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Midnightspirit
Vice Captain

Computerized Lightbringer

PostPosted: Thu Dec 06, 2018 6:28 pm


User Image


Name: Sun or Sol
Stage: Adult
Item: Take apart model of a super giant star
PostPosted: Thu Dec 06, 2018 6:43 pm


Dates:

Sol: Sure ^.~

10 years before Zaku's elder quest: Captured by Haven.

After Zaku's Elder quest: Freedom

Table of Contents


Biography
Friends & Enemies
Powers
Items
Home
Songs
Activity Log

Midnightspirit
Vice Captain

Computerized Lightbringer


Midnightspirit
Vice Captain

Computerized Lightbringer

PostPosted: Mon Dec 10, 2018 3:22 pm


Profile


Name: Sun
Nickname: Sol
Sex: Male
Stage: Adult
Meta: Angel
Orientation: Taken
Item: Take apart model of a super giant star

Height:6'2
Eyes: Pale gold
Hair: Pale gold
Skin: Pale
Extra: Faint luminescence

Style:

Commonly known facts:
-Big flirt
-Annoyance
-Outgoing
-Good at hand to hand combat.


Hidden facts:
-Disguises the real pain
-Was once second in command of a small company
-Still in love with the person he had a crush on years ago
-Flirts but doesn't go further


Likes :Carrot and dips, teasing Melody, flirting with Kae, flirting with Leukos,teasing Mara, flirting/teasing Zaku, trying out new transformation potions, traveling with Sade.

Dislikes Golems, losing control of his powers, spirits. Good chuck of the Renegades.

Goal: Sleep better at night, figure out what he is doing, figure out what was done to him, ...profit.

Fear: Haven, being a spirit again, Golems, being the death of his crush or friends.

Overall Personality
A big flirt to the point of annoyance, verbally. Uses it to avoid interactions
Caring in his own kind of way.
Snarky
Big on having innocent fun than being held down by the dark stuff but can and will be serious when needs to be.





The Good


Loyal:
Caring




:
:


The Bad

Flirt: Will be crude, the more he dislikes someone the more he tries to drive them back .

Masks: Hard to tell what he is really thinking and what is his real face,

Irritation:
Powers: Has only two settings for his powers off or very mild like lvl 1 and max. Needs help to control it.





Pastimes:






:


PostPosted: Mon Dec 10, 2018 7:52 pm


Friends & Enemies
• • • • • • • •


||Hate||Dislike||Have met||Seems Friendly||Friends||Family||Confused||Crush/Love||


Zaku►I think we're friends... how did that happen.Odd one ... I don't understand him sometimes but .. I guess we are friends....
Mara► I'm the only one giving her a second .. third.. chance. Thing to work out
Melody► Baby cheeks... she hates it so and that is good
Ame►..... I don't know how to feel finding out you're a spirit.... littttle freaky. Also wish you didn't see what we did... didn't know how badly we messed up or feel it was your fault. I don't even know what to do ..I want to talk to you but..
Kira►You're dead... I think I can live with that despite you possessing that guy.
Andy►Quite willing to finish what we started ... permanently. ^.~
Ree►.... I don't get you...
Trisuri► Last time I saw you you were a little toddler.... and now... Mara messed you up with that whole SIU stuff.
Leukos►This is one of the times I even wonder what the heck I am doing
Kae►^.~ Totally want more of the chicken potion... Rainbow chicken it is! muhahaha
Sade►.......
Rosa►Little odd
Abe►.... Understand you to well

Midnightspirit
Vice Captain

Computerized Lightbringer


Midnightspirit
Vice Captain

Computerized Lightbringer

PostPosted: Mon Dec 10, 2018 8:57 pm



Power Profile



Lite System:
Adult: +7
-----------------------------------
1

Name of Power: Sun's Radiance
Element: Light/Fire
Relation to Item/Race: Sun
Active or Passive: Active
Description of Power:
His skin starts glowing with white gold light and uses that light to attack or defend. AOE possible

Weapon: Light based sword

Limits:
-Charge
-Aoe: 1 charge from the 4 charges possible
-Can not use a lower dice.

Charges: 4 charges. Aoe: 1 charge


Subpowers:


Sub power 1: Radiation Burst
AOE that causes DoT damage(story wise)

Active or Passive: Active
Limits:
-Can only be used if it is the first skill he uses at the start of battle
-DoT damage is treated as a normal attack, once. It is mainly for story, it can act like damage continues but no more damage is taken against hp.
-Friendly Fire
--Can not use a lower dice.

Sub power 2:
Active or Passive:
Limits:

Sub power 3:
Active or Passive:
Limits:



--------------------------------------------
2

Name of Power: Divine Flame
Element: Fire/Light
Relation to Item/Race: Sun
Active or Passive: Active
Description of Power:
Able to produce divine white fire and light for attack or defense. AOE possible

Weapon: Sword of the same flame.

Limits:
-Charge
-Aoe: 1 charge from the 4 charges possible
-Can not use a lower dice.

Charges: 4 charges. AOE: 1 charge


Subpowers:


Sub power 1: Divine Light
AOE with divine flame and light.
Active or Passive: Active
Limits:
-Can only be used if it is his first attack at the start of battle.
-Friendly Fire
-Can not use a lower dice.

Sub power 2:
Active or Passive:
Limits:

Sub power 3:
Active or Passive:
Limits:



---------------------------------
3
Name of Power: Neutron Star
Element: Iron/steel
Relation to Item/Race: Core of a dying super star
Active or Passive: Active
Description of Power:
His body takes on a silvery gold sheen and his physical attacks and defenses are hard as steel.

Weapon: Steel Sword

Limits:
Charge

Charges: 4


Subpowers:


Sub power 1: Pulse
Always knows the exact time where ever he is.

Active or Passive:Passive
Limits:Passive

Sub power 2: Density
Can raise the density of his body up to 3 tons

Active or Passive: Active
Limits:
-Can not move, breathing is a struggle
-Outside of battle can only hold it for 30 mins
-1 round during battle

Sub power 3:
Active or Passive:
Limits:



------------------------------------------
4

Name of Power:Super Nova
Element: Fire/Light
Relation to Item/Race: Sun
Active or Passive: Active
Description of Power: Burning fire or light. (chosen at the start of battle for the rest of battle) AOE possible.


Weapon: Unknown

Limits:
Charge
AOE: 1 charge. out of the four given.

Charges: 4 AOE: 1


Subpowers:


Sub power 1: Photon Entanglement
Can teleport himself and one other anywhere on Treterra where it is day.
Active or Passive: Active
Limits:
-Once per day.
-Can be used if it is the first skill he uses at the start of battle.
-Can only activate if isn't entwine with the reason the battle started, same for passenger.

Sub power 2: Electromagnetic Burst
In an AOE can affects or deactivate electronic devices
Active or Passive: Active
Limits:
-1 block radius
-Can be used if it is the first skill he uses at the start of battle.
-Military shielded devices are exceptions.
-Any personal effects can be contest roll
-Any important personal related items can be excepted if not a focus of the battle.


Sub power 3:
Active or Passive:
Limits:



--------------------------------------------
5

Name of Power: Nuclear Fusion
Element:Energy/Light/Heat
Relation to Item/Race: Sun
Active or Passive: Active
Description of Power:
Energy damage (Story wise only: Damage can be treated as DoT or Radiation poisoning. Other wise just normal damage)

Weapon: Unknown

Limits:
-Charges
-DoT or Radiation poisoning are only for story purposes and only if the character affected wishes to play it. It does not affect hp after the first attack.

Charges: 4


Subpowers:


Sub power 1: Fusion
Can turn a car size item or smaller into the next element on the periodic table
Active or Passive: Active
Limits:
-Once a week
-One block area completely burned to ash
-Can not be used during battle
-Must have material.
-Only up to iron.

Sub power 2: Solar Flare
Can disrupt small electronics in the vicinity( computers, phones, cars, transformers) and cause auroras near ground level for the round. AoE, damages people who are in visual distance of him.

Active or Passive: Active
Limits:
-1 block radius
-Can be used if it is the first skill he uses at the start of battle.
-Military shielded devices are exceptions.
-Any personal effects can be contest roll
-Any important personal related items can be excepted if not a focus of the battle.
-Light/energy damage to people who are in visual distance.


Sub power 3: Communication
Can listen and communicate/broadcast on any wavelength

Active or Passive: Active
Limits:
-Within his max range
-Only sound, energy, light.


----------------------------------------
6

Name of Power: Blackhole
Element: Void
Relation to Item/Race: Sun
Active or Passive: Active
Description of Power:
Absorbs and voids a power(nulls/blocks a power) that was attacked with. Gain 1 charge.

Weapon: Unknown

Limits:
-Can only block that power for two round if wins contest roll.
-Can only gain a charge twice, out of the 4 charges.
-Charge can go into any other power.

Charges: 4 Gain charge: 2


Subpowers:


Sub power 1: Wormhole
Can create a wormhole to another place... the place being somewhere else on Treterra, another dimension or even space. Once it happens it he can lock it and becomes a bind point and he can only open there.

Current bind points:
None
Active or Passive:Active
Limits:
-Can not be used during battle
-Only has 7 bind points total as a adult
-Once a bind point has been created can only open worm holes to those locations.
-3 times per day
-Can not break bind points.

Sub power 2:
Active or Passive:
Limits:

Sub power 3:
Active or Passive:
Limits:



---------------------------------------
7

Name of Power: Solar Proclamation
Element: Psychic
Relation to Item/Race: Sun(Symbology)
Active or Passive: Active
Description of Power:
Uses a command


Weapon: Unknown

Limits:
-Can be contested
-Command ends: +Command complete, +6 rounds have passed, +Caster releases command
-1 round

Charges:


Subpowers:


Sub power 1:
Active or Passive:
Limits:

Sub power 2:
Active or Passive:
Limits:

Sub power 3:
Active or Passive:
Limits:



------------------------------------------

Racial Skills:

Summon Light Artifact:
Summons one light artifact that boosts the power level of a single power once per day.
Adult: +2 to a power

Limit:
-Use once a day
-takes up an attack or defense slot



Buff:

Sunlight Emergence
+2 to any power

Charge: 1

Limit:
- Can only be used once per battle.
-Can not be recharged
-Last the entire battle on that skill.
-Can stack with racial skills
-Can not be transferred to someone else.
-Does not use attack or defense slot when activated.

Resistance: +5
Light
Fire
Radiation

Weakness: -5
Ice
Vacuum
Dust


-----------------------------------------------
Second old ah hahaha... sigh

Official Powers


Quote:

1:Sun's Radiance:
Light based attack DoT
Charge: 4/4

Limit: DoT is treated as a normal attack and takes no more damage after first round but can be played as if it does.



2:Solar Corona:
Light/Fire based attack
Charge: 4/4

-Sub1: Heat Bomb: Active
AoE Heat and Light bomb.
Charge: 1/1



3:Neutron star:
Attack and defense like steel.
Charge: 4/4
Weapon:Steel Sword

-Sub1: Pulse: Passive
Always knows the exact time

-Sub2: Density:Active
Can raise his density
Charge: 1/1



4:Super Nova:Active(AoE)
AoE Fire/Light attack
Charge: 1/1

-Sub1: Photon Entanglement:Active
Can teleport himself and one person anywhere on Treterra as long as it is daytime. No control of location
Charge: 1/1



5:Nuclear Fusion:
Mild radioactive(DoT(all damage at once)) attack.
Charge: 4/4
Story: Up to the player if they wish to use is past the fight or ignore it and assume they heal up after the fight.


-Sub1: Fusion:[/b
]Active
Can transform one element on the elemental table to the next one.
Limit: Can't pass iron. Once per day
Charge: 1/1

-Sub2: Solar Flare: Active (AOE)
Can disrupt small electronics in his vicinity ( computers, phones, cars, transformers).
Charge: 1/1

-Sub3: Communication: Passive
Can listen, understand and communicate/broadcast on any wavelength
Charge: 4/4




6:Blackhole:Active
Regain charge
Charge: 4/4

-Sub1: Wormhole:Active
Can open a wormhole to another place. Once he does so that place becomes a bind point when ever he opens another wormhole again. 7 binds max.
Current binds:
none.
Charge: 1/1



7:Solar Proclamation: Active
Command
Charge: 4/4



----------------------------------
Race Powers


Summon Light Artifact: Summons one light artifact that boosts the power level of a single power once per day.

Child: +1
Teen: +1
Adult:+2
Elder:+3

Charge: (1/1)
Limit: Once per day




Resistance:

Light
Fire
Radiation

Weakness
Ice
Vacuum
Dust


---------------------------------------------------------------------------

1


Name of Power:Sun's Radiance
Element: Light/Fire
Relation to Item/Race: A Star/Sun
Active or Passive: Active
Description:
His skin starts glowing with white gold light and uses that light to send a blast of Light energy causing DoT(damage over time) Damage

Limit: Charge, 4 rounds.

Sub power 1:Unknown

Limits:



Sub power 2: Unknown

Limits:


Sub power 3: Unknown

Limits:


---------------------------------------------------------------------
2



Name of Power: Solar Corona
Element: Light/Fire
Relation to Item/Race: A Star/Sun
Active or Passive: Active
Description: Able to produce stronger than average flames and light

Limit: Charge

Sub power 1:Heat Bomb (Active)
AoE fire and light attack


Limits:
Charge.


Sub power 2: Unknown

Limits:


Sub power 3: Unknown

Limits:


-------------------------------------------------------------------------
3



Name of Power:Neutron Star
Element: Iron
Relation to Item/Race: Star's core after supernova
Active or Passive: Active
Description: Hand to hand attacks/defense feels and act like steel.

Weapon: Iron sword

Limit: Charge

Sub power 1: Pulse (Passive)
Always knows the exact time

Limits:
Always knows when he's late too

Sub power 2:Density(Active)
Can raise the density of his body 3 ton

Limits:

-Unable to move.
-Can only hold it for 5 round in battle or 30 minutes outside of it.

Sub power 3: Unknown

Limits:


------------------------------------------------------------------------
4



Name of Power:Super Nova
Element: Fire/Light
Active or Passive: Active
Description: A flame attack in AoE form or burning light AoE attack.

Limit: Charge. Fire or Light is choosen for the rest of the fight, Max of 3 times in any battle.

Sub power 1: Photon Entanglement
Can teleport himself and one other anywhere on Treterra where it is day.

Limits:

-Stamina
-No control of location


Sub power 2: Unknown

Limits:


Sub power 3: Unknown

Limits:

--------------------------------------------------------------------------
5



Name of Power:Nuclear Fusion
Element: Energy/light
Relation to Item/Race:Sun
Active or Passive: Active
Description: Produces radioactivity(DoT) + Poison.

Limit: Damage over time (Dot) lasts for 5 rounds. (( Posioning requiring healing could be continued by the other character's player if they wish for story purposes. Other wise assume that they heal somehow)). If a chartacter chooses poison then Sun can not use this attack on them again during that battle or if they are still suffering from this poison.

Sub power 1: Fusion(Active)
Can turn one element into the next one/previous one in the elemental table


Limits:

- Once per week
- Must have the element to transform
- Up to car size
- Can only to do up to iron



Sub power 2: Solar Flare(Active)
Can disrupt small electronics in the vicinity( computers, phones, cars, transformers) and cause auroras near ground level for the round. AoE. Poison for anyone(allies and enemies) in visual sight of him.

Limit: AoE once per battle, can contest roll for electronics. (Poison is optional for those wishing to have their characters needing healing after the battle. Otherwise nothing happens with this)

Sub power 3: Communication(Passive)
Can listen and communicate/broadcast on any wavelength

Limits:

-Within his max range
-Only sound or code.

----------------------------------------------------
6


Name of Power: Blackhole
Element: Void
Relation to Item/Race: One of two possible states after collapse
Active or Passive: Active
Description: Absorbs/neutralize attacks or items to regain energy. Can only do so 3 times per battle successfully.

Limits:
- Can only use it 3 times successfully per battle.
- Needs to take something(item or energy) in to regain.


Sub power 1: Wormhole (Active)
Can create a wormhole to another place... the place being somewhere else on Treterra, another dimension or even space. Once it happens it he can lock it and becomes a bind point and he can only open there.

Current bind points:
None


Limit: Only has 7 bind points as a adult, Once a bond point has been created can only open worm holes to those locations. 3 times per day

Sub power 2:

Limits:


Sub power 3:

Limits:


----------------------------------------------------------------------------
7



Name of Power: Solar Proclamation
Element: Mental
Relation to Item/Race: Symbolism, Mediator/ King
Active or Passive: Active
Description: Uses a command skill


Limits:

-Can be contested
-Command ends: +Command complete, +6 rounds have passed, +Caster releases command

Sub power 1:Unknown

Limits:

Sub power 2:Unknown

Limits:

Sub power 3:Unknown

Limits:

_______________________________

Racial: (Angel)

Summon Light Artifact: Summons one light artifact that boosts the power level of a single power by 1 level for one round per day.

_______________________________

Resistance:
Light (14)
Fire (14)
Radiation (14)

Weakness
Ice(24)
Vacuum: (24)
Dust sad cool
------------------------------------------------


Older version

1:

Name of Power:Sun's Radiance (Buff)
Element: Light/Fire
Relation to Item/Race: A Star/Sun
Active or Passive: Passive
Description: Buff to light attacks

Level 1:3
Level 2:4
Level 3:5
Level 4:6
Level 5:7
Level 6:8
Level 7:9
Level 8:10
Level 9:11
Level 10:12


------------------------------------------------------
2:

Name of Power: Solar Corona (Buff)
Element: Light/Fire
Relation to Item/Race: A Star/Sun
Active or Passive: Passive
Description: Buff to Light attack

Level 1:3
Level 2:4
Level 3:5
Level 4:6
Level 5:7
Level 6:8
Level 7:9
Level 8:10
Level 9:11
Level 10:12


---------------------------------------------------------------
3:

Name of Power:Neutron Star
Element: Iron
Relation to Item/Race: Star's core after supernova
Active or Passive: Active
Description: Hand to hand attacks and defense feel and act like steel.

Weapon: Iron sword

Level 1: 1d6
Level 2: 2d6
Level 3: 3d6
Level 4: 4d6
Level 5: 5d6
Level 6: 6d6
Level 7: 7d7, molten metal starts to cover his hands
Level 8: 8d6
Level 9: 9d6
Level 10: 10d6



Limits:

Stamina

Sub power 1: Pulse (Passive Aura)
Always knows the exact time

Limits:
Always knows when he's late too

Sub power 2:Density(Active)
Can raise the density of his body 3 tons

Limits:

-Unable to move quickly if at all.
-Can only hold it for 5 round in battle or 30 minutes outside of it.

Sub power 3: Unknown

Limits:



---------------------------------------------------------------
4:


Name of Power:Super Nova
Element: Fire/Light
Active or Passive: Active
Description: A flame attack in AoE form or burning light AoE attack.

Level 1:: 1d6
Level 2 : 2d6
Level 3: 3d6
Level 4: 4d6
Level 5: 5d6
Level 6: 6d6
Level 7: 7d6 Engulf in either Fire or Light
Level 8: 8d6
Level 9: 9d6
Level 10: 10d6


AoE:
Level 1. 5ft (half way up the wall of a one story home)
Level 2. 10ft
Level 3. 15ft
Level 4. 20ft(2 story building on its side)
Level 5. 30ft
Level 6. 35ft
Level 7. 40ft( 4 story building on its side)
Level 8. 50ft
Level 9. 60ft
Level 10. 70ft (6 story building on its side)


Limits:

-Stamina
-Which ever is chosen first, Fire or Light, stays that way for the entirety of the fight.

Sub power 1: Photon Entanglement
Can teleport himself and one other anywhere on Treterra where it is day.

Limits:

-Stamina
-No control of location

Sub power 2: Unknown

Limits:

Sub power 3: Unknown

Limits:



-------------------------------------------------------------------------
5:


Name of Power:Nuclear Fusion
Element: Energy/light
Relation to Item/Race:Sun
Active or Passive: Active
Description: Produces radioactivity(DoT) + Poison.

Level 1: 0
Level 2: 1d6 for 1 round
Level 3: 1d6 for 2 round
Level 4: 1d6 for 2 round
Level 5: 1d6 for 3 rounds
Level 6: 1d6 for 3 rounds
Level 7: 2d6 for 4 rounds
Level 8:2d6 for 4 rounds
Level 9:2d6 for 5 rounds
Level 10:3d6 for 6 rounds



Poison Damage:
Starts damaging after the DoT finishes.

(By the stage of the one doing the poisoning)
Toddler:1 hp per round (after the DoT attack is done)
Child: 2 hp per round (After the DoT attack is done)
Adult: 3 hp per round (After the DoT attack is done)
Elder: 5 hp per round (After the DoT attack is done)

Poison Limits:
Damage continues unless healed by a character with a neutralization/cleansing skill (look at healing), goes to the hospital, takes an antidote/potion, or any other unique way. Poison damage can not stack(can not activate two poison abilities on the same person while they are poisoned). Until KO (and recovers or not (up to the player)) or healed.


Limits:

-Stamina
-Can not affect those who are already poisoned or suffering a DoT.
-Can't not be used as part of an AoE
-Poison can only affects a person once per battle even if they are healed in battle.
-DoT can be reused.



Sub power 1: Fusion(Active)
Can turn one element into the next one in the elemental table


Limits:

- Once per day
- Must have the element to transform
-Can only to do up to iron



Sub power 2: Solar Flare(Active)
Can disrupt small electronics in the vicinity( computers, phones, cars, transformers) and cause auroras near ground level for the round. AoE Max range. Poison damage to anyone within direct sight of him when using this skill.

Level 10: Can knock out terrestrial electric power grids


Poison Damage:
Starts damaging after the DoT finishes.

(By the stage of the one doing the poisoning)
Toddler:1 hp per round (after the DoT attack is done)
Child: 2 hp per round (After the DoT attack is done)
Adult: 3 hp per round (After the DoT attack is done)
Elder: 5 hp per round (After the DoT attack is done)

Poison Limits:
Damage continues unless healed by a character with a neutralization/cleansing skill (look at healing), goes to the hospital, takes an antidote/potion, or any other unique way. Poison damage can not stack(can not activate two poison abilities on the same person while they are poisoned). Until KO (and recovers or not (up to the player)) or healed.


Limits:

-Stamina
-Causes poison damage to anyone in direct line of sight of him, allies and enemies.
-Electronic can roll to contest
-Once per day



Sub power 3: Communication(Passive)
Can listen and communicate/broadcast on any wavelength

Limits:

-Within his max range
-Only sound or code.

--------------------------------------------------------------------
6:

Name of Power: Blackhole
Element: Void
Relation to Item/Race: One of two possible states after collapse
Active or Passive: Active
Description: Absorbs attacks or items to regain stamina. Can only do so 3 times per battle.

Level 1:1 per round. Absorb only energy attacks
Level 2: 1 per round
Level 3: 3 per round
Level 4: 3 per round
Level 5: 5 per round Absorb energy and small fist size item
Level 6: 5 per round
Level 7: 7 per round Absorbs energy and medium dog size items
Level 8: 7 per round
Level 9:7 per round
Level 10: 10 per round.



Limits:

- Can only use it 3 times successfully per battle.
- Needs to take something in to regain.



Sub power 1: Wormhole (Active)
Can create a wormhole to another place... the place being somewhere else on Treterra, another dimension or even space. Once it happens it becomes a bind point and he can only open there.

Toddler: 1 bind point
Child: 2 bind points
Teen:4 bind points
Adult:7 bind points
Elder: 10 bind points

Current bind points:
None


Limits:

-Stamina
-Once a bond point has been created can only open worm holes to those locations.
- Once per day
- Takes a hit of 7 stamina for every person that passes through
- If starts battle the next round, loses half of his remaining stamina.


Sub power 2:

Limits:

Sub power 3:

Limits:



-------------------------------------------------------------------
7:


Name of Power: Solar Proclamation
Element: Mental
Relation to Item/Race: Symbolism, Mediator/ King
Active or Passive: Active
Description: Uses a command skill

Level 1: 1d6
Level 2: 2d6
Level 3: 3d6
Level 4:
Level 5:
Level 6:
Level 7:
Level 8:
Level 9:
Level 10:



Limits:

-Can be contested
-Command ends: Command complete, 6 rounds have passed, or Caster releases command

Sub power 1:

Limits:

Sub power 2:

Limits:

Sub power 3:

Limits:

-----------------------------------------------------------
Racial: (Angel)

Summon Light Artifact: Summons one light artifact that boosts the power level of a single power by 1 level for one round per day.

_______________________________

Resistance:
Light (14)
Fire (14)
Radiation (14)

Weakness
Ice(24)
Vacuum: (24)
Dust sad cool

PostPosted: Tue Jan 08, 2019 10:18 pm


Gifts!/Items


None ;____; Clothing on my back.

Midnightspirit
Vice Captain

Computerized Lightbringer


Midnightspirit
Vice Captain

Computerized Lightbringer

PostPosted: Tue Jan 08, 2019 10:22 pm


Theme Song


Faded
By Alan Walker

You were the shadow to my light
Did you feel us
Another start
You fade away
Afraid our aim is out of sight
Wanna see us
Alive
Where are you now
Where are you now
Where are you now
Was it all in my fantasy
Where are you now
Were you only imaginary
Where are you now
Atlantis
Under the sea
Under the sea
Where are you now
Another dream
The monsters running wild inside of me
I'm faded
I'm faded
So lost
I'm faded
I'm faded
So lost
I'm faded
These shallow waters, never met
What I needed
I'm letting go
A deeper dive
Eternal silence of the sea
I'm breathing
Alive
Where are you now
Where are you now
Under the bright
But faded lights
You set my heart on fire
Where are you now
Where are you now
Where are you now
Atlantis
Under the sea
Under the sea
Where are you now
Another dream
The monsters running wild inside of me
I'm faded
I'm faded
So lost
I'm faded
I'm faded
So lost
I'm faded
PostPosted: Tue Jan 08, 2019 10:24 pm


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-Zaku's Elder Quest
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Midnightspirit
Vice Captain

Computerized Lightbringer

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