Player Name: Your username here
Character Name: Your character's name here
Character Level: 1
Proficiency Bonus: +2
Class Level(s) Character Class Here (1)
Experience Total: 0
Hit Dice:
Maximum Hit Points:
Armor Class: (10 + your armor + your dexterity Modifier)
Initiative: (your dexterity Modifier)
Speed:
Passive Perception: (10 + your wisdom modifier + perception if proficient)
Melee Attack Bonus: Proficiency Bonus + Str Bonus (Or Dex if using Finesse weapon
Ranged Attack Bonus: Proficiency Bonus + Dex Bonus
Spell Attack Bonus: Proficiency Bonus + Spellcasting Stat Bonus
Physical Description
Race: Human, Elf, Gnome, Half-Orc or what have you
Gender:
Age:
Height:
Weight:
Strength: (for all ability scores, put your score, followed by your modifier in brackets)
Dexterity: (To find your modifier, subtract 10 from your score and divide the result by 2, round closer to 0)
Constitution:
Intelligence:
Wisdom:
Charisma: (The System of determining stats of this campaign is Dkrueger's Point Buy)
Appearance: For this section, either write a physical description, find a picture you'd like to use and incorporate it somewhere into your profile, or both. In the event you use a picture and wish to write down some 'edits' do so here.
Skill Proficiency:
Tools: Write down which (if any) sets of tools your character is proficient with.
Armor: What type of Armor is your hero proficienct with? Light, Medium, or Heavy, if at all?
Weaponry: What weapons can your hero use well? Simple, Martial, Exotic, or a combination of a list of a choice few weapons?
Proficiency list: Include all items from the list your character is proficient at
- Acrobatics(Dex)
Animal Handling (Wis)
Knowledge of Arcana (Int)
Athletics (Str)
Deception (Cha)
Knowledge of History (Int)
Insight (Wis)
Intimidation (Cha)
Investigation (Int)
Medicine (Wis)
Knowledge of Nature (Int)
Perception (Wis)
Performance (Cha)
Persuasion (Cha)
Knowledge of Religion (Int)
Sleight of Hand (Dex)
Stealth (Dex)
Survival (Wis)
Saving Throw Proficiency: These will be determined by your class, same as above
- Strength (Str)
Dexterity (Dex)
Constitution (Con)
Intelligence (Int)
Wisdom (Wis)
Charisma (Cha)
Personal Information:
Alignment: Where your character stands on the Good/Evil Lawful/Chaotic spectrum
Deity: If any, Warlocks may put their Patron or Patron type here
Background: What did your character do before they became an adventurer? Pick from the list in the guild, or talk to your DM about creating your own.
Personality Traits: Describe your character's personality traits here, using options from the Player's Handbook, or create your own.
Ideals: What are your characters goals? What do they strive for? Same as above.
Bonds: What connects your character to others? How do they view family? How do they treat friends? Who is important to them? Same as above.
Flaws: What weaknesses does your character have? Are they cocky, gullible, fall in love easily? Same as above.
Languages: All characters speak Common, but what else if any can you speak?
Campaign Specific Information:
Some fields will not have their significance revealed right away. You will be instructed to fill them out as they appear, and they might be chosen for you.
Preferred Weapon: A weapon type which your character is comfortable with, admires, or which has significance to your character. You don't need to be proficient with it.
Arrival: Undisclosed
Burden: Undisclosed
Compulsion: Undisclosed
Heirloom: Undisclosed
Calling: Undisclosed
