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ShadowHemura
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PostPosted: Sat Feb 10, 2007 6:09 pm


Shoot a question on here, okay may be not actually shoot it here, but you get the idea. Errr, well, you should get the point. ANYWAYS..... I'll try to answer the question to best of my possibilities, and if you feel abliged to answer a question, do so. Cause I don't know if I could answer them all in the best way possible. sweatdrop

~Shadow Hemura~
PostPosted: Sun Aug 19, 2007 7:20 pm


Wow, how inactive sad . Well,


Could you show different techniques on moving the avvy's arms? PLease? smile

-K Happy


Venessa Maerie
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PostPosted: Thu Jan 03, 2008 11:14 am


Yeah, PLEASE, I want to know too.
PostPosted: Thu Jan 03, 2008 12:58 pm


to move arms, two ways (that i know)

1) you cut it from the body and rotate it and replcing it (make sure you do two copy of the character to begin with, one from cutting the body out, one for arms)

2) cut the body out and make arms by yourself. (here, you can copy the colors from the arm then use them)... here, DON'T care too much about how bad it might look, the most important thing here is that you get the pose right, then while making frame, the faster your character go, the less it matter.

KrazyJoe
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RPGfan2005
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PostPosted: Fri Jun 20, 2008 2:51 pm


KrazyJoe
to move arms, two ways (that i know)

1) you cut it from the body and rotate it and replcing it (make sure you do two copy of the character to begin with, one from cutting the body out, one for arms)

2) cut the body out and make arms by yourself. (here, you can copy the colors from the arm then use them)... here, DON'T care too much about how bad it might look, the most important thing here is that you get the pose right, then while making frame, the faster your character go, the less it matter.
yup!
i totally agree!

rotation, and replacement are best, editing colors are crucial too!
that's why you should get pics of your avi will all the available arm poses Gaia offers to reduce the editing proces...

but like my friend joe here says...
if the avi is moving fast, the distortions of the colors or rotation doesn't show a lot...
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