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Mister Insignificant

PostPosted: Sat Oct 07, 2006 12:37 pm


I can't promise I'll be on all the time, but if you want to play a game of Magi-Nation I'm up for it.
Shrikesong rolled 3 6-sided dice: 5, 6, 6 Total: 17 (3-18)
PostPosted: Mon Oct 09, 2006 6:35 pm


I'm game, if you'd like JP.

Shrikesong
Crew


Scarlet Jile
Captain

PostPosted: Tue Oct 10, 2006 3:13 pm


Pleased to see things still kicking.


Have too many projects at once, as always, but before long I'm going to try and straighten out my Magi-Nation sidelife and get back in the game.
PostPosted: Tue Oct 10, 2006 5:34 pm


Holy crap, it's the Jile *Awe!* =)

Don't worry about it, we aren't burning effigies of you yet wink Just come back when you can! Preferably soon mrgreen

Shrikesong
Crew

Mister Insignificant rolled 03 6-sided dice: 1, 1, 6 Total: 8 (03-18)

Mister Insignificant

PostPosted: Sun Oct 15, 2006 10:49 am


Alrighty then, lets go.
PostPosted: Sun Oct 15, 2006 6:07 pm


Alright, sorry I'm slow! But here we go

Flipping magi 1, Harresh and snagging starting Bottled City + 4 other cards
Engerizes to 20

PRS1-Bottled City for 1, using the catch power to grab a creature from my own deck..Olum digger.

Play Creatures- Olum Digger for 1 due to the Bottled city effect, Warrior Olum (6) and Olum Mystic (3)

PRS2- None

Harresh-5
Warrior Olum-6
Olum Digger-4
Olum Mystic-3
Hand-4
Discard-1

And it's all you. Remember the Mystic's effect (-1 energy from a non-Olum at the end of every turn)

Edit- I energized on this turn, like an idiot, my ending energy was off.

Shrikesong
Crew


Mister Insignificant

PostPosted: Tue Oct 17, 2006 1:21 pm


Flips: Dey e14
Retrieves Olum, Olum Digger, Olum Warrior + 2 others

PRS1- none

Creatures- Olum(2), Olum Digger(4), Olum Warrior(6)

PRS-None

Draw 2

Dey- 2
Warrior Olum- 6
Olum Digger- 4
Olum- 2
Hand- 4
PostPosted: Tue Oct 17, 2006 6:36 pm


You know Dey should have energized, right? Should have had 19 energy on this turn. Also, when you played your Olum, you added one energy to each other Olum in play, which means, the two diggers, the two warriors, and my mystic.


If that doesn't change anything though, here's my turn.

Harresh energizes to 10

PRS1

Using Harresh's Time shuffle to draw two cards and send one in my hand to the bottom of my deck. (1)

Casting a Forgotten Tales to send the top four cards in my deck to my discard (Lightning sand, Bulabantu, Olum, and Forgotten Dreams) and to take a card from my discard into my hand (Bottled City) (2)

Playing Bottled City (2) and using its catch effect to catch..an Olum Mystic from my deck.


Attack step

Olum Digger is using Tunnel (-1) to remove 3 energy off of Dey and 2 off of your Olum, which should kill it.

Warrior Olum challenges your Olum Digger (-1) you can't remove three energy off your magi, so it removes two from him

Play Creatures

Playing a Olum Mystic from the Bottled City for 0 energy (+2 energy for Dey's power)

Drawing two, and it's all you

Harresh-3
Olum Digger-4
Warrior Olum-6
Olum Mystic-3
Olum Mystic-3
Discard- 5
Hand- 7

Edit- forgot to figure in Dey's power, my mistake!

Shrikesong
Crew


Mister Insignificant

PostPosted: Wed Nov 01, 2006 1:10 pm


Sorry, I'm probably not going to be able to continue this game. Maybe later though.
PostPosted: Fri Nov 03, 2006 4:06 pm


I figured such, it's fine

Shrikesong
Crew

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