Welcome to Gaia! ::

Reply Old Role Plays
Final Fantasy RPG Character sheets Goto Page: 1 2 [>] [»|]

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Think this'll be fun?
  Yes
  No
  Maybe
View Results

Syaoran Moeroo
Crew

PostPosted: Thu Jun 08, 2006 9:24 pm


I would appreciate it if all of EOP(who want to) would go to the link below and create a character for the moment, I'm getting very close to figureing it out, and I am going to have to begin a 'practice' or 'test' session for the sake of getting into the 'groove', this will be done on gaia(hopefully), so you all won't have to worry about DLing a file or something

http://www.returnergames.com/ord/index.php/Third_Edition_Core_Rulebook

Post your Character sheets below, and feel free to use mine as a template (I'd actually prefer it, since I'd know where everything is) feel free to ask me for help if you need any

Edit: Just so you all know, I beleive it's much easier if you use the PDF file to make a character than the normal link, just look to the right of the chapter and you should see 'PDF', just click that to view it(http://www.returnergames.com/charcreation-test.pdf) if you're too lazy

Edit2: Don't worry about anything involveing rolling a die, I Can do that for everyone easily
PostPosted: Thu Jun 08, 2006 9:33 pm


I'm going to list a few things here that I have noticed so far in character creation, in hopes of keeping us on the same level...

-The racial maximums listed on the Race chapter and the Character Creation chapters differ, please use the one found in the character creation chapter(ch2)

Syaoran Moeroo
Crew


Syaoran Moeroo
Crew

PostPosted: Wed Jun 14, 2006 3:55 pm


Character Information
Name: Shomog
Age: 5
Appearance: Shomog stands 1 meter(3.2 feet) tall and weighs only 25 Kilograms(55 lbs) His fur is a dark gray and his eyes are even darker, a black that one rarely sees during the day. He can commonly be found wearing a blue robe with holes in it for his red wings, his hat holds another hole in it, revealing his bright red 'bobble' comeing though it, a starch contrast to his fur.
Background: At the age of 4 Shomog left the safety of his home, as most Moogles do, with dreams of adventure fresh in his heart. What he found, however, was not what he had expected, the outside world was harsh and unforgiving. He was lucky to find that his natural affinity to magic proved to be useful for more than entertainment. Many times he has saved his own neck from danger with his spells, and sometimes even that of another. Intrigue and his dreams alone have kept him going, he won't stop his adventureing until he knows all that he can, this isn't merely a quest for excitement or money, it's a quest for knowledge. On his travels he has also made it a goal of his to fight injustice, wherever it may lay, and whoever it may be done to.
Personality: Shomog, while sometimes mischievous and sarcastic, is a kind moogle, as most are. He tends to look on the bright side of everything and trys to brighten everyone's mood, he rather dislikes anyone with a sour deposition, but that doesn't keep him from trying to cheer them up. This fact has caused him many troubles in the past, as most don't like him 'noseing' in on their business. One thing that 'does' put him in a bad mood, however, is injustice, he had seen too much of it in his first months of travel and quickly made it a goal of his to help those plagued with it, weither they deserve it or not. In his quest for knowledge Shomog does tend to be a 'bit' eccentric.
Possessions: Aside from his equipment, Shomog only carries one item of value, though not to any but him. A small gold ring given to him by one of the first 'outsiders' he met, a young mithra girl by the name of Fyi, he keeps it safe in the pockets of his robe, hopeing to meet his first friend again someday.
Goals: Shomog seeks to know all that one can know, learn all that one can learn, and do all that one can do. Over the course of his first few months of adventureing he also decided to fight injustice wherever he finds it and to protect the weak.

Quote: "Ooooh, what's this do? And that?"
Birthdate: February 2nd
Star sign: Aquarius
Blood Type: B

Race: Moogle
Job: Black Mage

Attributes
STR: 7
VIT: 4
AGI: 5
SPD: 7
MAG: 10
SPR: 7

Advantages
Gillionare 4 - 575 start gil and 15% more gil from encounters
Multi Talented 1 - (Technical)
Pure Soul 2 - 2 MP a level

Disadvantages
Fury 3 - Beserk at 25% or less health
Devil's Brand4 - healing only 75% effective

Equipment Item
Weapon Slot: Longbow
Shield Slot: Longbow
Body Slot: Cotton Robe
Head Slot: Cap
Hands Slot: Leather Wrist

Inventory
Gil 20
Tonic 1
Tincture 2

Combat Statistics
Level 1
Hitpoints (HP): 39
Magic Points (MP): 22
Evasion (EVA): 12
Magic Evasion (M.EVA): 17
Armor (ARM): 5.5
Magic Armor (M.ARM): 12
Accuracy (ACC): 21
Magic Accuracy (M.ACC): 121

Skills
Awareness 20
Bows 50
Escape 20
Explosives 40
Healing 50
Inquiry 40
Lockpicking 20
Negotiation 20
Perception 25
Systems 40
Vehicles (Airship) 40
Traps 20

Lore and Language
Language (Ancient) 20
Language (Bahsa Mithra) 30
Language (Brogue) 20
Language (Common Tongue) 50
Language (Elvaan) 20
Language (Galkan) 20
Language (Mogri) 50
Lore (Folklore) 20
Lore (History) 40
Lore (Magic, Black) 40
Lore (Magic, Blue) 20
Lore (Magic, Time) 20
Lore (Magic, White) 20
PostPosted: Wed Jun 14, 2006 11:32 pm


Name: Khaz Shrinhalt
Age: 16
Appearance: Khaz has white hair and light green eyes. He wears leather clothing in order to move about quickly and quietly. On his left shoulder is a black tribal tattoo.
Background: As part of a Mithra tribe, Khaz was valued only as a fertile male. He was the only male in his tribe, and escaped from his village a few days prior to his 16th birthday, which would mark the end of the small ammount of freedom he had been afforded until then.
Personality: In a word, "Independant". He hates to be protected by others, and generally avoids other Mithra because of his social status of just above "escaped property".
Possessions: n/a
Goals: n/a

Quote: "Don't underestimate me!"
Birthdate: August 7th
Star sign: Leo
Blood type: AB

Race: Mithra
Job: Thief

---Attributes---
STR: 7 max 8+8
VIT: 6 max 8+7
AGI: 8 max 13+12
SPD: 10 max 15+13
MAG: 3 max 8+10
SPR: 6 max 8+8

Advantages and Disadvantages
Combat Reflexes +2
Gillionaire +3
Ambidexterous +3
----
Special -?
Fury -3

--Equipment--
Weapon Slot (Left): Blind Knife (180) 2 x Str + d6 (Blind Touch)
Weapon Slot (Right): Dirk (75) 2 x Str + d6
Body Slot: Leather outfit (100) 4 Arm, 4 M.Arm
Head Slot:
Hand Slot: Leather Wrist (60) 1 Arm, 2 M.Arm
-Inventory-
3x Tonic (25g each) Heals 25 HP
60gil

--Combat Statistics--
LVL 1
Hit Points (HP): 43 ( VIT + 30 + d8 )
Magic Points (MP): 0 ( n/a )
Evasion (EVA): 18 ( 18 )
Magic Evasion (M.EVA): 9 ( 9 )
Armor (ARM): 6.9 ( 6 ) x 115%
Magic Armor (M.ARM): 9.2 ( 8 ) x 115%
Accuracy (ACC) 37 LVL + ( AGI x 2 ) + 20
Magic Accuracy (M.ACC) 107 LVL + ( MAG x 2 ) + 100

--Skills?
Skill points: (260)
---------------------------------------------------
Escape 50 (25)
Pickpocket 50 (25)
Stealth 40 (20)
Lockpicking 40 (20)

knives 44 (44)
Two-Weapons 43 (86)

Climbing 20 (20)
Etiquette 20 (20)
Survival 20 (20)
---------------------------------------------------(260)

Lore and Language Points: (160)
---------------------------------------------------
Language (Common Tongue) 50 (50)
Language (Bahsa Mithra) 50 (50)
Lore (Herbal) 20 (20)
Lore (History) 40 (40)
Lore (Treasure) 42 (42)
Lore (Legendary Artifacts) 20 (20)
---------------------------------------------------(160)

Weapons and Skill damage
Weapon(L): Blind Knife (180) 14 + d6 [15 - 20]
Weapon(R): Dirk (75) 14 + d6 [15 - 20]
(Total Weapon Damage Range: [30 - 40])

Jakerei
Captain


Yin_Yueh

PostPosted: Wed Jun 14, 2006 11:58 pm


((the bios from HELL!!))
Name: Yin Seihma Nattawut
Age: 16
Appearance: Yin stands at 1.5 m, with sandy blonde hair, ears and tail. The tip of her tail is white with little spots trailing down her tail. Her hair is long, with bangs that meet her jaw line. Her hair is usually free or pulled back into a whale bone clip. Her skin is a golden peach colour. She has large, green eyes. On her back there is a tribal tattoo done in black ink of the moon with wings. There are also lace-like black tatoos on her upper arms and ankles. She usually wears a pair of black leather boots and black, baggy knee length shorts that have a silver pattern along with bottom with a sheer, cream and magenta sarong over them. She wears a blue and silver tank top with a pair of fingerless black gloves. She also wears a crescent moon pendant. Her armor is usually underneath her clothing. She always seems to have a smile on her face, but with sad and thoughtful eyes.

Background: Yin was orphaned at 14, and when she awoke about a year later, she found that her tribe treated her with indifference. Friends had abandoned her, people she considered family had forgotten her. This spiraled her into a deep depression with fits of rage and she left the safety of her home and tribe. Now she lives as a wanderer, helping those who need it. She makes her home on top of a water fall and is usually heard singing. Her elusiveness and help have earned her folklore status and is known as 'the Earth Angel'. Recently, she's been hanging around tribes, trying to relearn the art of social interaction. Yin taught herself the way of the sword but prefers to use a swallow. Yin has vowed never to take a life to honor the dying wishes of her mother who was murdured.
Personality: Yin is a gentle person with a strong sense of justice. She can't ever bring herself to kill a person because of her mother's dying wish. She enjoys the company of people, but beneath her smiling face lies a soul who is lonely and always convinced that no matter what bonds she makes, she will be abandoned at some point.
Possessions: A swallow, A silver pendant in the shape of a crescent moon, and what she can carry.
Goals: Yin doesn't have any world changing goals. She wants inner peace to find someone that she can open up to. She also wants a story-book adventure.

Quote: "If we continue onward, will we ever meet again?"
Birthdate: July 18
Star sign: Cancer
Blood type: B

Race: Mithra
Job: Fighter

---Attributes---
STR: 8
VIT: 7
AGI: 9
SPD: 7
MAG: 3
SPR: 6

Advantages and Disadvantages
Combat Reflexes (+2)
Personal Element (water, +4)
----
Fury (-1)
Elemental Defficiency (Lightning, -3)
Code of Mercy (-2)

Equipment Item
Weapon Slot: Iron Swallow
Shield Slot: Iron Swallow
Body Slot: Leather Plate
Head Slot: Leather Helm
Hands Slot: Leather Gauntlet

Inventory Amount
Gil 45
Tonic 4

Combat Statistics Current Formula
Level 1
Hitpoints (HP): 44 VIT + 30 + die
Magic Points (MP): 0 SPR + 10 + die
Evasion (EVA): 16 AGI + SPD
Magic Evasion (M.EVA): 9 SPR + MAG
Armor (ARM): 12 ARM x mod%
Magic Armor (M.ARM): 5.75 M.ARM x mod%
Accuracy (ACC): 49 LVL + (AGI x 2) + 30
Magic Accuracy (M.ACC): 107 LVL + (MAG x 2) + 100

--Skills?
Skill points: 240
---------------------------------------------------
Skills Type Spent Rating
Acting: art 35 35
Singing: art 30 30
Swords: weapon 25 50
Polearms: weapon 25 50
Swimming: wilderness 30 30
Survival: wilderness 35 35
Intimidation: social 30 30
Cooking: genera 30 30
---------------------------------------------------

Lore and Language Points: 160 + leftovers
---------------------------------------------------
Lore and Language Spent Rating
Language (Common Tongue): 0 50
Language (Bahsa Mithra): 50 50
Language (Mogri): 40 40
Lore (Folklore): 50 50
Lore (Weapons): 20 20
---------------------------------------------------

Weapons Damage Formula STR AGI Substituted Formula Chance to hit
Iron Swallow 2xSTR+1d8 8 9 16 1d8 79
PostPosted: Thu Jun 15, 2006 7:39 pm


Name: Alexander Grandeur - "Alex"

Age: 17

Appearance: Alex is average in height and well built, slender but strong. He has medium length brown hair and peircing blue eyes. He usually wears his fathers old worn hat, which makes his hair flip out slightly at the ends. His clothing usually changes with the armor he wears, but he likes to wear a old worn vest over his armor and several belts to hold on his swords.

Background: Having his mother die when he was born, he was raised by his father. Always taught properly of course. His father was a strong warrior and taught Alex how to fight with the sword. Alex'sr, was a Dark knight at heart, even tho he swore off his killing habbits after he met Alex's mother, becoming a blacksmith to raise money for his new family. Alex father seemed to pass on his dark soul unto his son, who has a weakness for "holy" based attacks. Alex has always been passionate about treasure, always oogling over his fathers sword. He found himself running off at times when he was a lil older looking for something he could call treasure. Tho on one of his "adventures" he ran into a nasty flan which chassed him around for hours until his dad found him and beat the flan, he's been scared of amorphs ever since.
At the age of 10 Alex father was killed by on unknown warrior, and his home burned to cinders, Alex vowed to find this man and avenge his father. He trailed this man for years, to no avail until he stumbled upon something. He finally went back home and found his fathers broken sword. He got it turned into a sword fitting of himself, the sword rusted and old, is still dangerous. During his travels Alex found himself able to copy the moves of his enemies and use them back at them, he learned of his ability as a blue mage. Continueing to use these powers he is now trying to become a world famous treasure hunter, but always keeping his fathers sword with him to remind him of what he must do.

Personality: Alex is courageous, independent and impulsive, tho he's slightly impatient. Always likes to try and be the hero of the day, everyday. That trait can be slightly annoying and mistook for ignorance, but he means well. He is also very creative and unconventional.

Possessions: His dads worn old hat, looks like a leather tuke with black material around the rim.

Goals: Become the worlds greatest treasure hunter, and to avenge his fathers death.

Quote: "Is that all you got?"

Birthdate: March, 22nd

Star sign: Aries

Blood type: B

Race: Human

Job: Blue Mage

---Attributes---
STR: 7
VIT: 5
AGI: 6
SPD: 6
MAG: 8
SPR: 8

Advantages and Disadvantages
Heirloom +3 (Ancient Sword)
Pure Soul +2 (+2 MP per lvl)
Multitalanted +2 (Weapons)
----
Devil's Brand -4
Elemental Defi. -3 (Holy)
Favoured Prey -2 (Amorph)


--Equipment--
Weapon Slot: Ancient Sword (Heirloom) 6 x STR + 2d10
Shield Slot: Twilight Steel 2 x STR + d10
Body Slot: Leather outfit 4 ARM, 4 M.ARM
Head Slot: Cap 1 ARM, 3 M.ARM
Hands Slot:
-Inventory-
5gil

--Combat Statistics--
LVL 1
HP: 41
MP: 26
EVA: 12
M.EVA: 16
ARM: 5
M.ARM: 8
ACC: 33
M.ACC: 117

--Skills--
Skill points: (260)
---------------------------------------------------
Swords 25 (50)
Two-Weapons 100(50)
Climbing 15 (30)
Survival 15 (30)
Poach 15 (30)
Tracking 15 (30)
Acrobatics 50 (50)
Craft (Smithing) 25 (25)
---------------------------------------------------(260)


Lore and Language Points: (160)
---------------------------------------------------
Language (Common Tongue) 50 (50)
Language (Bahsa Mithra) 20 (20)
Language (Elvaan) 30 (30)
Language (Mogri) 50 (50)
Lore (Blue Magic) 50 (50)
Lore (Treasure) 10 (10)
---------------------------------------------------(160)

--Weapons Damage--
Weapon: Ancient Sword (Heirloom) 42 + 2d10 = 42 - 62
Weapon: Twilight Steel 14 + d10 = 14 - 24

--Magic--
Reflect-Null (1MP)
-(M.ACC - 50) CoS if reflect up.

Laser Eyes (4MP)
-(3 x MAG) + 1d8 non-elemental dmg.

Red Feast (6MP)
-Standard Attack Action... dmg done regains HP.

Flame Thrower (15MP)

Rowiin
Crew


Vendi_girl

Cunning Camper

9,900 Points
  • Friend of the Goat 100
  • Ghost Hunter 250
  • Married 100
PostPosted: Sat Jul 01, 2006 4:33 pm


((I finally got it done! thanks Syao! *does happy dance and posts her bio*))


Name: Athena Milare

Age: 34(looks about 24)

Appearance: Athena looks every bit an elf. She is 6'1" and 150 pounds with a build that seems more delicate then it is and skin the color of honey. She has long silver Blonde hair that is usually kept in a braid and blood red eyes, a trait not found in many elves. She has a quiet beauty that most people don't notice until after she's gone. She generally wears dark brown leather pants and a blood red leleather vest over a longsleeve cotton shirt the same color as her pants, under the armor she has.

Background: Not much is known about Athena's past. She was exciled from the clan she was in after she went balistic and destroied several buildings and people of her own clan. Since that day she has refused to speak thinking that no good can come from her mouth, and uses hand signals and a book she carries to comunicate. Since then she has traveled the earth learning how to control her temper and cultivating her fighting style and reputation as a Dragoon.

Personality: Athena refuses to talk, it's not that she can't talk, it is simply that she refuses to speak. Unlike many elves she holds no pride in her race, thinking them arogant, Prideful, and foolish. She comes off as 'cold and silent' and generally is just that, except to anyone who knows her, and those that know her see her simply as a quiet thoughtful and dark
person who keeps the past in the past.

Possessions: She has few possesions simply some extral clothes a few items of jewlery and her weapons, she also carries a book with her and writing utensiles.

Goals: her goals are simply to better herself

Quote: "I Am Everything and Nothing, I am Everything you want and nothing you can have, I am everything you fear yet can not resist."

Birthdate: October 31
Star sign: Scorpio
Blood type: AB-

Race: Elf
Job: Dragoon

---Attributes---
STR: 8 26max
VIT: 6 22max
AGI: 6 22max
SPD: 6 21max
MAG: 7 16max
SPR: 7 13max

Advantages and Disadvantages
10
Adv.
Ambidextrous 3
Combat Reflexes 2
Hardened 2
Multitalented(wilderness) 1
Gillionaire 2

----

Code of Honor 2
devil's Brand 4
Trauma 4
Mute 1
Fury 1

--Equipment-- 500
Weapon Slot: Short Sword 120
Shield Slot: Buckler 80
Body Slot: Leather Plate 110
Head Slot: Leather Helm 70
Hands Slot: Leather Gauntlet 65
-Inventory-
tonic x2

--Combat Statistics--
Level 1
Hitpoints (HP): 43
Magic Points (MP): 0
Evasion (EVA): 16
Magic Evasion (M.EVA): 15
Armor (ARM): 11.5
Magic Armor (M.ARM): 6
Accuracy (ACC): 23
Magic Accuracy (M.ACC): 115


--Skills—
---------------------------------------------------
Skills Type Spent
Swords Weapons 25
Animal Training Wilderness 25
Navigation Wilderness 20
Riding Wilderness 20
Survival Wilderness 20
Track Wilderness 20
Acrobatics General 40
Awareness General 40
Cooking General 30
---------------------------------------------------(240)




Lore and Language Points: (160)
---------------------------------------------------
language(Common Tounge) 0 (50)
language(Elvaan) 50 (50)
lore ( Enchantment Magic) 30 (30)
lore (Folklore) 30 (30)
lore (weapons) 50 (50)
---------------------------------------------------(160)

Weapons and Skill damage
Weapon: Short sword 16+d10
PostPosted: Tue Jul 04, 2006 9:41 pm


Character Information
Name: Azel Hitoshi
Age: 16
Appearance: Azel stands at 5'11, his white hair always seeming to shine in any amount of light. One could tell his angelic aura from many feet away, his deep sapphire eyes seemed to hold endless depth, as he holds a rare angelic tan. His build is leaning towards a lean muscular type as his dress it that of the norm in the summoner circle. A silver and white robe protects his body as his feet lay shaded from the earth by beautifully crafted silver sandals.

Background: Born unto the cities of the of man, he was raised in the art of protecting and guiding spirits. In return for this, the spirits aid him in what ever way they choose. Though his blood runs thick with human magic, he perfers the summoning arts. Though he holds high potential for the fields of whtie and black mage. His mother and father high personal in the mage circles he was sent afar to train where he would not be influecnced by the changing views of his home.

Personality: Quiet and shy to a point, he's a cheerful soul. Though because of his parents vast knoledge he holds the mind of a wise man, still he finds himself distracted by the ways of a being growing, a time more commonally known as 'puberty'. Often shy about his feelings he's no stranger to fighting. Fast to act, and think, he's bold when need be.

Possessions: Aside from his equipment, he carries his mother's pendant, a good luck charm, said to repel dark spirits.

Goals: To become a Master Summoner, and return home a real 'man'.

Quote: "I choose my own path, I follow my heart."

Birthdate: July 26th

Star sign: Cancer

Blood Type: O+

Race: Human

Job: Summoner

Attributes
STR: 3
VIT: 3
AGI: 9
SPD: 9
MAG: 8
SPR: 8


Advantages
Pure Soul - 2
Goddess's Mark - 3
Good Fortune - 2

Disadvantages
Vulnerability - 2 Unusually weak against 'Toxin'
Truama - 4
Frail - 2

Equipment Item
Weapon Slot: Longbow
Shield Slot: Longbow
Body Slot: Cotton Robe
Head Slot: Cap
Hands Slot: Leather Wristlet

Inventory

25 gil
Tonic x 1
Tinctures x 2

Combat Statistics
Level 1
Hitpoints (HP): 38
Magic Points (MP): 24
Evasion (EVA): 18
Magic Evasion (M.EVA): 16
Armor (ARM): 5.5
Magic Armor (M.ARM): 12
Accuracy (ACC): 29
Magic Accuracy (M.ACC): 117

Skills
Awareness 30
Bows 50
Escape 30
Etiquette 30
Healing 50
Inquiry 40
Lockpicking 20
Negotiation 30
Perception 45
Seduction 40
Acrobatics 30


Lore and Language
Language (Ancient) 40
Language (Bahsa Mithra) 10
Language (Common Tongue) 50
Language (Elvaan) 40
Language (Galkan) 20
Language (Mogri) 50
Lore (Folklore) 40
Lore (History) 40
Lore (Magic, Black) 40
Lore (Magic, White) 40

Summon:

Valefor
HP: x1.5 Auto-Float
Descending from the sky on leathery wings, Valefor drifts slowly downwards and hovers in front of the Summoner, protecting them from those who wish to do her master harm. Valefor is a large avian creature that vaguely resembles a humanoid bird, with a plumage of red and purple downy feathers. As she hovers and awaits commands, she emits soft comforting cries from her silvery, steel-like beak.

Sonic Wings

Target: Single

Type: Non-Elemental, Status (Time)

Valefor's wings beat slower and slower, seeming to slow time down for a moment. Gusts of wind caused by this movement blow towards the target, blasting them with Non-Elemental damage and hindering their attacks ((MACC-50), MDEF chance to reduce target's current initiative by 25%; no effect if the target has no more actions for the current round).

Energy Blast*

Target: Group

Type: Non-Elemental

Soaring high above the battlefield, Valefor collects energy in her beak. With a burst of intense light the energy is released amidst the enemy group, scorching them with Non-Elemental damage.

Hikaru Talavia
Crew

2,600 Points
  • Signature Look 250
  • Entrepreneur 150
  • Gaian 50
Reply
Old Role Plays

Goto Page: 1 2 [>] [»|]
 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum