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Experience Tallies for RP Participants

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Commander Samuel Vimes
Crew

PostPosted: Wed Oct 20, 2004 1:49 am


"Well, it seems that no one's read the rules as expected. I guess you all forgot that we get XP now? Anyway, sit down and read this notice. Detritus will escort you back to your threads when you finish."

Quote:
So you want to run a guild?


Here in Ankh-Morpork, a new prosperity and age of learning has taken over the city. We are a growing community thanks to the freedom to form guilds granted by the new Patrician, Lord Havelock Vetinari. Why, he's so generous, he even allowed the eh-hem... Seamstresses to have their own guild!

No doubt in this exciting new day that is dawning on the fair twin cities of Ankh and Morpork, you may find yourself confused. How does one start a guild, anyway? Well, hopefully this notice will help you in that respect!


Guild Rules
  • To create a guild or RP thread, you must first contact Lord Havelock Vetinari via PM and discuss it with him.
  • Not all Guilds must be RPs, and not all RPs must be guilds! Remember, anything on the Disc is possible here.
  • For each RP or Guild thread, the first post must be reserved for Thread Rules (including XP costs if needed), Cast List, and Title Post only (see the Watch RP for an example). The second post should be the introduction to the RP or guild, and can be written however the thread's creator desires.


Exciting, isn't it? But wait there's more! There are many benefits to joining a guild today. Between joining a community, learning a trade, and being paid (XP), you have a strong future here in Ankh-Morpork!


Guild Benefits

  • Experiece
    • In order to help determine success with certain more difficult actions, an XP system is now in place.
    • XP will be a spendable resource, as well as an overall guage of skill. I will keep a running tally of total XP recieved (this will represent general competence), and the unspent "available" XP (this will be used to pass certain obstacles, purchase rank/priveleges, etc.).
    • At the beginning of each week (Sunday), each RP Leader will recieve 5 Experience to deal out to ANYONE who posts in thier threads. This is not restricted to members and can be given to any deserving RPer.
    • XP should be given for good roleplay, exceptional Discworldness, and other such activities.
    • On Saturday, all RP Leaders will send thier XP tallies, spent and awarded, to Commander Samuel Vimes. Once XP has been added to the tally, it becomes officially available to use. If the deadline is missed, the RP Leader will have to link to the posts in question to prove the dating of awards.
    • In addition to RP Leader awarded XP, each RPer will recieve 1 XP per week, so long as they made at least one RP post within that time.
    • Finally, each month, all RP Leaders will vote on who the best RP member has been. That member will recieve a special 10 XP bonus.
    • If a member spends more XP than they have available, the negative XP will be owed, and their running tally will be reduced by the same amount.
  • XP Costs
    • Easy Action - Free
    • Normal Action - Free
    • Difficult Action - 1-4 XP (May be mitigated by a set XP Total)
    • Hard or Complex Action - 5-8 XP
    • Extreme or Impossible Action - Set by Vimes
    • And remember, when it comes to actions that can allow mutliple participants, members may combine and spend thier XP for mutual success.


So go out! Join or create a guild today and help make our fair city a better place to live and work! Remember, Ankh and Morpork needs you!

--Paid for by the Committee to keep the Patrician in power
PostPosted: Wed Oct 20, 2004 1:56 am


Quote:
Name --> Available/Running Total
Guild/RP Leaders will be listed in Italics.


The Ankh-Morpork Times
Pockyfille --> 7/7

The City Watch
Alanya --> 5/6
lordofthevampires --> 4/10
TheWolf --> 10/10
lizchan --> 5/6
RandomSamurai --> 4/4

The Assassin's Guild
Hallainzil --> 9/10

Commander Samuel Vimes
Crew

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L-Space Lives! A Discworld Guild

 
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