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whats your fav combo?(up dated)

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Geokura

PostPosted: Thu Oct 19, 2006 4:01 pm


Drillroid + balista of rampart smashing = great beat stick
ignore that combo. ive learnd from the judge that balista powers up only during the damedge calcuations step sweatdrop
play darkjeriod and use its effect on a 1900ATK monster + axe of despair = lotsa fun damge biggrin
PostPosted: Thu Oct 19, 2006 6:48 pm


flipcarsbro
Drillroid + balista of rampart smashing = great beat stick
True. Evil fun xD

I've got 3:

Any recruiter(Mystic Tomato, Giant Rat, Apprentice Magician, etc.) + Creature Swap + Attacking it = angry fun

Asura Priest + Bing Bang Shot + plus opponent having four goats = good game (old one, not nearly as reliable in the day of only one goat per deck, but I like it)

Staunch Defender + fd Stone statue of the Aztec + Unity = funny if you had multiple monster when you did this combo xD

I only recommended doing the first listed for it is the only one I trust going off with the best success xP

CaptRandom89
Crew


BK90

PostPosted: Fri Oct 20, 2006 12:57 pm


Well my Warrior deck doesn't have too many combos, but there are a few cards I like to use together:

- Mataza the Zapper + Lightning Blade/ Fusion Sword Mureasame Blade
Mataza with 2100 ATK and the ability to attack twice is a nice way to beat-down my opponents

- Murauding Captain + Murauding Captain
Summon one, then summon the other, my opponent can't attack any Warriors

- Graceful Charity/ Tribute to the Doomed + The Warrior Returning Alive (+ Magician of Faith)
Sometimes I have to ditch Warriors to activate my cards so it's nice to have The Warrior Returning Alive to get them back. Sometimes I'll have my Magician of Faith to get it back so I can add another Warrior to my hand.

- Sasuke Samurai #2 + any of my other Warriors
Hey, 800 LP is a small price to pay to enable you to attack your opponent with no worries of face-down Traps/ Magics
PostPosted: Sun Oct 22, 2006 8:43 pm


[.Wrath.Sin.]
flipcarsbro
Drillroid + balista of rampart smashing = great beat stick
True. Evil fun xD

I've got 3:

Any recruiter(Mystic Tomato, Giant Rat, Apprentice Magician, etc.) + Creature Swap + Attacking it = angry fun

Asura Priest + Bing Bang Shot + plus opponent having four goats = good game (old one, not nearly as reliable in the day of only one goat per deck, but I like it)

Staunch Defender + fd Stone statue of the Aztec + Unity = funny if you had multiple monster when you did this combo xD

I only recommended doing the first listed for it is the only one I trust going off with the best success xP
srry sir my combo waz a dunce sweatdrop

Geokura


pokemonman2

PostPosted: Mon May 14, 2007 2:06 am


Best combo to make ur opponent run out on cards to draw
Baster Butcher = Fairy Metoer Crush = United we stand

For every monster on your side of the field, Baster Butcher receives an additional 800 attack points. With 4 additonal monsters on the field, baster butcher gets an attack of 5800. Even with Labyth Wall you still do a direct damage of 2800
PostPosted: Wed May 16, 2007 6:28 pm


Cyber Dragon + Final Attack Orders + Ojama Trio + Asura Priest = I think I just felt that...

Fire Princess + Soul Absorbtion + Gearfried the Iron Knight + Butterfly Dagger - Elma = Heheh. PWNT.

Gearfried the Iron Knight + Butterfly Dagger - Elma + Magical Marionette = Ouch.

Gearfried the Iron Knight + Butterfly Dagger - Elma + Royal Magical Library + 5 Exodia piece in deck = Heheh. Good ********' game.

Nero PsyKoTiX


iceghost100

PostPosted: Mon Jun 25, 2007 8:33 am


this is a long combo 2 turn combo
Sommun Harpie queen Actve next to be lost sending a HL to the grave.then set hystrical Party.End.Next turn Summon a harpie`s pet baby dragon then acvet Elgent ego then actvet Hystrical Party. HMM PWNED
PostPosted: Sat Sep 22, 2007 10:47 am


well i have dark magician+magepower+5spell cards=5000 atk points because mage power gives your spellcaster 500 points for each spell or trap card on the field. gaia power + bladedge + black pedant = 3600 atk points.burstinatrix fuses with avian and flame wing man or burstinatrix fuses with clay man.avian sparkman and bubble man equal tempest.flame wing man + sparkman fuses make shining flare wing man.

yugiohfan200


don_rubis

PostPosted: Mon Jan 14, 2008 10:19 pm


Nero PsyKoTiX
Cyber Dragon + Final Attack Orders + Ojama Trio + Asura Priest = I think I just felt that...

Fire Princess + Soul Absorbtion + Gearfried the Iron Knight + Butterfly Dagger - Elma = Heheh. PWNT.

Gearfried the Iron Knight + Butterfly Dagger - Elma + Magical Marionette = Ouch.

Gearfried the Iron Knight + Butterfly Dagger - Elma + Royal Magical Library + 5 Exodia piece in deck = Heheh. Good ********' game.

I'm srry Butterfly Dagger - Elma is a forbidden cart
PostPosted: Mon Jan 14, 2008 10:24 pm


Wall of revealing light + Wave motion canon + Jugement of anubis (or an other magic card counter card)

Raging Flame Sprite + Gravity Bind (You attack your opponets lifepoints but he can't attack you!... evil isn't it smile )

don_rubis


Jazz Turnabout

PostPosted: Wed Mar 12, 2008 12:28 pm


Simply, my combo is to set a Masked Dragon. Then I special summon Armed Lv3, level up to 5, summon Cyberdark and get its attack to 2200 with Masked, use Armed's effect to discard Blue-Eyes and destroy opponent's monster, Reborn Blue-Eyes, and commence the beating.
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