database displays uints costs, fixed arments , hp, cost and damage they do
note: battle grapihcs such as fireing ect movent are not on this topic there some where esle (link here for them) only standing ones
ERATH FEDREATION FORCES(E.F.F) & ERATH SPACE FEDREATION FORCES(E.F.S.F)list
:ground uints:TYPE 61 surprised ld type: (war fund cost: 15) (hp- 1000)
hereTYPE 61 :new type: (war fund cost: 25) (hp- 1500)
hereFixed armaments
1500mm cannon x 2 - damage
12.5mm machine gun x 1 -damage 1 for (ms) 15 for (personal and people)
smoke discharger x 8 no damage lets you hid regroup ect
smoke lasts 3 posts
TYPE 74 hover truck
(war fund cost:img here
Fixed armaments
20mm vulcan gun - damage 20
Features
can spot hiden ms tanks ect when moveing threw areas that can not be seen
Big Tray Class type1 (war fund cost: 1000) (hp- 10000)
hereFixed armaments
main cannon x 2- damage 150
3-barrel secondary cannon x 3- damage 120 [per each cannon trurret]
note:is a land battle ship can not carry any ms's
Big tray class refit (war fund cost: 1200) (hp- 15000)
hereFixed armaments
3- barrel secondray cannon's x 3- damage 120 [per each cannon trurret]
:air crafts:FF-6 TIN Cod (war fund cost: 30) (hp-1000)
Fixed armaments
4 x 25mm machine gun -damage 25
2 x anti-air missile - damage 30 - 60 when a air traget
FF-S3 Saberfish (war fund cost: 50) (hp 1200)
Fixed armaments
4 x 25mm machine gun -25
6 x missile - damage 40
FF-x7 Corefighter (war fund cost:
Fixed armaments
4 x 2-barrel 25mm vulcan gun -25
2 x missile launcher (4 rounds then resupply) damage-40
FF-x7core booster (war fund cost:
2-barrel 25mm vulcan gun x 2- 25
missile launcher x 2 (4 rounds) -40
mega particle cannon x 2 -200
bombs x2 -140
Jet Core booster (war fund cost:
img
Fixed armaments
4 x 2- barrel 25mm vulcan gun-25
2 x bombs damage 140 (if droped in time)
Medea (war fund cost:
img here
Fixed armaments
2-barrel anti-air machine gun x 2
Features
can carry 2 ms's, 4 ground units
C-88 medea (war fund cost:
img here
Fixed armaments
none
Features
can hold 2 ms's, 4 ground units (if no ms's are abored)
:Mobile pods:RB-79 Ball (war fund cost: 100) (hp -500)
2nd imgFixed armaments
claw - 15
180mm recoilless cannon - 145
Features
can noly operate in space and the ocean
RB-79C Ball (war fund cost: 110) (hp 600)
2ndFixed armaments
claw - 20
180mm recoilless cannon -145
Fetauers
can only operate in space and ocean
has a reinforced claws and some armour
RB-79k Ball (war fund cost: 100) (hp 650)
2nd imgFixed armaments
claw - 20
2x180mm cannon - 150
winch - no damage but can tangle up a mobile suit
Featrues
has reinforced claw and armour along with cannons
also with a wrinch that can tangle up mobile suits
:Mobile suits: RGM-79 GM (war fund cost:
2nd imgfixed armaments
60mm vulcan - damage 30
beam saber (0.38mw) - damage 180
Features
RGM-79[E] GM Type E (war fund cost:
2nd imgFixed armaments
2x 60mm vulcan - damage 30
beam saber (0.38mw) - damage 180
Features
has both earth and space
RGM-79[C] GM Type Kai (war fund cost:
2nd img (same like RGM-79 E in space colors)Fixed armaments
2x 60mm vulcan - damge 30
beam saber - 180
features
same as RGM-79 E but with more armour and a bit lower price and better perfromance
RGM-79 C powered GM (war fund cost:
2nd img hereFixed armaments
2x 60mm vulcan - 30
beam saber - 180
features
is fast and aviod lock on skills and perfrom faster skills
RGM-79D Cold climate Type (war fund cost:
2nd imgFixed armaments
x2 60mm vulcan - 30
beam saber (0.39mw) - 185
Featrues
can perfrom better in cold climates
RGM-79G GM command (war fund cost:
2nd imgFixed armaments
2x60mm vulcan -30
2xbeam sabers -180
RGM-79GS GM command space Type (war fund cost:
2nd imgFixed armaments
2x60mm vulcan -30
2xbeam sabers -180
Features
can perfrom better in space
RGM-79[G] ground Type(war fund cost: 400 ) (hp- 3500 )
2ND imgFixed armaments
x2 beam saber
Features
prefroms better on ground
can only oprate on ground
RGM-79[G] GM sinper (war fund cost:400) (hp- 3000)
2nd imgFixed armaments
x2 beam saber
RGM-79SC GM sinper coustom (war fund cost: 310) (hp -2200)
2nd imgFixed armaments
x1 beam saber
Features
when visor is down gives + damage for range weapons
RGM-79SP GM sinper II (war fund cost: 300) (hp - 2100)
2nd imgFixed armaments
2x beam saber - 180
Featrues
when visor is down + damage for range weapons weapons
RMS-106 Hizack (war fund cost: 280) (hp- 4000)
2nd imgFixed armaments
none
Featrues
a Federation version on the Hizack
RX-75 Guntank (war fund cost:
img here
2nd imgFixed armaments
x2 180mm cannon,(30 round) -damage
x2 x4-tube 40mm rocket launcher - damage 50
RX 75 mp Guntank (war fund cost:
img here
2nd imgFixed armaents
2 x 120mm cannon. damage -
2 x 4-barrel machine gun. damage - 30
Features
a mass production version
RX-77-2 Guncannon (war fund cost:
img here
2nd imgFixed armamanets
2x 60mm vulacan -30
Features
has 2 change able wepons on its shoulders
RX-77D mp Guncannon (war fund cost:
img here
2nd img2x 60mm vulcan - 30
2x 200mm cannons - 80
Features
a mass production version
Battle shipsMagellan (war fund cost:
img here
hereFixed armaments
Features
can have a few mobile suits standing on the out side of it
Magellan Kai (war fund cost:
img here
hereSalamis (war fund cost: 200) (hp 9,000)
img here
hereSalamis kai 1 (war fund cost: 350 ) (hp 10,00)
img here
hereSalamis KAI (war fund cost: 400) (hp 10,00)
img here
hereFixed armaments
2-barrel main gun x 2 - damage 500
main gun x 5 - 250
2-barrel secondary gun x 6 - 100 - Rapid fire not all might hit
secondary gun x 4 - damage 400
missile launcher x 8 - 80 - 8 rounds per each missle
Features
can hold 4 mobile suits
Launch catapults 1
:ammutions and wepons:90mm machine gun Type 1 (war fund cost: 80)
2nddamage - 20
90mm machin gun with grenade lanucher Type 2 (war fund cost: 90)
2ndmachine gun damage -20
greande damage - 40
90mm machine gun type 3 (war fund cost: 100)
img here
damage - 20
90mm GM rilfe (war fund cost:100)
img here
2nddamage 30
90mm machine gun ammo type 1 clip (size 20) (war fund cost:10)
img here (for pic look at the type 1 90mm mahcin gun)
90mm machin gun ammo type 2 clip (size 20) (war fund cost: 10)
img here (for pic look at type 2 90mm mahcine gun)
90mm mahince gun ammo type 390mm GM rilfe ammo clip (size 30) (war fund cost:10)
img here (img is on the GM rilfe)
Grenade [90mm type 2 grenade ammo] (war fund cost: 5)
img (on 90mm type 2)
100mm machine gun (war fund cost: 120) damage 35
img here
100mm ammo (war fund cost: 50)
img on 100 machine gun its the white/grey magzine
240mm cannon shoulders [RX-77-2 cannons] (war fund cost: 200)
img here
damage 180
240mm cannon ammo [20 case] (war fund cost:80)
img there is no img but it looks like the gun cannon's backpack carrys the ammo
gunncannon's beam rilfe (war fund cost:450)
img here
damage - 250
:ect:
Personal (war fund cost: 1) (hp 50)
no img
Features
soldiers , poilts any thing these are people that are on your army side and will follow your orders or attack on there own