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Posted: Thu Jun 16, 2005 9:02 am
::The Never-Ending Cheat to Get Alex in Your Party::
Well, I was bored, and I realized we don't really have any of those game-type threads in this guild, so I'm starting one now. There's a thread like this in the ToS Guild and it's a lot of fun, so I'm stealing the idea. ninja
The rules are this... Rumors about random game events abound, so let's feed them by making up our own. The topic is to write a cheat for getting Alex into your party, but the thing is that it never ends. Each person writes a bit of the cheat and the next person adds onto it and so forth.
So, I'll begin.
First, the party must head to Contigo, and talk to the invisible NPC in the upper right corner of the Inn...
The next person adds on. You can write as much as you want, just keep it legible and semi-intelligeable. Randomness is good, but there's a line between it and stupidity. ^^
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Posted: Thu Jun 16, 2005 9:14 am
Okay...
After you talk, he tells you to go to the middle of the western sea just south of the fog...
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Posted: Thu Jun 16, 2005 9:25 am
When you sail your ship to the area, it cuts to a scene on deck and Sheba says she senses something odd. Suddenly, a huge monster with a vague resemblance to Posideon lurches from the depths and attacks the party. A boss battle begins but the monster seems impervious to normal attacks and Psynergy, and even the Trident.
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Posted: Thu Jun 16, 2005 5:18 pm
And finally, you only needed to throw a smoke bomb on it to defeat it. Its last words where "Thy destiny await thee at Jupiter Lighthouse... Nearest the Earth as deep as possible, nearest the energy stone as much as possible."After that, it drops a Sapphire Stone, whih you seemingly have to carry it to Jupiter Lighthouse, "basement"(lowest ground possible) where a psynergy stone is nearby.
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Posted: Thu Jun 16, 2005 5:36 pm
Once you get to jupiter lighthouse's basement, you pick up the psyenergy stone and then walk over to the north wall and press "A", the screen will go grey and then you must put the Sapphire stone into the hole that appears.
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Posted: Thu Jun 16, 2005 8:49 pm
And then you are attacked by three "Ghosts",Saturose(how is his name spelled anyway?),Menardi,and fusion dragon. The only way to beat them is by using"Cure,douse,and flare". After the battle there is a funny cut-sceen where Garet stumbles into a room full of green psynergy stones. One stone activates the next cheat affect and the others will drop your HP to 1 each. And there are monsters everywhere.
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Posted: Fri Jun 17, 2005 3:32 am
When you cast reveal on the wall, you will find a hidden passageway filled with nothing but Wonder Birds. When you have beaten 100 Wonder Birds, the door at the end of the passageway will unlock and you will go through to find yourself in a flower garden with multi-coloured pinwheels in it.
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Posted: Fri Jun 17, 2005 6:17 am
There is a lengthy scene where the characters muse on the recent weirdness that has been going on, the player must read carefully though as Kraden divulges some crucial information about this area. He makes it fairly clear that there MIGHT BE SOMETHING BURIED HERE (because he'd read about the legend of this secret place in a book). Use dig to reveal a hidden staircase...
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Posted: Fri Jun 17, 2005 2:28 pm
You go down the staircase and discover a book on Healing Waters. It tells you to go to Mercury lighthouse.
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Posted: Fri Jun 17, 2005 5:56 pm
at the lighthouse you find a crack where the hermes water is and it lends to a underground caven. There a boss that looks like a cross between a mermaid and a fairy attacks you.
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Posted: Fri Jun 17, 2005 5:59 pm
When fighting the mermaid, be careful to NOT let Garet attack her left flipper.
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Posted: Fri Jun 17, 2005 6:08 pm
Garet will always miss and do damage to himself when attacking the left side. And Jenna will burn herself if she uses psynergy on her right flipper.
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Posted: Fri Jun 17, 2005 6:12 pm
After somehow defeating the mermaid-fairy, use Grind on the tall metal pole that appears until a treasure chest drops off of the top. Open it to find "Pirate's Armor". Equip this armor to Picard. It is cursed, but you must not use a Cleric's Ring. Make sure that Picard is the VERY FIRST in your party and then head back to Contigo and talk to the invisible NPC in the upper right corner of the inn.
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Posted: Fri Jun 17, 2005 6:18 pm
He well tell about a hidden cave, but its under water and protected my a seal that lets only mercury adepts in, as long as one of them as the fully cursed armor on. There a rumor about a new mercury only psynergy in there.
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Posted: Fri Jun 17, 2005 6:23 pm
...the cave is found when you use scoop on the tornado that takes you back from cross bone isle...
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