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Terrariderm and Pachyflora (Approved)

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a smol shy

PostPosted: Sun Jan 12, 2020 10:30 am


Hi I apologize in advance for the terrariable puns :'3
PostPosted: Sun Jan 12, 2020 10:53 am


Availability:

Special Requirement: Has a chance of being encountered in the wild when a character plants or harvests berries from any berry tree (1/10 chance). If your character is taking any of these actions in a post, you may roll once per post with a link provided to the post where the character is planting or harvesting berries.

Species Name:

Terrariderm (Terrarium + Pachyderm)

Normal Coloration:

User Image

Shiny:

User Image

Type:

Ground / Fairy

Abilities:

Ability 1: Adaptability
Ability 2: Clear Body
Hidden: Terraform*

*Custom Ability: Terraform - Extends the effects of all terrain moves to 8 rounds instead of 5. Boosts power of Psychic, Grass, and Electric moves used in their respective terrains by x1.5 instead of x1.3, and Fairy type moves used in fairy terrain are boosted by x1.3. These effects remain active even after the pokemon is switched or knocked out.

Pokedex Information:

Dex Entry:

Terrariderm; The Terrarium Pokemon

Terrariderms are very artistic and love to decorate their inner terrariums with small plants that are local to their habitat. Because of this, each Terrariderm is a little bit unique.

They regulate the temperature of the water inside them by blowing steam out of their trunks. The water inside can be hot or cold depending on what is best suited to grow the plants inside them.



Physiology:

Body Type: User Image - Blocked by "Display Image" Settings. Click to show.
Stance: Quadrupedal
Height: 1 foot
Length: 2 feet
Weight: 2 lbs

Terrariderms are about the size of a small fishbowl and their stomachs are made of thick, clear, glass-like material with an opening in the tops. Each side is adorned with porcelain elephant features, such as a tail-like handle on one end and a head with ear flaps, trunk, and tusks on the other. They do have small nub-like feet at the bottom of their fishbowl bodies, but they are limited in their mobility, forcing Terrariderms to precariously waddle side to side to get around or use the steam they expel from their trunks to help them float for a short period of time.

The interiors of Terrariderms are the most interesting part about them, because they display little gardens of various plants, fungi, and herbs in their budding stages. Each terrarium is a little different, since Terrariderms use the plants that are indigenous to their habitat, and because Terrariderms are so widespread and varied in habitat, this makes for some very unique terrariums depending on where the Terrariderm is found. However, most terrariums are layered similarly in that the soil is packed down at the bottom of the bowl, then topped with rocks and small stones to keep the soil from getting loose and mixing with the water, then plants are added with their roots safely buried in the soil while the leaves poke through the top. Then, water fills the upper half of the bowl.

Regardless of their habitat, Terrariderms are well known for their tea brewing abilities. The flora within their terrarium steep with the water they keep inside and the resulting mixture makes for very fine tea blends. There was once concern regarding taking a Terrariderm's water away from it and drinking it as tea, because there was a possibility of this harming the Terrariderm or dehydrating it. However, Terrariderms actually greatly enjoy sharing their tea with acquaintances and friends. Not only does their tea have calming and healing properties on those who partake, but this serves as a way for Terrariderms to recycle their used, "dirty" water for clean, fresh water to help the plants inside their terrariums stay healthy and nourished. Therefore, it is actually healthy for the Terrariderm to pour out cups of its tea and share it so that it can go refresh the water within it

In spite of looking fragile, their glass and porcelain-like features are actually quite tough and durable, which serves as a protective shell for the plants it keeps within. Occasionally this glass-like armor will get chipped or cracked, but it heals over time as Terrariderms grow bigger to suit the needs of its plants. Rare variants of Terrariderms are a peculiar shade of sky blue instead of their typical creamy white color. These Terrariderms are extremely rare and highly sought after due to the rumor that their tea is an even more potent cure-all than the average Terrariderm's due to being blessed by Arceus itself.

Habitat:

Terrariderms are surprisingly adaptable to just about any environment, and their terrariums will always reflect their habitats. Terrariderms who live in dense forests will have terrariums with small mushrooms, moss, twigs, leaves, and thick grass, where as Terrariderms who live in the desert will have terrariums filled with sand, small pebbles, and small cacti. Terrariderms can even be found living underwater, with their terrariums that boast of kelp farms, coral, and sea sponges.

In spite of their adaptability, once a Terrariderm has chosen a habitat, it will typically stay in that environment for the rest of its life to properly support the plants that it's growing. Because of this, taking a Terrariderm out of its natural habitat is dangerous to its health if you are not able to take proper care of it and its plants. For people and trainers who want to raise a Terrariderm, it is recommended that they hatch a Terrariderm or catch one that has not yet started to adapt its terrarium to the environment yet, and then help equip it with plants that are more forgiving in all environments so that it is best suited for travel.

Behavior:

Terrariderms are naturally friendly and peaceful creatures that try to live in harmony with their environments. Wherever it goes, it does its best to "blend in" both with its terrarium and with the pokemon around it. They are in turn, typically well received guests of their homes due to their environmentally friendly disposition, given that Terrariderms both care for plants from their homes and also help promote plant growth in the area by populating their habitats with more plants. Additionally, Terrariderms are natural healers, and allow other pokemon to drink their tea to help cure them of battle wounds and other status afflictions.

That's not to say that these small elephants don't have a little bit of a mischievous side. Their pixie blood makes them little pranksters who will sometimes playfully spray pokemon with water or toot their trunk trumpets and stomp around like an imposing pokemon to fool others. Their teasing nature is all mostly harmless and done only with the best of intentions. Usually they will smooth things over afterwards by offering a friendly teatime to laugh about their misadventures.

Teatimes are usually their response when faced with any sort of adversity due to their tea's natural calming properties, and Terrariderms very rarely get angry or upset themselves. They are fairly easygoing creatures who are the first to forgive and forget any slight done to them in the hopes of keeping the peace.

Diet:

Due to the symbiotic relationship between Terrariderms and their terrariums, Terrariderms do not need to eat like normal pokemon. Most of their nutrients comes from the plants inside of it and the energy they produce during photosynthesis.

Terrariderms do, however, get thirsty when the water in their terrarium is running low. When this happens, they will travel to the nearest clean body of water and scoop up water in their trunks, then deposit it inside their bowl-like bodies.

Breeding Information:

Egg group: Undiscovered
Gender Ratio: 1:1

Terrariderm can't breed because their species breed by a sort of cross-pollination method that Terrariderm cannot mimic because the plants they grow are just sprouts that can't pollinate.

When a Terrariderm is first hatched from an egg, their terrariums are actually completely empty, so shortly after the parent Pachyflora help it find plants and soil to fill it with so that it can start to feed off of the energy of the plants.

Evolution:

If a Terrariderm is holding a seed item (Psychic, Misty, Grassy, or Electric) and it is activated by a terrain and consumed, Terrariderm will evolve into Pachyflora. Its type varies depending on the seed consumed.

Type Matchups:

Ground / Fairy

x0: Electric, Dragon
x1/2: Bug, Dark, Fighting, Rock
x1: Normal, Fire, Flying, Poison, Ground, Ghost, Psychic, Fairy
x2: Ice, Water, Grass, Steel

Learnset:

By Leveling Up:

Start: Sand Attack
Start: Charm
Start: Absorb
Lv 3: Helping Hand
Lv 6: Water Gun
Lv 8: Mist
Lv 10: Mud Slap
Lv 12: Leech Seed
Lv 15: Life Dew
Lv 20: Bulldoze
Lv 23: Nature Power
Lv 25: Psychic Terrain
Lv 25: Grassy Terrain
Lv 25: Electric Terrain
Lv 25: Misty Terrain
Lv 30: Draining Kiss

Learnable TM/HMs:

TMs:

-Attract
-Confide
-Double Team
-Facade
-Return
-Frustration
-Hidden Power
-Protect
-Rest
-Round
-Secret Power
-Sleep Talk
-Substitute
-Swagger
-Toxic
-Energy Ball
-Scald
-Bulldoze
-Rock Slide
-Grass Knot
-Sunny Day
-Nature Power
-Dig
-Dazzling Gleam

HMs:

-Strength
-Defog
-Rock Smash
-Rock Climb
-Whirlpool

Egg Moves:

-Power Whip
-Razor Leaf
-Mega Drain
-Grasswhistle
-Petal Dance
-Spiky Shield
-Stun Spore
-Spore
-Muddy Water
-Earth Power
-Mud Bomb
-Rototiller
-Sand Tomb
-Spikes

Tutor Moves:

-Helping Hand
-Zen Headbutt
-Earth Power
-Endeavor
-Covet
-Hyper Voice
-Iron Tail
-Knock Off
-Last Resort
-Seed Bomb
-Snore
-Recycle
-After You
-Stealth Rock
-Giga Drain
-Grass Pledge
-Trick
-Superpower
-Synthesis
-Worry Seed
-Stomping Tantrum






Species Name:

Terrariderm (Terrarium + Pachyderm)

Normal Coloration:

Psychic Seed Form:
User Image

Misty Seed Form:
User Image

Grassy Seed Form:
User Image

Electric Seed Form:
User Image

Shiny:

Psychic Seed Form:
User Image

Misty Seed Form:
User Image

Grassy Seed Form:
User Image

Electric Seed Form:
User Image

Type:

Psychic Seed Form: Grass / Psychic
Misty Seed Form: Grass / Fairy
Grassy Seed Form: Grass / Water
Electric Seed Form: Grass / Electric

Abilities:

Psychic Seed Form:
Ability 1: Psychic Surge
Ability 2: Clear Body
Hidden: Terraform*

Misty Seed Form:
Ability 1: Misty Surge
Ability 2: Clear Body
Hidden: Terraform*

Grassy Seed Form:
Ability 1: Grassy Surge
Ability 2: Clear Body
Hidden: Terraform*

Electric Seed Form:
Ability 1: Electric Surge
Ability 2: Clear Body
Hidden: Terraform*

*Custom Ability: Terraform - Extends the effects of all terrain moves to 8 rounds instead of 5. Boosts power of Psychic, Grass, and Electric moves used in their respective terrains by x1.5 instead of x1.3, and Fairy type moves used in fairy terrain are boosted by x1.3. These effects remain active even after the pokemon is switched or knocked out.

Pokedex Information:

Dex Entry:

Pachyflora; The Terrarium Pokemon

Sometimes the trees that Pachyflora plant in their terrariums get too big to sustain. When this happens, they carefully uproot the trees and plant them in a safe place elsewhere and start growing another plant inside of them in its place.

It is said that Pachyflora are probably the cause for the random berry trees sometimes found around the world.



Physiology:

Body Type: User Image - Blocked by "Display Image" Settings. Click to show.
Stance: Quadrupedal
Height: 10 foot
Length: 12 feet
Weight: 883 lbs

Pachyflora grow to such an enormous size out of necessity to support the growing ecosystem inside of it. Each Pachyflora has a variety of large plants and decorations within its bowl that they are practically walking pieces of landscape art. Each variant of Pachyflora has distinct preferences as far as what sorts of flora are within its terrarium. Psychic seed Pachyflora have more tropical and exotic plants that would normally be found in dense rainforests. Misty seed Pachyflora have a collection of fungus, mushrooms, pretty shells, and stones of all shapes, sizes, and colors. Grassy seed Pachyflora have lush greenery, trees, crops, and flowers, whereas electric seed Pachyflora seem to be drawn towards more arid desert landscapes, filling their terrariums with sand and various breeds of cacti, as well as stones that emit an electric aura.

While the terrariums vary greatly, all Pachyflora have similar porcelain elephant features outside their terrariums. They have glossy stone-like ivory skin with colorful floral patterns on their ears, trunk, and face. Their legs are now long enough to move around more smoothly, taking long powerful strides wherever it walks. Pachyflora also have long beautiful ivory tusks, but some can be found missing theirs due to pokemon poachers cutting them off.

Rare variants of Pachyflora have a beautiful sky blue color to their porcelain skin instead of the typical creamy white color. It is said that these special blue Pachyflora are blessed with great spiritual power by Arceus, and thus these pokemon are worshiped in certain religious circles as divine beings.

Habitat:

Now that it has evolved, Pachyflora are large enough to sustain their own biome within their terrarium and have the ability to roam around the world for short periods of time. If they find an environment that they prefer over their original habitat, they start to slowly replace the plant life in their terrarium with the new ones so that they can continue to live in their new home. Otherwise, they will migrate back to their old habitat.

Because of their adaptable natures, Pachyflora can be found almost anywhere, though certain variants have their preferred habitats. Psychic Seed Pachyflora tend to prefer living in forests that are a little more muggy and humid, such as rainforests. Misty Seed Pachyflora will remain in areas with a magical and mysterious aura about them, such as the forests of Glimwood Tangle or strange mushroom covered swamplands near Laverre City, or the flower fields around Alola. Grassy Seed Pachyflora prefer habitats near large lakes and springs where nature is abundant and lush, and Electric Seed Pachyflora love being in arid deserts and the tall grass near power plants such as Mauvile City, or near the Chargestone caves of Unova.

Behavior:

Pachyflora are naturally pacifistic creatures, who care about their natural environment and all the pokemon within it. However that does not mean they are weak. They are large and intimidating creatures up close who are slow to anger but unafraid to make a show of their massive strength to scare off would-be predators and troublemakers with a flash of their tusks or a stomp of one of their massive trunk-like feet. They will make trumpeting noises using their trunks to communicate, as well as body language such as wiggling their ears and pawing the ground. They are often seen as guardians of sorts for their chosen habitats because they enforce peace among all the pokemon there with their wisdom and strong will. Roving in family herds, Pachyflora often spend their days circling around their habitats of choice and making sure all is well.

One of the most unique behaviors of Pachyflora is that they will let smaller pokemon live inside their terrarium. For instance, an electric seed Pachyflora might house some cacnea or Alolan geodude, where as a grassy seed Pachyflora will allow various bird pokemon to live in its trees, and small fish pokemon to swim in its waters. They will often house pokemon that they wish to protect, and in return those pokemon help maintain the terrarium by defending it and taking care of the plants there. Allowing a pokemon to co-habitate it is a sign of great trust from a Pachyflora.

Pachyflora are better suited for trainers on the go than their previous evolutions because they have the ability to maintain their preferred terrariums alongside some occasional help from their trainer. Housebroken Pachyflora raised from Terrariderms tend to view their trainers and teammates as part of their herd, and will often let smaller pokemon ride and live in their terrariums if they like their company, and in fact there have been hilarious cases of Pachyderms taking a liking to an ally pokemon who doesn't like or want to live within the protective dome of their Pachyflora's terrarium, but Pachyflora are stubbornly paternal/maternal and view teammates and trainers like their own children, and will often instinctively stick them in their terrariums for protection when traveling around, regardless of whether they are willing or not.

Diet:

Pachyflora are much larger than their previous evolutions, and therefore need more to sustain them. With their larger bowl size, they can plant more in their terrariums, and tend to plant things that they can also eat, such as mushrooms, crops, nutrient dense plants, and berry trees.

Breeding Information:

Egg group: Grass and Field groups
Gender Ratio: 1:1

Pachyflora will often offer plants to each other as a courtship ritual. This is not gender specific, but rather there will be an interested Pachyflora who will initiate by offering one of its plants to the Pachyflora it is interested in. If the receiving Pachyflora accepts the plant, they will add it to their garden and offer one of their plants in return. This has a sort of cross-pollination effect that will result in the female producing an egg within their Terrarium shortly after.

Note that this courtship ritual is different than Pachyflora simply finding plants and offering them to people and pokemon. Starting courtship requires taking a plant grown from the Pachyflora's own terrarium and having it planted in the partner Pachyflora.

Evolution:

Pachyflora does not evolve. Additionally, due to the nature of it's evolution, it cannot de-evolve using an everstone either.

Type Matchups:

Psychic Seed Form: Grass / Psychic
Misty Seed Form: Grass / Fairy
Grassy Seed Form: Grass / Water
Electric Seed Form: Grass / Electric

Learnset:

Psychic Seed Form:


By Leveling Up:

Lv 1: Sand Attack
Lv 1: Charm
Lv 1: Absorb
Lv 1: Helping Hand
Lv 1: Water Gun
Lv 1: Mist
Lv 1: Mud Slap
Lv 1: Leech Seed
Lv 1: Life Dew
Lv 1: Bulldoze
Lv 1: Nature Power
Lv 1: Psychic Terrain
Lv 1: Grassy Terrain
Lv 1: Electric Terrain
Lv 1: Misty Terrain

Evo: Confusion
Evo: Stored Power
Lv 28: Hypnosis
Lv 30: Miracle Eye
Lv 34: Ingrain
Lv 38: Future Sight
Lv 43: Aromatherapy
Lv 47: Magical Leaf
Lv 52: Cosmic Power


Learnable TM/HMs:

TMs:
-Attract
-Confide
-Double Team
-Facade
-Return
-Frustration
-Hidden Power
-Protect
-Rest
-Round
-Secret Power
-Sleep Talk
-Substitute
-Swagger
-Toxic
-Stone Edge
-Energy Ball
-Solar Beam
-Scald
-Bulldoze
-Rock Slide
-Grass Knot
-Sunny Day
-Nature Power
-Smack Down
-Dig
-Dazzling Gleam
-Sandstorm
-Echoed Voice
-Quash
-Giga Impact
-Earthquake
-Calm Mind
-Psychic
-Dream Eater
-Reflect
-Psyche Up
-Trick Room
-Light Screen
-Safeguard
-Flash
-Psyshock

HMs:

-Strength
-Defog
-Rock Smash
-Rock Climb
-Whirlpool

Egg Moves:

-Power Whip
-Razor Leaf
-Mega Drain
-Grasswhistle
-Petal Dance
-Spiky Shield
-Stun Spore
-Spore
-Muddy Water
-Earth Power
-Mud Bomb
-Rototiller
-Sand Tomb
-Spikes

Tutor Moves:

-Helping Hand
-Zen Headbutt
-Earth Power
-Endeavor
-Covet
-Hyper Voice
-Iron Tail
-Knock Off
-Last Resort
-Seed Bomb
-Snore
-Recycle
-After You
-Stealth Rock
-Giga Drain
-Grass Pledge
-Trick
-Superpower
-Synthesis
-Worry Seed
-Stomping Tantrum
-Ally Switch
-Gravity
-Telekinesis
-Role Play
-Magic Coat
-Magic Room
-Wonder Room
-Skill Swap


Misty Seed Form:

By Leveling Up:

Lv 1: Sand Attack
Lv 1: Charm
Lv 1: Absorb
Lv 1: Helping Hand
Lv 1: Water Gun
Lv 1: Mist
Lv 1: Mud Slap
Lv 1: Leech Seed
Lv 1: Life Dew
Lv 1: Bulldoze
Lv 1: Nature Power
Lv 1: Psychic Terrain
Lv 1: Grassy Terrain
Lv 1: Electric Terrain
Lv 1: Misty Terrain

Evo: Fairy Wind
Evo: Sweet Kiss
Lv 28: Moonlight
Lv 30: Draining Kiss
Lv 34: Ingrain
Lv 38: Aromatic Mist
Lv 43: Aromatherapy
Lv 47: Strange Steam
Lv 52: Moonblast

Learnable TM/HMs:

TMs:

-Attract
-Confide
-Double Team
-Facade
-Return
-Frustration
-Hidden Power
-Protect
-Rest
-Round
-Secret Power
-Sleep Talk
-Substitute
-Swagger
-Toxic
-Stone Edge
-Energy Ball
-Solar Beam
-Scald
-Bulldoze
-Rock Slide
-Grass Knot
-Sunny Day
-Nature Power
-Smack Down
-Dig
-Dazzling Gleam
-Sandstorm
-Echoed Voice
-Quash
-Giga Impact
-Earthquake
-Infestation


HMs:

-Strength
-Defog
-Rock Smash
-Rock Climb
-Whirlpool

Egg Moves:

-Power Whip
-Razor Leaf
-Mega Drain
-Grasswhistle
-Petal Dance
-Spiky Shield
-Stun Spore
-Spore
-Muddy Water
-Earth Power
-Mud Bomb
-Rototiller
-Sand Tomb
-Spikes

Tutor Moves:

-Helping Hand
-Zen Headbutt
-Earth Power
-Endeavor
-Covet
-Hyper Voice
-Iron Tail
-Knock Off
-Last Resort
-Seed Bomb
-Snore
-Recycle
-After You
-Stealth Rock
-Giga Drain
-Grass Pledge
-Trick
-Superpower
-Synthesis
-Worry Seed
-Stomping Tantrum
-Defog
-Heal Bell
-Block


Grassy Seed Form:

By Leveling Up:

Lv 1: Sand Attack
Lv 1: Charm
Lv 1: Absorb
Lv 1: Helping Hand
Lv 1: Water Gun
Lv 1: Mist
Lv 1: Mud Slap
Lv 1: Leech Seed
Lv 1: Life Dew
Lv 1: Bulldoze
Lv 1: Nature Power
Lv 1: Psychic Terrain
Lv 1: Grassy Terrain
Lv 1: Electric Terrain
Lv 1: Misty Terrain

Evo: Bubble
Evo: Rain Dance
Lv 28: Aqua Ring
Lv 30: Water Pulse
Lv 34: Ingrain
Lv 38: Whirlpool
Lv 43: Aromatherapy
Lv 47: Petal Blizzard
Lv 52: Hydro Pump

Learnable TM/HMs:

TMs:

-Attract
-Confide
-Double Team
-Facade
-Return
-Frustration
-Hidden Power
-Protect
-Rest
-Round
-Secret Power
-Sleep Talk
-Substitute
-Swagger
-Toxic
-Stone Edge
-Energy Ball
-Solar Beam
-Scald
-Bulldoze
-Rock Slide
-Grass Knot
-Sunny Day
-Nature Power
-Smack Down
-Dig
-Dazzling Gleam
-Sandstorm
-Echoed Voice
-Quash
-Giga Impact
-Earthquake
-Rain Dance
-Leech Life

HMs:

-Strength
-Defog
-Rock Smash
-Rock Climb
-Whirlpool
-Surf

Egg Moves:

-Power Whip
-Razor Leaf
-Mega Drain
-Grasswhistle
-Petal Dance
-Spiky Shield
-Stun Spore
-Spore
-Muddy Water
-Earth Power
-Mud Bomb
-Rototiller
-Sand Tomb
-Spikes

Tutor Moves:

-Helping Hand
-Zen Headbutt
-Earth Power
-Endeavor
-Covet
-Hyper Voice
-Iron Tail
-Knock Off
-Last Resort
-Seed Bomb
-Snore
-Recycle
-After You
-Stealth Rock
-Giga Drain
-Grass Pledge
-Trick
-Superpower
-Synthesis
-Worry Seed
-Stomping Tantrum
-Gastro Acid


Electric Seed Form:

By Leveling Up:

Lv 1: Sand Attack
Lv 1: Charm
Lv 1: Absorb
Lv 1: Helping Hand
Lv 1: Water Gun
Lv 1: Mist
Lv 1: Mud Slap
Lv 1: Leech Seed
Lv 1: Life Dew
Lv 1: Bulldoze
Lv 1: Nature Power
Lv 1: Psychic Terrain
Lv 1: Grassy Terrain
Lv 1: Electric Terrain
Lv 1: Misty Terrain

Evo: Thundershock
Evo: Charge
Lv 28: Thunder Wave
Lv 30: Shock Wave
Lv 34: Ingrain
Lv 38: Ion Deluge
Lv 43: Aromatherapy
Lv 47: Eerie Impulse
Lv 52: Zap Cannon

Learnable TM/HMs:

TMs:

-Attract
-Confide
-Double Team
-Facade
-Return
-Frustration
-Hidden Power
-Protect
-Rest
-Round
-Secret Power
-Sleep Talk
-Substitute
-Swagger
-Toxic
-Stone Edge
-Energy Ball
-Solar Beam
-Scald
-Bulldoze
-Rock Slide
-Grass Knot
-Sunny Day
-Nature Power
-Smack Down
-Dig
-Dazzling Gleam
-Sandstorm
-Echoed Voice
-Quash
-Giga Impact
-Earthquake
-Thunderbolt
-Thunder
-Volt Switch
-Thunder Wave
-Wild Charge

HMs:

-Strength
-Defog
-Rock Smash
-Rock Climb
-Whirlpool

Egg Moves:

-Power Whip
-Razor Leaf
-Mega Drain
-Grasswhistle
-Petal Dance
-Spiky Shield
-Stun Spore
-Spore
-Muddy Water
-Earth Power
-Mud Bomb
-Rototiller
-Sand Tomb
-Spikes

Tutor Moves:

-Helping Hand
-Zen Headbutt
-Earth Power
-Endeavor
-Covet
-Hyper Voice
-Iron Tail
-Knock Off
-Last Resort
-Seed Bomb
-Snore
-Recycle
-After You
-Stealth Rock
-Giga Drain
-Grass Pledge
-Trick
-Superpower
-Synthesis
-Worry Seed
-Stomping Tantrum
-Shockwave
-Magnet Rise
-Thunderpunch


a smol shy

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