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Demonknight
Crew

PostPosted: Thu Feb 15, 2007 2:24 pm


go to ADarkAndStormyKnight(looking for lvl 1 charas)(OOC)Restart
PostPosted: Thu Feb 15, 2007 2:26 pm


ok just contack me with your character sheet and i'll post it here, and update it during the campeign.

Axel_Grave
Neimas Tas
Male Elf Druid 1
True Neutral
Representing Axel_Grave


Strength 12 (+1)
Dexterity 16 (+3)
Constitution 14 (+2)
Intelligence 9 (-1)
Wisdom 16 (+3)
Charisma 15 (+2)
Size: Medium
Height: 5' 5"
Weight: 120 lb
Eyes: Black
Hair: Black
Skin: Brown




Total Hit Points: 10

Speed: 20 feet

Armor Class: 17 = 10 + 3 [hide] + 1 [light wooden] + 3 [dexterity]

Touch AC: 13
Flat-footed: 14
Initiative modifier: + 3 = + 3 [dexterity]
Fear check: + 3 = + 3 [wisdom]
Horror check: + 3 = + 3 [wisdom]
Madness check: + 3 = + 3 [wisdom]
Fortitude save: + 4 = 2 [base] + 2 [constitution]
Reflex save: + 3 = 0 [base] + 3 [dexterity]
Will save: + 5 = 2 [base] + 3 [wisdom]
Attack (handheld): + 1 = 0 [base] + 1 [strength]
Attack (missile): + 3 = 0 [base] + 3 [dexterity]
Grapple check: + 1 = 0 [base] + 1 [strength]


Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
43 lb. or less
44-86 lb.
87-130 lb.
130 lb.
260 lb.
650 lb.




Languages: Common Druidic Elven


Longsword [1d8, crit 19-20/x2 4 lb, one-handed, slashing]

Hide armor [medium; + 3 AC; max dex + 4; check penalty -3; 25 lb.]

Light Wooden Shield [ + 1 AC; check penalty -1; hardness 5; hp 7; 5 lb.]


Feats:

Scribe Scroll

Skill Name Key
Ability Skill
Modifier Ability
Modifier Ranks Misc.
Modifier
Appraise Int -1 = -1
Balance Dex* 3 = +3
Bluff Cha 2 = +2
Climb Str* 1 = +1
Concentration Con 5 = +2 + 3
Craft_1 Int -1 = -1
Craft_2 Int -1 = -1
Craft_3 Int -1 = -1
Diplomacy Cha 5 = +2 + 3
Disguise Cha 2 = +2
Escape Artist Dex* 3 = +3
Forgery Int -1 = -1
Gather Information Cha 2 = +2
Handle Animal Cha 4 = +2 + 2
Heal Wis 3 = +3
Hide Dex* 3 = +3
Intimidate Cha 2 = +2
Jump Str* -5 = +1 -6 [speed 20]
Knowledge (nature) Int 5 = -1 + 4 + 2 [druid]
Listen Wis 5 = +3 + 2 [elf]
Move Silently Dex* 3 = +3
Perform_1 Cha 2 = +2
Perform_2 Cha 2 = +2
Perform_3 Cha 2 = +2
Perform_4 Cha 2 = +2
Perform_5 Cha 2 = +2
Ride Dex 3 = +3
Search Int 1 = -1 + 2 [elf]
Sense Motive Wis 3 = +3
Spot Wis 5 = +3 + 2 [elf]
Survival Wis 5 = +3 + 2 [druid]
Swim Str** 1 = +1
Use Rope Dex 3 = +3


* = check penalty for wearing armor


Zero-level Druid spells: 3 per day



First-level Druid spells: 2 (1 + 1) per day




Elf


+ 2 dexterity / -2 constitution (already included)

Immune to magical sleep

+ 2 racial bonus to saves vs. enchantments

Low-light vision

Proficient with longsword, rapier, longbow & shortbow

+ 2 racial bonus on listen, search, and spot checks

Druid

Spontaneous Casting (summon nature's ally)

Animal Companion

+ 2 on Knowledge (nature) and Survival (already included)

Wild Empathy

Woodland Stride (level 2)

Trackless Step (level 3)

Resist Nature's Lure (level 4)

Wild Shape (level 5)

Venom Immunity (level 9)

A Thousand Faces (level 13)

Timeless Body (level 15)

High wisdom gains bonus spells daily


Class HP rolled
Level 1: Druid 8



Neimas Tas's Equipment:


34 lb

2 lb
_____
36 lb Weapons / Armor / Shield (from above)
Holly and mistletoe
Spell component pouch

Total





More about Neimas Tas:

born in the ruffs of the city NEimas grew to hate it and clung to nature as an ally


Rennfield
Estharius the Dedicated
Male Elf Paladin 1
Lawful Good
Representing Rennfield


Strength 16 (+3)
Dexterity 17 (+3)
Constitution 13 (+1)
Intelligence 12 (+1)
Wisdom 13 (+1)
Charisma 13 (+1)
Size: Medium
Height: 5' 5"
Weight: 135 lb
Skin: Pale
Eyes: Green
Hair: Dark Brown; Straight; Beardless




Total Hit Points: 11

Speed: 30 feet

Armor Class: 17 = 10 +3 [studded] +1 [light steel] +3 [dexterity]

Touch AC: 13
Flat-footed: 14
Initiative modifier: +7 = +3 [dexterity] +4 [improved initiative]
Fortitude save: +3 = 2 [base] +1 [constitution]
Reflex save: +3 = 0 [base] +3 [dexterity]
Will save: +1 = 0 [base] +1 [wisdom]
Attack (handheld): +4 = 1 [base] +3 [strength]
Attack (unarmed): +4 = 1 [base] +3 [strength]
Attack (missile): +4 = 1 [base] +3 [dexterity]
Grapple check: +4 = 1 [base] +3 [strength]


Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
76 lb. or less
77-153 lb.
154-230 lb.
230 lb.
460 lb.
1150 lb.




Languages: Common Draconic Elven


MW Longsword [1d8, crit 19-20/x2 4 lb, one-handed, slashing]

Studded armor [light; +3 AC; max dex +5; check penalty -1; 20 lb.]

Light Steel Shield [+1 AC; check penalty -1; hardness 10; hp 10; 6 lb.]


Feats:

Improved Initiative

Traits:


Skill Name Key
Ability Skill
Modifier Ability
Modifier Ranks Misc.
Modifier
Appraise Int 1 = +1
Balance Dex* 3 = +3
Bluff Cha 1 = +1
Climb Str* 3 = +3
Concentration Con 3 = +1 +2
Craft_1 Int 1 = +1
Craft_2 Int 1 = +1
Craft_3 Int 1 = +1
Diplomacy Cha 3 = +1 +2
Disguise Cha 1 = +1
Escape Artist Dex* 3 = +3
Forgery Int 1 = +1
Gather Information Cha 1 = +1
Heal Wis 1 = +1
Hide Dex* 3 = +3
Intimidate Cha 1 = +1
Jump Str* 3 = +3
Knowledge (nobility) Int 3 = +1 +2
Knowledge (religion) Int 3 = +1 +2
Listen Wis 4 = +1 +1 +2 [elf]
Move Silently Dex* 3 = +3
Perform_1 Cha 1 = +1
Perform_2 Cha 1 = +1
Perform_3 Cha 1 = +1
Perform_4 Cha 1 = +1
Perform_5 Cha 1 = +1
Ride Dex 3 = +3
Search Int 4 = +1 +1 +2 [elf]
Sense Motive Wis 1 = +1
Spot Wis 3 = +1 +2 [elf]
Survival Wis 1 = +1
Swim Str** 3 = +3
Use Rope Dex 3 = +3


* = check penalty for wearing armor


Elf:


+2 dexterity / -2 constitution (already included)

Immune to magical sleep

+2 racial bonus to saves vs. enchantments

Low-light vision

Proficient with longsword, rapier, longbow && shortbow

+2 racial bonus on listen, search, and spot checks

Notice secret doors

Paladin:

Aura of Good

Detect Evil

Smite Evil (1x/day; add +1 to melee attack roll, paladin levels to damage)

Divine Grace (level 2)

Lay on Hands (level 2)

Aura of Courage (level 3)

Divine Health (level 3)

Turn Undead (level 4)

Special Mount (level 5)

Remove Disease (level 6)

Code of Conduct / Association

High wisdom gains bonus spells daily


Class HP rolled
Level 1: Paladin 10




Estharius's Equipment:


30 lb
5 lb
20 lb
8 lb

_____
63 lb Weapons / Armor / Shield (from above)
Bedroll
Tent
Waterskins x2
Holy symbol (wooden)

Total





More about Estharius:



Ruriroth

Name: Sivel Sallores
Player: Ruriroth
Race: Human
Class: Monk
Level: 1
Alignment: Chaotic Good
Age: 26
Gender: Male
Height: 5'8"
Weight: 172 lbs.
Hair: Blond
Eyes: Green
Skin: Yes
Deity: N/A
Speed: 30 ft.

XP: 0

Abilities:

15 Str: 15 (+2)
16 Dex: 16 (+3)
15 Con: 15 (+2)
13 Int: 13 (+1)
18 Wis: 18 (+4)
11 Cha: 11 (+0)

HP: 10/10 (8, +2 Con)
AC: 17 (+3 Dex, +4 wisdom)

Feats: Weapon Finesse, Blind-fight, Improved Grapple.
Special Abilities: Flurry of Blows, Unarmed Strike.

BAB: +0
Init: +3
Saves: Fort: +4, Ref: +5, Will: +6.

Skills:
Balance +7 (4 Ranks, +3 Dex)
Escape Artist +7 (4 Ranks, +3 Dex)
Jump +4 (4 Ranks, +2 Str)
Listen +8 (4 Ranks, +4 Wis)
Move Silently +7 (4 Ranks, +3 Dex)
Sense Motive +8 (4 Ranks, +4 Wis)
Tumble +7 (4 Ranks, +3 Dex)

Languages: Common, Giant.


Attacks: Unarmed +3 Melee (1d6+2) or MW Sling +4 Ranged (1d4, 20 Bullets)

Armor: N/A

Equipment: Backpack, Bedroll, Blanket, Caltrops (2 bags), Waterskin, Trail Rations (7), Grappling Hook, Dagger.
Weight Carried: 25 lbs.


Money: 0 PP, 9 GP, 8 SP, 0 CP


Sylvanes
Name: Kreed Rafenloft
Player: Sylvanes
Race: Human
Class: Wizard (Necromancer)
Level: 1
Alignment: Neutral Evil
Age: 23
Gender: Male
Height: 5'11"
Weight: 122
Hair: Black
Eyes: Silver
Skin: Pale
Deity: Nerull
Speed: 30ft

XP: 0

Abilities:

Str: 05 (-3)
Dex: 14 (+2)
Con: 14 (+2)
Int: 17 (+3)
Wis: 17 (+3)
Cha: 16 (+3)

HP: 6/6 (4, +2 Con)
AC: 12 (10, +2 Dex)

Specialization: Necromancy
Prohibited Schools: Enchantment, Illusion

Flaws:
Noncombatent:
You take a -2 penalty to all melee attack rolls.
Feeble: You take a -2 on Strength-, Dexterity-, and Consitution-based ability checks and skill checks.

Feats:
Spellcasting Prodigy (Wizard)
Spellcasting Prodigy (Cleric)
Spell Focus (Necromancy):
Corpsecrafter (General)
Scribe Scroll:
Special Abilities: None


BAB: +0
Init: +2
Saves: Fort: +2, Ref: +2, Will: +5.

Skills:
Concentration: +6 (4 ranks, +2 Con)
Spellcraft: +7 (4 ranks, +3 Int)
Bluff +5 (2 ranks, +3 Cha)
Knowledge Religion: +7 (4 ranks, +3 Int)
Knowledge Arcana: +7 (4 ranks, +3 Int)
Knowledge Planes: +7 Ranks (4 ranks, +3)

Languages: Common, Abyssal, Infernal, Undercommon

Spells Per Day: 3+1/2+1

Spellbook:
All Level zero spells
1 - Mage Armor, Backbiter, Magic Missile, Shield, Spirit Worm, Burning Hands, Summon Undead I
2 - Bone Fiddle, Summon Undead II, Curse of Impending Blades

Spells Prepared:
0 - Flare, Flare, Detect Magic, Disrupt Undead
1 - Mage Armor, Magic Missile, Backbiter


Weapons: Light Crossbow, Dagger
Armor: None

Attacks:
Light Crossbow: Attack: +2, damage: 1d8, Crit: 19-20/x2

Equipment:
Backpack
Bedroll
Pouch
Spellbook x2
Spell Component pouch
Crossbow bolts: 40

Money: 0 PP, 2 GP, 9 SP, 0 CP.

Notes:

Demonknight
Crew


Blade Cast
Vice Captain

Dangerous Bloodsucker

4,650 Points
  • Consumer 100
  • Tycoon 200
  • Profitable 100
PostPosted: Fri Feb 16, 2007 9:15 am


Still got my character?
PostPosted: Fri Feb 16, 2007 10:58 am


What are the Character Creation Rules, and allowed resources?

Drentii


Demonknight
Crew

PostPosted: Thu Feb 22, 2007 9:22 pm


yes blade, and any class from any book, just tell me which one, and only races from the players handbook, or the campaign setting for forgotten realms, oh and my net was down for a little bit, that's why it took a while to replay
PostPosted: Wed Feb 28, 2007 1:33 am


Excuse me for asking, but do you have the full creation rules? ^^;; I'm used to playing a large amount of online campaigns, all with different rules.

I'll need:

Stats. Like, roll or point buy. Tell me what I roll if it's rolling, and if point buy, how many points I get.
HP. Roll, or Half+1?
Starting experience: Only applicable if it's not 0.
Starting gold: A set number, max class gold, or rolling class gold?

Drentii


Demonknight
Crew

PostPosted: Fri Mar 02, 2007 12:16 pm


Drentii
Excuse me for asking, but do you have the full creation rules? ^^;; I'm used to playing a large amount of online campaigns, all with different rules.

I'll need:

Stats. Like, roll or point buy. Tell me what I roll if it's rolling, and if point buy, how many points I get.
HP. Roll, or Half+1?
Starting experience: Only applicable if it's not 0.
Starting gold: A set number, max class gold, or rolling class gold?


stats, roll 4 take out lowest and reroll 1s and 2s
HP: is max, meaning if you have HD of D10 and 18 con you start with 14 HP
XP is 0
Gold is roll youur class gold
PostPosted: Thu Mar 15, 2007 9:37 pm


we need 1 more person unless you guys want to go with only 2 players

Demonknight
Crew


Blade Cast
Vice Captain

Dangerous Bloodsucker

4,650 Points
  • Consumer 100
  • Tycoon 200
  • Profitable 100
PostPosted: Mon Mar 19, 2007 2:50 am


We need a warroir/meat sheild... so how are we going to do this?
PostPosted: Thu Mar 22, 2007 7:49 pm


well i could make a character myself if we really needed, and that depends, we can set a time and come on the forums to play the campeign, or we could use an instent messanger and i post a summory when we're done, or i can set a order and the first person in order posts, then i reply, and the next person posts and so on.

Demonknight
Crew


Magnifico Encuentra

PostPosted: Fri Mar 23, 2007 10:04 am


you really just confuzed me there
PostPosted: Fri Mar 23, 2007 11:49 am


X.x ok i was tired X>x, we can use yim, msn, or aim, or we could do the campeign here in the guild, in this forum, ether way we need to set up a time, also do you want me to make a simple fighter or simply wait for someone else?

Demonknight
Crew


Drentii

PostPosted: Fri Mar 23, 2007 1:56 pm


Sorry, didn't notice the response. ^^;; I'll make my character soon. What sources are allowed?

EDIT: Hah; It's been so long, I forgot I already asked the question. I'll make my character in a bit. XD
PostPosted: Fri Mar 23, 2007 2:24 pm


It seems the ground is lacking Melee, so I'll make...

Hmmmm... I'm not sure, actually. XD I want to be something I don't make a lot. I'll get back to you.

Drentii


Demonknight
Crew

PostPosted: Fri Mar 23, 2007 6:40 pm


ok, i'll be waiting
Reply
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