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Kid Nova
Captain

PostPosted: Tue Nov 21, 2006 8:54 am


Note: If you have jutsu ideas message me the idea with the jutsu name and describtion. Also include the style type/ catagorization it should be in. I will give you feedback on it and if i approve of it it will be posted and i will rank it. I will message you back what the jutsu has been placed under.

Note: If its a Jutsu you want approved for personal use then make that aware ahead of time otherwise it will become useable to all.
PostPosted: Thu Jun 07, 2007 1:32 pm


Water Type Jutsu


D-rank



Mizu Shuriken no Jutsu
(Water Shuriken Technique) This technique uses nearby water in the same way as mizu bunshin clones, only forming them into throwing stars. They do little damage, being just water, but they can be launched while throwing a real shuriken to confuse the opponent as to the real one.

Mizu Kunai no Jutsu
(Water Kunai Skill) User forms water into the shape of kunai/shuriken in sets of three or more to be thrown at their opponents. These water shuriken/kunai perform just like normal projectile weapons in terms of accuracy and damage capacity, but several seconds after impacting the target or enemy they revert back to normal water.

C-rank


Teppoudama
("Bullet") A Ninjutsu technique utilizing the Water Element. After forming the necessary hand seal, the user manifests a large amount of water in their mouth which they can then spit at his opponent as a large spherical projectile.

Mizu Bunshin no Jutsu
("Water Replication Technique") Creates one or multiple identical copies of the user out of water. More similar to Shadow Clone than to a Normal Clone, Water Clones are capable of attacking, except each Clone's strength is only one tenth of the power of the original. Also, the clone can only be controlled within a certain radius of the user.

Ken Mizu no Jutsu
(Blades of Water Technique) A technique used in with any normal style sword weapon. Water beings to encompass the blade of the weapon(s), then the user is able to swing single or multiple times with each separate attack releasing a razor sharp edge of curved water toward an single opponent or group of attackers.

Mizu no Hoippu
(Whip of Water) AKA: Mizu no muchi. A long sinuous form of water wraps itself around the user, and functions as a powerful whip. Being a weapon of variable shape, the whip can easily be edged and pointed, gaining cutting and piercing ability when needed. The whip is controlled through will and chakra alone, and does not require the user to manually "hold" the whip to use it. It does however, still depend on conscious thought to function.

Mizu Senbon no Jutsu
(Water Needle skill) The user performs the hand signs and holds his hands in a triangle with the fingers and thumbs touching. A needle made out of water forms in the triangle, and is then shot at very high speeds. It is fully capable of going straight through a tree, but will turn back into normal water after it stops moving. The needle may range in length from 6 inches to a foot long.

Mizu Yari no Jutsu
(Water Spear Skill) A Jutsu which creates a large spear of water about 2-4 inches in diameter and approximately ten feet in length, which can easily pierce through hard rock or even impale a individual/target.

Rain of Needles
The user creates a large bubble of water from a nearby source and sends it flying into the air. When the user commands it to, the bubble pops and sends water falling all around like rain. The user then completes the hand signs and the water droplets turn into sharp needles, not unlike the Mizu Senbon no Jutsu, only smaller.

Mizu no Tatsumaki
("Tornado of Water") Mizu no Tatsumaki is a Ninjutsu technique that utilizes water to create a spinning water vortex around the ninja. The water acts both as a barrier and attack mechanism. The power of the vortex is enough to knock an opponent unconscious.

Suiton Suijinheki
(Water Element - Water Barrier Wall") A Suiton (water type) Ninjutsu technique where the ninja uses already existing water and raises it around them in a circular barrier completely around them. Only extremely powerful ninjas (likes Kages) can use this technique without available water.

B-rank


Suiton - Mizu no Haakushu
(Water Type- Grasping Hands of Water) Hands of water are formed out of some source of water. The hands are primarily used to pull someone under the source of water that they are coming from. The hands are still connected to their source of water by the ‘arms’, so they can only move as far away as the amount of water in the source. It is hard to destroy the hands or arms because since they are just water most things pass right through.

Mizu Kyoudan no Jutsu
(Water Bullet Skill) A technique where water from a nearby source is concentrated into a powerful but small stream and shot at high speeds. The stream of water is capable of blasting a hole clean through a person. (*Note: B-rank. This is the technique that the 2nd Hokage used when he was underwater and Sarutobi was on his mud wall. In the anime, two strands of water blasted from the water and hit the wall, destroying it.)

Kyuukyoku Shippuu
(Water type- Ultimate Squall) Forms one or more gigantic tornado(s) of water. The squall can be directed by the user, but he can not really control it. Though usually has to be preformed on or near by a large body of water unless preformed by a extremely powerful ninja.

Suiton Suiryuudan no Jutsu
(Water Type - Water Dragon Blast Skill) A powerful attack that creates a huge current of water in the shape of a dragon, which is sent towards the opponent. Except when used by extremely powerful ninjas, this Jutsu can only be done when in or near a body of water.

Suirou no Jutsu
(Water Prison Technique) A move used to trap the victim inside a virtually inescapable prison of water. The only downside to this technique is that the user must keep one arm inside the bubble at all times in order for the victim to remain imprisoned. This Jutsu cannot be performed without a sufficiently large body of water to supply the water for it.

Suiton • Suishuuha
(Water Element - Water Wave ) A technique which creates a huge tidal wave that can crush an opponent if pinned against something or possible drown them in a confined space. Usually used to flood the battle field with water thought. Except when used by extremely powerful ninjas, this Jutsu can only be done when in or near a body of water.

A-rank and S-rank


Suiton Daibakufu no Jutsu
(Water Type - Explosion Skill) A Jutsu which creates a huge cyclone turned on its side, which is sent towards the target. This Jutsu can only be done when in or near a body of water, and is devastatingly powerful. It can easily rip tree roots from the Earth and suck large debris into itself. Weapons can also be hidden inside the cyclone for a secondary attack. (A-rank)

Suiton - Mizu Bakuhaatsu no Jutsu
(Water Element - Water Explosion Skill) Causes all extra water in the area to in fact explode, which can cause severe damage to anyone in the radius of the explosion area at the time of detonation. (A-rank)

Suiton Bakuretsu Mizu Bunshin no Jutsu
(Water type: Exploding Water Clone Technique) After creating it, the ninja can cause the clone to remotely detonate and explode in combat or the clone will detonate when destroyed (one direct hit), taking anyone immediately surrounding it out. Is similar to Bakuretsu Kage Bunshin no Jutsu ("Exploding Shadow Clone Technique") in power and as the same abilities as normal water clones. (A-rank)

Fire Type Jutsu


E Rank


Katon Houdangan no Jutsu
(Fire Bullet Technique) The user fires a small burst of fire out of his mouth that can travel very far very fast, but cannot do much damage.

D Rank


Katon Hotama no Jutsu
(Fireball Technique) The user spit fires a small sized fireball from his mouth, a shuriken may be hidden inside. The size depends on the user.

Soushu no Hinote
(Hands of Flame) This jutsu sets the user's hands aflame, making the user capable of charring things with a touch or igniting highly flammable objects. The flame can be extinguished by any water source large enough to dampen the entire hand.

C Rank


Ho Bunshin no jutsu
(Fire Clone) AKA: Honoo Bunshin no Jutsu. Similar to the other bunshins, Honoo Bunshin makes a replication from fire. Normally this technique isn't very orthodox as one can easily tell which is which. What makes this technique dangerous is it behaves similar to Kage Bunshin as the flame clones can and will hurt things. The downside is it requires a fairly large fire source to use and is easily dispelled by strong wind and weak water jutsu.

Katon Houkakiri no Jutsu
(Fire Mist Technique) The user spews out a reddish haze cloud about their own size that hangs in the air for several minutes. This haze is at a very high temperature and many things which pass through can catch on fire.

Katon Housenka no Jutsu
(Fire Element; Mythical Fire Flower) A technique where the user blows multiple fire balls from his mouth. It can also be combined with throwing weapons, which creates weapons engulfed in flames.

Katon Shuriken No Jutsu
(Fire Element - Throwing Star) A technique that creates throwing stars from existing fire, or either between the user's fingers via chakra. They can be launched/thrown.

Ho no Muchi
(Whip of Fire) The user forms a long whip of flame within his/her hand. It can be swung and entwined around opponents; needless to say it hurts.

Katon Goukakyuu no Jutsu
(Great Fireball Technique) Katon • Goukakyuu no Jutsu is a Ninjutsu technique utilzing the Fire Element. The ninja does the necessary hand seals, draws chakra from their mouth into their chest and them immediately exhales it. They then blow a stream of fire which erupts into a large sphere of flames. To better manage the flames the ninja will bring their hand to their mouth to control it.

Katon Houkoeda no Jutsu
(Fire Spray Technique) The user fires a fireball, which then splits into many smaller fireballs, to the surprise of the opponent. This can be comboed with the Grand Fireball Technique or the Fireball Technique.

Katon Karyuu Uzu no Jutsu
(Fiery Swirl Technique) The stream of fire coming out of the user’s mouth corkscrews while attacking.

Katon Kikanjuu no Jutsu
(Machine Gun Technique) A variant of the Fire Bullet Technique, the user rapidly fires bullets out of their mouth, which travels up to a far distance.

Katon Ryuuka no Jutsu
(Fire Element: Dragon Fire Technique) A powerful technique which will surround the user by flames. Out of those flames comes a very powerful beam of fire.

Katon Shimunku no jutsu
(Fire Element - Simoon Clap) A technique where the user forms and unleashes three to six compressed balls of flame. The bright spheres can either float stationary or chase the opponent, igniting upon touch or with the user's clap of the hands. The explosions sends out heat and a buffeting breeze.

B Rank


Katon Houkazan no Jutsu
(Fire Volcano Technique) The user his mouth to the ground and forces a fire stream technique through it, and a few seconds later, the stream can emerge in multiple places wherever the user desires.

Katon Hounami no Jutsu
(Fire Wave Technique) The user spits a wall of fire, however now it curls over and moves toward the direction it was fired in, soon collapsing like a blanket of fire over the selected area.

Katon • Kaarashiengo
(Fire Element • Blaze Tempest Protection) A defense skill. The user blows a large stream of fire from the mouth that rivals the Endan. The fire then spirals around the user in a 5' diameter, protecting him/her from some attacks.

Katon Karyuu Endan
(Fire Element: Fire Dragon Flame Blast) A jutsu that sends a large stream of fire towards the opponent, in the shape of a large dragon, from the users mouth. (Note: Jounin Level or higher)

Katon Karyuu Heki no Jutsu
(Fiery Snake Technique) The user is able to control the path of a stream of fire while it’s still in midair.

A Rank


Katon Karou no Jutsu
(Fire Prison Technique) This jutsu creates a ring of fire that surrounds the user and the opponent(s). A barrier of flame traps them in, but above them is open space.

Katon Houkaheki no Jutsu
(Gunfire Pierce Technique) The user spits a burst of invisible chakra toward the opponent, which combusts after a period of time determined by the user.

Katon Houkajirai no Jutsu
(Gunfire Landmine Technique) The user spits invisible chakra onto spots on the ground, which can be detonated when an enemy enters a certain distance of it, or after a certain time passes.

Earth Type Jutsu


D Rank


Doton no jutsu
("Earth Release") Doton no Jutsu, the act of using the earth elements, allows the ninja to go into the earth and hide from his opponents. The ninja can only attack if their entire torso is above ground. (note: Do not confuse this with "Doton Shijuu zanshu" where its purpose is to draw your body underground and leave you immobile, while your head is visible)

Doryuu Hibi no Jutsu
(Earth Cracker Technique) The user stomps the ground, creating a cracked surface and a small pit beneath, useful for tripping some opponents or digging quick holes to hide traps in.

Doton Shuriken no Jutsu
(Shuriken Technique) The ability to turn basic dirt into shuriken.

Kondaku Henkan
("Muddiness Transformation") This simple technique allows the user to quickly transform a patch of earth into mud, or a mud patch into solid earth. Note that it's more difficult to make mud in dry areas, or solid earth in wet areas. (takes more chakra if defying climate)

Doton Tsuchiken
(Stone Fist) The user dips his hands in thick mud, which then harden with chakra to become dry and rock hard, giving the user fists that are almost as hard as stone. Cannot use hand seals with the hand used. (note: Reccommend...using one hand only)

C Rank


Dochuu Eigyo
(Underground Fish Projection) A Ninjutsu technique utilizing the Earth Element. With this, a user will utilize multiple clones to confuse their enemy, then attack their target from the shadows by throwing shuriken or kunai to correspond with the clones' attacks, or by using Earth Release to sink into the ground, occasionally resurfacing to attack.

Doro Bunshin no Jutsu
(Mud Clone Technique) This creates a replication of the user out of mud. It isn’t useful as a decoy, but can attack.

Doryuu Shinko
(Earth Rising) The ability to make some earth rise in front of the user. This can be a defensive technique, or combo-ed with some of the other jutsu that relies on dirt. (note: Can only raise half their bodies mass of earth.)

Doton: Shuuran Haji no Jutsu
(“Earth Type: Grasping Ribbons Technique”) A skill where the user channels his/her chakra through the ground, forcing earth farther away to rise up in thick ribbons. The skill is mainly used to grab an opponent’s legs, and can be controlled as to where the earth rises up.

Doryuu Atsuennami
(Earth Rolling Wave) The user slams the ground, making the ground bulge like a wave and move along the earth for a short distance, defending the user and attacking the enemy. (Need high strength)

Doton: Doroku Gaeshi
(Earth Type: Upside-Down Mud Wall) A Doton (earth type) Ninjutsu technique where the ninja strikes the ground with their hands and a large wall of earth will rise into place as defense. The defense is not perfect though, a hard or drilling impact can puncture the wall.

Doryuu Taiga
(Earth Flow River) - Doryuu Taiga is a Ninjutsu technique utilizing the Earth Element. The ninja will do the necessary hand seals and transform the ground upon which the enemy stands into a river of mud.

Doro Saafingu Jutsu
(Mud Surfing Jutsu) Used with Doton Doryuu Taiga or any rolling mud, the user can maintain balance and travel down the river surface.

Doton: Shinjuu Zanshu no Jutsu
This ninjutsu isn't a widely used technique, since it is only used when surprising the enemy. After performing a series of hand seals and raising his chakra, the ninja is buried underground using his chakra. He can then move freely inside the ground, as if he was outside.

B Rank


Dango Dotonidoryo
(Mud Cannonball) An earth elemental attack in which the user uses chakra to grasp a huge amount of land mass, and then forms it into a huge boulder and then hurls it at the enemy. (Note: Needs high strength as a requirement)

Doton: Setsunai Daichi no Jutsu
("Earth Type: Strangling Earth Technique) This jutsu builds off of the Doton: Shuuran Haji no jutsu. But rather than using the tendrils of earth to trap ankles or limbs, the ribbons are used solely to strangle the foe. (note: Requires Shuuran Haji no Jutsu)

Iwayado Kuzushi
(Cave-in Crusher) The user slams a tall wall or cliff, causing it to break apart and cause an avalanche.

Doryuudan
(Earth Dragon Projectile) Doton • Doryuudan is a Ninjutsu technique utilizing the Earth Element. The ninja will do the necessary hand seals and create a dragon from the river of mud made after using the Doryuu Taiga technique. This dragon will then spew mud projectiles from its mouth.

Doroudomo Doten Kekkai
(Earth Barrier Clay Prison) A earth elemental ninjutsu attack in which the user pummels his hands into the ground and forms a dome around the enemy. The dome is a prison, reinforced by the user's chakra; the chakra flow and strength of the earth walls are weaker farther away from the user. The weakened areas offer the best chance for the dome's prisoners to break loose.

Doton Doryuuheki
(Earth Element - Earth Rising Wall) Doton • Doryuu Heki is a defensive Ninjutsu technique utilizing the Earth Element. The ninja will do the necessary hand seals and then spew a line of mud onto the ground. The mud will then grow into a large mud wall to help defend against incoming attack.

Doton Kazangan Taiga
(River Lava of Earth) Using mud, the user uses their chakra to form the mud into molten lava, forming a river, depending on how much mud is used

A Rank


Doton Assai Ago no Jutsu
(Crushing Jaw Technique) The user slams the earth, making a large fissure appear suddenly, dropping an enemy or two in, before slamming it again, cause the walls to crush the enemies as they slowly come back to normal.

Doton Karyoku no Jutsu
(Vulcanic Earth Skill) An earth type move in the ninja uses chakra to cause the earth near them to erupt. Anything the lava touches instantly burns.

Wind Type Jutsu


D Rank


Kaze no Peretto
(Wind Pellets) The user forcefully blows out tiny wind pellets (as in the size of watermelon seeds) from their mouth. Due to their size and sheer invisibility as wind, they are impossible to block. This is usually more effective as a distraction jutsu than a damaging one. Nevertheless, the damage that the wind pellets cause range from mild bruises (variable depending on how many pellets have hit the opponent) to light scratches. (note: No spitting in the eye okay?)

Gufuu no Jutsu
(Tornado Skill) User creates a small tornado in front of themselves and sends in to engulf their opponent(s). The tornado does no real damage other than disorient the enemy and make movement difficult, possibly even unbalancing or knocking them down. The attack only lasts for a few seconds, allowing enough time to set up for another attack.

Tatsumaki no Nageya
(Tornado Dart) The user performs several hand seals, the last being the bird, then aims at an opponent. A small horizontal whirlwind begins to swirl in the user’s hands, then shoots out in the direction the user is pointing their hands in the form of hazy, visible ripples in the air. It takes about two seconds to form a dart.

C Rank


Kamaitachi no Jutsu
(Slashing Wind Technique) A Jutsu that causes huge gusts of wind capable of cutting the target apart. The area of effect is rather wide (about 20 feet, depending on the amount of chakra put into the technique), and is visibly identified by an obvious rippling in the air. (Note: Use of a fan highly decreases the amount of chakra needed for this technique.)

Gufuugiri
(Tornado Slash) The user spins around rapidly, using chakra and a sword, they unleash a small tornado about 10 feet by 10 feet in size. Its winds are capable of slashing nearly anything in its path. The tornado lingers for as long as the user is willing to feed it chakra. (*Note: Sword requirement, or some large bladed weapon)

Fuusajin
(Dust Wind) the ninja will blow a strong current which will cover the surrounding area in dust. This dust will serve to loosen the footing for any opponent who walks nearby. (Note: Use of a fan highly decreases the amount of chakra needed for this technique.)

Gufuu Shougekiha
(Tornado Shockwave) By focusing their chakra, the user is able to expand the air pressure around his/her punches and kicks. Taijutsu strikes will unleash a blast of wind upon impact. The strongest of ninja can send an opponent flying backwards from a gust of wind.

Daitoppa
(Great Breakthrough)
Fuuton • Daitoppa is a Ninjutsu technique which utilizes the Wind Element. After bringing his hand to his mouth, the ninja will blow a large blast of wind capable of leveling almost anything in its way. A variation of the technique involves a smaller blast of wind which gets ignited with flame.

Oshigyou no jutsu
(Pressure Strike) AKA: Dou Ryu Sen. The user swings their weapon, allowing for just the tip to scrape across the ground as pressure and wind from the weapon's strike is transferred into the ground. Instantly it is almost like an explosion as the dirt, debris, and anything lying on the ground before them is uplifted in a direction explosion toward the target. Has the capability to be used for either offensive or defensive purposes during battle. (Note: Need a blade weapon or something like a naginata)

Gifuuganen
(Tornado Barrier) A ninja violently punches downward, only a few inches above the ground, creating a whirlwind blast surrounding his body. If any close range attack were to be near him, that opponent would be caught off guard and in surprise, prone to an attack. If a weak taijutsu user were to attack, that opponent may be spun widely and easily tossed backwards.

Kaeba Kaze Shibaku
(Blades of Wind Strike) The user swings the weapon in a horizontal strike about midsection in height, then the channeled chakra in the blade releases several razor sharp cutting blades of visible wind toward the target(s). (Note: Need a sword or some bladed weapon)

Shuriken: Kamaitachi no Jutsu
(Shuriken: Sickling Winds Technique) The user pumps chakra into an unfolded fuuma shuriken that is held spinning in front of them. The technique will create winds of very high speeds that can cut deep into flesh and through bones. This technique is very draining on the user.

B Rank


Dai Kamaitachi
(Great Cutting Whirlwind Technique)
Named after a mythical creature, the ninja blows a concussive wind that is imbued with chakra. This technique is a bigger version of the normal Kamaitachi no Jutsu, having the ability to cause a great amount of cutting damage to the nearby area. (Note: Use of a fan highly decreases the amount of chakra needed for this technique.)

Kaze Kangoku
(Wind Prison) Using the air around the target, the user will use it to restrain their opponent’s movement even to the point of completely stopping them in their tracks. The user uses their chakra in order to condense the air around their target, in a way “solidifying” the air around them in order to hinder or stop their movement.

A Rank


Fuuton: Renkuudan
(Wind Type: Steroid Blanks) a Fuuton (wind type) Ninjutsu technique unique to the Shukaku. He collects chakra in his fist, summoning wind in a “blank round,” and then pounds it into his stomach, directing the chakra through his stomach and out his mouth as powerful blasts of swirling wind embedded with incredible amounts of chakra that can clear whole stretches of forestry. This ninjutsu can also be used by other ninjas/summons aswell. (High Chakra is a requirement.)

Toropikaru Suto-mu
(Tropical Storm) The user creates a storm in a specific area. The storm functions as a wide-spread hurricane with strong winds and perhaps even blowing in heavy rains. The most powerful ninjas can rack up a real storm that can even tear villages apart.

Kaze no Yaiba
(Blade of Wind) This Jutsu creates a blade out of wind which, being wind, makes it impossible to block. However, unlike the Slashing Winds skill, this Jutsu requires no tool.

Kaze Bakuhatsu no Jutsu
(Wind Explosion Skill) The user grips his right wrist with his left hand, then curling his fingers up slightly a softball size cylinder of wind/air can be seen forming in his palm as he pumps chakra into the attack. Then the user thrust the attack toward the target causing a tornado that is turned on its side to be forced toward them, growing larger and larger as it approaches impact. Upon impact, the target will be hit with massive concussive force quite easily capable of blowing someone to pieces. Kunai, shuriken, and other weapons can/may be placed inside to cause added damage during the attack.

Lightning Type Jutsu


D-rank


Dai Raiken
("Grand Lightening Fist") The user focuses chakra to form electricity in their fists. This adds a powerful shock to their punches.

Denka no Jutsu
("Electric Charge Technique") This simple ninjutsu allows the ninja to impart an electrical charge to an object which will give a powerful shock to whoever touches the object subsequently. Mostly this is used to impart a charge to a shuriken, kunai, or other metal weapon, however Chuunins and Jounins may use it to impart charge to objects that are not normally known for their conductive properties such as a wooden staff.

Dendou Kawarimi no Jutsu
("Electric Replacement Technique") The technique uses the standard Kawarimi no Jutsu but adds a strong electric charge to whatever object is replacing the ninja. When the replacement is struck, it delivers a powerful shock to its attacker. (Note: Kawarimi is required)

C Rank


Rai Bunshin no Jutsu
("Lightning Clone Technique") The lightning clone is actually a ball of electricity in side a normal clone because the user's chakra sustains the lightning the clone can sustain limited amounts of damage and can also shock its opponent.

Manako no Same
("Shark's Eye") While not truly related to sharks or an eye, this ninjutsu is a method of perception that mimics a shark's ability to sense electric fields. Because air is a much poorer medium to conduct electricity, the effectiveness is greatly less than a shark's natural sensory abilities. The practitioner is able to pinpoint organisms that produce bio-electricity (essentially any animal) within a twenty foot radius. The technique does not yield any descriptive information about the organism, simply its location. Strong electric fields, such as other electric ninjutsu, are capable of rendering this technique temporarily useless. Additionally, the user must channel chakra to maintain this sensory enhancement. Unless their chakra control is precise, it is best used deliberately as opposed to a constant passive activation.

Raikurai no Jutsu
("Lightning Bolt Skill") User shoots a lightning bolt out of the palms at the victim. If it hits, they victim will be electrified

Rai Katana no Jutsu
(“Lightning Sword Technique") Converting chakra to lightning, the ninja creates a long sword of lightning. Its length can be varied by the amount of chakra used.

Kage Rai no Jutsu
(Shadow Lightning Technique") Created by the sennin Shinkai Han and shared across the Hidden Cloud Village. This jutsu causes the user's arms and palms to become wreathed in lightning. The ninja can use this to enhance their unarmed strike, or they can discharge it at once, arcing a massive amount of electricity into a single foe. (note: must have Raikurai, dai raiken and strength in taijutsu as requirement)

Rairou no Jutsu
(Lightning Prison Skill) Variant of Suiton Suirou no jutsu, and required one hand. The user traps the victim in a cubic square of lightning. Willingly the user can shock the trapped victim with a continuous amount of weak electric currents. If anyone else touches the outside of the prison will be shocked (Note: Like Suirou no jutsu.)

B Rank


Raiton - Rai Boufuu no Jutsu
("Lightning Element - Lightning Storm Technique") For this ninjutsu, the user channels chakra into a handful of kunai, shuriken, needles, or other forms of projectiles, and tosses them into the air. Once thrown, the objects release their chakra in the form of powerful lightning strikes. These strikes can target the same enemy, or multiple foes. The only limit on how many objects can be used this way is simply how much the user can throw with one hand. However, the more that are objects thrown, the more chakra that is used. (High Jounin, must have lightning/electricity use listed as a strength)

Rai Ryuudan no Jutsu
(Lightening Dragon Blast Skill) The user creates a blast of lightening shaped like a large dragon, and send it thundering towards their opponent(s). If this attack hits, the victims will most likely be shocked to death. (Note: Like Suiryuudan.)

Raiton - Hyakurai no Jutsu
("Lightning Element - One Hundred Thunder Claps Technique") This technique involves a physical lightning component, and also a secondary sonic component. The user channels a large amount of lightning into their palms and then claps them together. The lightning is compressed and then forced out in a shockwave around the ninja that radiates for about twenty feet in every direction. While not deadly, the shock can be incapacitating. As a secondary effect, the clapping of the palms and discharge of lightning creates an abnormally large sound once described by the former Raikage as "the force of one hundred thunder claps" (hence the technique's name). This sonic component is much like a sonic boom and is able to shatter glass, rupture eardrums, and even knock people off their feet.

Rai Kabe no Jutsu
(Lightning Wall Technique") The ninja expels chakra from key chakra pores and turns it to lightning creating an effect similar to a Vander graph machine. Only in this case, the charge is so huge that electricity arcs out towards incoming projectiles deflecting them, or strikes close targets, injuring them.

A Rank


Tajuu Rai Bunshin no Jutsu
("Mass Lightning Clone Technique") This technique is identical to the Rai Bunshin no Jutsu, only it can produce ten to twenty times the amount of clones.

Medical Type Jutsu


D-rank


Shoudokuzai no Jutsu
(Disinfectant Technique) This basic medical technique creates a whispy, ephemeral blue aura around one of the user's hands. The jutsu can be discharged to completely sterilize a single object or area small enough to be fully covered by the user's hand; this is commonly used by surgical assistants and field medics.

Kyuukyuu on Jutsu
(First Aid Technique) Kyuukyuu is a medical training technique, used to teach prospective medic nins the basics of medical chakra control. It creates a weak field of healing chakra that can be used to heal small injuries, such as surface burns or small cuts, or begin the healing of larger ones.

Kekki no Jutsu
(Vigor Technique) A basic transfusion technique in which the user channels chakra into a patient in order to relieve fatigue and exhaustion. This is tiring for the user, although usually a net gain; the patient will become more refreshed than the user becomes tired. (Note: This does not replenish the patient's chakra supply or heal injuries. It simply relieves the effects of being overly tired and overworked.)

C Rank


Shinryou no Jutsu
(Diagnosis Technique) This technique is one of the primary tools of a medic-nin. Over the course of several minutes it will analyze a patient's body, allowing the user to assess the current state of the patient and identify unusual conditions, including injuries, poisons, and diseases. The medic nin can then use his knowledge and training to determine the proper treatment.

Chakra Enjintou
("Chakra Scalpel") A Ninjutsu technique used, primarily for field surgery. The ninja concentrates a powerful aura of chakra around their hand, creating a blade capable of tearing through muscles and arteries, without actually breaking the skin of the person they're using it on.

B Rank


Shiketsu no Jutsu
(Hemostasis Technique) This emergency technique sends a wash of healing chakra through a patient's entire body. It is capable of delaying the effects of poisons, staunching severe bleeding, and generally stabilizing anybody in critical condition. Although the technique will not heal mortal injuries or remove poisons, it can keep people affected by such things alive long enough to receive a complete treatment.

Fujimi no Jutsu
(Pain Numbing Technique) By touching a target and using this technique, the user is able to completely block out the target's sense of pain. As a result, the targeted person will be able to act normally through any injury short of a physically crippling event like shattered bones or severed ligaments and tendons.

Chiyute no Jutsu
("Mystical Hand") A medical ninjutsu technique where the ninja focuses chakra into the palms of their hands, creating a small ball of healing chakra. This chakra is applied to a patient to heal localized, physical injuries. It can repair most injuries that could be healed naturally- cuts, broken bones, and lesser burns are readily repaired with Chiyute.

A Rank


Chikatsu Saisei no Jutsu
(Healing Resuscitation Regeneration) Chikatsu Saisei is an advanced medical Ninjutsu technique. The technique allows the medical ninja to use the hair of the one injured as a medium to reconstruct damaged body tissue. The extent of the damage will control how difficult and long the procedure is. The injured person will be placed in the center of a square marked with rites for the procedure. One medical ninja will sit at each corner to provide precise chakra control to help in the cell conversion process. Another medical ninja will sit at the lead to guide the process. (note: Each medic-nin participating in the healing process must know this tech. Chuunin medics can learn this after chiyute.)

Kid Nova
Captain


Kid Nova
Captain

PostPosted: Thu Jun 07, 2007 5:09 pm


Genjutsu


General Genjutsu

D Rank


Kasumi Juusha no Jutsu
(“Mist Servant Technique”) A Genjutsu techinque that creates false attackers to delay and confuse the enemy. Though these servants are not real, the actual ninja is able to remain hidden and throw kunai and shuriken matching the movements of the servants. This makes it appear the false servants are capable of attacking. When the enemy attempts to attack the servant, they will merely disrupt the servants illusion body but not destroy it. (Note: Genjutsu listed as strength)

Magen • Narakumi no Jutsu
(Demonic Illusion • Hell Viewing Technique) Narakumi no Jutsu is a Genjutsu technique that causes its target to see a horrifying vision. The ninja will use the serpent hand seal to cause a circle of leaves to spin and envelop the target and then fall away. Once cast the world will appear normal to the target until they see the illusion.

Tenraiyuu no Jutsu
("Divine Courage") A basic genjutsu technique that is placed upon the user's brain and nervous system. This causes the user to not feel unplesant apprehension. The genjutsu however stops when you're hit (Note: Must have genjutsu listed as a strength)

Magen • Shinku Niwakaame
("Crimson Rain") A distraction genjutsu in which the sky seemed to become dark and cloudy before it begin to rain. But this is not an ordinary rain, but a rain of blood as the drops strike the target in their mind. (Have genjutsu listed as strength. Have Narakumi no Jutsu)

Magen • Jigoku Kouka no Jutsu
(Demonic Illusion • Descending Hell Technique) Jigoku Kouka no Jutsu is a Genjutsu technique that causes its target to see a vision of fire. After the user forms the needed handseals, a huge ball of fire will descend from the sky to envelope their target. (Have genjutsu listed as strength. Have Narakumi no Jutsu)

C-rank


Omoi Fugu no Jutsu
(Mind Fog) The opponent thinks that they are surrounded in a blanket of thick fog.

Magen • Shourai Zetsumei no Jutsu
("Future Death Technique") When used on someone they see the future deaths of their family, friends, and then finally their own person. If they believe this is how things will happen, they may go insane -- if they don't, nothing happens.

Meimeiito Kibou no jutsu
(Invisible String Trick) A genjutsu technique that makes the victim believe that a ninja's strand of string or wire is invisible. This is useful and subtle, because the opposing victim will believe that the string tool that the ninja is actually holding is invisible. To the jutsu user's eyes it’s not, and he/she can wield it efficiently without a problem. (Note: One target only)

Heki Bunshin no Jutsu
("False Clones") It makes a victim believe that he/she’s fighting four bunshin clones; the justu user has actually disappeared from the illusionary field, replaced by one of the illusion clones. In other words, from a victim’s POV, the jutsu user doesn’t disappear from his position but instead his figure is replaced by a “heki bunshin”. The jutsu user is unaffected by the genjutsu and can move in the “real world”; the bunshins can maneuver but not attack. This subtle technique can be dispelled by kai (if noticed) or if the opponent rids of the four bunshins.

Kokohi no Jutsu
(False Place Technique) Kokohi no Jutsu is a simple Genjutsu technique which changes the appearance of a nearby object.

Kori Shinchuu no Jutsu
(Sly Mind Affect Technique) Kori Shinchuu no Jutsu is a Genjutsu technique which causes the target to travel around in circles. If the ninja is unable to detect the illusion very quickly, they can become exhausted mentally and physically when they are unable to reach their desired target by traveling along the same path over and over.

Yuumon
("Anguish") This genjutsu makes the target feel a amount of crippling pain, sometimes enough to make one pass out. It is often described as feeling as though you were on fire.

B-rank


Nemuri
(Sleep) A Genjutsu technique where the ninja places their hand on their target's shoulder and forces them into a deep slumber. A useful technique when subterfuge is involved with a mission, but utterly useless in combat.

Bara no Makai no Jutsu
("Thorns of Hell Technique" ) Thorns rise from the ground, of course in the targets mind, and begin to wrap around their being. With each movement the thorns begin to tighten around the target -- which it is actually attacking the mind of the one caught. Soon enough, if the prey of Bara no Makai do not escape, they will not be able to move for weeks -- or even months. (Note: Jounin level or higher.)

Genjutsu Interrogation Technique
This technique is currently unnamed, and was used by a stone jounin during the “Third Secret War”. The “soften up” jutsu assaults the senses and attempts to break the will of an abducted person. The technique was used to cruelly extract and obtain information. (Note: Must be jounin and must be the age of 25 or older)

Jubaku Satsu
(Tree Binding Death) After forming the needed hand seals, the ninja will disappear and approach the target. Once near the target, a tree will grow at their feet and its branches will bind them so they can no longer move. Once the illusion makes them believe they are captured, the ninja will appear from the tree itself and stab the target with a kunai.

Ultimate Fatigue
This technique is utilized by just pointing at the victim. When the victim is effected by the jutsu it makes him/her believe that his/her strength his draining. Because of that belief of not having enough strength, chakra molding may be difficult.

A-rank


Akumu Nemuri
(Nightmare Sleep) A weaponized version of Nemuri that, unlike the weaker form, is capable of forcing a resisting enemy to sleep. The user may then control the target's dreams as long as he remains in physical contact. These dreams may be very vivid, but do not have the mind-destroying impact of other genjutsu.

Nemurihane
(Feather Sleep) A Genjutsu technique where the ninja targets a mass of people and puts them to sleep. Illusory feathers appear to rain upon them, and they will then fall into a deep slumber. More useful than the simple Nemuri Genjutsu, this technique is still useless in combat.

Kakezan no Jutsu
("Multiplication Technique")
After a weapon or projectile is lunched toward an enemy, the user preformes this genjutsu and the weapon(s) seems to multiply just like those in Shuriken Kage Bunshin no Jutsu would. Can be used with kunai/shuriken/needles or even with chain weapons.

Saiminseishi no Jutsu
(Hypnotic Control Skill) An advanced genjutsu that causes the victim to be under the complete control of the user. (Note: For those who are not sound-nin, you need to ask permission for this.)

Kokuangyou no Jutsu
(Bringer of Darkness) Creates an illusion of complete darkness over the battlefield. It traps the opponent into absolute darkness, where they can see nothing but their own body. The person/people trapped inside the genjutsu cannot see the user if the user decides to attack, therefore defending one's self is extremely hard.

Tajuu Fujimi
(“Multiple Immortality”): Makes the victim believe that the user is using tajuu kage bunshin no jutsu. Within the genjutsu, the kage bunshins can be attacked, but are perceived as "immortal". Attacks from the clones mentally exhaust the victim, but that can be defeated. Very dangerous, and it's difficult to tell if it's a genjutsu. (Note:Requires lots of chakra)

Village Exclusive Genjutsu

Rain Village

C Rank


Magen - Kuro Hari Arashi
(“Dark Needle Storm”) A genjutsu the makes the target believe that thousands of needles are raining from the sky towards them. Can be used in Conjunction with Hari Arashi (Rain-nin ninjutsu) to mask the fake needles with the real ones.

Sound Village

D Rank


Onkyou Genkaku
(Sound Illusion) Use of this jutsu allows a ninja to generate any form of noise, from a snapping twig to the sound of battle. He/she can center the sound anywhere within about 75 feet from him/herself. This is very useful for distractions or ambushes.

Oto Shuriken
(Sound Shuriken) This is a simple yet very effective genjutsu that mimics the sound of incoming shuriken to the victim. Because of such, it is very hard for the victim to gauge where the real ones are coming from aside from a special bloodline ability or something similar.

C-rank


Konmei
(Confusion) A very potent Genjutsu, it causes the target to experience intense vertigo, loosing their sense of balance completely, which is usually followed by extreme nausea.

Hakou no Jutsu
(Off Balance Technique) A Jutsu that releases extremely high and low pitched sounds that effect the brains balance control, which is located in or near the hearing part of the brain. but adjusting these slowly throughout a battle, the user and affects the other fighters actions and eventually have them completely disoriented. This combines ninjutsu sound techniques and genjutsu techniques to slowly alter the balance of the victims, ultimately causing them to go into a sort of highway-hypnosis state.

B-rank


Chouwa no Shitai
(Harmony of the Body) This genjutsu bears the unusual effect of interfering with the victim's ability to hear the voice of their comrades, while replacing it with a projection of the user's voice. To the victim, the user's voice would sound much like the victim's comrades.

Sand Village

B Rank


Black Mamba
Variant of “yuumon”, this is a neurological genjutsu that causes the victim great pain and suffering. The jutsu is called “Black Mamba” because the affected results in a hellish pain, as if the actual snake bit the victim. The first three seconds start off as seemingly ineffective, until paralysis abruptly kicks in. The muscles begin tighten in the body, limbs included; the diaphragm muscle is also included, which controls your breathing method. While you’re paralyzed, a person will slowly suffocate until someone uses Kai on the victim. A person might die in over ten minutes if the genjutsu isn’t canceled and/or the victim doesn’t have much stamina. (Note: Low jounin)

Magen - Kaze Shikei no Jutsu
(Demon's Illusion - Winds of Death) A genjutsu where the user appears to disappear in a puff of chakra smoke to the targets, then the wind begins to pick up around them. Soon they find themselfs being attacked by razor sharp gust of wind that severity ranges from deep cuts to actually severing limbs. (Note : Jounin level skill)

Stone Village

D Rank


Chibi Doryuu no Jutsu
(Cute Earth Dragon Technique) - A genjutsu which makes a chibified dragon pop out of the earth in a comical fashion. While not threatening or scary in anyway, it could be used as a distraction. The way the dragon pops out of the earth is dependant on the user.

C Rank


Genkaku: Shuuran Haji no Jutsu
(Illusion: Grasping Ribbons technique) - A genjutsu which makes the target believe that the user has trapped their legs with ribbons made of earth. This is a genjutsu which mimicks the actual Shuuran Haji no jutsu, but it is not real and therefore cannot actualy hold on to it's victims.

Mist Village

A Rank


Ea Furiizu
(Cool Down) A genjutsu that makes the target feel much colder, like the temperature is continuously dropping even past freezing.

Enmu no Katachidzukuru
(Form of Mist) This causes the user to be surrounded by a thick fog and appear mist-like. It also makes the user harder to hear. It has a synergy effect with Oboro Bunshin no jutsu, allowing the clones to "use" this jutsu. Clones using the Enmu no Katachidzukuru simply reform after being dispelled.

Magen - Junan Oujou no Jutsu
("Demon's Illusion - Suffering Death Technique")
The illusionary jutsu causes the user, after preforming the correct series of six seals, to fade from the victims sight through the use of leaf and such. as they are transported into a world of death and destruction all around them(a barren waste land). Wripples form in the sky and on the ground close to the individual trapped in the genjutsu, from inside the wripple ninja wires attemp to attach to their limbs to render them unable to move. The image(s) of the user appears through a wripple in the ground before he/she begins to torture the person. Though it is usually used for setting up for a stronger attack when the victim has let down their guard and is absorbed in the mind trick. (note: Jounin level)

Magen - Kagai Supiritto Ooi no Jutsu
(Demon's Illusion - Evil Spirit Shroud Skill) The Jutsu causes the foe to imagine they are being surrounded by normal mist like in Kirigakure no Jutsu ("Hidden Mist Technique") but that it only the beginning. They soon begin to feel as though the mist is closing in around them, but that's not all. Hands and arms start to encircle the person and appear to grab and wrap themselves around the victims body/limbs. Making it harder and harder to breath and/or unable to see any thing else besides the mist, along with giving the impression that the arms are also restraing them. Setting them up for stronger attacks, yet could also render the weaker enemies unconscious by causing them to pass out. (Note : Only High Jounin/ANBU/Black Ops/Hunter Nin or higher can use.)

Usui Zetsumei no Jutsu
(Watery Death Skill) The victim first finds their surrounding starting to quickly become darker and dark. Next they seem to awaken under water, though they are able to see the faint glimpse of sunlight above. But no matter how hard they try to get to the surface they never seem to make any progress and are only dragged futher into the darkness. Can cause unconsciousness and in extreme cases could possible cause death. (*Note : Only High Jounin/ANBU/Black Ops/Hunter Nin or higher may use this technique)

Kinjutsu


(Jutsus deemed to powerful and maybe even too dangerous, depending on what it does. For the average ninja to use; your character must be jounin and be over the age of 26 to use these.)

B-rank


Kage Bunshin no Jutsu
(Shadow Replication Technique) Unlike the normal Replication Technique, this jutsu creates not just an illusion, but multiple real bodies of yourself. The strength of the clones is evenly distibuted among the user and every clone, making it impossible to decipher which is the original. Since these are real clones, unlike regular Bunshin no Jutsu, they can cause damage to a target; however, they will disappear if hit. This technique is forbidden, but is still known by many advanced Ninjas.

A-Rank


Shuriken Kage Bunshin no jutsu
(Shuriken Shadow Clone Technique) Shuriken Kage Bunshin no Jutsu is a Ninjutsu technique that uses Kage Bunshin to create multiple physical clone copies from one thrown shuriken.

Souja Sousai no Jutsu
("Twin Snake Double Assassination Technique") Souja Sousai no Jutsu is a ninjutsu technique which had been forbidden because of its dark nature. The technique involves the user forming a special hand seal with their target, this allows them to then kill themself and their target at the same time. This technique is usually used as a last resort, when the ninja absolutely needs to kill their target at all costs.

Tajuu Kage Bunshin no Jutsu
Tajuu Kage Bunshin no Jutsu is an advanced variation of the Kage Bunshin Ninjutsu technique which was banned by the Fourth Hokage. Instead of creating several clones, several hundred clones are created. Depending upon the level of skill of the ninja, the amount of chakra required to create the clones will vary. Ninja who do not have good chakra control like Naruto, will have to utilize a lot more chakra to be able to create this number. Ninja with good chakra control like Hatake Kakashi can create numerous clones but not have to use as much chakra.

Tajuu Fujimi
(“Multiple Immortality”): Makes the victim believe that the user is using tajuu kage bunshin no jutsu. Within the genjutsu, the kage bunshins can be attacked, but are perceived as "immortal". Attacks from the clones mentally exhaust the victim, but that can be defeated. Very dangerous, and it's difficult to tell if it's a genjutsu. (note: Requires lots of chakra)

Tajuu Rai Bunshin no Jutsu
("Mass Lightning Clone Technique") This technique is identical to the Rai Bunshin no Jutsu, only it can produce ten to twenty times the amount of clones. (Note: Taijuu kage bunshin and rai bunshin is required. CLOUD-NIN ONLY)

Basic Academy Jutsu


(All These Jutsu Are E Rank)

Kawarimi no Jutsu
(Body Substitute Skill) It's implied in the name. The user switches his or her body with a plant, animal or anything for that matter. This is used to escape dangerous situations such as many sharp projectiles being flung at the person. Sometimes you can damage your opponent with this attack even. (note: Kawarimi must be readied a post before the attack happens by concentrating chakra on an object and forming handseals to activate the jutsu)

Bunshin no jutsu
(Clone skill) Everyone is required to know this. Requirement to Graduate as a Gennin. This is a basic jutsu. It creates illusions of the caster, in other words: clones. These are basic clones that aren't real. If they are hit by something, they automatically disappear.

Henge no jutsu
(Transformation Skill) A basic shinobi skill. Transforms the user into another different appearance. Whether they transform into another person or turn into a material thing such as a shuriken, doesn't matter.

Kakuremino no Jutsu
(Cloak of Invisibility) This jutsu allows a ninja to take a cloak or a piece of cloth and blend into an object, making themselves invisible. (note: A blanket, or some kind of cloth or covering is required. You cannot move while under invisible)

Unclassified



(General Jutsus that do not fit into any specific category)

D-rank


Hea Senbon
("Hair needle") The user pulls out his hair and uses chakra to harden it into a needle. The ninja can throw the hair needle to attack foes.

Oboro Bunshin
("Haze Clones") NOT MIST CLONES! Ninjutsu technique. Oboro bunshin is a normal Bunshin technique which creates approximately a hundred clones of the user. Due to the number of clones created, the user can take the opportunity to hide from the target. (Note: A team jutsu. More than one person needs to know this technique in order to spread the clones)

Shunshin no Jutsu
("Body Flicker"): The ninja will appear and disappear in an instant, allowing them to retreat or attack suddenly. To facilitate the movement the ninja will often use nearby elements such as a blur, sand or leaves to mask their appearance or disappearance. (note: Shunshin of any kind is not allowed in combat, or to travel. It is used for ninja effect, to appear when called, for entrance and exit purposes. You cannot travel by shunshin, nor can you teleport around during a battle to attack unless given promission from the guild master.)

C-RANK


Bunshin Henge no jutsu
("Clone Transformation Skill")
This causes a number of the user's clone(s) to transform into another shape. This does not change their original strength or resiliance, simply their appearance. (note: Does not work on kage bunshin or bunshins that can use chakra and perform "henge")

Itoguruma
("Spinning Wheel") Holding a pole out before yourself, you start to rapidly spin the weapon so that it seems to become a solid wheel of metal which is capable to deflect projectile weapons and can also create a vortex of air that blows anything in front of it. (*Note: Requires a pole-type of weapon to perform.)

Kazaguruma Yaiba
("Windmill Blade") The ninja spins a sword in front of him/her, generating a powerful fan-like effect that can disrupt most conventional ranged attacks. (Note: Any ninja with a sword. Much like Itoguruma)

Ningyoushibai no Koutetsu
With the ground littered with weapons, the ninja threads their chakra around them all, controlling them like a marionette. The attacker then raises them all and launches them. (Note: Effective with Kuchiyose • Tobidougu)

Kugutsu no Jutsu
(Puppet Skill) Uses a doll as a weapon for combat. The doll is controlled by thin, almost invisible strings that chakra flows down. The chakra brings the doll 'to life', and can be used to switch places with the user, attack, or hide itself as another person. (Note: Must have a puppet, or two. Genin level or higher.)

Doryuu Douyou
(Earth Shaker) The user can shake the earth around by slamming their hands on the ground, good to throw the enemy off-balance. (note: must be someone of great strength to use.)

Kuchiyose • Tobidougu
(Projectile Weapons) Ninjutsu summoning technique utilized by the Leaf ninja TenTen. For ninja that specialize in throwing projectile weapons. To enable them to carry more weapons, ninja will store them in a summoning scroll. When needed you can unwrap the scroll and summon whatever weapon you needs.

Haritsuba
(Hidden Needles) A ninijutsu technique where the ninja spits needles out of their mouth. Attacking in this manner, while the enemy is normally focusing on your hands, provides a small element of surprise, but with much more effectiveness when used following a distraction.

Haridoku
A ninjutsu technique involving several chutes strapped along the ninja's arm, loaded with poison-tipped needles attached to strings. The strings are tied to the loaders in the back of the chutes that house the needles, which the ninja draws back in attack. (Note: Need the chutes)

Soushuuha
("Manipulate Advancing Blades") Soushuuha is a Ninjutsu technique that utilizes kunai. This technique allows a ninja to hover multiple kunai in the air while he approaches a target. The technique allows a ninja to unleash a torrent of kunai much more quickly than if each was thrown individually.

Tsuppari shuuha
("Thrust Wave") Simply, the ninja gathers chakra into his weapon (with piercing attributes) and thrusts it forward, sending an invisible short-ranged shockwave out to hit the opponent. The weak shockwave is usually meant to stagger the opponent. Parrying or catching the weapon does not deter the shockwave.

B-RANK


Konbi Henge no jutsu
(Combination Transformation) Konbi Henge is a Ninjutsu technique that allows two ninja to transform themselves temporarily into another person or thing. While in the form, they can use the physical characteristics of the one they are impersonating. (note: Both people need to know this move)

Bakuretsu Kawarimi no Jutsu
("Explosive Body Substitute Technique") Similar to the standard version of quickly replacing one's self with an object, the ninja often replaces herself with an object with an explosive or some form of bomb instead.

Doku Bakuretsu
(Poison Explosion) The user blows poison breath into the air, with force that rivals that of the Zankuuha. The poison used causes the victim to vomit constantly, and grow purple and green spores on their skin. It begins to paralyze the user, and internally burn them on the inside. An upside of this, is that it last a few minutes, but the suffering is great.

Doku Kiri
AKA: Biransei no jutsu. This technique allows a ninja to expel poision gas from their body. This can serve as cover to escape and as an offensive technique against the opponent.

Togeyomi
(Underworld Spines) AKA: "Hari Jizou" A Ninjutsu technique where the ninja pours chakra into their hair to create a thick, spiky coat that will pierce through an enemy's flesh if they attack. This hair can be swung erratically, if long enough, as an offensive attack as well. (Note: Must have hair as long as Jiraiya's.)


Bunshin Enka
("Clone View") A ninjutsu that is used on conjunction with any of a ninja's bunshins. After forming the needed hand seals, the ninja creates a vision before himself that displays a bunshin’s 1st person view. This is used for long-range surveillance and spying.

Kawara Shuriken
(Tile Shuriken) Tiles near the user are transformed into usable shuriken, and are directed toward the target. The 3rd Hokage uses this ability on Orochimaru while on a traditional Japanese tile roof.

Kenbu Goraikou
("Dance of the Rising Sun")
Similar to the Mikazuki no Mai, the user creates a clone of themselves similar to a shadow clone, which along with the user attacks in a complicated pattern which confuses the opponent using a mettalic pole weapon. (note: Needs a pole)

Kuchiyose Doton • Tsuiga no Jutsu
(Tracking Fang Technique) It is a Ninjutsu technique utilizing the Earth element. The ninja will withdraw the tracking scroll from the pouch on his vest and wipe the blood of the one he/she wants tracked on it. After forming the needed handseals, he will slam the scroll onto the ground. This will release the nin dogs into the earth to follow their excellent sense of smell to track the targets blood. This allows the ninja to track his short range target, even when he/she can not see them. After finding their target, the dogs will emerge from the ground to bite and pin down their target. (Note: There can be different variants of this, depending on the kuchiyose you use. Any LAND animal can go underground and use its best sense to track the target (ie: Dog's nose, snake's tongue, etc)(Must have a summoning to use)

Kuchiyose no Jutsu
("Summoning Technique") The Users signs a blood contract with the animal summoning, then with the correct seals they can summon the animal. There are many kinds of creatures that can be summoned, Snakes, Toads, Slugs, Monkeys, Dogs, Turtles, Spiders, etc. (Note: Only ONE Contract with one animal per character. Specify your summon, and contact me for approval.)

Kuchiyose • Yatai Kuzushi no Jutsu
(Food Cart Destroyer Technique) Using the size of the summon or animal to his advantage, the ninja summons it on top of his target, crushing them. This may be used with other animals (Note: Jounin; needs kuchiyose, or some animal)

Shikon no Jutsu
(Dead Soul Skill) Shikon no Jutsu is a Ninjutsu technique that uses a dead body to create the illusion of another living person. The ninja can either animate a normal dead person, or alter the appearance of the dead person to resemble another. To do the second version, the ninja first changes the appearance of the dead body to resemble the person to be portrayed. Then using this jutsu they make the heart beat again, allowing them to control the actions of the dead body. (note: The most skillful of ninja can remove the odor of the dead body)

Shoushitsu Shuriken no Jutsu
("Invisible Shuriken technique") A technique which renders a single shuriken invisible.

A-RANK


Kanashibari no Jutsu
(Body Freeze Skill) used to immobilize enemies. Stops them and freezes them in their tracks. Requires eye contact. (Note: ANBU/Black Ops/Hunter Nin members that are high chuunin or higher can have it, or train for it.)

Jishin Shibaku
("Earthquake Strike") The pole user brings down the weapon from above their head with one hand where the tip merely taps the ground and creates an enormous split in the earth before them. More powerful than Isshi Resshin due to the leverage gained through using the long pole style of weapon. (Need a pole weapon)

MISC. (may require items)


Ayatsuito no Jutsu
("String Reeling Technique") Ayatsuito no Jutsu is a Ninjutsu technique utilizing wire. This string can be used in rappeling, or as a method to tie down and restrict the movement of an opponent. (Note: Need wire.)

Kai
(Dispel) Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell. (Note: Need genjutsu as a strength or intelligents)

Puryashi no jutsu
("Plushie no jutsu") A simple technique where you convey chakra into your favorite plush animal and make it hop around with your hands. (note: A stuffed animal required)

Touton no Jutsu
("Transparent Escape Technique") It is never seen, but by the sound of it, it most likely turns the ninja invisible, if only momentarily, to allow him a quick escape. Jiraiya used it for peeping as a kid. (Note: Any level perverted ninja.)

Youjitsuba
A ninjutsu technique where the ninja spits a toothpick out of their mouth. Attacking in this manner, while the enemy is normally focusing on your hands, provides a small element of surprise, but with much more effectiveness when used following a distraction (note: Genma, and anyone with a toothpick. You need "accuracy" as a strength.)

Other Skills


D Rank


Nawanuke no Jutsu
(“Rope Escaping Skill”) Nawanuke no Jutsu is a very basic Ninjutsu technique that allows a ninja to escape from rope binds. The user focuses their chakra into the ropes, causing a bare minimum of friction between them; this will cause simple knots to come apart.

Oto Roken
(Sound Detection) Oto Roken is an interesting jutsu as it uses the user's body as an amplifier for sound vibrations, transmitting the sound they feel directly to their inner ear. This can be used to listen in on conversations or track movements through the ground or other surfaces. More proficient users have a much larger radius of detection, but requires much concetration to focus on specific sounds.

Harigane Dendou
(Wire Transmission) This jutsu sends vibrations, via chakra, through a wire that can be picked up and interpreted as sound to another person that is holding that wire; this makes it useful for communication when silence is required - and because it's chakra-based, it can be used even when the dampening jutsus are in effect - but needs skin contact in order to function.

Mugifumi Kasuru no Jutsu
Treading Lightly Jutsu: A technique that allows the user to not only run, but also stand atop grass as if it were solid ground regardless of height of the grass.

C Rank


Kabenobori no Jutsu
("Wall Climbing Skill") By focusing chakra into the feet, the user is able to walk on walls. Walls that are thin or frail are more difficult to walk on without breaking them.

Kinobori no Jutsu
("Tree Climbing Skill) By focusing chakra into the feet, the user is able to walk on trees. More difficult than walking along solid walls.

Suimen Hokou no Gyou
("Art of Water Walking") By focusing chakra into the feet, the user is able to walk on trees. More difficult and chakra-consuming than walking on trees.

Muon Kutsuoto
("Silent Footsteps") A handy skill that focuses chakra into the feet to silence the user's footsteps. Sounds caused by stepping on or kicking things are muted, but audible. More difficult than walking on water.

Onkyou Samasu
(Sound Dampening) The user emits chakra from any part of his body to completely still all aerial vibrations around them. This includes all sounds coming from the user; breathing, shuffling clothes, etc. However, this also makes them unable to speak, or use Sound jutsu that require generation of Sound from the user.

B Rank


Shinkan no Jutsu
("Silence") This jutsu actually extends a sound suppression field, the default epicenter of the field being the user him/herself. While this often serves as a handicap to Sound shinobi, it can also be useful for stealth, as it eliminates any trace of sound that may give away the shinobi's location. It also interrupts communication between opposition squads.

ANBU/Huter Nin/Black Ops Only


Muon Satsujin Jutsu
("Silent Homicide Technique") This technique utilizes Muon Kutsuoto in conjunction with the user's skills to move with quickly with the utmost of silence, focusing chakra throughout the user's body to mute the sound of shifting clothing, clattering weapons, and any other small sounds that would otherwise cause detection.
PostPosted: Thu Jun 07, 2007 7:15 pm


Taijutsu

General Taijutsu

D-rank


Daibingu eakikku
(“Diving Air Kick”) The ninja leaps into the air then at a faster speed, dives down at the opponent with a kick. (Note: Consider “Naruto Gekitou Ninja Taisen!”)

C-rank


Hirahira Kyouran
("Flutter Frenzy") Using quick speed, a ninjutsu unleashes nine kicks to hit up and down the opponent. (Note: Needs speed for strength)

Weapon Taijutsu (Sword)


Long Sword


Battoujutsu
("Drawing Technique") A technique which enable the user to draw a weapon from its sheath at blinding speeds, usually leaving a blurred gleam of the sword behind its movements. (*Note: Need scabbard and speed for strength.)

Baizou Battoujutsu
("Double Drawing Technique") A technique in which the sword is draw from its sheath similar to the normal battoujutsu, except in this form of the technique the sheath followed the path of the blade and if teh blade it blocked then the user with strike his foe with the sheath of the weapon. (Need battoujutsu tech, scabbard and speed for strength.)

Genwaku Ittou
("Blinding Blade") The user will hold their polished weapon blade out infront of them at an angle with will cause the sunlight to be reflected into their opponents eyes. Then they will attack at the exact moment when the foe has to shut or cover his eyes from the blinding light being reflected off the blade into them. (*Note: Must have polished blade and the sun must be out to perform this technique.)

Short Sword


Hasami Shuurai
("Scissor Attack") With two kodachi crossed over each other, the ninja charges forward and uses the crossed blades as though they were scissors. The attack is usually aimed at the opponent's neck at lightning speed. (note: Needs kodachi or two swords; chuunin)

Kage Kodachi no Jutsu
(Shadow Kodachi Technique) Similar to the Kage Shuriken attack, a ninja places one kodachi in the shadow of the other. In this attack, the ninja throws the first kodachi at the enemy, and quickly follows it up by throwing the second kodachi towards where the enemy is predicted to land after dodging the first attack. (note: Kodaichi only)

Village Exclusive Taijutsu

KONOHA TAIJUTSU

(Only ninja from Konoha/Hidden Leaf can learn these)


E-rank


Konohagakure Furui Taijutsu Suukoujutsu: Itami no Sennen
(Hidden Leaf Ancient Taijutsu Supreme Technique: A Thousand Years of Pain) A technique where the user sneaks up behind his opponent, and performs a very powerful asspoke. (Note: Anyone who wants to poke someone in the a**)

C-rank


Kage Konoha Buyou
(Shadow Leaf Dance) A technique that first sends the opponent airborne while the user attaches to the opponent's shadow, leaving the opponent vulnerable to stronger attacks.

Taijutsu Styles


*Tekken/Gouken Taijutsu*

AKA: "Iron Fist/Strong Fist" This is the style of Taijutsu that is typically used by everybody while fighting. Hard punches and kicks designed to do outer damage, like breaking the skin, bruising the muscle, and breaking the bones. Every ninja is able to use this Taijutsu.

*Suiken Ryuu - Drunken Fist*

Suiken is fighting style utilizing alcohol (sake) to loosen the body's muscles and the unstructured movements make the users attacks harder to predict. By being in this drunken state, the user can take more damage without feeling the pain, gain higher agility and provide a natural fluidity to their movements.
Requirements: Special Jounin or higher

*Kaiten Sutairu - Rotation Style*

A type of fighting that relies more on the user's agility then strength in combat, the style mainly uses rotation in its attacks and strikes using all parts of the body. For example knees, elbows, shins, and forhead.
Requirements:
- Probably need to be from Leaf. The user will also need to have all the parts of their body conditioned, these being not only their hands and feet but also their shins, knees, and elbows . Also they will need a great deal of agility to be able to use this fighting style due to the types of manuvers used in the attacks.

Abilities of "Kaiten Sutairu - Rotation Style"


Bouseki Mukouzune Shibaku
("Spinning Shin Strike")
A version where the user will leap up into the air spinning completely around before delivering an powerful attack with their shin to the target. Usually directed for their head or neck.

Mukouzune Shibaku
("Shin Strike")
The user will attack from his back leg spinning hard and fast while twisting their entire body while delivering a strike to the opponent with their shin. Can also be used to sweep and a individual off their feet or attempt to damage their ankle or knee.

Shinkou Nii
("Rising Knee")
A taijutsu technique where the user will leap forward attempting to deliver a powerful knee strike to the targets abdomen to their chin/jaw. Could also possibly be used on a falling opponent as well.

Shinkou Kaze
("Rising Wind")
A technique in which the user using his quickness and agility preform swift upwards spinning kick at his opponent or at a weapon his opponent his wielding while pushing upwards with his arms to add power to the technique. Meant to knock the opponent or their weapon upward into the air.

Suingingu Nii
("Swinging Knee")
Can be used as either an attack or counter attack, the user will grab hold of one other their opponents shoulder and swing around to deliver a knee strike on the opposite side of the body. Usually targets their head, neck, or ribcage.

Garyoutensei
("Finishing Touch")
An attack usually used on a downed opponent or one falling toward the ground after a combo. The technique consister of the user doing a half flip, half twist like manuver as they bring one leg around as its power is increased by the rotation of the boy as they strike the target with the heel of the foot. Can be used on a standing opponent such as attacking them from the side or above, though is slightly more difficult to land the attack.

Endingu Shibaku
("Ending Strike")
A technique in which the user use as a normal attack or counter attack by leaping over a charging opponent or when running at the target themself. As they leap over the target they spin 180 degrees and latch their hands onto the person's shoulder and using the momentum created from bringing their knee down hard into the back of their neck while pulled back on the target as well.

Kaiten Sutairu - Bouseki Garyoutensei
("Rotation Style - Spinning Finishing Touch")
A technique which requires a very good amount of agility and also some strength as well in order to knock the opponent off the ground. In this taijutsu manuver the user will use Shinkou Kaze in order to knock the target high into the air setting up for the technique. From their it must be timed right as the ninja will leap upwards ending up directly behind the target grabbing tightly around his arms and torso. Then he will begins to spin downward head first with the caught individual, at the last moment the user releases themselves from the opponent and jumps to the clear. (Chuunin or higher required)

Note: This is similar to Omote Renge ("Front Lotus"), but this version lacks the opening of the first gate or the powerful spinning and driving ability that the added increase from opening the first gate give's Lee. So that makes it less powerful, though a plus is that it puts no real strain on the body of the person preforming it like Omote Renge.

Ninjutsu and Fuuinjutsu


Village Exclusive Ninjutsu and Fuuinjutsu

Mist Village

(Only ninjas from the mist village can learn these)

C Rank


Kirigakure no Jutsu
(Hidden Mist Technique) A simple yet very effective technique. Covers the area of your opponents with a thick sheet of mist, crippling their senses and creating an opening for a more powerful attack. (*Note: This jutsu requires a water source or surrounding moist)

B Rank


Aisushibari no jutsu
(Mist Ice Binds) A technique which is used after the Kirigakure no jutsu, mist quickly formed around the target(s) and suddenly the mist collects into solid ice around the targets body from the waist down.

A Rank


Adobansudo Aisushibari no jutsu
(Advanced Mist Ice Binds) An advanced version of the Aisushibari no Jutsu, that requires more chakra then the other. Instead of the mist only becoming solid ice up to their waist, it goes a step further as the mist actually collects in to ice up to the targets shoulders.

Snow Village

(Only ninjas from the snow village can learn these)


D Rank


Koonsunoo Shuriken no jutsu
(Snow shuriken technique) After performing the necessary handseals an snow shuriken will form in the users hand. It won’t be able to do much damage, but it’ll disperse into snow when hitting the target, blinding them.

Tsubame Fubuki
(Snow Storm Swallows) Hyouton • Tsubame Fubuki is a Ninjutsu technique utilizing the Ice Element. The ninja will create ice swallows which he can launch at his opponent. As they fly through the air, these deadly birds can hone in on their target. A sufficiently hot enough counter can melt the ice swallows.

C Rank


Tousou Ittou no jutsu
(Frostbite Blade) Tousou ittou no Jutsu is a Ninjutsu technique utilizing the Ice element. The ninja pours chakra into a hand held blade (like a sword, knife, or claw weapon) while attacking with it. whenever an enemy is cut or stabbed with said weapon, the signs of frostbite will appear around and inside the wound. this technique cannot be used on projectile weapons such as Kunais (when thrown) or Shurikens.

Niwakayuki
(Sudden Snowfall) A jutsu allowing for the user to create a snow storm, this is usually a distraction jutsu but some higher ninja can actually create a blizzard of snow and ice.

Hyonton • Aisu Kaze no jutsu
("Ice Breeze") The ninja does the necessary hand seals, draws chakra into the chest and them immediately exhales a swift blast of very chilling wind and icy crystals from the mouth. Those who are hit and engulfed in it in a while’s time gradually freeze up in an icy prison; at first, it feels like you’re being struck by an abrupt blast of cold. The ninja sometimes uses it to freeze the ground or water.

Aisu Bunshin
(Ice Clones) These ice clones are extremely hard, but also slower than most other bunshins. However, water and mist are their weapons, and they can manipulate them to work to their advantage, in the form of shuriken and blades.

Gyouko Bunshin no jutsu
("Freezing Clone") Like mizu bunshin, this ninjutsu technique utilizes water, and forms it into mist. Then, the mist creates an interactive bunshin since it's made out of a substance. The Freezing Clone can attack, but when it's injured it reverts back to mist. The mist is chilly and freezes when it touches the user's opponent.

Suiton - Shimo Sensuifu
(Water Type - Frost Diver): Summons a cluster of ice spikes from the ground that erupts with violent force, capable of entrapping its target. They can be easily melted, or broken by a really forceful attack.

B Rank


Iteru no Jutsu
(Flash Freeze Technique) This jutsu turns all water in the nearby area surrounding the individual into a thick layer of ice, in which you are capable of standing and fighting upon.

Haryuu Mouko
(Destruction Dragon Fierce Tiger) Hyouton • Haryuu Mouko is a Ninjutsu technique utilizing the Ice Element. After forming the needed handseals, an ice tiger will rise from the surrounding ice to strike out against its target. Its cold nature can freeze any nearby water, and its large mass can cause a large amount of damage when it impacts.

Hyourou no Jutsu
(Ice Prison Technique) Hyourou no Jutsu is a Ninjutsu technique utilizing the ice element. After forming the needed handseals, the ninja will touch the ground, causing columns of ice to rise from the ground at her foe. If caught, the ice will rise up around the target and imprison them. She can also use this technique as a defensive measure, raising the ice to form a shield against incoming attacks.

Hyonton • Suno Tatsumaki
("Snow Tornado") A Hyonton ninjutsu technique where the ninja evokes vertical twisters of snow and sends it out at the foe. Also, they can stand stationary for defense or a bit of concealment. The twisters can either have a height of 20 feet or shorter; their rolling bases freeze the ground (note: Jounin)

Itsukaku Hakuegei
(One-horned Whale) Hyouton • Itsukaku Hakuegei is a Ninjutsu technique utilizing the Ice Element. After forming the needed handseals, a gigantic horned white whale made of ice will rise from the surrounding snow to come thundering down on an opponent, crushing them and the surrounding area under its large mass. (note: Jounin)

Kokuryuu Boufuusetsu
("Black Dragon Blizzard") Hyouton • Kokuryuu Boufuusetsu is a Ninjutsu technique utilizing the Ice Element. After forming the needed handseals, Dotou will thrust his arm to send out a black ether-like dragon to strike his opponent. As it flies through the air it will begin to turn, when it hits the target it will use its motion to launch the opponent high into the air. (jounin)

A Rank


Souryuu Boufuusetsu - Twin Dragon Blizzard
Hyouton • Souryuu Boufuusetsu is a Ninjutsu technique utilizing the Ice Element. After forming the needed handseals, Dotou will thrust his arms to send out twin black ether-like dragons to strike his opponent. As they flies through the air they will begin to turn, creating a large dark tornado.

Grass Village


(Only ninjas from the grass village can learn these)

D Rank


Kusa Enryo no Jutsu
("Grass Restraint Skill")
A semi surprise technique that causes the grass to grow rapidly and grasp hold of one or more targets. The grass can get easily ripped apart.

Natsukusa Niidoru
("Grass Needle")
Using the single long piece of grass that usually is seen hanging from the corner of the mouth, a ninja can concentrate chakra into the grass making it as deadly as a normal ninja needle. After the grass is filled with chakra the ninja spits it from the mouth and at the target, the grass travels the normal speed at which a needle of the same size would have been thrown. (Need strength in accuracy to spit it from mouth)

Kusa Shuriken no Jutsu
(Grass Shuriken) This jutsu allows the user to gather grass into a functional shuriken. These weapons will fall apart into harmless blades of grass soon after striking something. Uses an above-average amount of chakra. [D rank]

Bokusou Sodaichi
(Grass Growth) After completing the necessary hand seals, the user slams on the ground/floor with his hands. The jutsu will thicken and strengthen existing grass, creating an excellent source for other grass-using jutsu. If there is no pre-existing grass, the jutsu will merely force the growth of a small, thin, weak area of grass, limited to a tight circle around the user. This grass is largely useless, although repeated uses of this jutsu may improve it. [D-rank]

Kusatai no Jutsu
(Grass Solidify Technique) The user tears up a handful of grass and focuses their chakra into it. The grass is straightened and hardened to the point of having a sharp tip and a keen cutting edge. The user then tosses the blades of grass as if they were small razors. [D-rank]

Kusamari no Jutsu
(Grass Ball Technique) The user performs the needed seals and lowers one or both of their hands to the ground. If grass is present, it swirls into a small baseball sized sphere in the user’s hand(s). The grass is packed incredibly tight together and if thrown, hits with the same impact as a perfectly round rock. Uses an above-average amount of chakra. [D-rank]

Kusamari Kuzai no Jutsu
(Adhesive Grass Ball Technique) This technique draws grass together into a loose ball, similar to that of the Kusamari no Jutsu, except instead of tightly compacting the grass into a ball the user’s chakra draws out the moisture in the grass and turns it into a form of adhesive. The grass explodes upon contact with an object, covering it with glue. The adhesive is sticky enough to paste someone’s feet to the floor, their hand to the wall, or to temporarily blind a target if aimed at the face. The adhesive is very sticky, but can be removed after a few pulls. [D-rank]

Genkusa no Jutsu
(Blinding Grass Technique) The user performs the needed seals and slams both hands on the ground. This causes a massive torrent of grass to launch directly at the target, effectively blinding, distracting, and possibly even leaving very small cuts on them. [D-rank]

Bakukusa no Jutsu
(Grass Mine Technique) The user performs a single seal and slams both hands on the ground. The user’s chakra is transferred from one blade of grass to the next, creating a visible rippling effect, until it reaches and builds under the target. The grass tremors below the target for a moment before exploding upwards with the same force as an explosive tag. The telegraphing makes this technique rather easily avoidable unless the target is unable to move, caught surprised, or simply “doesn’t” move. [D-rank]


C Rank


Kusamura no Jutsu
(Overgrowth Technique) The user performs the needed seals and places their hands on the ground. This causes all grass and other undergrowth in a large area to instantly grow very thick and to huge size. This effectively greatly obscures the battlefield as well as slows the speed of anyone inside, as they have to traverse through the overgrowth. [C-rank]

Kusahou no Jutsu
(Grass Cannon Technique) The user performs the needed seals and places one hand on the ground, causing the grass around the user to form into a “cannonball” about a foot in diameter which is then quickly launched at the target. The cannonball functions just as that; the chakra that is used to hold it together "explodes" upon impact, causing heavy damage to anyone struck by it and causing massive damage to any structure it hits. Uses an above-average amount of chakra. [C-rank]

Kusa Bushin no Jutsu
("Grass Clone Technique")
A physical clone created from grass that has the ability to attack. Each clone has one-tenth the power and weight of the user, but is twice as fast. As a result, these clones are more frail than normal clones, and can be dispersed by damage other clones would survive. [C-rank]

Kongen Soutei no Jutsu
(Root Binding Technique) The user performs the needed seals and places their open palms on the ground, sending their chakra through the ground to the specified target’s location. The roots of all the grass in the area twine together, creating thin, yet strong ropes that come up from all angles to bind the target to where they stand. [C-rank]

Kongen Yari no Jutsu
(Root Spear Technique) The user performs the needed seals and places an open palm on the ground, causing the roots of all the grass in the area to twine together, creating a single “spear” that erupts from the ground at the target. The tip is very sharp and pierces just like a spear, but can only go straight in the specified direction, and can only be launched from within a few inches of the user's hand(s). Using two hands for this technique uses up more chakra and creates two root spears.

Kongen Toukai no Jutsu
(Root Deconstruction Technique) By performing a quick halfseal and focusing their chakra through any bit of grass, the user causes roots to quickly grow up and through a structure. These roots can break apart structures made of hard materials such as stone and ice, and can also be used to quickly absorb water. This technique is mostly used to break apart defensive jutsu, but it can also be used to break apart manmade structures as well. [C-rank]

Mokuhon Majji no Jutsu
(Tree Merge Skill)
Similar to the earth release skill, which allows for the user to sink into a tree/grass for use in several different acts such as to surprise the enemy or for spying on opponents. Cannot attack. [C-rank]

Kusaheki
("Grass Barrier")
A grass type Ninjutsu technique where the ninja uses already existing grass and raises it around them in a circular barrier. [C-rank]

Kusa Katana no Jutsu
("Grass Katana Skill")
The user will use grass and/or sometimes leaves to create a razor sharp blade that can stand against a normal sword and is capable of cutting a target to pieces if struck. Length and width of the blade depends on the chakra placed into the technique and skill of the user. [C-rank]

Bokuton: Kikanjuu Mi no Jutsu
(Grass Release: Machine Gun Seeds Technique) - After filling his mouth with as many grass seeds as he can, the ninja will perform a set of handseals and then spit out the seeds at an incredible pace. Getting hit by a seed is akin to a pinprick, but where a seed hits it will attach itself to the skin or clothes and create a small patch of grass on the victim's body. A large number of successful hits can potentially completely cover the target in grass, leaving the victim extremely vulnerable to other grass jutsu.[C-rank]

Hekiharu no Jutsu
(Bursting Spring Technique) This jutsu requires only a short series of seals and results in a seed of the nin's choosing rapidly growing in size and maturity. While not appearing immediately useful, Grass Nin are known for using this jutsu in a variety of ways, including planting seeds strategically that they trip almost like mines in order to entangle opponents. Some clever Grass Nin might even sneak a seed onto an opponent and then use this jutsu at an opportune time to envelop them in a rapidly growing plant. [C-rank]

Kafun Unka no Jutsu
(Pollen Haze Jutsu) After a series of seals, the nin releases a visible widening ring of pollen that bursts forth from them, rapidly expanding through the surrounding area. This pollen is a potent allergen that causes watering of the eyes, sneezing, shortness of breath, etc to all those caught in its area of effect, save the user. Dissipates after a few moments. [C-rank]

Kusa no Tatsumaki
("Tornado of Grass") Kusa no Tatsumaki is a Ninjutsu technique that pulls grass into a tight, spinning vortex around the ninja. The power of the vortex is enough to toss away most things that come into contact with it, and can knock unconscious anybody besides the user unlucky enough to be trapped inside. [C-Rank]

Shiiku Kusa no Jutsu
("Raising Grass Skill") After performing the appropriate seals, the user places both hands on the ground and channels the jutsu into nearby grass. This causes it to grow greatly, usually to around 7 feet high, covering up both user and opponent. So long as the user keeps both hands on the ground, they can "feel" everything in the heightened grass field, even if they can't see it. [C-rank]


B Rank


Kusa Niidoru Kishuu no Jutsu
("Grass Needle Surprise Attack Technique")
A technique in which the user will transfer his chakra into the grass within a thirty meter radius then have them suddenly launch at one toward the target, or have them launch themselves in separate waves at the target.

Kusarou no Jutsu
("Grass Prison Technique")
A Ninjutsu technique that controls the hardness of grass, creating a heavy area of grass that becomes a small tornado or whirlwind-like prison of cutting grass that is hard to escape so long as the user maintains their concentration. After successfully trapping an opponent, the prison will grow continously smaller and smaller in an attempt to cut the target to pieces if they are unable to escape.

Kusaryuu no Jutsu
("Grass Dragon Technique")
A ninjutsu technique which will conjure a large dragon from grass and leaves around the user and will manipulate it to attack the target or targets. Similar in power to the water dragon technique.

Saisei Kusa Bushin no Jutsu
(Regeneration Grass Clone Technique)
A technique similar to the normal Kusa Bushin except in this version the user can create slightly more powerful clones, not in terms of power or speed but in recovery. Instead of the clone dying when a limb is cut off or a single hit is made it will instead use nearby grass and/or leaves to repair itself back fully. Takes more chakra to form then normal grass clones.

Kusa Kasui
(Grass Spike) The user slams the ground with their palms, making tall spikes of grass pop up to attack the enemy from below. They also can be used to block pathways.

Ihara Mori
(Forest of Thorns) By using a seed and large amounts of chakra, the user grows a small forest of thorny vines in the immediate area. The vines appear and grow almost instantly, impaling and wrapping around anything they can. This attack usually takes around 15 seconds for a forest to be fully grown and stopped, during this time the user cannot remove his hands from the ground or the jutsu will immediately end.

A Rank


Shuriken Kusa Bunshin no Jutsu
("Shuriken Grass Clone Technique")
Like the Shuriken Kage Bunshin no Jutsu (Shuriken Shadow Clone Technique), this Ninjutsu technique requires a base from which to clone. Therefore, the ninja performing this throws a single shuriken at their enemy, and then performs the jutsu, creating one or many more grass shuriken, which will then continue the path of the original shuriken. A possibly devastating technique, a technique developed by the Kusa shinobi from seeing Shuriken Kage Bushin no jutsu used. Requires less chakra then Shuriken Kage Bushin, but in return the copies are a little weaker then the original base copied from of course. (Kinjutsu)

Shigokan no Jutsu
Assassin's Vine Jutsu: A trademark assassination technique of Grass Village. The nin spits forth a seed disguised as a false tooth in their mouth towards their opponent with a single half-seal. When the specially prepared seed strikes, it rapidly grows into strong vines that attempt to asphyxiate the victim.

Rain Village

(Only ninjas from the rain village can learn these)


D Rank


Hyou Kyuuten
(“Hail of the Heavens”) A large light blue colored bird of chakra comes out from the users back and into a cloud. Soon after, a large amount of hail, which is weakly guided by chakra to the target, begins to fall. At the genin level, the hailstones are about the size of a penny, and the user has very limited control over them. At chuunin, the stones are about the size of golf balls, and the user becomes more proficient at aiming the hail. At Jounin, they range from baseballs to softballs depending on the amount of charka used, and the user is able to fully guide the chunks of ice. (Note: Genin. Can only be used when there are clouds in the area. Genin: 2min Chuunin: 5min Jounin: 10mins)

Kumo Sujou
(“Cloud Birth”) This lets the user take in a deep breath, perform the handseals, and release a puffy white cloud. The cloud rises into the air where it attracts water, turning it into a gray/black rain cloud.

Kokuun no Jutsu
Suiton • Kokuun no Jutsu is a Ninjutsu technique utilizing the Water Element. After forming the necessary hand seals, a black mist will emit from the user's body and rise into the sky. Black clouds will form, releasing a flammable rain of oil onto targets.

C Rank


Jouro Senbon
(Raining Needles) A barrage of needles fly at the enemy from sockets in an umbrella that has been flung into the air. They come at the enemy from all directions and are controlled by chakra to increase accuracy. These needles have been known to have the power to pierce 5mm of steel. (*Note : Needs umbrella)

Rein Shizuku Bunshin
("Rain Drop Replication") Similar to Mizu Bunshin, it creates clones out of water. Unlike Mizu Bunshin, the user replicates perfectly proportioned 6 inch clones. What they lack in size they make up for in with power and numbers. They are quick and easy to create, and the user can create dozens upon dozens of replications. Although they have 1/10 the strength of the originals, their speed and agility remain intact. Due to their small size, they are easily destroyed.

Shimo Arashi
(“Frost Storm”) A large dark blue colored bird of chakra comes out from the users back and into a cloud. Soon after, a large amount of rain begins to fall. When the rain touches something other than the user, the water turns into ice. (Note: Can only be used when there are clouds in the area. Chuunin: 2min. Jounin: 5min.)

Suppai Rein
(“Acid Rain”) A large purple colored bird of charka comes out of the users back and into a cloud. Soon after, it starts to rain a purple liquid that contains a powerful burning and itching solution. (Note: Can only be used when there are clouds in the area. Chuunin: 3min. Jounin: 5mins)

B Rank


Hari Arashi
(“Needle Storm”) The user puts a scroll containing 1000 rain needles on a Kumo Sujou cloud. Once the cloud is in the air, the user performs the hand seals releasing the needles, and they appear to rain from the sky weakly guided towards the target. When used with Kuro Arashi, the clones can each grab a needle, thus further improving the accuracy of the needles. (Note: Jounin)

Kuro Arashi
(“Clone Storm”) A rainbow colored bird of chakra comes out of the users back and goes into a cloud. Soon after, a large number of Rein Shizuku Bunshins fall from the sky. (Note: B-rank. This can eat up a large amount of chakra depending on the amount of clones the user wants to create. And yes, this needs clouds in the area to perform)

A-Rank


Teikiatsu Arashi
(“Cyclone Storm”) This collects the water in the cloud and sends it down thundering towards the intended target, in the form of a spiraling cyclone. The opponent might be able to dodge it, but is usually hit by the second….or third…or fourth one…. (Note: Can create up to four cyclones. Needs to be sufficient clouds in the air to perform.)

Rain Village Medics


Suppai Rein Gedokuzai
("Acid Rain Antidote") A small green liquid that contains the antidote for the Acid Rain jutsu. (Note: Must be a medic that knows Suppai Rein, or be a Rain Village medical-nin)

Sand Village

(Only ninjas from the sand village can learn these)


D Rank


Suna Shottogan
("Sand Shotgun") Sends a blast of sand straight at the target. The point of the attack is to knock the opponent back, and not to actually hurt them.

Suna Angouka
("Sand Encryption") Allows the user to write a message in the sand. The message can be blown away, but when someone else come within five feet of the message and uses this same jutsu, he words reveal themselves once again. Was once a very useful tool, before the invention of the radio.

Suna Kabi
("Sand Wall") The user slams their hand down on the floor and creates a wall of sand in front of them. The maximum density of the wall can soften most blows, but not truly block an attack.

Suna Fuuma Shuriken
("Sand Windmill Shuriken") Creates a fuuma shuriken out of sand. (Note: Chuunin)

Joushou Suna
(Rising Sand) A ninjutsu where the user puts one hand to the ground and one to their forehead (both in half ram seal). Sand, dust, and/or dirt rise from the ground and move towards the opponent before blowing around them, generally making the enemy lose concentration, shield their face, etc. This does no real damage but distracts the opponent for a short period of time. Can only be used on 1-3 enemies at a time depending on how much chakra is used and how close they are together.

Suna Ude
(Sand Arm) This technique causes the arm and fist to be encased with sand. Once done the arm becomes a little bit slower but has a bit more power to its punches. Also the sand is hard enough that it can be used to deflect small attacks like thrown shurikens and kunai. The use of this technique can become quite tiring if used for an extended period of time.

C Rank


Kei no Suna
("Sand Whip") Creates a thin whip about five feet long made of sand that lashes out at a target.

Suna Sakura
("Sand Cherry Blossom") The user throws a fistful of sand at an opponent. Any target hit with the sand will have cherry blossom shaped patches of sand stuck to them, hindering their movement and speed.

Suna Shahei
("Sand Screen") Creates a small sandstorm, about as big as the user, that can hide your actions. The storm moves with you, but the user will be blinded as well.

Suna Bunshin no jutsu
("Sand Clone") Creates a clone out of sand that can attack, but cannot use jutsus. They are also considerably slower than the original, but pack just as much punch.

Suna Kobushi
("Sand Fist") Creates a fist of sand that rises out of the ground and can be used to pulverize the opponent. Responds to the movement of the dominant hand.

Suna Kyanonbo-ru
("Sand Canonball") Creates a large ball of sand, about a foot and half in diameter, that flies at a target. Can cause some serious damage.

Daisan no Me
A Ninjutsu technique where the ninja uses sand to create an eye through which they can clearly see without fear of being seen. Perfect for spying or collecting information, or targeting an opponent while guarding them self with a wall-defense. The eye can be attacked, which disables the jutsu.

Oni Suna Ude
(Oni Sand Arm) This technique is a more advanced form of the Suna Ude (“Sand Arm”) technique. By applying more sand the arm grows larger and begins to resemble something like that of an oni’s arm (meaning big, bulky, and with a large fist). This technique grants even more strength and can now even be used as a shield to some attacks; however, the user sacrifices speed and stamina because the arm is much heavier than it normally is. While this technique is in use, the user will most likely have difficulty performing hand seals due to the strange form the arm takes. The use of this technique can become quite tiring if used for an extended period of time.

Suna Hashi
(Sand Edge) With this technique, the user dips a bladed weapon into sand (usually a katana or sword of some kind) and pulls it out. The blade will now be covered in a thin layer of sand. This sand causes the blade to become slightly stronger and adds a bit of width to the blade because the bladed edge is now extended. The bladed edge also becomes sharper. The durability and effective cutting ability of the weapon is doubled.

B Rank


Suna Shippuu
("Sand Hurricane") Creates a sand storm, about twenty-five feet in diameter, with the user acting as the center. The storm may be moved, with the help of more chakra. At the very center of the "hurricane" is the eye, an area with no wind or sand.

Nijuu Suna Kobushi
("Double Sand Fist") Creates two fists of sand that emerge from the ground and can be used to destroy an opponent. The movement of the hands correspond to the movement of the user's hands.

Suna Ryuudan no Jutsu
("Sand Dragon Blast Skill") A powerful attack in which the user uses massive amounts of sand to create a sand dragon packed with chakra, that explodes on impact. (Note: Jounin Level or higher.)

Yomi Sunaryuu no jutsu
("Underworld Sand Dragon") Creates a dragon of sand that snakes its way underground, emerging directly under a target to engulf them in its mouth.


Doragon Suna Ude
(Dragon Sand Arm) This technique is another technique that is an advanced form of the Suna Ude (“Sand Arm”). By applying more sand, the arm now becomes larger and scaly. The fist of the user is replaced by the head of a dragon which has razor sharp teeth and fangs. Although the fist isn’t very useful for punching anymore, it is very useful for ripping opponents apart, and even makes a good shield. The user does sacrifice some speed however because the arm is much heavier than normal. The user also sacrifices the ability to form hand seals since he/she has no second hand while using this jutsu. The use of this technique can become quite tiring if used for an extended period of time.

A Rank


Bakurkasui Suna Bunshin
("Exploding Spike Sand Clone") Creates a sand clone that can not use jutsus and is considerably slower than the creator. Upon defeat, though, it will explode into a torrent of kunai-shaped sand spikes that fly in every direction. (note: Need Suna Bunshin.)

Mugensaijan Daitoppa
("Great Sand Blast Breakthrough") A defensive jutsu in which the user inhales deeply and then exhales a huge blast of sand and wind, so strong that it can even destroy small armies or portions of villages. Very powerful. (Note: Need lots of chakra. Can be used by large summons owned by Sand/Wind-nin as well)

Leaf Village

(Only ninjas from the leaf village can learn these)


D Rank


Kage Shuriken no Jutsu
(Shadow Shuriken) A technique which places a second shuriken in the shadow of a first (thrown) shuriken, confusing the enemy.

Leaf Shuriken no jutsu
By pumping chakra into the leaves or needles of a tree, the leaves/needles stiffen, become sharp, and fly off in the direction of the user’s choice. The user must have at elast one hand of the tree at the time of release.

A Rank


Konoha Ryuu ~ Mikazuki no Mai
(Konoha Style ~ Dance of the Crescent Moon) A sword technique which creates two clones that attack simultaneously to confuse the opponent. (Note: Must have a sword. May have different description soon)

Stone Village

(Only ninjas from the stone village can learn these)


D Rank


Tsuchitosu no Jutsu
(Stone Toss Technique) Using chakra, the user picks up a clod of dirt and it becomes as hard as rock, ready to be thrown. The size depends on the amount of chakra used.

C Rank


Retsudo Tenshou
(Revolving Split Earth Palm) Doton • Retsudo Tenshou is a Ninjutsu technique utilizing the Earth Element. This technique allows the ninja to control nearby stone and rock. When the ninja forms the needed handseals and slams their palm to the ground, surrounding rock will begin to churn and twist up crushing all those trapped within it.

Tsuchi Tsurugi
(Stone Sword Technique) Using chakra, the user can pull certain shaped items out of the ground, including crude sharp items. These are often heavy.

Dorotsuchi no Jutsu
(Mud Stone Technique) The user can use chakra to change slippery mud into rock hard stone.

B Rank


Doryuu Kasui
(Earth Spike) The user slams the ground with their palms, making tall spikes of rock pop up to attack the enemy from below. They also can be used to block pathways.

Taiyou no Jutsu
(Cannon Technique) The user slams his hands on a mound of dirt, which then explodes toward the enemy, now a large ball of rock. (Dirt mounds and mountains are required)

Doryuu Moufu
(Earth Blanket) The user grabs ahold of the earth, pulling up a sheet of land off the surface, which can trip up enemies, and then can transform it into rock and slam it right back down on the enemy. (Jounin. Need high strength)

A Rank


Meisai Gakure no Jutsu
(Camouflage Concealment Technique)
Meisai Gakure no Jutsu is an advanced Ninjutsu technique used by Rock ninja. After forming the needed handseals, the ninja can grant themself near invisibility. Abilities such as the Sharingan and the Byakugan can pierce through it.

Sound Village

(Only ninjas from the sand village can learn these)


D Rank


Harigane Dendou
(Wire Transmission) This jutsu sends vibrations, via chakra, through a wire that can be picked up and interpreted as sound to another person that is holding that wire; this makes it useful for communication when silence is required - and because it's chakra-based, it can be used even when the dampening jutsus are in effect - but needs skin contact in order to function.

Oto Roken
(Sound Detection) Oto Roken is an interesting jutsu as it uses the user's body as an amplifier for sound vibrations, transmitting the sound they feel directly to their inner ear. This can be used to listen in on conversations or track movements through the ground or other surfaces. More proficient users have a much larger radius of detection, but requires much concetration to focus on specific sounds.

Shougekiha no jutsu
(Shockwave technique) Concentrating chakra into one or both hands, the user creates a low-frequency, high-decibel single pulse of Sound in their palm, resulting in an outward shockwave that can be used for deflecting shuriken or pushing an opponent back.

Shougekiha Sentou no jutsu
(Sound Punch technique) A simple variation of the Shockwave technique, this jutsu adds extra knockback to most Taijutsu; it has something of a "sandbag" effect, having the force distributed over a wider area.

C Rank


Uta no Kousei
(Song of Agression) This jutsu temporarily stimulates the body, causing those who hear it to release adrenaline; this allows increased response time and ability as well as heightened physical prowess. This jutsu is not without its drawbacks as repeated use will severely wear out the body, and the adrenaline, although a rush, naturally prohibits rational thinking. This jutsu cannot be used on one's self and it's effects will end the moment the user stops playing/singing; those proficient with this technique can direct its effects to specific people.

Onkyou kujiku
(Noise crush) Onkyou Kujiku is a very unorthodox jutsu as instead of silencing, it actually amplifies sound. Using the user's body as an amplifier, the shinobi takes in and amplifies the sounds around them to a very loud level; disrupting verbal communication and overall concentration.

Oto Koutetsu no jutsu
(Armor of Sound technique) This chakra-intensive jutsu creates a thick layer of ultra-oscilliating soundwaves above their skin, creating such outward vibration as to stop an incoming weapon completely. Unfortunately, it only provides about as much stopping power as a thin layer of steel, and thus is usually only used in emergencies.

B Rank


Uta Genki no jutsu
(Song of Vigor) Using their own chakra and stamina, the user of this jutsu is able to transmit their own energies to whoever they choose, or divy it up between their teammates. This stimulates their teammates' bodies and speeds up their natural stamina and chakra recovery. Of course, this jutsu cannot be used repeatedly due to the draining effects on the user.

Tatakikowasu no jutsu
(Shatter) This technique alternates between imbuing ultra-high and ultra-low frequency vibrations to weaken a solid object to the point of falling apart on the spot; it requires time to use, but can destroy most structures and solid defenses.

Shougekiha Jiraika no jutsu
(Shockwave Mine) This technique creates a large shockwave that expands in all directions, which pushes back everything near it with remarkable speed and force. To avoid injuring the user, this generally has a delay of a few seconds before it activates; during this time it is visible as a blue, glowing orb.

A Rank


Shuuha Kire
(Frequency Slice) By emitting an extremely high vibration - almost to a cellular level - the user of this jutsu utilizes cutting weaponry to slice through many materials with ease. The downside is that there's a large chance of breaking said weapon when the jutsu is used for extended periods of time, due to the effect the high frequency vibration would have on its composition.

Zettai Oto Tekishutsu
(Absolute Sound Removal) A powerful jutsu that completely nullifies all vibrations within one hundred yards of the user. Though this naturally presents a number of effects, there is one major drawback in that the user cannot move while this jutsu is in effect.

Jishinha Bakuha no jutsu
(Seismic Charge) This technique uses a massive amount of chakra to create a single, blue-hued, outwardly-expanding disk-like plane of sound, slicing through anything in its path. This has a distinct, low-frequency rumble when it is used, which sounds similar to the earth cracking in an earthquake; hence the name. This is dangerous to use, as the expanding disk must be made within inches of the user due to its intensity, but can and will slice through them as well.

Cloud Village

(Only ninjas from the sand village can learn these)


C Rank


Kumo Bunshin no Jutsu
(Cloud Clone Technique) A jutsu utilizing clouds or specifically, ambient moisture within the air. The clones are formed, but are weak. However, when they are struck, they explode into a thick blanket of cloud. This blanket will temporarily blind the attacker.

B Rank


Ikigurushii Kumo no Jutsu
(Choking Cloud Technique) When the victim is surrounded by clouds, the user of this technique may then force their chakra into the clouds. This causes the clouds to form hands grasp around the target's neck and begin to squeeze tightly.

Kid Nova
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