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Posted: Fri Oct 06, 2006 1:59 pm
Maybe zombies or halloween transformations could give you special abilities? Like if you're a grombie, maybe you get a drain life ability like most undead type units in, well, anything?
So, what do you think?
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Posted: Fri Oct 06, 2006 2:37 pm
No, it'll unbalance the game for new users, without some extra work, and it'd probably take extra programming. Plus, they're not making exclusive things extra-special (ie, donation items aren't used in battle system, nor are any other items; our BS gear is gonna be rings).
I'd really rather they release it first, then work out the bugs, then put it back up, before trying to add anything too complicated.
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Posted: Fri Oct 06, 2006 3:03 pm
Like Tynan said, it'll make the game unbalanced.
Maybe if the Grombies were enemies or even boss fights. That would be interesting to see.
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Posted: Fri Oct 06, 2006 4:04 pm
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Posted: Sat Oct 07, 2006 5:53 am
they did that one year.... Halloween two or three years ago.... um..... yea..... The zombies bit everyoe and the non-zombies shot everyone.. I dare say it was immensly fun until our zombieness was shot away >.<
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Posted: Sat Oct 07, 2006 9:45 am
BigBadTynan No, it'll unbalance the game for new users, without some extra work, and it'd probably take extra programming. Plus, they're not making exclusive things extra-special (ie, donation items aren't used in battle system, nor are any other items; our BS gear is gonna be rings). I'd really rather they release it first, then work out the bugs, then put it back up, before trying to add anything too complicated. Having them as enimes would be awsome and to the statment that the game would be off ballance there is a simple way to fix that. Give items elements/attributes and have holy weapons that deal extra damage to undead.
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Posted: Sat Oct 07, 2006 9:26 pm
doubt it, but like someone else said, the enemie idea, is a great idea once it gets developed more.
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Posted: Sat Oct 07, 2006 9:32 pm
I think itll be unfair, unless this year for halloween ,they give non-zombies a transformation aswell. twisted
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Posted: Sun Oct 08, 2006 9:36 am
Darth Pocky doubt it, but like someone else said, the enemie idea, is a great idea once it gets developed more. 3nodding
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Posted: Sun Oct 08, 2006 1:06 pm
G/Zombies will most likely be a Necromancer class as their default class/job.
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Posted: Sun Oct 08, 2006 4:28 pm
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Posted: Sun Oct 08, 2006 4:36 pm
Tidus Guado G/Zombies will most likely be a Necromancer class as their default class/job. That wouldn't make any sense. Zombies don't raise Zombies. Higer level undead and power mad spell casters do.
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Posted: Sun Oct 08, 2006 4:48 pm
Kailgrim Tidus Guado G/Zombies will most likely be a Necromancer class as their default class/job. That wouldn't make any sense. Zombies don't raise Zombies. Higer level undead and power mad spell casters do. It's just an idea...
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Posted: Sun Oct 08, 2006 4:50 pm
Perhaps we could be weak to holy magic as a balance?
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