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NightmareAngel132

PostPosted: Tue Jul 25, 2006 11:08 am


I know that mac OSX is based of unix. I just need to know if there is a way to re-write a windows game so that I can run it on my mac. are their guides out there that I am not seeing? is there a version of WINE for mac?
PostPosted: Tue Jul 25, 2006 3:11 pm


NightmareAngel132
I know that mac OSX is based of unix. I just need to know if there is a way to re-write a windows game so that I can run it on my mac. are their guides out there that I am not seeing? is there a version of WINE for mac?


If you're willing to wait a few months or so, Alky will be out. Alky is a program "translator", so to speak. It converts DX calls into OpenGL calls, and vise-versa. It does the same for just about everything. Personally, I know one of the key developers. Alky will bridge the gap between computing platforms, in that it basically "translates", say, a windows app, to run natively on linux. Or OS X. Or a linux app to windows. Or OS X. And so on. Thats right, natively.

www.alkyproject.com < I believe is the site. You can help with it, too(if you know any programming languages like C or C++), because its open source.

[N0M4D]
Crew


Dark_Stang

PostPosted: Tue Jul 25, 2006 3:13 pm


Emulators... Linux has windows emulators. It does slow the process down a bit though.
PostPosted: Tue Jul 25, 2006 11:27 pm


[N0M4D]
NightmareAngel132
I know that mac OSX is based of unix. I just need to know if there is a way to re-write a windows game so that I can run it on my mac. are their guides out there that I am not seeing? is there a version of WINE for mac?


If you're willing to wait a few months or so, Alky will be out. Alky is a program "translator", so to speak. It converts DX calls into OpenGL calls, and vise-versa. It does the same for just about everything. Personally, I know one of the key developers. Alky will bridge the gap between computing platforms, in that it basically "translates", say, a windows app, to run natively on linux. Or OS X. Or a linux app to windows. Or OS X. And so on. Thats right, natively.

www.alkyproject.com < I believe is the site. You can help with it, too(if you know any programming languages like C or C++), because its open source.

thanks. that looks cool. I know very little C and C++ I'm going to learn that in tech class this school year

NightmareAngel132


Pirogoth Wolfblood
Vice Captain

PostPosted: Wed Jul 26, 2006 5:38 pm


Actually OSX is based on BSD. As for WINE, I have heard that they are working on a version of WINE for the new Intel Macs. Alky will be out eventually as well, as Nomad mentioned.

But be warned, both WINE and Alky will only work on the Intel Macs. If your using a PPC chip, it simply won't happen.
PostPosted: Thu Jul 27, 2006 4:12 pm


if you look through a mac there is alot of unix securites. like permissions like you would if you were running a unix server. there are tools that you find in unix in OSX. There are BSD features in OSX but there is more Unix in it than BSD.

damn, I have a power PC Mac...

http://developer.apple.com/unix/

here is a guide explaining.

[edit] http://www.apple.com/macosx/features/x11/

here ya go.

http://www.apple.com/macosx/features/unix/

NightmareAngel132


[N0M4D]
Crew

PostPosted: Thu Aug 03, 2006 1:57 pm


Pirogoth Wolfblood
Actually OSX is based on BSD. As for WINE, I have heard that they are working on a version of WINE for the new Intel Macs. Alky will be out eventually as well, as Nomad mentioned.

But be warned, both WINE and Alky will only work on the Intel Macs. If your using a PPC chip, it simply won't happen.


And BSD is a derivitive of UNIX.

NightmareAngel132, x11 has nothing to do with emulation of apps from a different platform to OS X.
PostPosted: Sat Aug 05, 2006 10:05 pm


[N0M4D]

And BSD is a derivitive of UNIX.


True, but not in the same way that OS X is based on BSD. The OS X kernel shares a lot of the very same code from the netBSD kernel. However, netBSD is based on unix, only in concept and in ideas, they do not share code.

Pirogoth Wolfblood
Vice Captain

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