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OOC Filler: Other Edutainment Scoring

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CrystBalfast
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PostPosted: Mon Dec 29, 2025 8:34 am



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Hello, everyone. In this Filler, I plan to give other Educational Games the Scoring Measurement Treatment as the Scoring System differs from Game to Game.

Then combine them for a real result

This way, you can understand what the optimization scores mean for the actual games when you play them and how you can set the levels.
For the scoring, I'll either mention the Maximum/Minimum scores, as I have to play each of the games to find out.
PostPosted: Mon Dec 29, 2025 8:38 am


Sierra On-Line Classics - Talking Tutors: Early Math
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*Early Math*
Counting Sheep = 25/25 Points (Flawless)
Picture Puzzle = 25/25 Points (Flawless)
Magic Box = 25/25 Points (Flawless)
Fish Tank = 25/25 Points (Flawless)
Pattern Puzzle = 26/25 Points (Flawless)
Tangram Puzzle = 26/25 Points (Flawless)
Total = 152/150 Points

*Early Math Results*
Total Points: 152/150
Accuracy: 101.33 out of 100
Rating: 4.0
Rank: S+
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NOTE: In Old Sierra Games, its common to get more points than the Maximum Score which is not uncommon in Inventory Adventure Games. In Early Math's Case, the Max Score Rating is 152 out of 150 as an example.

CrystBalfast
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CrystBalfast
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PostPosted: Tue Dec 30, 2025 8:27 am


Fisher Price Ready for School - Preschool
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The Trio of Fisher Price Ready For School Games uses a Skill Matrix System as each activity awards 1 point per level.

*Ready for School Preschool Classic*
Peek-a-Boo Karlee Kangaroo = 3/3 Points
Sorting Shapes Circus Seals = 3/3 Points
Mixed Up Pictures Penny Pony = 3/3 Points
Dressing the Clown Bears = 3/3 Points
Vinnie's Circus Train = 3/3 Points
Ella Elephant Cookies = 3/3 Points
Pattie Poodle Letters = 3/3 Points
Feeding Ollie Ostrich = 3/3 Points
Feeding Baby Bunnies = 3/3 Points
Roaring Rhymes Rumba = 3/3 Points

Minimum Score for Level 1: 10 Points
Middle Score for Level 2: 20 Points
Maximum Score for Level 3: 30 Points

Like the Edmark Games, there's no penalty indicator for wrong answers.

*Overall for Ready for School Preschool*
Final Score: 30/30 Points
Accuracy: 100 out of 100
Rating: 4.0
Rank: S
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PostPosted: Tue Dec 30, 2025 1:16 pm


Fisher Price Ready for School - Kindergarten 1995
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The Trio of Fisher Price Ready For School Games uses a Skill Matrix System as each activity awards 1 point per level.

*Ready for School Kindergarten 1995 Classic*
= Each has a Single Point
JJ's Sing-Along = 1/1 Point
Wacky Word Factory = 0/1 Point
Snack Shop = 1/1 Point
Concert Hall = 1/1 Point
Design Depot = 1/1 Point
Post Office = 1/1 Point
Calendar Corner = 1/1 Point
Construction Junction = 1/1 Point
Telephone Booth = 1/1 Point
Clock Tower 0/1 Point
Total Possible Score: 10 Points

Like the Edmark Games, there's no penalty indicator for wrong answers.

*Overall for Ready for School Kindergarten 1995*
Final Score: 8/10 Points (Dropped Out: 2 Points Lost)
Accuracy: 80 out of 100
Rating: 2.7
Rank: B-
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CrystBalfast
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CrystBalfast
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PostPosted: Tue Dec 30, 2025 3:24 pm


5 A Day Adventures Windows 9x - 2000 Version

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Like most companies in the 1980s and 1990s before the Internet, they were looking for more people to raise awareness. Like Car Dealerships before who had IBM DOS Computers, Dole also took note by marketing in Health sales by Windows 3x & Windows 9x toward schools lead to the 5 A Day Adventures Series as 3 Prints were made, 2 for Windows 3x and 1 for Windows 9x where they were distributed to Schools as Educational Tools.

*5 A Day Adventures 2000 Scoring*
Challenge Coins
Supermarket = 5 Points
Jamming 5 A Day = 5 Points
Fit Kid Park = 10 Points
Salad Factory = 5 Points
Creative Kitchen = 6 Points
Parade = 5 Points
5 A Day Stadium = 15 Points
Adventure Theater = 10 Points
Challenge Coins Total = 61 Points

Ultimate Challenge Stars
Supermarket = 5 Points
Jamming 5 A Day = 5 Points
Fit Kid Park = 5 Points
Salad Factory = 5 Points
Creative Kitchen = 5 Points
Parade = 5 Points
5 A Day Stadium = 5 Points
Adventure Theater = 5 Points
Challenge Coins Total = 5 Points
Ultimate Challenge Stars Total: 45 Points

*Overall for 5 A Day Adventures*
Final Score: 106/106 Points
Accuracy: 100 out of 100
Rating: 4.0
Rank: S
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PostPosted: Tue Dec 30, 2025 4:11 pm


Fisher Price Ready for School - 1st Grade 1997
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*Ready for School 1st Grade 1997 Classic*
Science Exploratory = 3/3 (Flawless)
Acorn Arcade = 2/3 (Dropped Out, 1 Point Missed)
Create a Poster = 3/3 (Flawless)
Price & Pay = 3/3 (Flawless)
Making Shapes = 3/3 (Flawless)
Treasure Hunt = 3/3 (Flawless)
Clock Connection = 3/3 (Flawless)
Total Possible Score: 21 Points

Like the Edmark Games, there's no penalty indicator for wrong answers.

*Overall for Ready for School 1st Grade 1997*
Final Score: 20/21 Points (Dropped Out: 1 Point Lost)
Accuracy: 95.24 out of 100
Rating: 4.0
Rank: A
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CrystBalfast
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CrystBalfast
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PostPosted: Wed Dec 31, 2025 6:19 am


Fisher Price Ready for School - Toddler 1997
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*Ready for School Toddler 1997*
Who's Hiding = 2/2 Points
Animals On Parade = 2/2 Points
My First Things = 2/2 Points
Music Magic = 2/2 Points
Shapes & Colors = 2/2 Points
Count with Me = 2/2 Points
Telephone Talk = 2/2 Points
Bodies in Motion = 2/2 Points
ABC Fun = 2/2 Points
Bubbles Big & Little = 2/2 Points
Total Possible Score = 20/20 Points

Like the Edmark Games, there's no penalty indicator for wrong answers.

*Overall for Ready for School Toddlers 1997*
Final Score: 20/20 Points (Flawless Victory)
Accuracy: 100 out of 100
Rating: 4.0
Rank: S
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PostPosted: Wed Dec 31, 2025 10:54 am


Fisher Price Ready for School - Kindergarten 1998
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*Ready for School Kindergarten 19958 Classic*
Clock Shop = 2/2 Points
Schoolhouse = 2/2 Points
Grocery Store = 2/2 Points
Ice Cream Shop = 2/2 Points
Post Office = 2/2 Points
Hot Cocoa Cafe = 2/2 Points
Firehouse = 2/2 Points
Toy Store = 2/2 Points
Music Player = 1/1 Point
Calendar = 1/1 Point

Total Possible Score: 20 Points

Like the Edmark Games, there's no penalty indicator for wrong answers.

*Overall for Ready for School Kindergarten 1998*
Final Score: 20/20 Points
Accuracy: 100 out of 100
Rating: 4.0
Rank: S
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