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DarthLoki 13
Crew

PostPosted: Thu Jan 11, 2007 3:07 pm


This is the technologies of the Jedi Resistance
PostPosted: Thu Jan 11, 2007 3:15 pm


Model Number/Ship Designation: No-Life King-class stardreadnaught

Name: Sanguinius' Grail

Length: 17,600 m

Beam: 5,500 m

Height: 3,000 m

Weight (dry, loaded): Unknown

Crew Capacity: 22,000 standard crew, 7,000 skeleton crew.

Actual Crew: 7,000

Accomodation: 2,172,000 people; Prefabricated garrisons, 150,000 troopers, 10 wings(72 fighters) of TIE fighters, 100 squads(Four MS), 7 shuttles, 300 assorted Combat Vehicles

Company: 13,000 Soldiers, 200 TIE fighters, 9 Gundams, 2 Rescue Cruisers

Powerplant: Self contained Zero-Point energy well.

Propulsion: Hyperdirve, Sublight engines, Force-enhanced-Mynovsky Field Drive. Max speeds, unknown.

Armament: over 5,000 Turbolasers and ion cannons, 1,000 torpedo tubes, 4,000 Point Defense Ships

Special Features: Phase cloak, negative-Hyaku Armor, Phase-shift Armor.

History/Description: This class is a streamlined variation of Oblivion's personal Flagship. Has a smaller hangar capacity. However, it does sport a Force-Stardrive system. It works very similarly to the Mynovsky drive, except using Force Users to enhance the field strength to move the ship. They are connected into a crystal network to refine their power. They are then put into an unconscous state of meditation, with their minds' hooked into the power core, and central computer.
THe ship also employs soime of the technology Viscious developed for his Angel-Vengeance-class warship, such as regenerating, energy absorbing shields, and NAMAS repair abilities. These technologies make up for the lack of a Force User as powerful as Darth Oblivion with them.

DarthLoki 13
Crew


DarthLoki 13
Crew

PostPosted: Thu Jan 11, 2007 3:36 pm


Model Number/Ship Designation:TIE Interceptor

Name: (Death Squadron)

Length:6.22 M

Crew Capacity:1

Accomodation:1

Powerplant:Ion Engine

Propulsion:TIE

Armament:4 SFS LS-9.3 Cannons, 2 Assault Concusion Missile Launchers

Special Features:None

History/Description:
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PostPosted: Thu Jan 11, 2007 3:57 pm


Model Number/Ship Designation:TIE phantom

Name sad Angel squadron)

Length:

Crew Capacity:1

Powerplant:Ion Engine

Propulsion:TIE

Armament:2 SFS LS-2 Cannons

Special Features: (look in Description)

History/Description:The TIE Phantom has slightly above normal firepower for a starfighter of its class. This Stealth Fighter could move through space neither spotted on radar nor by any pilot until they were ready to strike. The greatest advantage of that craft was that they had a built in mechanism that allowed the pilot to fire its lasers at any time, and have the device automatically shut off and turn back on after every volley, which is similar to what World War I craft had when it came to being able to shoot their forward guns with a propeller in the way. This in effect allowed the TIE Phantoms to be virtually invisible 99 percent of the time.

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DarthLoki 13
Crew


DarthLoki 13
Crew

PostPosted: Thu Jan 11, 2007 8:01 pm


Ben Painbringer's Mecha


Ben Painbringer's Mecha is a Gundam Mech that has been specifically made by him the other elites have modeled their Gundam's after his.

Weapons: The Gundam has a beam sword and a Bolter-type pistol that fires 250mm APHE(these shells are designed so that they will impact an armored target, punch through the armor and then explode inside the armor tearing it out and causing as much damage as possible) shells

Special: The gundam is fast and agile so fast in fact that the only people that can pilot it have to be force sensative. It also has a small compartment in the cockpit that can fit what looks like one small droid (MT) from this location the mech can be started up and moved to a location, but the weapons can not be fired until the pilot gets into the mech. When the droid is in the mech he increases all of the computer functions of the mech and also allows for a smother transfer from pilot to mech.

Description:
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PostPosted: Thu Jan 11, 2007 8:19 pm


Mandalorian Guardian Generals Mechs


Assault

weapons: 500mm APHE Assault Rifle, belt fed

description:
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Melee

weapons: Thunderhammer(a huge hammer that has a slight eletrical charge behinde it, this wepon has so much force behind it that it can crack through a capital ships armor) and shield

description:
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Sniper

weapons: M1500 "Orthros" high-energy long-range beam cannon

description:
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Heavy Weapons

weapons: 250mm APHE duel-Pistol(fires 2 shells simotaniously), 16 Assault Concusion Missiles

description:
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DarthLoki 13
Crew


DarthLoki 13
Crew

PostPosted: Sat Jan 13, 2007 10:16 am


Model Number/Ship Designation:Rescue Cruiser

Name: Rescue 1 & 2

Length:75m

Crew Capacity:3

Accomodation: 1,000 people for on planet or ship to planet travel

Powerplant:Ion Engine

Propulsion: Sublight engines

Armament:none

Special Features:none

History/Description:
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PostPosted: Sat Jan 13, 2007 2:32 pm


Weapons


Name:Bolter

Type razz rojectile

Calibure:7.62mm AP, 30 round magazine

Note: These guns have 3 weapons settings on them. Single, 3 round burst, and fully auto.

Description:
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Name:Chainsword

Type: 3 foot long powered reciprocating chain weapon

Note: The motor for the chain sword does not have to be turned on until it is just about to hit its target. Also this weapons is so vicious it is able to cut through most armor.

Description:
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Name:BlasTech DLT-19

Type:BlasTech

Note: This is a sniper rifle, it is accurate at long range and has a scope.

Description:
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Name:Golan Arms HH-15 Missile Launcher

Type:Missile projectile

Calibure:Anti-armor HE explosive missiles

Note: This weapon is different from most missile launchers in that it fires 2 missiles at once.

Description:
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Name:E-Web Heavy Blaster

Type:BlasTech

Calibure: Heavy Laser

Note: This is a large laser machine gun that is used for suppresion and mass damage

Description:
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Name:Bolt Pistol

Type:projectile

Calibure: .45 cal, 10 round Magazine

Note: This pistol is used in conjunction with the chain sword to offer the melee guys some longer ranged weapons. The effective range of this weapon is short however and is only imployed while closing the distance to the enemy.

Description:
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DarthLoki 13
Crew


DarthLoki 13
Crew

PostPosted: Mon May 21, 2007 7:46 pm


Mandalerran Armor

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The armor is heavy enough to stop all small arms fire and allows the carrying of heavy weapons.

The carry a heavier version of the weapon carried by all other ranged troops. The weapons look the same, but they are 75 cal. The rounds are designed to puncture the armor of the hunter, not his shield, and explode inside the armor causing massive amounts of damage and shock.

This armor is meant as an anti hunter armor. It can withstand one, maybe two blasts from a hunter cannon and gives the user increased strength. The downside is that the armor is heavy and thus the user can not move as fast in the armor as he would in normal mandalorian armor. There is a cooling system in the armor to keep the user from getting overheated as well as a comunication system that allows them to talk to other troups around them.

As a back up close quarters weapon all of the new "Mandalerrans" carry vibro axes that have the ability to cut clean through hunter armor. They are so big and heavy however that they can not be weilded by any soldier not in the suite.

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PostPosted: Sun Jun 03, 2007 7:02 pm


Model Number/Ship Designation biggrin rop Ship

Name: Jedi Transport and C.A.S.

Length:75ft

Crew Capacity:5

Accomodation: 20 Jedi/clones or 10 Lieutenants

Powerplant:Ion Engine

Propulsion: Sublight engines

Armament:
40mm Forward Mounted Gattling gun
.75 cal Side Mounted Gattling guns
.50 cal Rear Mounted Machine gun

Special Features:each 5th round in the guns are Armor Piercing Phosphorus (APP). The floor opens to allow for quick deployment under heavy fire

History/Description:
Looks just like the rescue craft, but a lot smaller and more heavily armed and armored.

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DarthLoki 13
Crew


DarthLoki 13
Crew

PostPosted: Sun Jun 03, 2007 7:10 pm


Model Number/Ship Designation:Walker

Name: Jedi Dreadnaught

Height: 20ft

Crew Capacity:1

Armament:
40mm Gatling Gun
Grapling Hand
Flame Thrower

Special Features:Force crystals inside the cabin allow the remains of the Jedi elite to react faster then normal creating a very effective fighting machine.

History/Description:

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PostPosted: Wed Jun 06, 2007 9:46 pm


Model Number/Ship Designation biggrin rop Ship

Name: Commando Dropship

Length:50ft

Crew Capacity:2

Accomodation: 20 mandalorian commandos

Powerplant:Ion Engine

Propulsion: Sublight engines

Armament:none

Special Features:same skin as the TIE phantom to make them nearly invisible

History/Description:
Looks just like the dropship but with the skin of the TIE phantom and no armament

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DarthLoki 13
Crew


DarthLoki 13
Crew

PostPosted: Wed Jun 06, 2007 9:53 pm


Model Number/Ship Designation biggrin rop pod

Name: Commando Drop pod

Height:15ft

Width: 5ft

Crew Capacity:1 fully armed Mandalorian Commando

Stopped:Thrusters on bottom and dragfin

Armament:none

Special Features:door explodes off to get the commando out fast. The force is enough to kill or stun enemies in a 10ft radius of the pod

History/Description:
Designed to punch through the atmosphere at high speeds and slow down just enough to not kill or stun the commando on board

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PostPosted: Wed Jun 06, 2007 9:55 pm


Model Number/Ship Designation biggrin rop pod

Name: Dreadnoght Drop pod

Height:40ft

Width:20ft

Crew Capacity:1 Jedi Dreadnoght

Stopped:Thrusters on bottom

Armament:none

Special Features:Sides collapse away to allow the dreadnoght to get into combat fast

History/Description:
Designed to punch through the atmosphere at high speeds and slow down just enough to not damage the dreadnoght or harm the pilot


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DarthLoki 13
Crew


DarthLoki 13
Crew

PostPosted: Wed Jun 06, 2007 10:01 pm


Model Number/Ship Designation biggrin rop Ship

Name: Jedi Dreadnoght Dropship

Length:50ft

Crew Capacity:2

Accomodation: 1 Jedi Dreadnoght

Powerplant:Ion Engine

Propulsion: Sublight engines

Armament:
40 mm Forward Mounted Gattling Cannon

Special Features:Has a special clamping system designed to hold the Jedi Dreadnoght in place and each 5th round from the gattling gun is APP

History/Description:
Looks just like the dropship minus the holding area and with a clamp in its place

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OLD GUILD: Mechanics (Locked)

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