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oblivion and morrowind

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which is better oblivion or morrowind(GTY edition), and what system
  Xbox is better (oblivion over morrowind)
  Xbox is better (morrowind over oblivion)
  PC is better (morrowind over oblivion)
  PC is better (oblivion over morrowind)
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Eajo

PostPosted: Mon Nov 06, 2006 5:05 pm


I've only played morrowind and wanted to know if they fixed some minor problems(not really problems, but still need fixed)
Do they have all the bound items, in morrowind no bound paldrons or
greaves or do they no longer have bound items.
Do they have full sets, trollbone armor only helm, cuirases, and shield.
I heard about dragging your sword in oblivion what does that mean, is it
litterally dragging your sword and if so why.
smarter AI.
What are the creatures in oblivion, no cliff racers sweatdrop
What new armors are there and what did they take out
Did they really make argonian look worse
Do you still have the enchant skill, and has it improved( in morrowind I
got it to 500 with enchantments and still couldn't make a certain
enchantment.)

Thankyou for any people who answer
Emradrig rolled 2 6-sided dice: 1, 4 Total: 5 (2-12)
PostPosted: Thu Nov 09, 2006 1:25 am


There are no pauldrons. Just Helmet, Cuirass, Gauntlets (they come in pairs now. Can't get them seperately) Greaves, and Boots. You can't wear clothing over your armor (you have to pick between pants or greaves). All available armor can be bound.
Light armor: fur, leather, mythril, elven, glass.
Heavy armor:iron, steel, dwarven, orcish, daedric.

There is no Medium Armor skill. Just Heavy and Light. Also the weapons are grouped into Blunt, Blade, Hand to Hand, and Marksman.

There is no Enchanting skill. You can only enchant items in a place called the Arcane University and you have to to a few quests to gain entry, but the price of Enchanting is dramatically lower. Affordable even. All weapons have cast on strike and everything else is constant effect (even with petty souls)

There is no levitation in Oblivion so cliffracers aren't needed. There are trolls, goblins, minotaurs, bears, wolves, mountainlions, will-o-the-whisps, zombies, skeletons, spectres, all the deadra and a few new ones as well, slaughterfish, mudcrabs, land dreugh (They kinda look like scorpion thingies), rats, ogres, a terribly violent unicorn, and boars. I might be missing a couple things.

Emradrig

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SaferSaturnX

PostPosted: Thu Nov 09, 2006 1:32 am


You're in for a surprise if you've never played a Bethesda sequel before, They're famous for changing a lot in the game system for their sequels. Even so, Oblivion still does have a lot in common with Morowind.

They have pretty much all the bound items, but pauldrons arent' even items anymore. All the armor is: Helm, Cuirass, Greaves, Gauntlets (no longer seperate, but one piece), Shield, and Boots. They did away with medium armor, and made axe a blunt weapon (making the only weapons in the game blunt or blade). Dragging your sword refers to being able to actually move stuff around in the game, without picking it up in the sense that it's added to your inventory. The most useful reason for this is if you are overencumbured, you can "drag" stuff with you by holding down the key/buton ("z" on the pc, I don't know on xbox), and moving it with you. It takes a painfully long time and I don't think it's worth it. Just stack feather spells with fortify strength potions and you can carry just about anything. There's no more blight (thank azura!), but there's many new creatures, ingredients, etc. The light armor goes in this order: fur, leather, chainmail, mythril, elven, glass. The heavy armor goes: iron, steel, dwarven, orcish, ebony, daedric. I don't think argonians look bad in Oblivion, but that's just my opinion. Enchanting is no longer a skill. In order to enchant, you have to join the mages guild (blech), do a mission for each guild hall, and then gain entrance to the arcane university. Once inside, you have to use their "alter of enchanting" in the chiyronasium to enchant items. That seems to answer most of your questions, even if it's only done from a vague memory early in the morning (i.e., if anything here is off a little bit, don't blame me).
PostPosted: Thu Nov 09, 2006 2:35 pm


What you say is kind of disapointing, especially the part with no unarmored or medium armor, anyway I guess they do have a limit of what to put into the game. What I meant is I saw a picture of an Argonian and they made the head not as long, Kind of like a sideways egg. The kjait or cat things look better though, and how does the new fighting style work, (if someone has the Xbox 360 version please post),
But thanks

Eajo


Loe Mayax

PostPosted: Wed Nov 22, 2006 5:05 am


Morrowind is better.But by just a bit.
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Elder Scrolls IV: Oblivion

 
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