poisened - you lose 10 health each turn
paralysed - use the random # genarator each turn until you get more than 5 (lowest-1, highest-8 ) if you get less then your attack fails. (attacks that use genarotor, such as stat attacks cannot be used)
confused - use the random # genarator each turn for the remainder of the battle. if you get more than 5 then you do the attack damage to yourself (lowest-1, highest-8 ) (genarator attacks, such as stat attacks cannot be used)
burn - you lose damage equal to the number gained on random # genarator x10 (lowest-1, highest-5) so if you got 2 then you would take 20 damage.
flinch - you cannot attack for 2 turns
