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Canear (South) Cavalry - Under contstruction (RPing begins!)

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x.Marsh[mel]low.x

PostPosted: Tue Jan 23, 2007 10:35 pm


Mel has a slight sadistic side. This is cavalry warfare.
This RPG will be based off of my novel: therefore, the names that I have already stated in the post ahead are names that are in my novel. This includes people, places, breeds, etc, etc. I shall provide maps.

Rules:
1. Modern swears = not allowed. You don’t need to talk in older dialect, but you cannot be using modern swears. It gets too cussy during war if you do. Plus, Mediavel curses are FUNNY!
2. Once you join one side, you are not allowed to view the other thread. It takes the excitement out of the RPG if you know what’s going on on the other side. The most you are allowed to view of the other thread, is the first post. No more. Spies, however, are allowed to go and scour the thread for ONE session when sent by the Captain. Each session must start where your last session left off - no backtracing for missed facts!
3. THIS IS A REALISTIC RPG (other than the fantasy element). That means NO god-modding, and keep everything realistic. I’m putting limitations on the character’s powers, and I’m putting a limit on who can and can’t have powers, etc, etc. That way this doesn’t get all fairy-tale with unicorns-like rolleyes
4. If you are killed in battle, your status is put back to “soldier”, until you re-submit a form as a different character. You can simply keep yourself as soldier, but that means you are a normal person: no powers (if you have any, they are very small and minor, and you are only allowed one power), no special horse, nothing.
5. If you are commanding something, you are allowed to RP for someone if the need calls for it. Eg: you are an officer running drills. You can RP for your soldiers, and perhaps for another person who needs to have a discussion with you. You CAN NOT RP FOR SOMEONE ELSE’S CHARACTER.
6. You shall follow these rules or DIE xd … well, in the RP you’ll die =/
7. EDIT: NEW RULE! If you have a long post, please do not reduce the size of the font. It's hard on the eyes to read.

How the charges shall work:

And so we begin!

Your horse gives a protestant buck as you urge it to greater speeds across the flat, hard dirt plains of your homeland. Riding it out with a grunt, you try to step it up into greater speeds.

Hurry, you must hurry! The positions are filling…

Your homeland has just called for people of your talent to fight in their cavalry - an honor! You must hurry to the wooden fortress to sign up, to get a most valued position. Up ahead, said fortress approaches. Once at the gates of the fortress, you state your reason for arriving. You are let in and sent to a directory board.


WELCOME:

Welcome to the Canear cavalry.

Currently, the Canear cavalry is locked in a vicious battle northeast of the fortress. Things seem to be quiet now, but surely, they will heat up! After you store your pack in the barracks, and your horse in the stables, please return to this directory board, and fill out one of the below forms:

Name (reflective of your position!):
Gender:
Magical status/talents:
Preferred armor:
Weapons list:
Horse’s name:
Horse’s breed:
Horse’s magical status/talents:
Horse’s gender:
Rider description/link to picture:
Horse description/link to picture:
Position (job):

Currently you are at a “soldier” status, unless our captain has stated otherwise. Activity in this guild/reflection of ability to lead may give you an officer’s status.

From the point on from which you submit your form, you are no longer allowed to enter the territory of our enemy. Only spies shall be allowed to enter, for anyone else shall be seen as traitors, and risk being hanged.

Current officers are:
x.Marsh[mel]low.x (Shaveeran)

When considering position, please take careful consideration before you fill it in, for once you are in that position, you cannot change. The current positions are (you cannot fill a position that is already filled):

Captain (Shaveeran - male): x.Marsh[mel]low.x
Spy:
Spy:
Head healer (Jenna - female):
War Mage:
War Mage:
Warhorse trainer:
Wild horse trainer (Hiranah - male):
Mystical horse keeper: Celeanor
Front line officer:
Front line officer (Gregory - male):
Groom (Cay - male):
Messenger:
Soldier (can have as many people as possible):

Each position can be played by either a male or female, though should you chose one that has a name, you shall become the gender of that person.

The captain, Shaveeran, is a Lifaren (a dragon-man). He commands with an iron fist, sending his troops this way and that in an unforgiving, but extremely successful, strategy. He befriends no one, but do not fear - he values his soldier’s life over even his own. With a hateful past, Shaveeran is careful not to wish the same upon one of his followers.

Spies are very special. They are able to travel to and from the enemy side, but must express caution, for if they are caught: torture may be upon them. We cannot risk soldiers to rescue captured members. Spies must use their one view of enemy territory to gather as much information as possible before going back and reporting to their captain only. They have only one magical power - the power of silence. They can creep around unheard, yet not unseen. When spying, you should not post in enemy topic, for fear of giving away your identity. However, they may recruit themselves into that military, as a spy. If their recruitment is accepted, they can visit that military however often they like (cannot be one of magical status).

The head healer, Jenna, is a healer-mage. She is a very talented healer-mage, though she is the only one of talent in the entire cavalry. Her powers include healing cuts, setting bones, helping to kill viruses, and replenishing blood should the situation call for it. She cannot, however, replace body parts, repair ugly wounds, such as a man’s lungs being ripped, resuscitate the dead, or any other magic that causes destruction. She has a vast knowledge of medicines and is extremely talented at mixing them. Her powers, however, will drain quickly if she uses them extensively.

The war mage. A war mage has two larger powers: One, is the ability to light and throw fire. Each fire has a different color, varying for each mage. The two war mages present in the Canear military have two very different colors: one has an angry crimson flame, and the other a shocking blue. The other talent that war mages have is the ability to move object of the same size or smaller, at any speed they want, from up to a mile away. Their powers tend to last quite a while, but will dwindle if used a lot.

Our horse trainer is the most elite: using specific techniques that get the horse trained well, and fast, the trainer uses their utmost cunning to befriend, and then progress the horse so that it is properly ready for war. The trainer has one of the most skilled positions in riding, and is known for their minimal hand movements, resulting in flawless balance atop any horse.

The Wild horse trainer. Using powerful commands and only the best training methods, Hiranah uses nothing but words, a firm hand, and a couple ropes to gently quiet, and train any wild horse brought to the fortress. He is one of the most respected horsemen in the world.

The mystical horse keeper is probably one of the most important horse-related job in this field. They must guard, safe-keep, and take care of every single magical horse in the military station. The mystical horse keeper must groom, feed, stable, and in any other way make sure these mystical horses are safe and secure… some people may want to sabotage them, for they are extremely important!

Our front line officers are the most elite fighters in our cavalry. They are strong, heavily stocked with weapons, and are not afraid to speak out, and change frontline battle tactics. They are at the head of every charge, and shall follow their commander to the death. They have strong drilling schedules for the soldiers in their field, and train nothing but the best. They are hard but precise riders, and probably have the most fearsome charge of anyone in the cavalry.

The groom takes care of the horses: He feeds them, cleans the stalls, brushes the horses, repairs the paddocks, and anything else you can think of to keep the horses happy. However, he does not care for the mystical horses unless the Keeper asks him to do something.

Messenger: He carries messages with extreme swiftness, for he has the power of speed. He can run as fast as any horse, and when he is atop his brilliant horse, they ride faster than the wind can race.

Mystical horses needing owners:
Zhoen:
Zhoen:
Winged horse (black): Celeanor
Winged horse (blue roan): x.Marsh[mel]low.x
Horse with described powers (not unlimited powers…):

Zhoen are basically clawed horses. They have three claws and a thumb on each foot, and the first half of their tail is a bony extension of their spine before flaring out into a white, flowing horse tail. They are black with white manes and tails, which are not ever cut, and they have silver zebra stripes on their haunches. They are able to jump to amazing heights, climb trees, etc, etc… they have no magical powers, but they are extremely intelligent. Zhoen are ridden without saddles, and very gentle bridles, as they understand their rider’s needs very well.

Winged horses are horses with wings: their power is that they can create fire, though they cannot throw it. If they so chose, which is rarely, they will connect with the human race through mindspeech.


Everybody with every position and any horse fights in the war. Use your powers to your greatest abilities.

People can be captured… once captured, you must not enter your own thread until people on a rescue mission enter the territory and save you. While captured, you are at the mercy of the side.

Good luck, friend!
PostPosted: Fri Jan 26, 2007 6:53 am


Name (reflective of your position!): Beldun Scarthane
Gender: Male
Magical status/talents: Slight healer touch and mindspeech with his horse.
Preferred armor: Affectionatly slandered "potmetal" his armor is high grade steel plate that, while burnished with age, has lost none of it's strength.
Weapons list: Lance(has dubbed it Killall), crossbow(recently aquired, he has not used it in battle yet), mulitude of smaller daggers.(taken out a few trespassers who sought to hurt his charges with these)
Horse’s name: Elixxar
Horse’s breed: Heavy Spanish Norman type
Horse’s magical status/talents: Winged
Horse’s gender: Stallion
Rider description/link to picture:
User Image - Blocked by "Display Image" Settings. Click to show.
Horse description/link to picture:
User Image - Blocked by "Display Image" Settings. Click to show.
Position (job): The mystical horse keeper, heavy cavalry guy

Celeanor

Dangerous Hunter


x.Marsh[mel]low.x

PostPosted: Tue Jan 30, 2007 11:09 am


Name: Shaveeran
Gender: Male
Magical status/talents: Shaveeran has the ability to create fire, as he is a dragon-man. However, he cannot breathe fire: it comes from his hands. Shaveeran has wings that allow him to remain in flight for only a short ammount of time, but he uses it to his best ability.
Preferred armor: None
Weapons list: He carries a long standard sword over his shoulder, between wing joints, and he CAN use a bow and arrow, but rarely does.
Horse’s name: Hikahn
Horse’s breed: Blue roan winged horse
Horse’s magical status/talents: Uhm... he can fly XD
Horse’s gender: Stallion
Rider description/link to picture: Shaveeran is a dragon-man, one of the last of his kind... meaning, he's half-dragon. Being one of the Six Mysticals (Lifaren) he is held in quite high reguard, but does not like to boast a possition of power. Shaveeran has dark-tanned, red-tinged skin and brilliant purple hair: typical coloring for a Lifaren. His hair reaches to his waist. His ears extend well passed the back of his head, above which sprout two small horns, curved like a dragon's. Below, extending on either side of his hair, are leathery dragon-wings. A long tail for balance sprouts from his spine, tipped with a small barb, and his haunches follow the bone structure of the horse.
Horse description/link to picture: Blue roan with pitch-black legs and black feathered wings. The horse is mild-tempered, dispite being a stallion, and is not too fond of Shaveeran. However, they have a mutal trust.
Position (job): Captain
PostPosted: Tue Jan 30, 2007 12:08 pm


this looks kickass.

Name: Jay
Gender: male
Magical status/talents: none. he has a talent with speech, however
Preferred armor: full plate when in charge, chain mail and leather when fighting
Weapons list: longsword with a cross hilt and two throwing knives
Horse’s name: Jade
Horse’s breed: percheron
Horse’s magical status/talents: nothing. she's big, she's powerful, she's smart... thats all i need.
Horse’s gender: mare
Rider description/link to picture:
User Image - Blocked by "Display Image" Settings. Click to show.
Horse description/link to picture:
dark brown hair, almost black, with bright green eyes.
battle armor...... pretend the horse is black?
User Image - Blocked by "Display Image" Settings. Click to show.

Position (job): war horse trainer

DarkWolfDemon

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