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Posted: Fri Jul 07, 2006 11:17 pm
Needed subforums:
[OC] Forum information and Announcements [IC] NPC Information [IC] Cool New Forum for... ME! THE GREAT WHITE BOARD! [IC] News Archives [RP] Journals [RP] PvE and group fights *sticky: Fighting rules and dice system [RP] PvP fights *sticky: Fighting rules and dice system
*I can provide gold to get this to happen if needed*
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Posted: Fri Jul 07, 2006 11:18 pm
Roll 1-d12 - *Roll under the number to succeed (which means the higher the skill the easier it is to succeed at it) *If one roll is against an other, the character that succeeded better wins over his/her opponant
Example of PvE - Spriggin is trying to get away from a dog who is attempting to bite the poor girl. Using her abilities she tries to become incorporial so the dog's bite will not affect her. Her base level is at a 6 and so she has to roll under that to succeed. Spriggin's first roll is a 7 and the dog get's a bite in. Spriggin tries again, this time her roll is a 4, she manages to slip from the dog's mouth, even if she will have some marks in the morning.
*note, this is for movements that are for 'quick on the feet reactions' If the character's have time to think it out and consentrate they automatically succeed unless they 'fail' to continue the storyline
Example of PvP if both characters succeed - If Spriggin and Erol were fighting against each other. Erol tries to blast Spriggin with a shockwave and Spriggin is going incorporial to avade the blast. If both skill levels were at 6, Erol rolls first as he is attacking. Erol rolls a shockwave of 4 meaning he succeeds by 6. Spriggin, trying to shift out of the way, rolls a 5 and doesn't turn insubstantial fast enough (4 is a better roll than 5) thus gets hit by Erol's blast. If Spriggin had rolled a 3 then her roll would be better and she would be unaffected by the blast as she is now incorporial (a roll of 3 is 3 under the success bar v.s. Erol's 4 which is only 2 under the success bar)
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Posted: Sat Jul 08, 2006 4:58 am
But would that also mean we'd have to assign numerical values such as HP, strength, defense, speed and so on? Probably, huh? razz
Not that it would matter all too much since we currently have those word values. We just need to convert them into a range of numbers. *ponders*
Oh and the whole Whiteboard forum is a forum where we stash the plot events and all that. ;D
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Posted: Sat Jul 08, 2006 8:34 pm
SSJ Girl But would that also mean we'd have to assign numerical values such as HP, strength, defense, speed and so on? Probably, huh? razz Not that it would matter all too much since we currently have those word values. We just need to convert them into a range of numbers. *ponders* Oh and the whole Whiteboard forum is a forum where we stash the plot events and all that. ;D At each stage of growth there could be a few more points distributed among basic skills and then actual powers could be based on the childs growth. Kuu came up with a great chart for that aspect but she is still fleshing it out before posting it in here.
Begining stage: 12 points between 3 stats
Body - for tests of strength/strength of attacks Mind - quick thinking/agility Soul - fortitude/endurance checks
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Posted: Mon Jul 10, 2006 10:49 am
I can't begin to tell you how confusing all of this is to me. We could probably collaborate something using this idea though. I imagine it can't be that hard. I've always run from dice-games though.
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Posted: Wed Jul 12, 2006 7:33 am
Growing Requests - this is a chance to put in a request for growth. You'll have to first complete roleplay and level up requirements to put in a request. You do not have to grow at the required time but you cannot continue forth with leveling up your Evo's powers until they have grown to the specified specs in order to handle such a boost in power and knowledge.
____
Roleplay Chart
SOLO RP (SRP) - Solo roleplay is required to level up, this omits the appearance of guardians, supers, or other evos (children). This is a good time for character development GUARDIAN RP(GRP) - requires the appearance of a guardian, this is a good time for character development between child and guardian. SUPERHERO RP(SHRP) - requires the appearance of a veteran Super Hero.
*Training sessions can include another Evo child if you so wish.
+++++
Power Chart, Leveling Up & Growth
++++ CHILD ++++
NON-EXISTANT (Age 7 - 8 ) : At this level your Evo's powers are only accessible through their subconscious; meaning in dire circumstances their subconscious may unleash said abilities to protect against danger. They have no control or will over the use of their ability and must concentrate extra hard to get even a mild spark from their ability. An evo will tire easily in this stage and need plenty of recooperation before the reusage of their powers.
Leveling Up : 1 training session (GRP), 1 playdate & 1 Misc. Roleplay [DA: +1 Training Session]
----- HORRIBLE (Ages 9 - 10): Your Evo's abilities have gained enough stability that they can bring them forth by will more than sheer instinct. This does not count out the fact that in dire circumstances their powers may take over to protect against potential threats. Acquired trainig will help deter your evo's subconscious from taking over the use of their abilities.
Leveling Up :1 training session (GRP), 1 playdate & 1 Misc. Roleplay [DA: +1 Training Session]
VERY BAD (Ages 11 - 12): Still on par with the former level this just gives an added control over the use of your Evo's abilities. Their subconscious can now be over written if your Evo's will is stronger. In dire circumstances its up to your evo to take control or let their subconscious rule.
Leveling Up : 1 training session (GRP or SRP), 1 playdate & 1 Misc. Roleplay [DA: +1 Training Session]
BAD (Age 13): An Evo's ability to control their powers is essential by this point. As they are learning various ways to warp and manipulate their abilities to suit their needs in battle. Both offensive and defensive your Evo will learn a new possible way to execute their powers while still having control over their primary technique.
Leveling Up: 2 training sessions (SHRP/SRP) & 1 playdate & 1 Misc. Roleplay [DA: +1 Training Session]
*Growing Alert! By finishing the above requirements you may put in a growth request. Keep in mind you must grow in order to proceed with more power development.
*Note: Because the Dark Alliance is more strenous with their training then NSA, you must add one training session.
+++ TEEN +++
REASONABLE (14 - 15): At last your Evo has grown and with it the control over their powers has a lot to do with their will and determination. At this point your Evo is rather cocky or curious as to what he/she can do, therefore plenty of training is in the works to mold and shape your Evo as well as their abilities. They will need to keep up with their intake of energy used and stamina at this level. Too much consumption of energy will cause them to burn out faster and the control over their power will simply not register when there isn't any power to control.
Leveling Up: 2 training sessions (SRP or GRP), 1 playdate & 1 Misc. Roleplay [DA: +1 Misc. Roleplay or training session]
AVERAGE (Ages 16 - 17): With more training your Evo can now endure longer usage of their abilities with little to no trouble. There will still be some strain on their stamina and they will need to rest and refocus their powers time and again. Eat plenty of healthy foods and exercise its essential to keeping up your stamina and storing the necessary energy to continue the prolongued use of your Evo's powers.
Leveling Up: 2 training sessions (SRP or GRP), 1 playdate & 1 Misc Roleplay [DA: +1 Misc. Roleplay or training session]
ABOVE AVERAGE (Age 18 ) : Stamina isn't an option but there is a possibility that dormant abilities will begin to rear its ugly head. In the case this happens, its essential to prepare your Evo for unexpected energy surges. These training sessions will help your Evo either awaken the dormant ability through time or prepare for an unexpected outburst. Either way your Evo will need to know some basic survival skills in keeping their dormant abilities in check should they awaken. Too much use of power consumption could burn out your Evo and cause quite a bit of calamity. Learning how to release energy in small quantities is a key factor in your Evo's training. Practicing other methods is also key.
Leveling Up: 2 training sessions (SRP and GRP), 2 playdates, 1 Misc. Roleplay [DA: +1 Misc. Roleplay or training session]
**Growing Alert! You may now put in a growth request. You must grow in order to proceed with more power development.
++++ YOUTH ++++
GOOD (Age 19): Dormant abilities will either be fully awakened or potentially awakened. Either way your Evo should know how to handle the excess energy. Even still its always good to keep up previous and basic training to better handle unwanted surprises. As an older Evo they will need to undergo training to control the amount of energy they release (per se give off), mainly there are villians about and some might be able to pick up on high power levels. Other probably not, either way its essential not to give off to much energy or it will casue a bit of a stir. Energy given off in excess can cause calamity or draw unwanted attention to one's self. Remember your Evo isn't generally welcomed or loved by the human race. Keeping their powers in check during everyday life is a key factor.
Leveling Up: 3 training sessions (SRP), 2 playdates , 1 Misc. Roleplay, 1 mission (SHRP or ERP) [DA: +1 Playdate or Misc. Roleplay]
VERY GOOD (Age 20): With hormones running deep there is enough that your Evo will worry about on top of their powers. Essentially keeping up with training will lesson the need to stress. At this stage your Evo is simply trying to mold themselves and make a lasting image with their form of abilities. They should be generally if not well known by the community by now, a Code Name, costume design and other essential details on top of their training will be implemented at this point.
Levling Up: 3 training sessions (solo/guardian) or 2 playdates & 1 mass play (UP) or character development (UP)
*Growth Alert! You may now put in a growth request. Again you must grow to proceed with power development
++++ ADULT ++++
AMAZING (Age 21 - 24): Congradulations you've survived the riggers of being a child, teen and youth, now its time to go for the gold and test your skills as an adult. At this point Evos will possibly have a significant other or on their way toward such a thing. Either way, if your Evo has yet to give up his/her way of heroship then training is essential for further development. Your Evo should be close to making up their minds on weither they wish to be a Hero or just go the way of a normal life. There is the possibility of your Evo just being a nuetral spectator that may be called in for help when need be. If this is the case training is a good factor for your Evo regardless of their future endeavours.
Leveling Up: 2 Training Sessions (SRP and/or SHRP), 2 Playdates, 1 Misc. Roleplay, 3 mission
EXCELLENT (Age 25- 28 ): Okay this is the definining point in your Evo's life. They will need to train to learn harness and control those higher level abilities that are on the way side. It is even possible they have been practicing and training on a new skill or more efficient ways to use their abilities. A true hero never stops training, however if you're Evo finally decides he/she does not wish to be a bonified hero, then training at this point is irrelavent.
Leveling Up: 2 Training Sessions (SRP, GRP or SHRP), 2 playdates (UoP), 2 Misc. Roleplay, 4 mission
*Growth Alert! You may now put in a growth request. You must grow to proceed with power development.
**Note: If your Evo does not wish to be a hero they will stop at this point and will not be allowed to grow.
++++ HERO ++++
PERFECT (Age 29 - 30 ): So you've made it as a hero, the world knows your deeds up until now but you still have a little more to learn correct? Good, keep up the training there's not reason to slack off now right? Reaching master level ensures that your Evo becomes a true and honest Hero, however, at this level there may be issues that cause your Evo to go the way of Villiany. Whatever your Evo chooses training never ends but at this point their are more missions and meetings then there are training.
Leveling Up:
MASTER (Age 31+): Congradulations you've mastered your powers! Don't become lack luster in your training or you may lose your level. Possibility of falling in level to Very Good if ARPEE becomes non-existant. Please let us know of hiatuses or long absences. Failure to do so will drop your child's power to Very Good and you will be required to undergo the necessary steps in regaining your master status. [This is to keep people from slacking in arpee. Though there could be some incentives implemented to keep arpee at a regular or semi-regular post rate. Up to you unless I figure something out I'll let you know.]Kuu! No worries if it happens again its in Erol's journal at the bottom of the front page all nice and saved, just don't screw that one up...hehe.
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Posted: Wed Jul 12, 2006 7:37 am
I'm still working on it but that's the basics of what I got. As for a fight system I do have one in mind and its rather simple I'll fix it up and post it her for all to see if they aren't too sure about what Amir has.
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Posted: Thu Jul 13, 2006 12:31 pm
I've seen your post Kuu and am currently, without having spoken with SSJ, reviewing it on it's own, separate from any other ideas mentioned (including my own). May not be too detailed, in the process of babysitting demanding young'uns. wink
Edit: Nevermind, I'm running with the kids. Heh, one would think after being out all day and bouncing around at a park, they'd lose the hyperness...
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Posted: Thu Jul 13, 2006 1:46 pm
Sample still in the works Run with them if you like them, revise them if you find a few things that may need tweeking, ignore it completely if you don't like it at all. I'm more open to honest opinions then telling me you like it and really dont. Hehe. 4laugh wink Good, I'm an upfront person. I'll start with individual comments and go on to the whole picture...Kuuroinochou
Roleplay Chart
SOLO RP (SRP) - Solo roleplay is required to level up, this omits the appearance of guardians, supers, or other evos (children). This is a good time for character development GUARDIAN RP(GRP) - requires the appearance of a guardian, this is a good time for character development between child and guardian. SUPERHERO RP(SHRP) - requires the appearance of a veteran Super Hero.
*Training sessions can include another Evo child if you so wish. Actually, this RP was never intended to focus on the guardians (although it has been absolutely wonderful that the guardians are an active part). And this set-up sort of puts "the world" as a whole as a secondary thing. It also doesn't put any sort of emphasis on training. Characters wouldn't be able to move up in ability levels without posting something on training.
The guardian/solo would be interesting character development suggestions. The Superhero RP would be a great suggestion for training or character development. Finding good categories is difficult. Maybe we can lok at my previous suggestions and any anyone else has and try to find the best mix. Doing broad ideas is generally better than more restricted requirements, as it allows creativity in the writers more, something that really makes a group interesting!
Kuuroinochou +++++ Power Chart, Leveling Up & Growth WOW! To make a general comment about this entire section... I can't believe that you sat down and made specific suggestions for nearly every level. That is great! I'm sure we'd love to use many of these ideas. The one comment I have against it is that it ALL concentrates on character powers. There are other things to keep in mind in leveling... But as far as powers go... You've done an awesome job here! And each is a terrific model for all the other sections. *HUG* Thanks!!Kuuroinochou *Note: Because the Dark Alliance is more strenous with their training then NSA, you must add one training session. Hhehehee... You totally just hit that right on the nail. Many kudos!Kuuroinochou NON-EXISTANT : Leveling Up : 1 training session (GRP), 1 playdate & 1 Misc. Roleplay [DA: +1 Training Session] First, to let you know, I can almost gaurentee that SSJ and I will be nixing the *amount* of requirements you have for just leveling up before growing, especially as a younger chlid. Many children (Raleigh and Neshaka's boy are excellent examples) actually grow out on "non-existant" for their powers during or right after pick-up. They almost only need a mental prep. Of course, a writer can request to stay or play as if they're on a lower level. Kuuroinochou VERY BAD : Still on par with the former level this just gives an added control over the use of your Evo's abilities. Their subconscious can now be over written if your Evo's will is stronger. In dire circumstances its up to your evo to take control or let their subconscious rule. Where I bolded it is an excellent example of a different ability that has to be leveled, as opposed to simply training powers. Of course, many of these abilities, especially at the lower levels, can be worked on almost simutaneously.Kuuroinochou REASONABLE : At last your Evo has grown and with it the control over their powers has a lot to do with their will and determination. At this point your Evo is rather cocky or curious as to what he/she can do, therefore plenty of training is in the works to mold and shape your Evo as well as their abilities. They will need to keep up with their intake of energy used and stamina at this level. Too much consumption of energy will cause them to burn out faster and the control over their power will simply not register when there isn't any power to control. Let me reinterate that I think you are amazing for writing all this. The bolded sentence might be better along the lines of. "At this point your Evo's outlook on training and life issues is both highly influenced by his or her past as well as the fact that s/he may be starting to question what she didn't question before. Whether cocky, curious, or timid your Evo will need..." And continue. ^-~ Putting in a personality for people is always a bad idea.Kuuroinochou AVERAGE : With more training your Evo can now endure longer usage of their abilities with little to no trouble. There will still be some strain on their stamina and they will need to rest and refocus their powers time and again. Eat plenty of healthy foods and exercise its essential to keeping up your stamina and storing the necessary energy to continue the prolongued use of your Evo's powers. *nod* Excellent. You're hinting at the fact that their bodies and abilities are changing a bit and it's no longer simply training powers, but making things work together. I love how you've begun to integrate things here. Kuuroinochou ABOVE AVERAGE : Stamina isn't an option but there is a possibility that dormant abilities will begin to rear its ugly head. *LAUGH* No longer hinting, eh?Kuuroinochou Remember your Evo isn't generally welcomed or loved by the human race. Keeping their powers in check during everyday life is a key factor. <3 That was an excellent paragraph too. I'd have had to resist adding things like watching your mood-swings and not lashing out at people. wink "It might seem like your Evo is going BACKWARDS in training at this time, as s/he is now a bit more emotional. Added to the extra energy your Evo is pulling off, those random outbursts from his/her childhood days seem to be returning, unfortunately now it's when they're angry or stressed at something or someone. Mental concentration is a must at this stage." Hmm, maybe that'd be good for mental, coinsiding with this.
Anything above Very Good is probably territory for the more dedicated characters, not necessarily the writers themselves. wink Even Flashcharge doesn't necessarily hit all of the highest ones. Their growth would probably finish even before perfect, even as heroes/villains.Kuuroinochou Don't become lack luster in your training or you may lose your level. Possibility of falling in level to Very Good if ARPEE becomes non-existant. Please let us know of hiatuses or long absences. Failure to do so will drop your child's power to Very Good and you will be required to undergo the necessary steps in regaining your master status. This would actually be a really good warning for even before this level. Maybe once we get beyond average. It'd probably depend on the skill though. ^-^
YAY KUU!! *hugglies*
Mwhahhaaa, finishing just as the kids start babbling at me again! YES!
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Posted: Thu Jul 13, 2006 2:32 pm
An NPC: some sort of power-booster who can enhance other's talents for a limited period...?
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Posted: Thu Jul 13, 2006 4:23 pm
Heh, I was bored figured I'd post some things and let you go at it to tweak them I'm more open to a wide varity of things then focusing on one thing but I was working on sleep depervation when making this so a lot of it just didn't make sense to me afterwards but hey that's why we are all here to colab and get something going correct?
At any rate I like the comments and glad that you approve of some if not all of what's going on.
as for the guardians its not really to focus on them more so to just help develp more interaction and get a look at how the kids react with their guardian. I'm pretty sure more guardians will see their demise in the near future as things kick off so its not like they'll always be around.
As for the supers training, I though it would be interesting for the kids to grow a bound with a super and perhaps mold themselves around that super as an idol or maybe they are completely against said super but value their opinions either way its interesting to get more interaction with the NPCs and kids as they grow.
Powers: Don't ask me why I was just focusing majorly on powers but as you train there is room for other areas of interest, like missions, sidebar roleplay and the like not everything should be focused on their powers; I agree on that but like I said working on sleep depervation can kill your ideas...
Ah at any rate if you want some more revision of this chart I'm on it. Just keep tweaking until we come up with something everyone can relate and work with. *nods*
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Posted: Thu Jul 13, 2006 4:30 pm
Oh yeah don't ask, but maybe there could be some missions where a group of evo kids are put together to fufil a deed or what have you. It would be good for interaction and character development as well as meeting other evos rather than sitting around all the time.
I was also wondering if there were going to be any school related roleplay. Classes and the like or is that free reign?
And by all means rewrite some things if you really feel the need. Its better to get everyones opinon then just sticking with my ideas alone. Well I'm outtie for now, ja.
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Posted: Fri Jul 14, 2006 8:11 am
SS Nova An NPC: some sort of power-booster who can enhance other's talents for a limited period...? Heh, it'd make an interesting idea. The opposite idea is pretty good too. We'd have to find a way to incorporate him/her. Decide what side, if any this person's on...
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Posted: Fri Jul 14, 2006 8:19 am
Kuuroinochou Heh, I was bored figured I'd post some things and let you go at it to tweak them I'm more open to a wide varity of things then focusing on one thing but I was working on sleep depervation when making this so a lot of it just didn't make sense to me afterwards but hey that's why we are all here to colab and get something going correct? Yup...and I would have never known you were working on sleep deprivatoin. Very professional-sounding there. You're far more elegant with words than I am.Kuuroinochou as for the guardians its not really to focus on them more so to just help develp more interaction and get a look at how the kids react with their guardian. I'm pretty sure more guardians will see their demise in the near future as things kick off so its not like they'll always be around. Oh, completely agreed that interaction could be encouraged somehow. As a matter of fact, that might end up being an interesting requirement once or twice as a younger kid. But we might end up awfully extravagant if we're not too careful, lol.
Ooohh... I big GetRidoftheGuardians plot..hmm...heh, that'd be interesting as the kids get older. I wonder how many writers would be willing to do that...Kuuroinochou As for the supers training, I though it would be interesting for the kids to grow a bound with a super and perhaps mold themselves around that super as an idol or maybe they are completely against said super but value their opinions either way its interesting to get more interaction with the NPCs and kids as they grow. That would be awesome. We could do that with whichever kids would like to. Megan sort of has done that, mostly with Photon, but her writer's hinted a lot at bonds between the other Supers, though nothing has been officially written with most of them. We should set up more opportunities. I have an idea for your thing, btw... *makes note to write it out* Might not be able to right now, kids are beginning to wake up a little more. wink
Kuuroinochou Ah at any rate if you want some more revision of this chart I'm on it. Just keep tweaking until we come up with something everyone can relate and work with. *nods* Hey, and keep the ideas coming! This is great... And anyone else is more than welcome to jump in! (SSJ!!!)
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Posted: Fri Jul 14, 2006 8:27 am
To make this whole thing more able to be personalized, why don't we make it a little more flexible?
In order to grow your child, you have to have at least one skill on bad, but none below horrible.
In order to grow your teen, you must have a least one skill on above average, one skill may be at very bad, but the rest cannot be below reasonable. Etc., etc...
We'll have to reinterate what skills those are and how each can be developed. And most, once again, will probably be able to be done consecutively.
No time clarify, I have to run!
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