This thread is a sub-thread to the main Creature Combat RP. This is the place where I'd like to discuss the stats of our characters.
Click here for the main Creature Combat thread.
http://www.gaiaonline.com/guilds/viewtopic.php?t=25088967&_gaia_t_=1272&page=lastSo I'm planning the main thread to include RPG-esque turn based battles. So I think it's best we discuss the levels and stats of the characters as they're introduced. Below are the stats.
Health Points (HP): These are your character's stamina in battle. If they run out of HP, they'll be knocked out (or KOed for short).
Energy Points (EP): Your character's basic moves require no EP to use. However, stronger moves your character has up their sleeve will require EP. The stronger that move is, the more EP it'll cost. It's best to use EP wisely in battle against tough opponents.
(I was also thinking that you'd be able to use your own HP to fuel your attacks when you run out of EP, but I'm not sure about that yet. Anyone think that's a good idea?)
Power (POW): Your character's attacks will do more damage the more POW they have. Because of this, POW is a hard stat to upgrade. While most stats can be upgraded per 1 level up, you need to save your exp points for 5 level ups before you have enough exp to upgrade POW.
Defense (DEF): If your character has more DEF, attacks will do less damage to them. Just like POW, you must save your exp for 5 levels in order to upgrade it. But unlike POW, most animals can't upgrade their DEF at all. In fact, most characters in this RP will have a permanent DEF of 0, even the stronger ones. I'll get more into that later.
Speed (SPD): This will determine who goes first in a battle. Whoever has higher speed will go before the others in a turn. I haven't thought about what to do if two characters have the same speeds.