Within Shinobi Revolutions the capacity of your inventory is the number of ninja tools you can hold in combat. Therefore they are the maximum number of ninja tools you can have at any given time.
▰▰▰ Inventory Points This states the amount of points you get to spend on ninja tools and scrolls. This is done by defining the amount of space in separate kinds of holsters and pouches.backpacks. As well as the limits of what can go within these diverse items. When creating a character, the beginning inventory slot count is [40] and a single small item pouch is gifted, holding [10] inventory slots. Weapon Holsters do not take up inventory slots but are required to carry that weapon. One free holster of any level is granted at character creation.
▰▰▰ Ninja Tools This will determine the basic ninja tools you are allowed to carry. They are extremely basic, and no other ninja tools are allowed to be gained other than the kind listed. Each tool has a set amount of space they take up, as well as a description to give a clear view of what each item is capable of.
▰▰▰ Scrolls and Fuuinjutsu A description of the space allotted in each type of scroll, and its sizes. Not only that, but based on your fuuinjutsu skill it gives you a limit to how many things you are allowed to seal at any given time.
▰▰▰ Armor and Armor Pieces Armor and Armor pieces offer defensive properties to the specified area they cover, helping deter damage and potentially negating it all together.
▰▰▰ Weapon Durability All weapons have a ranked value upon purchase. This ranked value is the amount of damage this item is capable of interacting with without being damaged. Should an item interact with a technique that is a higher rank that it's own, it's value is dropped by one rank. Should an item drop below E rank Value it is broken and no longer able to be repaired with a kit. For further information see the information here on degradation of items.
Posted: Sat Jul 13, 2019 7:58 pm
▰▰▰ Item Holders
Regardless of what rank of ninja you are. You can only carry so much on you before it becomes inconvenient to your well being. As well as it flooding the limited space within pouches that you hold. Below will be a list of items, along with what can be held inside of each. There will also be listed how many of each item you may own on a single rpc. If your rpc does not carry these items with them, they cannot use any items listed inside. Other than these, any weapons will need to have a holster or be sealed inside of a scroll.
__Small Pouch [ Glute Pouch, Thigh Pouch, ect ] ______Hold: 10 Slots ______Size: Can only hold small tier Items
__Satchel [ Backpack, Cinch, ect. ] ______Hold: 20 Slots ______Size: Can hold small/medium tier items
__Small Weapon Holster ______Required to hold small tier weapons. Reduces inventory cost of carried weapon by 5
__Medium Weapon Holster ______Required to hold medium tier weapons. Reduces inventory cost of carried weapon by 5.
__Large Weapon Holster ______ Required to hold large tier weapons. Reduces inventory cost of carried weapon by 10.
__Scroll | Rank E ______Hold: 10 Slots ______Slot: Requires 1 Slot ______Size: Can hold any Item
__Scroll | Rank D ______Hold: 10 Slots ______Slot: Requires 2 Slot ______Size: Can hold any Item
__Scroll | Rank C ______Hold: 20 Slots ______Slot: Requires 5 Slot ______Size: Can hold any Item
__Scroll | Rank B ______Hold: 40 Slots ______Slot: Requires 10 Slot ______Size: Can hold any Item
__Scroll | Rank A ______Hold: 80 Slots ______Slot: Requires 15 Slot ______Size: Can hold any Item
__Scroll | Rank S ______Hold: 160 Slots ______Slot: Requires 20 Slot ______Size: Can hold any Item
__Scroll | Rank S+ ______Hold: 320 Slots ______Slot: Requires 25 Slot ______Size: Can hold any Item
Below is a list of ninja tools seen within the Naruto Universe and then some. Accompanied by a brief overview of what each tool is, and what it does. These are the only tools allowed on any rpc, that is not a custom weapon or puppet. All objects other than pre-approved items/mechanisms will be ignored as if they do not exist. So, it is heavily encouraged that you stick to the list, do not deter from it. It can only end badly for yourself. If it is not listed here, and not a custom, it is safe to say that you probably shouldn't have it, so do not put it on your profile. Other larger weaponry should have a holster or be placed within a scroll.
______Small Items ____Held Weapons
__Kunai (Knife/Dagger) A small knife that can be held and used to cut or stab the opponent. It comes in a variety of shapes that all are as much as 8 inches long. They can be thrown at foes as well, if necessary. __Takes up 1 Slot(s)
Nunchaku A simple weapon consisted of two 8"-12" rods made of metal or wood that are connected by rope or chain. These weapons are made to deliver blunt damage at blinding speeds. __Takes up 2 Slot(s)
__Tonfa A single stick with a handle in the middle. It's applications start with blocking oncoming attacks at the arms, but it's possibilities are endless. __Takes up 5 Slot(s)
__Battle Fan A small handheld fan for multipurpose use. __Takes up 2 Slot(s)
__Short Bow A small three foot wooden bow that fires a single arrow at a time without a technique. __Takes up 5 Slot(s)
____Projectiles
__Shuriken A small pronged metal disc that is normally flung in an attempt to pierce an enemy with its sharp edges. It comes in a variety of shapes that all are no more than 3 inches in diameter. __Takes up 1 Slot(s)
__Bola A small weapon consisting of a 3 weighted spheres connected by a cable, which when thrown wraps around the limbs of an individual keeping movement bound. __Takes up 1 Slot(s)
__Senbon Senbon are 1-foot long metal needles with a point at both ends. __Takes up 1 Slot(s)
__Arrow A small, straight, narrow, and flexible projectile that is utilized with a bow. __Takes up 1 Slot(s)
____Medical
__Soldier Pill A small pill that can allow a user to regain their body rank in chakra. May not consume more than one pill every three posts. __Takes up 1 Slot(s)
__Poison Antidote Cures tier poison within the next 2 posts. Stronger antidotes may be purchased for additional ryo in shops. For each additional tier of Poison, the antidote takes an additional post to cure. __Takes up 1 Slot(s)
__First Aid Kit A small box of bandages, splints, and ointment for treating very basic injuries for those without medical techniques. The ointment and bandages will suppress injuries for ten posts at D Rank and lower. If of the medic profession, the item suppresses injuries of one rank higher per title rank in the profession. __Takes up 2 Slot(s)
____Misc
__Explosive Tag Explosive tags are scraps of paper inscribed with the word explode. The tags can be attached to a surface or wrapped around a weapon to be thrown at an enemy. They work even under heavy rain. On their own, the explosive power is only that of an E-Rank technique that creates a concussive blast over a five square foot area and can cause blast burns on contact. __Takes up 1 Slot(s)
__Barrier Tag A special tag that can be used as a low level barrier (D-Rank) to protect the user, or another from harm for one post. This barrier covers a 10 foot radius from it's center. __Takes up 1 Slot(s)
__Makibishi Spike A small metal ball with needles sticking up from all sides. Target's who step on the Makibishi spikes have their speed reduced slightly per body rank of the user for two posts. __Takes up 1 Slot(s)
__10 Feet of Wire A thin and flexible, yet durable wire made of steel. Requires a D Rank amount of resources to break in addition to techniques it is used with. __Takes up 2 Slot(s)
__Smoke Bombs A small ball that when impacted with a solid surface releases an extremely thick white smoke over an area of 6 feet for the next 2 posts. __Takes up 1 Slot(s)
__Flash Bombs A small ball that when impacted with a solid surface releases a bright flash of light which inflicts tier 1 blindness for the following post. __Takes up 1 Slot(s)
__Repair Kit A small sleeve of tools to preform quick self-repairs upon a weapon piece or armor piece. Each Repair Kit has three uses and restores an item to it's full value. If used during a fight, this consumes a single activation and negates all the user's descriptive bonuses during it's use. __Takes up 2 Slot(s)
______Medium Items ____Held Weapons
__Short Weapon A traditionally one-handed bladed weapon that is no more than 3 feet long altogether. __Takes up 10 Slot(s)
__Medium Weapon A one-handed weapon that is no more than 5 feet long altogether. __Takes up 15 Slot(s)
__Whip A one-handed weapon that is no more than 10 feet long. __Takes up 10 Slot(s)
__Kusarigama [ Chain and Sickle ] A sickle like blade that rests on a shaft no longer than 18". At the end of the shaft is a chain attachment measuring ten feet in length with a two pound weight at the opposite end to help guide the chain and use it for various purposes. __Takes up 10 Slot(s)
__Long Bow A long 6-foot wooden bow that fires up to 1 arrows at a time without a technique. Increases the range of archery techniques by five feet per rank. __Takes up 10 Slot(s)
____Projectile
__Windmill Shuriken A large collapsible shuriken that imitates the shape of a windmill. Its blades all curve in the same direction allowing it to gain maximum velocity when thrown through the air. It does fit within a bag, after being collapsed. Measures approximately three feet in width when expanded. __Takes up 10 Slot(s)
__Large Shuriken Essentially a bigger version of a normal shuriken. It is a pronged metal disc that is normally flung in an attempt to pierce an enemy with its sharp edges. It does not fit within a bag. Measures Five feet in width. __Takes up 10 Slot(s)
____Misc
__Sand or Ore 150 lbs of sand or ore. Sand is packed in several sacks while ore is transported through giant buckets. __Takes up 5 Slot(s)
______Large Items ____Held Weapons
__Large Weapon A large, two-handed weapon that reaches up to 6 feet long. __Takes up 20 Slot(s)
__Staff / Pole Arm A long, moderately thin shaft made of a single material. It can be any size up to 10 feet. __Takes up 20 Slot(s)
____Projectile
____Misc
__War Fan A large 6-foot pole with two interconnecting circular fans built into the wooden frame. The fan surface can be made of metal or wood. __Takes up 20 Slot(s)
__Weapon Case A case of the same weapon, ten times over. Required to use the Infinite Sword Style __Takes up 20 Slot(s)
______Armor
____Light Piece Any piece of light armor. A single piece covers the head, torso, right arm, right leg, left leg, or left arm. __Takes up 3 Slot(s) | Full Set requires 10 Slot(s)
__Medium Armor Any piece of medium armor. A single piece covers the head, torso, right arm, right leg, left leg, or left arm. __Takes up 4 Slot(s) | Full Set requires 15 Slot(s)
__Heavy Armor Any piece of Heavy armor. A single piece covers the head, torso, right arm, right leg, left leg, or left arm. __Takes up 5 Slot(s) | Full Set requires 20 Slot(s)
▰▰▰ INVENTORY ______• Maximum Inventory Capacity: [ Total: 0/50 ]
______• Small Pouch: [ Total: 0/10 ] • Item [ # Slots ] • Item [ # Slots ] • Item [ # Slots ] _____________•Location: (Where/how you are wearing it? | Right thigh, left glute, etc.)
______• ( Insert Size Here )Weapon Holster: [ Total: 00/00 ] ( See Inventory System for weapon Holster Sizes and Limitations. ) • Item [ # Slots ] _____________•Location: (Where/how you are wearing it? | Right Hip, Back, ect.)
▰ Kunai or Dagger | Rank X | Qty: 1 A small knife that can be held and used to cut or stab the opponent. It comes in a variety of shapes that all are as much as 8 inches long. They can be thrown at foes as well, if necessary. • 100 Ryo Per Rank
▰ Shuriken | Rank X | Qty: 1 A small pronged metal disc that is normally flung in an attempt to pierce an enemy with its sharp edges. It comes in a variety of shapes that all are no more than 3 inches in diameter. • 100 Ryo Per Rank
▰ Bola | Rank X | Qty: 1 A small weapon consisting of a 3 weighted spheres connected by a cable, which when thrown wraps around the limbs of an individual keeping movement bound. Requires D rank resources to break free. • 200 Ryo Per Rank
▰ Senbon | Rank X | Qty: 1 Senbon are 3-6"metal needles with a point at both ends. • 50 Ryo Per Rank
▰ Arrow | Rank E | Qty: 10 A small, straight, narrow, and flexible projectile that is utilized with a bow. One use per arrow. Comes in a pack of 10. • 200 Ryo
▰ Makibishi | Rank E | Qty: 1 A small metal ball with needles sticking up from all sides. Target's who step on the Makibishi spikes have their speed reduced slightly per body rank of the user for two posts. • 100 Ryo
▰ Windmill Shuriken | Rank X | Qty: 1 A large collapsible shuriken that imitates the shape of a windmill. Its blades all curve in the same direction allowing it to gain maximum velocity when thrown through the air. It does fit within a bag, after being collapsed. Measures approximately three feet in width when expanded. • 200 Ryo Per Rank
▰ Large Shuriken | Rank X | Qty: 1 Essentially a bigger version of a normal shuriken. It is a pronged metal disc that is normally flung in an attempt to pierce an enemy with its sharp edges. It does not fit within a bag. Measures Five feet in width. • 200 Ryo Per Rank
▰ Explosive Tag | Rank | Qty: 1 Explosive tags are scraps of paper inscribed with the word explode. The tags can be attached to a surface or wrapped around a weapon to be thrown at an enemy. They work even under heavy rain. On their own, the explosive power is only that of an X-Rank technique that creates a concussive blast over a five square foot area per rank of the tag and can cause blast burns on contact. • 50 Ryo Per Rank
▰ Barrier Tag | Rank X | Qty: 1 A special tag that can be used as a barrier (X-Rank) to protect the user, or another from harm for one post. This barrier covers a 10 foot radius from it's center. • 100 Ryo Per Rank
▰ Ten Feet of Wire | Rank D | Qty: 1 A thin and flexible, yet durable wire made of steel. Requires a D Rank amount of resources to break in addition to techniques it is used with. • 200 Ryo
▰ Smoke Bomb | Rank E | Qty: 1 A small ball that when impacted with a solid surface releases an extremely thick white smoke over an area of 6 feet for the next 2 posts. • 50 Ryo
▰ Flash Bomb | Rank E | Qty: 1 A small ball that when impacted with a solid surface releases a bright flash of light which inflicts tier 1 blindness for the following post. • 50 Ryo
▰ Short Weapon | Rank X | Qty: 1 A traditionally one-handed weapon that is no more than 3 feet long altogether. • 100 Ryo Per Rank
▰ Medium Weapon| Rank X | Qty: 1 A one-handed weapon that is no more than 5 feet long altogether. • 100 Ryo Per Rank
▰ Large Weapon | Rank X | Qty: 1 A large, two-handed weapon that reaches up to 6 feet long. • 100 Ryo Per Rank
▰ Whip | Rank X | Qty: 1 A one-handed weapon that is no more than 10 feet long. • 100 Ryo Per Rank
▰ Tonfa | Rank X | Qty: 1 A single stick with a handle in the middle. It's applications start with blocking oncoming attacks at the arms, but it's possibilities are endless. • 100 Ryo Per Rank
▰ Kusarigama [ Chain and Sickle ] | Rank X | Qty: 1 A sickle like blade that rests on a shaft no longer than 18". At the end of the shaft is a chain attachment measuring ten feet in length with a two pound weight at the opposite end to help guide the chain and use it for various purposes. • 100 Ryo Per Rank
▰ Nunchaku | Rank X | Qty: 1 A simple weapon consisted of two 8"-12" rods made of metal or wood that are connected by rope or chain. These weapons are made to deliver blunt damage at blinding speeds. •100 Ryo Per Rank
▰ Battle Fan | Rank X | Qty: 1 A small handheld fan for multipurpose use. • 100 Ryo Per Rank
▰ Gunbai [ Warfan ] | Rank X | Qty: 1 A large 6-foot pole with two interconnecting circular fans built into the wooden frame. The fan surface can be made of metal or wood. • 100 Ryo Per Rank
▰ Short Bow | Rank X | Qty: 1 A small three foot wooden bow that fires a single arrow at a time without a technique. • 100 Ryo Per Rank
▰ Long Bow | Rank X | Qty: 1 A long 6-foot wooden bow that fires up to 1 arrows at a time without a technique. Increases the range of archery techniques by five feet per rank. • 200 Ryo Per Rank
▰ Weapon Case | Rank X | Qty: 1 A case of the same weapon, ten times over. Required to use the Infinite Sword Style. • 500 Ryo Per Rank
▰ Staff or Pole Arm | Rank X | Qty: 1 A long, moderately thin shaft made of a single material. It can be any size up to 10 feet. • 100 Ryo Per Rank
▰ Soldier Pill | Rank E | Qty: 1 A small pill that can allow a user to regain their body rank in chakra. May not consume more than one pill every three posts. • 200 Ryo
▰ Poison Antidote | Rank E-B | Qty: 1 Cures tier poison within the next 2 posts. Stronger antidotes may be purchased for additional ryo in shops. For each additional tier of Poison, the antidote takes an additional post to cure. • 300 Ryo Per Rank
▰ First Aid Kit | Rank E | Qty: 1 A small box of bandages, splints, and ointment for treating very basic injuries for those without medical techniques. The ointment and bandages will suppress injuries for ten posts at D Rank and lower. If of the medic profession, the item suppresses injuries of one rank higher per title rank in the profession. Has 3 uses per kit. • 500 Ryo
▰ Special Container | Rank C | Qty: 1 A large custom tailored container that can be used to double the amount of a resource one can carry on their person. Applies only to Sand and insects. Comes with a durable sash to hold it close to your body • 2000 Ryo
▰ Light Armor Piece | Rank Null | Qty: 1 Any piece of light armor. A single piece covers the head, torso, right arm, right leg, left leg, or left arm. • 200 Ryo
▰ Medium Armor Piece | Rank Null | Qty: 1 Any piece of medium armor. A single piece covers the head, torso, right arm, right leg, left leg, or left arm. • 200 Ryo
▰ Heavy Armor Piece | Rank Null | Qty: 1 Any piece of heavy armor. A single piece covers the head, torso, right arm, right leg, left leg, or left arm. • 200 Ryo
▰ Small Pouch | Rank Null | Qty: 1 A small pouch that is commonly used on the glute, thigh or belt. Adds an additional 10 slots to an individuals inventory. May purchase a maximum of two. • 500 Ryo
▰ Satchel | Rank Null | Qty: 1 A large sack that is commonly carried over the back. Various models are available to suit once style. Adds an additional twenty slots to an individuals inventory. May purchase a maximum of one. • 1000 Ryo
▰ Scroll | Rank X | Qty: 1 A blank rolled parchment that is commonly used for sealing techniques, writing messages upon, and other various uses. Scrolls can only be carried up to two ranks above the user's body rank. See Fuuinjutsu Technique Information for scroll carrying capacity. • 500 Ryo Per Rank
▰ Sand or Ore | Rank X | Qty: 1 150 lbs of sand or ore at D Rank This value doubles for each additional rank. Sand is packed in several sacks while ore is transported through giant buckets. • 100 Ryo Per Rank
▰ Ninja Arts Scroll | Rank | Qty: 1 A scroll containing information on ninjutsu, genjutsu, taijutsu or bukijutsu. Reading this scroll after purchase grants the user an additional 10 technique slots or a single style. May only be purchased once. • 5000 Ryo
▰ Repair Kit | Rank E | Qty: 1 A small sleeve of tools to preform quick self-repairs upon a weapon piece or armor piece. Each Repair Kit has three uses and restores an item to it's full value. If used during a fight, this consumes a single activation and negates all the user's descriptive bonuses during it's use. • 300 Ryo
▰ Small Weapon Holster | Rank E | Qty: 1 A carrying attachment that can be placed anywhere logical on the user's body. This allows the carrying of an additional small weapon. Reduced inventory cost of carried weapon by 5. • 500 Ryo
▰ Weapon Weapon Holster | Rank E | Qty: 1 A carrying attachment that can be placed anywhere logical on the user's body. This allows the carrying of an additional small weapon. Reduced inventory cost of carried weapon by 5. • 500 Ryo
▰ Large Weapon Holster | Rank E | Qty: 1 A carrying attachment that can be placed anywhere logical on the user's body. This allows the carrying of an additional small weapon. Reduced inventory cost of carried weapon by 10. • 500 Ryo