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Energy: 1,500/1,500
Stats 4/8
Equipment: Earth Staff, casual cloths
Passives


• Dementia
This ability allows them to store a tiny fraction of Justor's magic into their own body. The result is simple and yet very efficient. Not only are their casting times reduced by one post, but their spells are increased in size and range (and speed... slightly). This makes their magic harder to dodge, further solidifying them as the most efficient magic-users. The rate at which size/range are increased = add 1/3 of the base. So, 15 feet in length would become 20 feet in length. Speed is increased by about 1/5th, although this can become overwhelming if you constantly sling spells.

• Mania *Can be used at any time
The Dark Elves may project their immediate conscious into the moonlight, and projecting your conscious into very nearby mana allows you to directly connect to Justor's energy. This allows for a wide-range of spells that are not possible with other bloodlines, simply in concept. Furthermore, these spells are all free of energy, as they use the mana nearby, not your own reserves.

These abilities, as listed:
The Dance of Veils By projecting your magical conscious somewhere else, a very quick and easy process, you may warp to that location, similar to a teleport. Upon disappearing, your location is wrapped in a dusk-colored shroud, and re-appearing is animated by a bright white flash. Of course, this is a very useful spell, but it may only be done once every other post. You can only teleport up to twenty feet away. It should be noted that you only project your [magical conscious] here, meaning you don't go blank or lose concentration while using this.

The Scion of Justor In legend, it is told that Empress Cirstec - the first Dark Elf - was brought to a state of immortality and divinity by Justor. This ability conjures her influence in the mana rather than his, allowing for a unique spell. Cirstec will allow you to twist the light around you, making you invisible to the enemy's eyes. Those with good hearing/smell can still sense you, but many people will be unable. Casting or attacking ends this spell. This means all you can really do is walk and run. It's useful when cornered, as it's a very potent hiding skill. It's also useful when trying to use a surprise attack, although the technique will end the moment you begin the attack. The most common use of Cirstec's shroud is waiting for the cooldown on the Veil (teleportation) to come off, so that you may make distance between you and the target. The Veil will not end the shroud until it has already teleported you.

I Am Loved This is a legendary ability of the Dark Elves, only spoken of in stories for its heartwarming take on the relationship of Justor, Solonor, and their children. If a dark elf is to die, their light fading and their blood running cold, they may call upon their God and hope that he answers. Those with mark three and above can use this once in a real life year, though they will be ejected from the fight and teleported far away after being brought back to life. This will simply not work for someone with a lower marking.

• Detect Magic Passive
The magus can detect magic. This means when others cast spells, or emanate high amounts of energy, you can see their aura. This also means you can detect magic in an area, meaning if an area has something magical about it, you can feel it. At expert rank, you can determine the source in an area. Each source of magic has a special signature, meaning a magus will be able to recognize the energy of a person if they are expert rank or higher.

• Chosen Element - Earth Passive
The element that the Magus chooses to gains a substantial increase in potency, making them larger, more refined and generally easier to cast. They cannot change elements once they have chosen.



Technique Used:




Company:

Quote:
[ OOC ]

[align=center][img]http://i.imgur.com/F3M4F3Y.gif[/img][/align]

[size=11][align=justify]

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[spoiler][color=black]Energy: 1,500/1,500
Stats 4/8
Equipment: Earth Staff, casual cloths
Passives


• Dementia
This ability allows them to store a tiny fraction of Justor's magic into their own body. The result is simple and yet very efficient. Not only are their casting times reduced by one post, but their spells are increased in size and range (and speed... slightly). This makes their magic harder to dodge, further solidifying them as the most efficient magic-users. The rate at which size/range are increased = add 1/3 of the base. So, 15 feet in length would become 20 feet in length. Speed is increased by about 1/5th, although this can become overwhelming if you constantly sling spells.

• Mania *Can be used at any time
The Dark Elves may project their immediate conscious into the moonlight, and projecting your conscious into very nearby mana allows you to directly connect to Justor's energy. This allows for a wide-range of spells that are not possible with other bloodlines, simply in concept. Furthermore, these spells are all free of energy, as they use the mana nearby, not your own reserves.

These abilities, as listed:
[b]The Dance of Veils[/b] By projecting your magical conscious somewhere else, a very quick and easy process, you may warp to that location, similar to a teleport. Upon disappearing, your location is wrapped in a dusk-colored shroud, and re-appearing is animated by a bright white flash. Of course, this is a very useful spell, but it may only be done once every other post. You can only teleport up to twenty feet away. It should be noted that you only project your [magical conscious] here, meaning you don't go blank or lose concentration while using this.

[b]The Scion of Justor[/b] In legend, it is told that Empress Cirstec - the first Dark Elf - was brought to a state of immortality and divinity by Justor. This ability conjures her influence in the mana rather than his, allowing for a unique spell. Cirstec will allow you to twist the light around you, making you invisible to the enemy's eyes. Those with good hearing/smell can still sense you, but many people will be unable. Casting or attacking ends this spell. This means all you can really do is walk and run. It's useful when cornered, as it's a very potent hiding skill. It's also useful when trying to use a surprise attack, although the technique will end the moment you begin the attack. The most common use of Cirstec's shroud is waiting for the cooldown on the Veil (teleportation) to come off, so that you may make distance between you and the target. The Veil will not end the shroud until it has already teleported you.

[b]I Am Loved This[/b] is a legendary ability of the Dark Elves, only spoken of in stories for its heartwarming take on the relationship of Justor, Solonor, and their children. If a dark elf is to die, their light fading and their blood running cold, they may call upon their God and hope that he answers. Those with mark three and above can use this once in a real life year, though they will be ejected from the fight and teleported far away after being brought back to life. This will simply not work for someone with a lower marking.

• Detect Magic Passive
The magus can detect magic. This means when others cast spells, or emanate high amounts of energy, you can see their aura. This also means you can detect magic in an area, meaning if an area has something magical about it, you can feel it. At expert rank, you can determine the source in an area. Each source of magic has a special signature, meaning a magus will be able to recognize the energy of a person if they are expert rank or higher.

• Chosen Element - Earth Passive
The element that the Magus chooses to gains a substantial increase in potency, making them larger, more refined and generally easier to cast. They cannot change elements once they have chosen.



Technique Used:




Company:

[quote=][/quote][/size][ OOC ] [/spoiler][/color]