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Kondo Kaicho
Captain

Patriotic Capitalist

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PostPosted: Wed Jul 31, 2019 4:43 pm


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                        Description:
                        The Way of the Spirit Sword [ Reiken no Michi ] is a rare and powerful style from the Land of Iron. The most dedicated and talented of the samurai can manifest swords from their very souls. These spirit swords are not made from chakra and are completely aetherial. The source of these soul swords is mysterious and only explained as being tangible weapons from the will of the great warrior who wields it. Any weapon can be created by the warrior's soul essence but since it is bound to the soul it can only be one weapon type such as a katana, longsword, bow and arrow, hammer, etc. The weapon will always appear to be made from brightly-glowing otherworldly energy but the color and specific appearance of the spirit weapon is unique to the individual. Katanas are of course the most common spirit weapons among the few masters of this style in the Land of Iron. Similarly to the eight celestial gates, a virtue is a spiritual milestone to complete but also a physical stasis that increases in intensity from first to seventh. The virtue states are less powerful than the gates but they also lack the physical repercussions because they are states of intense focus and enlightenment.

                        Relevant Training: It depends on the weapon type.

                        Notes:
                        • This style cannot be learned unless the user is a bukijutsu class specialist. (Bukijutsu primary and secondary class)
                        • Training in this style takes five [5] posts for each of the Seven Virtues which consists of intensive and disciplined meditation. This amount cannot be reduced.
                        • Beginning with the second virtue, every virtue learned increases the user's passive DR cap by a slight [1] amount, totaling in a passive cap of [18] DR.
                        • For each virtue stage active, the user receives a slight [1] active increase on their DR cap.
                        • While the techniques are medium blade-based, the user may exchange the technique that accompanies each virtue stage with a custom technique for no cost to their custom points. These customs must have the same limitation on virtue usage as the technique they are replacing.
                        • Creating the spirit weapon costs no activation and does not consume resources. Once the first virtue is mastered the spirit weapon can be created at the warrior's whim.
                        • The spirit weapon when disarmed will immediately reappear in the hands of the user.

                        Restrictions:
                        • Each virtue state, upon being awakened, lasts for a total of three of the user's posts.
                        • Once the effects of each virtue state wear off, you have a maximum of one [1] post to open another for virtue four [4] and below.
                        • Users can awaken up to the second virtue state at D-Rank, the third and fourth at C-Rank, the fifth and sixth at B rank, and the seventh at A rank.
                        • Entering a virtue state does not require an activation.


                        Style Creation Credits:
                        • Ephemeral Ozymandias


First Virtue: Integrity



                        First Virtue: Integrity | Rank E | Simple
                        The user releases their worldly attachment to life and accepting death like an old friend. This enlightened state is the first of many which allows the user's body to gain moderate increases in strength, speed, and reflex. During this enlightened state, the user's eyes glow slightly brighter than usual and a faint glow is often annotated around their body that is no more wide than a sliver of thread. This technique does not require an activation nor resource cost.

                        First Virtue: Integrity | Rank E | Simple
                        The user releases their worldly attachment to life and accepting death like an old friend. This enlightened state is the first of many which allows the user's body to gain moderate increases in strength, speed, and reflex. During this enlightened state, the user's eyes glow slightly brighter than usual and a faint glow is often annotated around their body that is no more wide than a sliver of thread. This technique does not require an activation nor resource cost.

                        First Virtue: Integrity | Rank E | Simple
                        The user releases their worldly attachment to life and accepting death like an old friend. This enlightened state is the first of many which allows the user's body to gain moderate increases in strength, speed, and reflex. During this enlightened state, the user's eyes glow slightly brighter than usual and a faint glow is often annotated around their body that is no more wide than a sliver of thread. This technique does not require an activation nor resource cost.

                        First Virtue: Integrity | Rank E | Simple
                        The user releases their worldly attachment to life and accepting death like an old friend. This enlightened state is the first of many which allows the user's body to gain moderate increases in strength, speed, and reflex. During this enlightened state, the user's eyes glow slightly brighter than usual and a faint glow is often annotated around their body that is no more wide than a sliver of thread. This technique does not require an activation nor resource cost.

                        First Virtue: Integrity | Rank E | Simple
                        The user releases their worldly attachment to life and accepting death like an old friend. This enlightened state is the first of many which allows the user's body to gain moderate increases in strength, speed, and reflex. During this enlightened state, the user's eyes glow slightly brighter than usual and a faint glow is often annotated around their body that is no more wide than a sliver of thread. This technique does not require an activation nor resource cost.

                        First Virtue: Integrity | Rank E | Simple
                        The user releases their worldly attachment to life and accepting death like an old friend. This enlightened state is the first of many which allows the user's body to gain moderate increases in strength, speed, and reflex. During this enlightened state, the user's eyes glow slightly brighter than usual and a faint glow is often annotated around their body that is no more wide than a sliver of thread. When entering higher states of Virtue, the user's descriptives from this Virtue stack onto it's next tier.

                        First Virtue: Integrity | Rank E | Simple
                        The user releases their worldly attachment to life and accepting death like an old friend. This enlightened state is the first of many which allows the user's body to gain moderate increases in strength, speed, and reflex. During this enlightened state, the user's eyes glow slightly brighter than usual and a faint glow is often annotated around their body that is no more wide than a sliver of thread. This technique does not require an activation nor resource cost.





                        Technique Name | Rank E | Simple/Complex/Spiritual/Training
                        Insert description here.


Second Virtue: Respect

                        Null Rank | Simple

                        Technique Name | Rank D | Simple/Complex/Spiritual/Training
                        Insert description here.


Third Virtue: Courage

                        Null Rank | Simple

                        Technique Name | Rank C | Simple/Complex/Spiritual/Training
                        Insert description here.


Fourth Virtue: Honor

                        Null Rank | Simple

                        Technique Name | Rank B | Simple/Complex/Spiritual/Training
                        Insert description here.


Fifth Virtue: Compassion

                        Null Rank | Simple

                        Technique Name | Rank A | Simple/Complex/Spiritual/Training
                        Insert description here.


Sixth Virtue: Honesty

                        Null Rank | Simple

                        Technique Name | Rank S | Simple/Complex/Spiritual/Training
                        Insert description here.


Seventh Virtue: Loyalty

                        Null Rank | Simple

                        Technique Name | Rank S+ | Simple/Complex/Spiritual/Training
                        Insert description here.
 
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