this form, Caelum appears as a high-tech cannon. Its body expands, gaining two black structures on its bottom that resemble legs and two metal parts on its sides that resemble arms. Its center protrudes, forming a white cannon covered in black metal that has a green center. Caelum's top lifts up like a hood. It can launch powerful blasts of green energy, one of which was shown to incapacitate both Loke and Aries and send them back to the Celestial Spirit World in one shot. Spell rank= B-rank.
5. Tokinomikado: Tsukuyomi closes his eyes as he thrusts out his right hand in front of him. A golden yellow light, similar to starlight, engulfs his hand before shooting out in several directions to create a barrier around the targeted area. Time is this area is altered in the sense that an opponent's spells are slowed in order to make dodging or avoiding the attacks easier. Conversely, this technique will increase the speed of an ally's spell. The range of this technique can vary based on the amount of magic his summoner possesses, as well as his own personal desire. Additionally, Tsukuyomi can choose to negate the effects on any item or individual he wishes, which is usually his summoner. Range= 0 to 500 feet. Rank= B rank.
6. Sword Form: In this form, Caelum transform into its namesake, a large chisel which is used as a sword-like weapon. The sphere transforms and protrudes a long, dark metal bar tipped with a chisel cut that is surrounded by its metallic, halo-like structure in the center. The sphere also features a black handle which can be used as a hilt for the wielder to hold. Spell rank= C-rank.
7. Inner Body: Horologium is able to keep people safe within his clock body and narrate for those inside him. He can be used in both non-combative and combative situations. In combat, he can protect the person inside him with his hard, wooden body. However, Horologium does not seem to have combative moves. He is also mostly on a time limit: he will transport back to the Celestial Spirit World once the time is up, leaving his occupant behind, regardless of any danger she may be in. He is also able to force-open his Celestial Gate. Lasts for 4 posts unless his gate is closed otherwise. Spell rank= C-rank.
8. Mikadzuki: Similar in form to Akatsuki, Tsukuyomi summons forth a blue orb in the palm of his hand. This orb is roughly 2 feet high by 2 feet in circumference. He then launches the orb high into the air where it begins to expand and take on the appearance of a full moon, reaching a height of 220 feet and a circumference of 200 feet. Once fully formed, the orb causes an increase in gravitational pull which sucks the opponent into the air where it becomes more difficult for the target to dodge attacks and avoid damage. Range= 50 to 350 feet. Rank= C-rank.
9. Summer Triangle: Deneb jumps high in the sky, attacking his target with lightning three times in a triangular pattern to sending them flying. Spell rank= D-rank.
10. Telepathy: Crux is able to mentally communicate with his owner without being summoned. Spell rank= D-rank.
11. Cannon Form- Expert Detection: In this form, Caelum is able to detect unseen opponents, such as Racer, and target them with near precision. Spell rank= D-rank.
Secondary Magic:
Magic Type:
Spells:
1.
2.
3.
4.
5.
1.
2.
3.
4.
5.
Motto: "My path will always remain true as long as I have my friends beside me."
Battle Strength:
• Magical talent
Battle Weakness:
• Mobility
_____________[│║║█║▌][ѕ т α т ι ѕ т ι ¢ α ℓ - ∂ α т α]
ƒ ι g н т ѕ - ω σ η : 0
ƒ ι g н т ѕ - ℓ σ ѕ т : 0
Mana: 350
Physical Offense: 15
Magical Offense: 30
Physical Defense: 15
Magical Defense: 25
Mobility: 15
Intelligence: 20
Missions Attempted:
Missions Successful:
Missions Failed:
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Magic Equipment List
Head:
•
Arms:
•
Hands:
•
Fingers:
•
•
•
•
•
Chest:
•
Waist:
•
Legs:
•
Feet:
•
Eyes:
•
Ears:
•
•
Jewels: 000
Extra Magic Equipment:
• Crux the Southern Cross- Silver Key
• Caelum the Chisel- Silver Key
• Deneb the Swan- Silver Key
• Horologium the Clock- Silver Key
• Tsukuyomi the Moon- Silver Key
_____________[│║║█║▌][H ι s т σ я y - ∂ α т α]
Family:
• Takeshi Kagehoshi (father)
• Hikari Kagehoshi (mother)
• Daisuke Kagehoshi (younger brother)
• Tsukiko Kagehoshi (younger sister- open for RP)
Background History:
• Mizuki was born into the royal family of a neighboring kingdom to Fiore. Being the first of three children, she had been trained from an early age to one day lead the kingdom. She was afforded every opportunity, given everything she ever asked for, and was adored by everyone.
A curious child, Mizuki knew that she wanted to learn magic from the moment she could speak. Her parents, both Mages of note, encouraged her in this endeavor. On the eve of her fifth birthday, they gifted her with her very first Gate Key- Crux the Southern Cross. The two became fast friends with Crux offering little Mizuki wondrous tales of the Celestial Spirits and their escapades.
But one night, while her father watched over her mother as she gave birth to twins, a dark Mage overwhelmed some of the guards and stole away to Mizuki's room. His orders were to kidnap the young child in hopes of forcing Takeshi Kagehoshi to renounce his throne. A light sleeper, Mizuki had awoken when he grabbed her and cried out for help. Crux, having heard her call, quickly appeared by her bedside. Startled, the dark Mage threatened to kill Mizuki should he not be allowed to escape. As if to prove his resolve, he slowly drew his knife across the child's neck, drawing blood. This only served to enrage Crux who telepathically asked Leo to assist them. Leo did so and took instant care of the intruder with one of his most powerful spells, being sure not to accidentally strike the child. The commotion stirred others within the castle and the room soon filled with guards who took the dark Mage into custody. But not before he made another threat on the child's life, saying that there would be no peace for the family until "their" goal was met.
Upon hearing this recounting, the King placed a barrier around the palace and increased the number of guards at each of his family's rooms. And so it went that Mizuki, her mother, and younger siblings remained guarded at all times. No longer could Mizuki run about the gardens without someone directing her to stay in a certain area. No longer could she speak to the passersby without guards descending upon them and ushering her back inside. Mizuki had become like a prisoner in her own home. A point which she tended to rebel against whenever the mood struck. However, such rebellion was merely a cover for her loneliness. Her only solace was the time she got to spend with her siblings and dear friend Crux.
Things stayed that way until her thirteenth birthday. Mizuki had finally had enough. Even though she had been given everything, what Mizuki truly wanted was to be free. The confines of the palace walls had become too oppressive over the years. She was tired of the rules and formalities, tired of the expectations, and tired of the fear that the shadowman- as her mother put it- might try to steal her away again. She needed to experience the life of a normal teenager. With the desire to become a full-fledged Mage still burning bright, Mizuki decided to join one of the official guilds of Fiore. Her parents dreaded the thought when she told them. They tried everything to dissuade her, but her mind had been made up. Mizuki left that very night with the promise that she would visit once she joined a guild.
It has been two years since she left. In the course of that time, Mizuki has joined the Blue Pegasus guild, gained three more Silver Keys, and made tons of friends. She has kept her word to her family and makes a special trip each month to visit them.
Theme Song: Somebody to Die For- Hurts

