[ To Come ]
[ Ported information from previous thread----
General Description:
In the shadows of the Capitol of Ternsjvorel, upon the foot of the mountain and nestled in the river valley sit the wrought iron gates of Greywall. The city itself is sprawling, consuming the width of the valley. Divided into multiple districts, designed to fill the entirety of the valley and prevent easy passage to the Capitol itself.
The city itself is dark, marked by the tall basalt pillars that flank it. The pall of the stone and the scent of smoke weigh heavy on all but the richest of districts. Stale water and stains of soot from smokestacks and wood-burning stoves mark the stone faces and alleyways are made all the more oppressive for it. Oil Lanterns hang at every street intersection, with some businesses placing their own mage-light or glowpowder lanterns under their own marquees.
Periodically a square erupts at major cross-streets or where gateways between districts would meet, each marked with large bright thoroughfares and fountains. Market stalls and bright banners are common in the squares, and along the main roads, but less common as one travels into the city's populous sectors.
Architecture:
Brutalist, solid-faced, with minimal window spaces in all except the higher-end districts. In the most expansive and high-cost districts, the larger windows are faced with impressive stone shutters. The architecture boasts the ingenuity and brutality of the first inhabitants. Humans and Dwarves who banded together against a host of dragons who resided in the Spine of the East as they occupied the region to fight the horde at their own nest.]
[ Ported information from previous thread----
General Description:
In the shadows of the Capitol of Ternsjvorel, upon the foot of the mountain and nestled in the river valley sit the wrought iron gates of Greywall. The city itself is sprawling, consuming the width of the valley. Divided into multiple districts, designed to fill the entirety of the valley and prevent easy passage to the Capitol itself.
The city itself is dark, marked by the tall basalt pillars that flank it. The pall of the stone and the scent of smoke weigh heavy on all but the richest of districts. Stale water and stains of soot from smokestacks and wood-burning stoves mark the stone faces and alleyways are made all the more oppressive for it. Oil Lanterns hang at every street intersection, with some businesses placing their own mage-light or glowpowder lanterns under their own marquees.
Periodically a square erupts at major cross-streets or where gateways between districts would meet, each marked with large bright thoroughfares and fountains. Market stalls and bright banners are common in the squares, and along the main roads, but less common as one travels into the city's populous sectors.
Architecture:
Brutalist, solid-faced, with minimal window spaces in all except the higher-end districts. In the most expansive and high-cost districts, the larger windows are faced with impressive stone shutters. The architecture boasts the ingenuity and brutality of the first inhabitants. Humans and Dwarves who banded together against a host of dragons who resided in the Spine of the East as they occupied the region to fight the horde at their own nest.]
