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Siege of Oshimer (RP)

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PostPosted: Sat Jun 11, 2005 3:51 am


Table of Content

1) Table of Content
2) OOC post
3) Starring
4) Character Bio's
5) Rules
6) Reserved
7) Opening post.
PostPosted: Sat Jun 11, 2005 3:53 am


OOC:

Ok, this is based on War Hammer 40k, it about a Siege of a giant citadel, and the invaders (Chaos) Are trying to gain control of the defenders base (Imperium) The Chaos have the numbers and the power, but the Imperium have the high ground and advanced defences. Now, I don't mind what you are, but there are no Sister of battle here, or Chaos Daemons.
You can be for the imperium; Space Marines (Only a few), Imperial Guard (Need lots of these.),
For the Chaos; Chaos Space Marines (Only a few), Traitors (Needs lots of these), Mutants (Not too many of these) There may be Titians if I get people who know about titans.

Ok, so far in the campaign the Chaos have knocked out the Imperium airfield that was on the other side of the valley to the citadel, knocking out any reinforcement from there, the imperials must last while reinforcement arrive from the nearest planetary system. The Chaos has already set up trenches on the curtain line of the Imperial artillery defences. The imperials have set up and have everything ready for the battle, and currently there a board meeting with the all the lead commanders.
The imperials have 500,000
And the Chaos has 5,000,000
Uneven odds to say the least, but remember that even know the odds Traitors are just like Imperial Guards, Cannon Fonda, but they make up the majority of the enemy force. Just like the Imperial Guard are to the Imperial, but the Imperial Guard have the advantage they have high walls to defend themselves, now the success of this siege relise on the skill and cunning of the commander in charge. I won't write the entry post until have good enough interest in the topic, then I will post the opening post, and we can get started.
Important: If you wish to join PM me.

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PostPosted: Sat Jun 11, 2005 3:55 am


Starring.
Type Text Here --- General Vorin, Warsmith Brovin, General NPC's
Casson --- Sgt. Rugen Grey Knight Deamon Hunter Division 11

PostPosted: Sat Jun 11, 2005 3:57 am


Character Bio's

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PostPosted: Sat Jun 11, 2005 3:59 am


Rules

Ok this is a more in-depth section of the rules, this is where I go nazi and tell you everything that your not allowed to do.
1) No flaming; if you wish to get into an OOC argument KEEP IT OUT OF THIS FORM! Go into one of the other non-RP place in this guild to fight it out.
2) OOC; this is not looked upon kindly I don't mind stuff like ((Can't post for a couple days.)) But only do this if it is extremely vital that you do it, also if you're the last one the post please just add it to the end of your post instead of adding another post in just for the OOC. Besides that please PM the people in question about w/e you want to talk to them about.
3) Keep in content; if I say it raining giant boulders of cheese then it is raining giant boulders of cheese. This is basically saying if some one says it damn well cold then it is! Ok but I would prefer you leave most of the NPCing of weather to me, but you know if you want to describe how you character feels cold in the night I don't mind as long as it sensible unlike my example.
4) NPC; surprisingly I think I may let you guys control NPC you can make traitor or imperial guard do stuff, tanks etc. I don't care this is a big battle and I can't be doing it all so I giving you this power don't abuse it and make me regret it.
5) Think about where we are? That right think where on a damn well isolated dead ash planet on the outreaches of space there isn't going to be a Eldar craftworld just rock up to see the battle or a group of Nids just showing up out of the blue, unless you can convince me other wise keep it chaos imperial.
6) No daemons; this is basically saying I don't want no stinking god-moders. Daemons are uber strong and I don't want them or god-moders.
7) god-moding; does this need to be explained?
8.) Ammo; this is war I expect that you not going to be running around with 100 case of las packs. Meaning you have to run out of ammo sometime. Please take this into account when you're RPing.
9) god like feets; This is basically the rule god moding but if you choose to be imperial guard I don't mind you being a bit stronger than the others or a better shot, but don't think you can run up to a tanks and rip it apart with your hands. Make sure your character makes sense.
10) I am open to you being anything as long as I have not said that you can't be it above please send me a PM suggestion what else you could be I am open to people being anything from the imperial army list or the chaos army list.
11) If you can't come up with a character tell me I help you out.

I reserve the rights to change the rules at anytime without notification to any of the member of this RP.
PostPosted: Sat Jun 11, 2005 4:00 am


-reserved-

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PostPosted: Sat Jun 11, 2005 4:01 am


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