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Le Aristocrat Vice Captain
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Posted: Tue Nov 07, 2006 1:05 pm
Here you can add your profiles. Also, I will list all the possible powers I think are suitable. If you want to add more Pm me.
Rules:
No being a complete undefeatable (God-modder). Be literate. Have a decent history.
Also, you may take an array of powers from the sets (I will do many more sets), but it is against the rules to take, lets say...five level 4 powers. Over time these powers can be upgraded through levels.
I will also add a couple of characters to help with a plot, who everyone can Rp as. These characters are not your one original character though. And some of them will be very powerful.
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Posted: Tue Nov 07, 2006 1:15 pm
Powers Set 1
Telekinesis Level 1: Can lift small objects and slow attacks. Level 2: Can lift larger objects and project a shield against basic attacks. Level 3: Can lift extremely large objects, project powerful defensive shield and can manipulate bodies internally. Level 4: Same as level 3, but can dismantle objects into atoms and disperse (Kinda like Jean in X3).
Telepathy Level 1: Can connect over short distances to speak. Level 2: Longer distances, and can scream at people and stun them. Level 3: Yet longer distances, can mentally "persuade" people and can knock someone out with psychic attacks. Level 4: World psychic connection, can kill with telepathy and complete mental control.
Pyrokenesis Level 1: Can manipulate (to an extent) a present flame. Level 2: Can manipulate to a higher extent a present flame. Level 3: Can spontaneously create flames an control them to an inferno.
I will add tonnes more powers, so don't complain. I'm just tired right now.
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Le Aristocrat Vice Captain
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Le Aristocrat Vice Captain
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Posted: Tue Nov 07, 2006 1:39 pm
Powers Set 2
Time Slow Level 1: Can slow time by half for 1-3 seconds. Level 2: Can slow time by half for 10-20 seconds. Level 3: Can slow time by three quarters for 30 or more seconds. Level 4: Can freeze time for a reasonable time (a minute).
Combust (Explode) Level 1: Can cause small explosions (enough to start a small fire, or through someone back with minimum force). Level 2: Medium explosions (enough to kill). Level 3: Multiple medium explosions. Level 4: Large explosions (Enough to destroy a small building).
Levitation Level 1: Can levitate a few feet off the ground for 4 seconds or less. Level 2: Can levitate a few metres off the ground for 5-10 seconds. Level 3: Can fly small distances. Level 4: Can fly high in the sky for at least an hour.
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Posted: Tue Nov 07, 2006 1:49 pm
Powers Set 3
Posession Level 1: Posession of weak willed creatures for a few seconds. Level 2: Posession of stronger willed creatures for a few seconds. Level 3: Posession of stronger willed creatures for minutes at a time. Level 4: Posession of very strong willed creatures for as long as posessor deems.
Super Strength Level 1: Twice human strength. Level 2: Four times human strength. Level 3: Sixteen times human strength. Level 4: Almost infinite sources of strength.
Teleportation Level 1: Teleporting is exhausting (can only perform once per minute) and limited to small areas. Teleports in a cloud of smoke with a bang. Level 2: Can teleport four times per minute in small areas. Teleports in in smaller cloud of smoke with no bang. Level 3: Teleports over long distances. Can teleport nearly unlimitedly in small areas per minute. Teleports with a flash of light. Level 4: Can teleport globally and unlimitedly. Teleports without sign (just disappears).
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Le Aristocrat Vice Captain
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Le Aristocrat Vice Captain
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Posted: Wed Nov 08, 2006 8:22 am
Powers Set 4
Super Speed Level 1: Moves twice as fast as normal for 10 seconds. Level 2: Moves eight times as fast as normal for 30 seconds. Level 3: Moves twelve times as fast as normal for 1 minute. Level 4: Moves at the speed of sound for 1 minute and at lesser speeds for up to 4 hours.
Super Accuracy Level 1: Hits on target four times more often than average human. Level 2: Hits on target eight times more often than average human. Level 3: Hits on target 99% of time. Level 4: Hits on target 100% of time and at longer distances. (Keep in mind that percentages are for motionless targets, and opponents powers must be taken into account.)
Intangibility Level 1: Can past through thin walls and remain intangible for several seconds. Level 2: Can pass through thicker walls and remain intangible for up to a minute. Level 3: Can pass through all matter. Can remain intangible for up to five minutes. Level 4: Level three and can kill with intangibility (Reach inside chest, grab organs etc).
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Posted: Wed Nov 08, 2006 8:27 am
My character.
Dimitri Orianis Age: 24 Alliance: Former good, now evil. Powers: Telepathy Lvl 2, Combustion Lvl 3, Teleportation Lvl 3. Source of powers: Blood (heritage). Magical Relatives: Mother (Witch, deceased), Father (Sorcerer, deceased), Sister (Claire Orianis, enemy, good Witch).
My character, so no playing as him.
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Le Aristocrat Vice Captain
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Le Aristocrat Vice Captain
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Posted: Wed Nov 08, 2006 12:17 pm
All Playable Character 1
Lord Vericalis Age: 65 Alliance: Good, anti-empire. Powers: Telekinesis Lvl 4, Telepathy Lvl 3, Time Slow Lvl 4, Combust Lvl 4. Source of powers: Blood. Magical relatives: none of importance. Other info: Head of the resistance against the Empire.
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Posted: Wed Nov 08, 2006 12:28 pm
Name: Zosia Kabrenovic Age: 18 Alliance: Heading the Eastern Alliance of Forces for the Progress and Domination of the Kabrenovic Empire Powers: Possesion, level IV, Pyrokinesis, Level II and spirit/demon manipulation Sourse of Power: A small blood stone injected into heart when child Magical relatives: Mother and Father- no powers (deceased); Brother- rules Empire with powers of strength and fighting skills (accuracy level III and speed level IV). Description: Quite short, hip-length red wavey hair, pale complexion with green eyes.
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Le Aristocrat Vice Captain
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Posted: Wed Nov 08, 2006 12:47 pm
My second Character (breaks rules...) Claire Orianis Age: 19 Alliance: Member of the force against the Empire. Powers: Telekinesis Lvl 3, Pyrokinesis Lvl 3, Telepathy Lvl 3. Source of power: Blood. Magical Relatives: Dimitri Orianis, and parents etc.
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Posted: Wed Nov 08, 2006 1:24 pm
Name: Unknown Age: Unknown Aliance: Neutral; a mercenary Powers: Telekenesis Level 3, Telapathy Level 3. Source of Powers: Blood. Magical Relatives: Not Known. Other Info: Has been abandoned, and due to lack of contact has forgotten his name, age, and family.
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Posted: Thu Nov 09, 2006 9:13 am
Name: Petunia Edgard Age: 37 Aliance: Neutral; although once was tried for attempted murder Powers: Great cullinary skills Source of Powers: Food and Water Magical Relatives: None Other Info: Can make great blueberry cheesecake and victoria sponge, Newly Appointed leader of the Anual Afternoon Tea W.I.
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Posted: Fri Nov 10, 2006 9:55 am
Powers Set 5
Aquakinesis Level 1: Can control 10 litres of water at a time, and maintain control for 10 seconds. Level 2: Can control 100 litres of water at a time and maintain control for a minute. Level 3: Can drain water from the air, as well as normal sources. Can control nearly unlimited amount of water (a large lake, lets say), and can maintain control (depending on amount of water) for a minute to 20.
Lightning Level 1: Can channel storm lightning with a ten meter accuracy range, and produce tiny sparks from fingers. Level 2: Can channel and magnify storm lightning with a five meter accuracy range. Can produce small sparks. Level 3: Can channel and magnify storm lightning with a two meter accuracy range. Can produce forceful sparks. Level 4: Perfect lightning accuracy. Can produce full strength lightning from fingers.
Boosted Defences Level 1: Can withstand most level 1 attacks without damage, and small physicals. Level 2: Can withstand most level 2 attacks with minor damage, and can withstand most sword attacks etc. Level 3: Can withstand most level 3 attacks with minor damage and usually immune to physicals.
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Le Aristocrat Vice Captain
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Posted: Fri Nov 10, 2006 11:45 am
I'm trying to think of a good new power not on there... How about a musically orientated power?
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Posted: Fri Nov 10, 2006 12:29 pm
Powers Set 6
Air Manipulation Level 1: Can produce gusts to throw enemies off balance. Level 2: Can produce gales. Level 3: Can produce hurricane force winds. Level 4: Can produce winds more powerful than tropical storms (+500mph movement).
Earth Manipulation Level 1: Can create small cracks in ground. Level 2: Can create larger cracks in ground. Level 3: Can move rocks with abilities. Level 4: Can channel lava through cracks and direct it.
Light Manipulation Level 1: Can temporarily blind someone. Level 2: Can fully blind someone and start fires. Level 3: Can shoot light energy beams at people. Level 4: Can kill someone with a laser attack.
*Special Power* Light Transformation Level 1 (and only): Can become light, travel at the speed of light, and be impervious to attacks while in light form.
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Le Aristocrat Vice Captain
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