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Technomagus's Battle Thread - Rules Updated 6/11/2007! Goto Page: 1 2 3 ... 4 ... 30 31 32 33 [>] [>>] [»|]

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Technomagus

PostPosted: Thu Apr 28, 2005 7:20 pm


In this thread, I will be taking any and all comers. one at a time, of course, unless otherwise specified. First come, first serve.

I generally don''t care what I''m up against, but for sanity''s sake, please, no Weave decks. Simply because the micromanagement of the "Weave" effect will result in a LOT of wasted posts and long turns.

Waiting List:
None
PostPosted: Fri Apr 29, 2005 12:15 am


Hmm... Since I can't edit my posts yet, I'm going to use this post for my ground rules.

1) No Weave decks. Unless your deck is completely or almost completely devoid of the "Weave" effect, please do not play a Weave deck. Too much micro-management required. I consider a deck as "almost" completely devoid if no more than six cards contain the ability.

2) I will not accept forfeit before one full turn AFTER your third Magi is revealed. Give yourself a little more credit than that. Just like it is possible for a setup magi to take down an entire Magi stack, it's possible for a final Magi to take out an opposing Magi stack. Have a little faith. I know it sounds like YGO Trite, but if you have faith in your skill as a player and your deck, you can still have a chance to make a comeback.

3) Challenges will be taken on a first-come, first-served basis. If you wish to play me, simply post on the thread and you will be added to the line. Once all players before you have had their games, you will be next. Provided my opponent is on when I am, games should take no longer than 12-24 hours, and that is on a slow day. Because my availability is no longer what it used to be, I am still accepting challenges, but a 48 hour time limit will be allotted between turns, so be prepared for a long haul.

4) Every third match will be one of four special formats. The four formats are "Epic", "Tag Team", "Gunsling", and "Chaos".

4a) "Epic" games are exactly like I posted in the MND Thread on the Tabletop forum. Your Magi Stack must be 6 Magi, and you are required to have a 60-card minimum deck. All other deckbuilding rules apply, but you are allowed to use Alternates of the same Magi in the same stack (Yaki and Corestalker Yaki, Fossik and Ringsmith Fossik, Ora and Defender Ora, etc.) as long as there is at least one Magi in between the Alternates (Exceptions being Quade/Real Quade, and Korg & Zet/Korg or Zet).

4b) "Tag Team" games are different in that you have Two Different Magi that share a region (I.E. Yaki and Pruitt; or Tryn, FS and Travelling Healer). Decksize minimum is 30-cards with all other deckbuilding rules applied. Starting Handsize is 7, all Double Magi (Twins, K&Z, Brothers) are banned. You draw 3 cards at the end of turn instead of the normal 2, and your Magi are considered to share all cards in play (however, energy payments must still come from one Magi, and must still obey regional penalties and restrictions when playing cards).

4c) "Gunsling" games are Single-Magi duels. You have one Magi and a 20-card deck. Double Magi are banned.

4d) "Chaos" is just that. Multiplayer. I will take the next 2-4 opponents in waiting and we will play a no-holds-barred free-for-all. Normal deckbuilding rules apply.

5) Finally, the only banned cards while playing me are Power of the Creators and Tony at a Con. All other cards are legal, but must be played according to the MRP versions, viewable here.

Once I accept a challenge, the challenger has one week to respond before I will move onto the next in line.

If you have any questions, please don't hesitate to ask.

Technomagus


Trunnk

PostPosted: Fri Apr 29, 2005 6:04 am


your link doesn't work cause you used the ""
PostPosted: Fri Apr 29, 2005 6:23 am


(Link fixed). wink

[Soon, Technomagus... our time will come. Just wait a little while for this hellish term to end crying )

Damn you, MAT 108! Why must I be plagued with your existance?!

Scarlet Jile
Captain


Technomagus

PostPosted: Fri Apr 29, 2005 7:25 am


Zacharra
(Link fixed). wink

[Soon, Technomagus... our time will come. Just wait a little while for this hellish term to end crying )

Damn you, MAT 108! Why must I be plagued with your existance?!


Heh. No problem. That's why I started this thread, to pass the time.

When you and I go at it (Hyren vs Under/Core), we're getting a new thread for that one.
PostPosted: Sun May 01, 2005 10:06 pm


Well, if it wasn't already apparent, this thread is now OPEN.

sweatdrop

Don't everyone jump up at once, now...

Technomagus


Kain Odius

PostPosted: Tue May 03, 2005 10:31 am


Hmm... I'm considering a gunsling match against you Technomagus...
PostPosted: Tue May 03, 2005 10:41 am


Just because you'll be the first person to challenge me, you can pick whatever format you want.

Technomagus


Kain Odius

PostPosted: Tue May 03, 2005 10:46 am


Awesome. I'm gonna challenge you to a gunsling match with my Bograth deck. xd
PostPosted: Tue May 03, 2005 11:09 am


Very well. I will meet your challenge with a Nar deck.

Technomagus


Kain Odius

PostPosted: Tue May 03, 2005 11:19 am


Shall we take this to another thread, or shall we settle this here? surprised
PostPosted: Tue May 03, 2005 11:24 am


That's what this thread is for.

We shall settle this right here. Roll a D6 to determine who goes first.

I roll a 2.

Quite the epic start, eh?

Technomagus


Kain Odius

PostPosted: Tue May 03, 2005 11:27 am


I rolled a 2. (Just a quick question. This just runs like a normal game, just with only one Magi?)
PostPosted: Tue May 03, 2005 11:29 am


Re-roll a five.

Yes, this runs just like a normal game. After fetching starters, play normally and draw two at end of turn. The player who goes first does not energize, just like normal.

Technomagus


Kain Odius

PostPosted: Tue May 03, 2005 11:30 am


Bagh, I roll a six. Oh man, I hate to do this, but we're gonna have to delay this duel for a couple of hours. I have to run off and take a test. I should be back in... 3 hours max.
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